Analysis: How BAD Is Bioshock Infinite Really?

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  • Опубліковано 28 сер 2024

КОМЕНТАРІ • 479

  • @Jarekthegamingdragon
    @Jarekthegamingdragon  7 місяців тому +41

    WOW I put off making this video for years. Thanks to every one that joined me on twitch when I streamed it! If you want to hang out in the future, consider giving my twitch a follow! www.twitch.tv/jarek4gamingdragon

    • @tittiezvagena9569
      @tittiezvagena9569 6 місяців тому +11

      I hope (unlike SOME "fans" here) that you don't blame any of the poor Design or awkward writing on Ken Levine.
      None of this was Ken's fault, he does NOT look back on Infinite fondly, most of it was executive meddling. Ken never wanted Infinite to be connected to Rapture in anyway, 2k forced that to expand the lore of it's IP needlessly. A lot of the exaggerated plot leaps was by Drew, the writer of Far Cry 5.
      Yes, that Far Cry 5 that cause all of the plotholes in the Far Cry universe
      Bioshock 2 fans also forget Bioshock 2 devs, 2k Marin, had a MASSIVE part developing this retail build of Infinite, since Ken Levine was too stressed (he is used to TINY indie teams, not massive studios 2k force under his belt). The Bioshock 2 developers are talented and put their heart and soul into making and finishing Infinite.
      All and all. It's depressing how things turned out, everything in the trailers is what Ken envisioned, and it's all scrapped to meet a deadline. To not repeat this mistake again, Ken shut down his huge studio to work in a small team, like a indie developer again, in to make Judas, a game with ZERO lore connections to the Bioshock franchise.
      And this time? it will go back to it's system shock roots, unlike infinite.... Judas, "Fix what you broke"

    • @asscheeks3212
      @asscheeks3212 6 місяців тому +7

      ​@tittiezvagena9569 his Judas interview was depressing how much he kept dodging questions about Infinite, you felt the disappointment, sorrow, and guilt in his voice as if he made a mistake making infinite, it's utterly maddening because so much of us really loved and appreciated infinite despite its flaws.
      I just wish he loves his own work like we do, its like seeing that smart kid in class get an A-, only for him to go "I'm not good enough, my parents were right that I'm worthless" just because it's A-. It just feels depressing.

    • @wickdaline8668
      @wickdaline8668 6 місяців тому

      Even I've sowered on Infinite over time.

    • @asscheeks3212
      @asscheeks3212 6 місяців тому +6

      @wickdaline8668 give them a break infinite took 2 years, bioshock 2 took 3 years, and bio 1 had 5 years and they did great for what they manage in two years tops, infinite was impressive for a two year development timeframe

    • @wickdaline8668
      @wickdaline8668 6 місяців тому

      @asscheeks3212 I still think the story gets convoluted by act 3. Which is when I check out of the story.

  • @munanchoinc
    @munanchoinc 6 місяців тому +248

    A little bit about the Lutece Twins. It was explained on several tears and recordings on why they keep helping the Booker and Liz. (Basically, they discovered Tears. They created the machines that created tears and caused the events of Anna's kidnapping. The messed up and seemingly trying fix the problem they unintentionally caused with Comstock.)

    • @davidcrowder1202
      @davidcrowder1202 6 місяців тому +2

      see here

    • @cameronkabore9263
      @cameronkabore9263 6 місяців тому +10

      never knew you were a fan of jarek, munancho

    • @joeyscrewdriver336
      @joeyscrewdriver336 6 місяців тому +25

      Just to add to this, I actually thought they were the same person just from different timelines? They are the same person not two separate siblings?

    • @KillerOrca
      @KillerOrca 6 місяців тому +26

      @@joeyscrewdriver336 They are, yes. They're sibling in the coin semblance, which is why we see them using coins so much. Heads, tails. Male, female.

    • @joeyscrewdriver336
      @joeyscrewdriver336 6 місяців тому +6

      @@KillerOrca the coin is meant to resemble how many times Booker DeWitt has entered the Comstock timeline to stop him. It’s always heads which means he’s always failed.

  • @ChirpsalotPlaysGames
    @ChirpsalotPlaysGames 6 місяців тому +190

    The fact that Duke nukem forever had an option for and expanded weapon inventory is hilarious that games like infinite don't.

    • @ConkerTS
      @ConkerTS 6 місяців тому +30

      That was only on the PC, and only added after buyers complained about the weapon carry limit. And they didn't bother porting that fix to the XBox 360 version of the game, sadly.

    • @matteodelapaz1698
      @matteodelapaz1698 6 місяців тому

      @@ConkerTS shocking as well considering the 7th generation was console focused

    • @ConkerTS
      @ConkerTS 6 місяців тому +4

      @@matteodelapaz1698Apparently, Duke Nukem Forever was originally meant to be a PC only game. But when DNF had been in development for so long that it was realised that the game could never sell enough copies to break even, if it was only sold for the PC, then it was decided to also port the game to the consoles of the day. And then someone on the development team (probably George Broussard) decided that a first person shooter game that allowed the player to carry all of the weapon couldn't work on a console, due tothe limits of a joypad. This is despite the fact that the company's earlier game (the superb Duke Nukem 3D) had been ported to three consoles of DN3D's day (the Nintendo 64, the Playstayion 1, and the Sega Saturn), and all three console versions allowed Duke to carry all of the weapons, and using a joypad to select a new weapon worked fine.
      Plus, by this time in DNF's development, console first person shooters had developed new ways to choose from multiple weapons, such as a weapon wheel, or multiple presses of one direction of the D-Pad.
      Duke Nukem Forever's weapon carrying limits was just one of the poor decisions that resulted in DNF being so monumentally disappointing, despite it being written by many of the people who worked on the superb Duke Nukem 3D.

    • @DrsJacksonn
      @DrsJacksonn Місяць тому

      Maybe an expanded inventory would be good, but always carrying around all weapons at the same time was a flaw in Bioshock 1 and 2 imo. It gave you choice paralysis and reduced weapons based combat strategy to 'just empty whatever you have into them, all your ammo slots are at capacity anyway'.

  • @LeatherDaddy97
    @LeatherDaddy97 6 місяців тому +239

    My opinion on infinite is "i had fun" and also "elizabeth has some nice fanart"

    • @ThommyofThenn
      @ThommyofThenn 6 місяців тому +12

      Great username and great comment

    • @LeatherDaddy97
      @LeatherDaddy97 6 місяців тому +11

      @@ThommyofThenn thank you

    • @emmanuelperez8094
      @emmanuelperez8094 6 місяців тому +10

      Gamers during that Time and some to this day are simping over Elizabeth Comstock

    • @ThommyofThenn
      @ThommyofThenn 6 місяців тому

      @@emmanuelperez8094 and your point? She's really sexy!

    • @Cynic_6489
      @Cynic_6489 6 місяців тому

      same

  • @asscheeks3212
    @asscheeks3212 6 місяців тому +46

    Again, its just a shame the Creator Ken Levine looked back on this game negatively, because 2k forced him to connect his whole world to rapture for no reason and also merge his team (a SMALL team he is USED to) with Bioshock 2's dev team (2k marin, a HUGE team).
    He become overwhelmed, overworked, and over stressed. He has no fond memories of developing this game. Even the story is NOT 100% his idea, half is it was by Drew, the guy who written Far cry 5. Yes, that Far cry that introduced plotholes in thr far cry universe.
    Basically his whole vision from thr GAMEPLAY trailers was scrapped, everything. And this retail version of infinite is made by people who have high expectations of him... and... he just can't handle it. Hence why everything is the way it is.
    So now he's fixing that mistake, making Judas similar to the first bioshock while NOT connecting ANY of its story to the bioshock lore, again Ken is full of guilt and regret, which is a shame...
    Because at the end of the day... i really like the infinite games, even when their creator no longer doesn't.

    • @Branchman292
      @Branchman292 6 місяців тому +1

      Where did you find this information?

    • @asscheeks3212
      @asscheeks3212 6 місяців тому +12

      @@Branchman292 recent Judas interview, the tone of his voice, the amount of things he dodged about infinite and then whiplash back into the topic of Bioshock 1, the fact he is more fond of Systems hock 2 and Bioshock 1s gameplay and avoid long talks about infinite, its utterly maddening how he ignores it because people really loved infinite yet he's ashamed of it for some reason

    • @UnitedWestYT
      @UnitedWestYT 2 місяці тому +4

      @@asscheeks3212 the gunplay is pretty bad, BS1 & SS2 are better games from a gameplay perspective.

    • @t850terminator
      @t850terminator 2 місяці тому +3

      Again, he just wants to make system shock 2 again and again till the end of time.
      Which is good. Hook this constant stream of ss2 s and immsims to my bloodstream, I need more of em.

  • @toddhoward1133
    @toddhoward1133 6 місяців тому +102

    I just beat this game again recently. I thoroughly enjoy all the bioshock games including infinite. I commend Levine for not going the easy route and making another game set in rapture despite 2k trying to force him to. That resulted in Bioshock 2 and infinite both existing. Levine made a very different sequel with more of a focus on action and character driven storytelling. In 2024 the game holds up incredibly well. I personnally highly recommend it.

    • @tittiezvagena9569
      @tittiezvagena9569 6 місяців тому +15

      The sad thing is 2k still force Ken to write Rapture into the infinite story even when he deeply opposes it. People blame Ken for a lot of problems but the reality is Ken was actively trying to prevent those problems as 2k made things worse by merging his team with Bioshock 2's team and scrapping everything from the trailers as well as hiring the writer who also wrote Far Cry 5 to finish the rest of the story. Infinite could have been even greater games if it weren't such meddling executive interference.
      Ken is currently trying to fix that mistake with Judas, a game with zero connection to the lore of Bioshock but stays true to it's systemshock roots, unlike Infinite, as great as it was.

    • @dragonbornexpress5650
      @dragonbornexpress5650 6 місяців тому +3

      @@tittiezvagena9569 Yeah, I don't buy this excuse; I doubt Ken Levine was some kind of underdog savior. (Where have I seen this argument before?) This is what we call copium.

    • @asscheeks3212
      @asscheeks3212 6 місяців тому +12

      @@dragonbornexpress5650 ubisoft: "yeah such things like scrapping things from gameplay trailers are just myths, pure cope"
      Okay buddy.

    • @DS-wl5pk
      @DS-wl5pk 6 місяців тому +1

      Can I have what ur smoking? Or is that just copium?

    • @Jaknife101
      @Jaknife101 4 місяці тому +1

      Looking forward to more info on Judas. Hopefully whatever he's cooking up now is cool and fun to play.

  • @jerouset1321
    @jerouset1321 6 місяців тому +66

    Those 2 at the end are the Lutece Brothers, they are the same person but from diffetrent universes, they both created a device to travel between worlds (the one they use to kidnap ana) and the floating divices below Columbia to make it fly, now they´r bringing you there to kill Comstock bc he betraidsthem in one point, this is all explaind in game on the audio logs and the machines with lore you find arround.

    • @MultiKbarry
      @MultiKbarry 6 місяців тому +9

      They explain the origins of them. They never really explain to what extent their powers work. They have the powers of plot mostly. They can do exposition dumps and have inconsistencies in how they interact with the world.

    • @jerouset1321
      @jerouset1321 6 місяців тому +1

      @@MultiKbarry they are part of them process to make the plot work, they are not a Marvel superhero that is saved thanks to superplot, they are a part of the events, if they were not there, the Game woldn't happend, idk what you mean when you say that "them having the power of the plot", they are literaly the plot, like ryan on BioShock 1, like dutch in red dead, like gman on half life.

    • @MultiKbarry
      @MultiKbarry 6 місяців тому +4

      @@jerouset1321 The thing is their powers allow them to teleport in infinite amounts of Booker. They can also appear anywhere in the multiverse at any time. Nothing stops them from plopping a bomb under Comstock bed. They don’t even have to follow rules that similar characters follow to have things make sense. Also Ryan and Dutch didn’t have reality altering powers they were just normal people.

    • @jerouset1321
      @jerouset1321 6 місяців тому

      ​@@MultiKbarry Yeah, there you are rigth, even tho these aparences dosen´t mean anithing, in any case, the oens that are key to the story are easly explainable with the fact that they knew whats going to happen, in a general bases, in every universe, you do almost the same with small changes in every one of them, that is explaind in game too with that scene at the begining where the loutece brothers make you toss a coin and then they mark it on the board, those marks represnts that you where ther multimple times doing the same thing and they even bet on what you going to get to see if somthing changes.

    • @MultiKbarry
      @MultiKbarry 6 місяців тому +2

      @@jerouset1321 The end result they supposedly want doesn’t require multiple Bookers to make it there. Every coin flip represents a failed attempt. Showing they don’t know everything. Hell early game they seem way more fallible. By the shanty town game you can tell they cut corners so they turned them into exposition/quest marker bots.
      They should’ve tried a full on Booker kill team of like 12. Nothing says they can’t. Worst case scenario they all die and Comstock is either a vegetable or dead.

  • @pspblueaustin
    @pspblueaustin 6 місяців тому +23

    The Lutece Twins are a nod to the book “Rosencrantz and Guildenstern Are Dead” by Tom Stoppard.

  • @AgentSmith-oh7sb
    @AgentSmith-oh7sb 6 місяців тому +42

    I think I loved Infinite purely because I felt the combat flowed better. Imagine an Infinite remake with Doom Eternal like gameplay (including being able to carry all weapons). Glorious.

    • @vvvJake
      @vvvJake 16 днів тому

      I’ll never get the complaints about the lack of a weapon storage system. You’ll still end up using the same couple guns, regardless of if you have more options.

  • @franzgucktyoutube
    @franzgucktyoutube 6 місяців тому +101

    the greatest problem with the game and the reason so many hate it was the hype that surrounded it, like the greatest game ever made, bla, bla. The game's ambitions were a lot bigger than what we gamers got at the end of the day, which is understandable if you know about the production history of the game. I still think this is by far one of the greatest single player shooters of the last 15 years, despite its flaws. The setting and the beginning of the game as well as the world building and plot twists are outstanding, the art design and music as well, and the shooter mechanichs are solid and far better than in 1 or 2. Since linear, story-driven shooters have become so few and far between, a must play for anyone who likes either shooters or narrative games. Despite its many shortcomings.

    • @tittiezvagena9569
      @tittiezvagena9569 6 місяців тому +15

      2k still forced Ken to write Rapture into infinite's story, the worst thing is that fans blame ken for that, and it's not even HIS fault, it's executive meddling. But at least it gives us the birth of Judas, which will stick to it's systemshock roots while not having forced lore connections with previous games.

    • @burtbiggum499
      @burtbiggum499 6 місяців тому +1

      Maybe thats why l loved it. I was in highschool and was entirely ignorant to the hype cycle

    • @dragonbornexpress5650
      @dragonbornexpress5650 6 місяців тому +4

      @@tittiezvagena9569 Pretty sure this is what we call lying.

    • @asscheeks3212
      @asscheeks3212 6 місяців тому +8

      @@dragonbornexpress5650 ah yes, scrapping everything in gameplay trailer surely isn't a corporate thing to do to make Last gen graphics look better. (Sarcasm) *cough* Ubisoft games *cough*
      Buddy, this isn't the first time companies do this and screw over the devs creations.

    • @wes8723
      @wes8723 5 місяців тому +3

      It's still a pretty mediocre game and my biggest gaming disappointment to this day .. going from immersive sim-lite great experiences in BS1 and BS2 to this watered down FPS game with boring strinct CoD linear levels is a gut punch

  • @Fregler
    @Fregler 6 місяців тому +11

    This video really sums up what I thought about this game: Good combat, great presentation, wasted potential on the story and setting and that TERRIBLE limitation of 2 weapons. Basically it dissapointed me after the two previous games and how much it was shilled in the media.
    Great video and analizys Jarek!

  • @frigomaniac
    @frigomaniac 6 місяців тому +7

    tl:dr - the 'twins' literally are the same person, just different versions of themselves from different timelines.
    there is info for it in the game buts its not very well explained. but basically; Rosalind, the female version, is the reason colombia is able to be suspended in the sky. she was approached by Comstock to build colombia, in return he would continue funding all of her research. the fields she developed for Colombia involved some quantum entanglement nonsense, which just so happened to be the first spark of alternate reality stuff, because this is how she met the other twin Robert. She was able to send morse code messages to him and they decided that they should build a machine so they could properly meet each other face to face.
    as for motives, since getting comstock an hier in Elizabeth and then noticing she has the ability to open alternate timeline portals without the machine, the twins decided to double check and see if these powers would cause any issues, so they use their own machine and lo and behold they see the destruction of new york. not wanting that and finally seeing who comstock really is, they devise a plan to just get Elizabeth back to her original universe. thus the plot of the game where they convince booker to go and find her
    all the popping in and out sponteniety stuff was a result of comstock finding out about their betrayal, so he sent Fink to mess with their alternate reality machine. the machine gets destroyed while the twins are in the rooms so now they're just in a reality flux and have become timelords or something

  • @Nocty1501
    @Nocty1501 5 місяців тому +4

    The main issue is Bioshock Infinite's gameplay was just so bland. It was a Call of Duty-esque corridor-and-cover-based shooter and mothing about it stood out.
    At least the original Bioshock had atmosphere.

    • @EddyTheDevil1
      @EddyTheDevil1 3 місяці тому

      Dude, Infinite is the furthest damn thing from a Call of Duty clone.

    • @corvus8638
      @corvus8638 Місяць тому +1

      @@EddyTheDevil1ADS, 2 weapon limit, animation cancellation… sounds like COD

  • @CowboyKing
    @CowboyKing 6 місяців тому +196

    I wouldn't call Infinite bad. It's just incredibly overrated.

    • @nihilblue9669
      @nihilblue9669 6 місяців тому +4

      Its bad

    • @Andiandru
      @Andiandru 6 місяців тому +9

      Not that bad

    • @Andiandru
      @Andiandru 6 місяців тому +21

      And you meant underrated

    • @super.somarion
      @super.somarion 6 місяців тому +5

      Confused da shit outta me when dey were sayin dat back in da day! N i believed dat for a minute n played it again years later but was like nah whatta fuuuuf its average at best guuuys?!!!!!!!!9

    • @BrazenScull
      @BrazenScull 6 місяців тому +19

      Honestly, this feels like the most measured take. My frustration with Bioshock Infinite isn’t so much with the game being mediocre, but the bizarre way people think it’s some ingenious masterpiece.

  • @stormrvss9873
    @stormrvss9873 6 місяців тому +5

    Booker DeWitt vs Songbird vs Vox Populi vs Founders.
    That could’ve been the last level, a boss battle in the midst of chaos. It’s like what’s left of Columbia’s sanity finally embracing madness.
    But we got what we got. Oh well…

  • @chenzhen9809
    @chenzhen9809 6 місяців тому +15

    It’s a fun game but I would have liked to play the version they showed before it was released

    • @robertonome2448
      @robertonome2448 Місяць тому +1

      yeah, always thought the gameplay pales quite a lot in comparison to the story, world and pretty much everything else... after seeing the e3 presentation, thats why. xbox 360 and ps3 support certainly didnt help

  • @toprem4037
    @toprem4037 6 місяців тому +4

    I'll die on this hill, "Hallelujah" > "I chose Rapture." I still get chills every time I see the ascension scene. For all the complaints about the other BioShocks, I had the most trouble with Infinite when it came out, it and several other Unreal Engine games at that time had some very weird bug where sound would slowly get distorted and my frame rate would tank and I never could find a solution to it. Infinite and X-Com were the worst offenders, I had to brute force my way through both of them, about 20 minutes at a time, in order to finish them when they were brand new. Mind you, not every game on that version of the Unreal Engine did this to me, I could play Borderlands 2 and the Arkham games just fine.
    13:04 - ...What? What do you mean? They invented the way to go to other realities, Comstock tried to kill them and they ended up being able to go to all the different realities at will. They are basically stuck that way and are observing stuff, like all the coinflips in the beginning.

  • @DragonBallG69
    @DragonBallG69 6 місяців тому +6

    All I remember is the finger reveal at the end which was honestly at the time one of the most shocking twists I’d ever experienced, and that the game was a far cry from all the gameplay demos they used to showcase the game.

  • @socialistcatdad
    @socialistcatdad 6 місяців тому +31

    I'm a fourth type of person: it's aight

  • @zii8568
    @zii8568 6 місяців тому +70

    UA-cam comments never cease to amaze me.

  • @TheAkrillion
    @TheAkrillion 6 місяців тому +27

    Infinite wasn't as good as 1 and 2, but it's not bad or even as bad as people make it out to be. Also, Elizabeth really IS the best part of it!

    • @user-rt4ct6tq3r
      @user-rt4ct6tq3r 6 місяців тому +1

      LOL infinite was INFINANTLY better than 1 and 2.

    • @ZZ-hb1ho
      @ZZ-hb1ho 6 місяців тому

      @@user-rt4ct6tq3r😭😭😭

    • @corvus8638
      @corvus8638 Місяць тому

      @@user-rt4ct6tq3rNah infinitely worse

  • @fattiger6957
    @fattiger6957 6 місяців тому +21

    I contend that Bioshock Infinite would be looked upon better if it wasn't a Bioshock game. As it is, it can't get away from the comparisons.
    I suspect that it started off as an original game and may have been forced by TakeTwo into becoming a Bioshock game. The references to the other Bioshock games are so sparse that you could easily edit them out and the story would still be almost completely intact. Only the DLCs solidify the connection and those are terrible because they undo whatever was accomplished in the base game (Daisy Fitzroy being good all along, Elizabeth not learning anything from what she experienced, probably other things I don't remember)
    I agree that the story is told in a kind of slapdash manner, but as a fan of 1980s anime OVAs (where slap dash stories were king) I can forgive it for that. I see the core and I like it. I really like Elizabeth and wanted to save her from Columbia. Booker was a pretty terrible person and the ending is his penance. Comstock was the terrible person turned holier-than-thou born again taken to the extreme. Daisy Fitzroy and the revolutionaries are shown to be just as vengeful and destructive as most revolutionaries in history. There was a lot of good ideas there. But they could have been conveyed better.

    • @toddhoward1133
      @toddhoward1133 6 місяців тому +9

      I seriously love this game. There is absolutely nothing like it to compare it to especially today. I beat it again recently and all I can think is where the hell is this creativity today? Everything about the game feels so fresh contrasted to modern singleplayer games.

  • @goldenalex22
    @goldenalex22 6 місяців тому +28

    This IS my favourite Bioshock game out of all of them…
    But bioshock 1 was favourite location

  • @MultiKbarry
    @MultiKbarry 6 місяців тому +17

    Just for some additional context on American Krogan. He’s the guy who made the Fallout 4 mod that removes everyone who isn’t white. Yeah he is that type of dude.

    • @TellYouSomethinMan
      @TellYouSomethinMan 6 місяців тому

      There are no whites in fallout 4 though because Americans aren't white.

  • @danielpatterson9607
    @danielpatterson9607 6 місяців тому +38

    I liked everything,but the ending was confusing. Mainly because it showed something akin to a multiverse.

    • @MultiKbarry
      @MultiKbarry 6 місяців тому +13

      I wouldn’t say it’s confusing. It’s just contradictory to everything previously set up.

    • @dbzbruh3674
      @dbzbruh3674 6 місяців тому +2

      It was confusing but it also kept you guessing and asking yourself wtf is going on. This game was beyond good. It was a masterpiece.

  • @ARod3
    @ARod3 6 місяців тому +16

    This was my
    First bishock game so for sure I have my nostalgia googles on, I loved this game and I consider it the best of the 3 my opinion

  • @corvax8644
    @corvax8644 6 місяців тому +8

    It’s kinda the same situation as halo 5 and doom 3. In isolation, it’s a generally good game, but compared to what the other games in the series are, it feels off and out of place

    • @Jarekthegamingdragon
      @Jarekthegamingdragon  6 місяців тому +10

      EEH, halo 5's campaign is just bad halo or not. It's at least an amazing multiplayer halo game. Doom 3 is great in all contexts.

  • @cookiescream1993
    @cookiescream1993 6 місяців тому +5

    I think people are too harsh. Infinite is an incredible game. I would love to see all of the content that was cut.
    The internet gonna internet.

  • @lukaimedashvili270
    @lukaimedashvili270 6 місяців тому +6

    I did not turn around straightaway. First, I stepped to the side, so I missed that "Siren-Head" jumpscare.

  • @trevorstockwell8290
    @trevorstockwell8290 6 місяців тому +4

    It's not that it's a bad game not by a long shot, it just doesn't feel much like bioshock. The dlc felt more like bioshock than infinite's main game. I would have more connections to bioshock 1 and 2 . Since they are working on a new bioshock, there has to be a guy and a lighthouse because the ending of infinite said there is always a guy and always a lighthouse

  • @v.m.9198
    @v.m.9198 2 місяці тому +2

    I forgot how mad i was about Songbird and now I'm mad all over again. The dlc shouldve let you control Songbird or one of the robots rather than some weird Metal Gear Elizabeth thing

  • @RightClickGamers
    @RightClickGamers 6 місяців тому +4

    Man... I didn't remember how much I enjoyed the game until I heard those lone piano notes again... Teared up a little.
    I still listen to the soundtrack to this day. Especially the barbershop quartet of that beach boys songs. Fun gameplay, pretty world design, I love time travel stuff. I also teared up when we lost the bird...

  • @flcamera
    @flcamera 6 місяців тому +5

    Nice piece, have to ask, what did you use for you character animator? Do you use an iPhone or did you use a other face recognition software for a webcam?

    • @Jarekthegamingdragon
      @Jarekthegamingdragon  6 місяців тому +10

      While streaming, vseeface with leapmotion.
      For the videos, just straight up vrchat with vive trackers for full body tracking.

    • @flcamera
      @flcamera 6 місяців тому +2

      @@Jarekthegamingdragon thx man, looks great

  • @CYAN_TOP_HAT
    @CYAN_TOP_HAT 6 місяців тому +4

    In conclusion:
    Bio 1 = best story
    Bio 2 = best gameplay
    Bio I = basically Halo 4 kind of

  • @Swordslinger-hb1ns
    @Swordslinger-hb1ns 3 місяці тому +2

    Personally, I played and platinum trophied all 3 Bioshock games and after going through that I can safely say that Bioshock 2 is my pick as my favorite and overall best of the 3. Infinite just felt like any cookie cutter FPS. Linear with bullet sponge enemies.

  • @trevorstockwell8290
    @trevorstockwell8290 6 місяців тому +5

    The lutece twins actually arnt twins, they are the same person just from different universes

  • @PunishedTerry
    @PunishedTerry 6 місяців тому +9

    I loved infinite

  • @kizaruthegreat
    @kizaruthegreat 6 місяців тому +12

    pretty easy to summerize this game.
    was it a good game? yes
    was it a good bioshock game? no
    it is one of my favorite games but i do agree that it doesn't have the og bioshock feel, but the game doesn't deserve the hate.

    • @toddhoward1133
      @toddhoward1133 6 місяців тому +5

      I commend Levine for not going to easy route and making another game set in rapture like 2k wanted to force him into. He had a different vision for this game. Both games have their own appeal.

    • @kizaruthegreat
      @kizaruthegreat 6 місяців тому +3

      @@toddhoward1133 indeed + the world was pretty cool. But in terms of story and freedom yeah it wasn't bioshock. But solid game tho. For me easy 8/10 just cause of the funfactor of gameplay + enemies

    • @asscheeks3212
      @asscheeks3212 6 місяців тому +5

      ​@toddhoward1133 2k still forced him to connect it to rapture anyway, he never wanted that, thus the birth of Judas.

  • @mushroomGdog77
    @mushroomGdog77 6 місяців тому +3

    Bioshock Infinite "is a kid wearing their parents clothes badly"

  • @the3dotsguy...610
    @the3dotsguy...610 6 місяців тому +6

    Bioshock infinite is a great game. It was not as great as promised and was over hyped. But its fucking great. Just recently replayed it and had a blast. I do prefer og bioshock but thats only cus i enjoy the survival horror vibe.

  • @Nerdvanna98
    @Nerdvanna98 6 місяців тому +2

    I truly dont understand the hate for Bioshock Infinite. I get its not one of the greatest games ever made, but its a solidly fun fps with dynamic and intense combat, an engaging and intersting storyline as well being set in an incredible location.
    Especially compared to the modern, half baked garabage we get consistently a decade after this games release, this game is a diamond in the rough.

  • @LDFrost117
    @LDFrost117 6 місяців тому +8

    I'll forever be amazed at the shift of reception this game got, I vividly remember all the critical acclaim when it first came out, people hailing as one of those games that proves the medium can be "art", and now... people pretty much point out how deeply flawed the story and even gameplay is
    Visuals might be the only thing that holds up today

    • @matman000000
      @matman000000 6 місяців тому +8

      Games back then (and maybe even now) were praised just for acknowledging mature themes, regardless of whether they explored them in an intelligent way. Kind of like how Fahrenheit was praised for its cinematic ambition, but you look at it now and see a nonsensical fanfic seemingly written by an edgy 15-year-old who kept switching the TV between Silence of the Lambs and The Matrix.

    • @LDFrost117
      @LDFrost117 6 місяців тому +4

      @@matman000000 Oh god yeah, a lot of David Cage's work got that treatment (rightfully so), while my teenage brain did used to think Bioshock Infinite was "revolutionary" at the time, Heavy Rain even when it first came out my reaction was "So, this is just Se7en lite with a non sensical twist?"
      Spec Ops The Line and the first Bioshock are some of the few games from that era I revisit and still feel it's storytelling holds up remarkably well

    • @LDFrost117
      @LDFrost117 6 місяців тому +3

      @@mattc7420 Cope... what exactly? Did you even actually read my comment?

    • @XER606
      @XER606 6 місяців тому +3

      @@mattc7420 Bro, the hell are you talking about?

    • @strugglesnuggledslime7040
      @strugglesnuggledslime7040 6 місяців тому +1

      It wasnt as much of a shift as it simply was the tourists moving on.
      Back at release you outright couldnt state any criticism of the game without an angry mob immediately descending.

  • @InTheDark97
    @InTheDark97 6 місяців тому +3

    The intro to this game gives me chills every time. Just launching into the sky and seeing the view. So good.

  • @jaysanj152
    @jaysanj152 6 місяців тому +5

    I'll give three high praises for the game.
    1. The game play loop, fun factor, combat, and powers are all excellent imho. You really can do some fun stuff if you invest some time into it, and for its time i honestly think it's one of the most fun FPS I've played in a long time and plus the AI companion ISN'T useless for bloody once.
    2. It's a decade old now. Yes, it released in 2013 and yes it's not even a PS4 or Xbox One title and It still plays and looks great for its time and dare I say it rivals some of the current-gen titles. Hell, I can even go further and say the game aged better than the first two games (except the story of course.)
    3. The SFM "Animations" of Elizabeth....Yep.
    That's it. I stopped giving a single F about the story because it's already convoluted to begin with, even though the story always has been the franchise's main strength. But thankfully, it's one of the few story-driven games where the game play actually turned out to be so much fun that it carried the entire game for me.
    I'd say i call it the Bioshock Lite or Diet Bioshock, and my only mistake was playing this game first before trying the OGs but man, it's still one hell of a roller coaster-like video game that I legitimately enjoyed.

  • @user-gq2sp9ex7g
    @user-gq2sp9ex7g 6 місяців тому +2

    My comment was used in the video and not in the “idiot section”. That’s a win in my opinion.
    Continue the good work, man. That was an interesting analysis

    • @ThommyofThenn
      @ThommyofThenn 6 місяців тому

      I just want to take a moment to step back and acknowledge user-gq2sp9ex7g for putting up a great comment that was good enough to featured in the latest episode of "Jarek the Gaming Dragon." This represents minutes of hard work and as all of us in the comment industry know, comments of this magnitude don't just happen. It takes a lot of time and a lot of passion and a lot of love. And folks that is what's really important tonight. Remember the love. Respect the love. Let's give a round of applause everyone. From the bottom of our hearts, thank you user-gq2sp9ex7g

  • @Hkfanboy
    @Hkfanboy 6 місяців тому +23

    Wasn’t the best but it did give us Elizabeth

    • @psychodrummer1567
      @psychodrummer1567 6 місяців тому +5

      Do you mean "Elizabeth" or "Rule 34 Elizabeth"?

    • @lucasmello9119
      @lucasmello9119 6 місяців тому

      I hate her

    • @Hkfanboy
      @Hkfanboy 6 місяців тому

      @@psychodrummer1567rule 34 Elizabeth

  • @nicksells7605
    @nicksells7605 6 місяців тому +4

    Good timing because I just beat 1, 2 and just finished infinite 2 nights ago. I thought it was absolutely fantastic. I genuinely just had so much fun playing in the sandbox that all 3 provided. I think 2 had the weakest story but no where near bad in any way. I wish 2 and Infinite had a new game plus but it is what it is. I may not be a hard to please person but all 3 were A+ for me.

  • @glucosaminecondroitan9135
    @glucosaminecondroitan9135 6 місяців тому +5

    I am bummed about it not having the weapon wheel from the other games. Then how linear it is near the end. It starts off having a few side quests and fun exploration
    But most games do that so I can't hold that against it. I didn't like the Songbird fight at all. I have beat it 4 or 5 times

  • @DishonoredSkull
    @DishonoredSkull 6 місяців тому +11

    Infinite was my first Bioshock game and first look into the immersive sim like genre of games. It was unlike anything I played personally at the time. I loved the game, having done multiple playthroughs on the Xbox 360.
    When I eventually decided to play the Bioshock games, having not played one or two, in 2018? I think. I came to understand why Bioshock 1 was declared a masterpiece over the years, despite my personal issues near the end of the game but the game itself I found great. 2 was the one I was, dont want to say afraid, but wasn't sure on since I didn't really hear much of. 2 however actually was more fun than one, loved the gameplay and I think its gameplay is the best of the three. Its also my personal favourite.
    Infinite I was dying to play since it was the only one I was familiar with, while also forgetting a lot over the years. I wanted to treat it like the others, exploring every where, paying attention to the story, trying to find weird or interesting ideas or even builds to try. Having replayed it then I came to the conclusion at the end it was my least favourite Bioshock game and not a good immersive sim.
    I didn't like the ending, the story made no sense even within its own rules, the gameplay was no where near as good as 2, I didn't like the lack of options in gameplay compared to one and two.
    Something was wrong, or missing and went to look into its development, which lead me to find its old gameplay. This was what I wanted when I didn't even realise it at the time.
    The games development was hell and it was ambitious as hell. If possible it would've been best if they waited for the next gen of consoles but whats done is done.
    I remember seeing an old demo of Elizabeth using a tear to make a cloud and Booker using Shock Jockey in combo with it. The game needed more was to approach situations and how to handle combat. The idea of combo vigors was great and wish the game actually revolved around this instead. I didn't even know about them until I went to 100% the game.
    I still adore the game and can enjoy replaying it if I turn my brain off at times, but its potential was massive and seeing what it could've been or what was missing before hurts replays. Its a great game, but compared to one and two and other I-sims, not as good.

  • @Blo0dyh3ll
    @Blo0dyh3ll 6 місяців тому +4

    15:18 kinda reminds me of what happened with strafe- jumping. What started out as an exploit just became a common mechanic.

  • @retroinspect
    @retroinspect 6 місяців тому +2

    Infinite to me represents the worst trends of the seventh generation of FPS games. They took all the wrong lessons from Half-Life and Halo and compacted them into a boring, safe experience with two-weapon limit and obvious arenas which deprive any dramatic tension and the story itself isn't even good. Linear, narrative based FPS games in general were just asleep between let's say 2007 with Crysis and 2014 with Wolfenstein The New Order which I think the genre as it is today owes everything to TNO.

    • @tittiezvagena9569
      @tittiezvagena9569 6 місяців тому +1

      Comparing Crysis to the New order? Crysis have superior advance AI and physics no other game even mastered. TNO felt like an indie title in comparison, (but at least it's better then TNC)

  • @clipsdelosmajes
    @clipsdelosmajes 6 місяців тому +17

    Bad???? It's fucking incredible.

  • @cpl.barbarusc4814
    @cpl.barbarusc4814 6 місяців тому +2

    The Luttece as I could see by mostly re-playing the game are the same person from a different dimension and a different version of Columbia, like something out of the Spiderverse, but I agree thier purpose of the game is left unexplained. And I totally forgot to unlock the other ending, but well maybe when I replay it the 13th or 20th time, I might get to have that ending. The beauty of Bioshock Infinite is pretty much how chaotic the time and alternate dimmension travel would it be for a single person, in a way this game got me obsessed with alternate really before MCU did with the Avengers films. Hey, which 1912 version of the popular songs hidden in the game are your favorites? Mine are the carrousel version of "Girls just wanna have fun" and "The 1912 cover of "Everybody wants to rule the world".

  • @twoislands91
    @twoislands91 6 місяців тому +4

    One of my favorite games! The opening with arriving in Columbia is great, the gameplay was fun and the verticality of the shooting parts was great for its time! For 2013 i don't think there are many games like it! I much prefer it to Bioshock 2 just because they tried something different than the first bioshock!
    So about the story, its one of the first games i think, to do the infinite universes theory thing and do it if not good at least competently! Really enjoyed seeing the infinite lighthouses in the ending! The quantum physics jokes from the Luteces were always funny and i didn't mind the ending mainly because it was kinda leading to it for the last 3rd of the game if i remember correctly. The civil war part if i remember correctly was much more fleshed out but it got cut for the game to not end in development hell, so thats why it feels incomplete. So i totally disagree about the story being kinda garbage part!
    For 2013 i don't think many games come close to Bioshock Infinite as a whole, it was clearly a circus of value! Also Anna was a great character and companion which was a first for me at least!
    Always love the conversation about Infinite! Thanks for the video!

  • @punishedmisty
    @punishedmisty 6 місяців тому +7

    i liked infinite. it was worth the money i paid. so overall im happy

  • @death-king1834
    @death-king1834 3 місяці тому +1

    I used to love all the BioShock games equally, but after revisiting them a couple years back, my opinions have vastly changed. BioShock has the best story, BioShock 2 has the best gameplay, Infintie has really neither. Columbia just never felt as haunting or as interesting as that of Rapture nor the ideals that helped shape it and lead to it's ruin.

  • @TitusCastiglione1503
    @TitusCastiglione1503 6 місяців тому +2

    If they had focused on expanding the depth of the conflict between the Founders and the Vox Populi instead of all of dimension hopping shenanigans this game would have been phenomenally better.

  • @lerypol7040
    @lerypol7040 5 місяців тому +1

    I was very disappointed with the game engine Physics. In Bioshock 1 and 2 the environment have a lot more interaction with the player. Chair flying around, bottle exploding everywhere, etc. You can feel that you have power when you are fighting. Here in infinite everything is static. As a guy that love playing around with the game physics in video game, I was so disappointed haha. And god damn the gameplay is such a downgrade from Bioshock 2.

  • @nomad_boreal
    @nomad_boreal 6 місяців тому +1

    I remember the E3 2011 reveal of this game, like that moment when the clockwork George Washington broke out of those double doors shouting "Red is the price of Liberty", then immediately started spraying the player with his gatling gun.
    Seems like a lot of content got cut for the final game though. And the two-gun limit is just dumb. Indeed another case of Halo syndrome.
    Still a pretty good game overall. It just felt like it didn't live up to the 2011 hype.

  • @KillerOrca
    @KillerOrca 6 місяців тому +2

    Im just sad we didn't get the version that was hinted at in the trailer, with the huge airship setpiece battle. The other ones were great, but I specifically remember that one.
    I think its the FEELING, more than anything. I liked what the trailer hinted at, at the city falling apart on its own with your arrival, rather then these multiple tear-jumps that...make it so you didnt REALLY win? Like your making other options? That part never really sat right with me.

    • @benehnn2803
      @benehnn2803 6 місяців тому

      EXACTLY how I felt when I first played it a decade ago

  • @Ethan-pd1ju
    @Ethan-pd1ju 6 місяців тому +3

    I've always loved the entirety of the bioshock series. In my opinion, the 2nd game was always my least favorite. Not bad, just my least favorite personally.

  • @cornonthebob4208
    @cornonthebob4208 9 днів тому

    The Lutece twins are the same person from different realities. Comstock messed up the lady versions machine, so it then allowed her to hop everywhere.
    It's all shown in the vox recordings and notes in the environment.

  • @alexkist8607
    @alexkist8607 6 місяців тому +1

    If you want something more akin to the original Bioshock games check out Nightdive's remake of System Shock. It holds your hand a lot less being that it's based on a 1994 game, but all the elements that made Bioshock great are still there (piecing together the story through audio tapes, non-linear levels with frequent backtracking, having an ally guide you by radio as the villain taunts you, etc.) During development Irrational was actually going to tie the franchises together as existing in the same universe but ended up cutting that idea for whatever reason.

  • @Dr.looksmaxxer
    @Dr.looksmaxxer 6 місяців тому +5

    Wtf is an anti-american ?! What the connection between it and bioshock infinite (i like this game btw)

    • @sandvichbros1659
      @sandvichbros1659 6 місяців тому

      Anti-American is a political buzz word made up by American nationalist to call any action the deem against their country.

    • @griz312
      @griz312 6 місяців тому +2

      I never got that drift. What I did see was the game’s take on cultist trying to relive the remanence of racial and classicism superiority that otherwise goes against American ideals.

    • @SpoopySquid
      @SpoopySquid 6 місяців тому

      For those kind of people, anything short of fellating George Washington's ghost while giving a bald eagle a reach-around is sacrilege

  • @matteodelapaz1698
    @matteodelapaz1698 6 місяців тому +13

    So is nobody going to talk about how half misleading the trailers were? They showed some of the cool plasmids and enemies just to be cut entirely. At least all of the trailers were cool

    • @Mingodough
      @Mingodough 6 місяців тому +1

      Yeah, they said they wanted to keep it in but the hardware at the time wasn’t powerful enough at the time. I feel this game would’ve been a lot better if they waited longer so they can do what they wanted

    • @LordLOC
      @LordLOC 4 місяці тому +1

      @@Mingodough It's also because Ken Levine was forced to work with 2K Marin's team and make major compromises on both gameplay and story.

  • @AlyxDaFennec
    @AlyxDaFennec 6 місяців тому +3

    First playthrough i loved but then it eventually grew sour on me and and later playthroughs i just wasnt feeling it anymore.

  • @endi7097
    @endi7097 6 місяців тому +2

    infinite had SO MUCH potential. its not a bad game but its clear many decision where made to try and streamline the game for a more casual audience... such a pitty.

    • @trollingboy9729
      @trollingboy9729 6 місяців тому

      Really? Because im a casual gamer and i like bioshock 1 and i hate system shock games. I like bioshock 2. I hate bioshock infinite. To me the first 2 are more for casual gamers. Infinite actually confused me because it had a lot of added stuff that i found useless and always ignored it. It had a lame sandbox

  • @frigomaniac
    @frigomaniac 6 місяців тому +1

    bioshock 2 is better imho, traps in that game felt way more intuitive since splicers were running through narrow corridors.
    also drill dashing a splicer into a wall felt way more satisfying that the skyhook, I kept forgetting I had glory kills and the ram vigor came too little too late for me to care about using it

  • @stevemoon2136
    @stevemoon2136 6 місяців тому +3

    Apparently Trump is a huge fan of the series.

  • @ThunderStruck115
    @ThunderStruck115 6 місяців тому +1

    I think Bioshock Infinite is good. Just good. Not great, not a masterpiece, just good.
    Gameplay wise, I think it has all of the necessary elements of a good action-focused FPS, but it doesn't put them together in the most coherent way, while Bioshock 1 and 2 did an amazing job putting together its survival horror gameplay.
    As for the story, it sucks ass. I feel like a lot of its defenders fall in the camp of "the story is super complex, so that means its good" when complexity doesn't make a good story, depth does. I liked the dynamic between Booker and Elizabeth, but even then I don't think it's as good as the dynamic between Eleanor and Subject Delta from Bioshock 2.

  • @mplaysstuff
    @mplaysstuff 6 місяців тому +1

    Infinites reception upon launch honestly reminded me a bit of halo 5s. Folks were expectin something it wasn't and were salty for years afterwards lmao. I thought it was serviceable enough and a neat challenge on the harder difs. Thanks for the cool vid :)

    • @Jarekthegamingdragon
      @Jarekthegamingdragon  6 місяців тому +1

      I wouldn't say so. Halo 5 got a REALLY bad reception right away. Deservedly so for the single player. Multiplayer was fantastic though and people really do like it even today.

  • @TheMC1102
    @TheMC1102 6 місяців тому +2

    Your opinion on Bioshock Infinite is pretty much exactly the same as mine: the art style is amazing, the gameplay is mostly enjoyable, with some frustrating parts (also, the weapon carrying limit is straight-up nonsensical), and the story is way too convoluted for its own good.

  • @NaumRusomarov
    @NaumRusomarov 6 місяців тому +1

    I respect the devs for not creating yet another carbon copy of the first two games. Bioshock Infinite is different and I appreciate that. At the same time, the story can be somewhat difficult to follow and the gameplay can be annoying at moments. Overall it was a very enjoyable game, it’s definitely not bad.

  • @FsMetal-gk4iw
    @FsMetal-gk4iw 6 місяців тому +2

    I do not mind racism bad and communism also bad. They are both fucking terrible but it would be nice to get more than just "racism and communism bad"
    the infinite timelines thing falls apart when you put even the slightest amount of thought into it. Charlatan Wonder did a good video about that

  • @ZappasMudshark
    @ZappasMudshark 6 місяців тому +1

    I fucking love this game and I don’t care about it’s downsides. Love the combat. Love the art and storytelling. Love songbird. Love the voice acting. It’s not a perfect game but it’s a fucking experience.

  • @Swam0811
    @Swam0811 6 місяців тому +1

    I thought that Bioshock Infinite was an alright game. The story got a little confusing towards the end.

  • @AHeroAlmost
    @AHeroAlmost 6 місяців тому +1

    I enjoyed Infinite at the time but it just didn’t grab me like Bioshock 1 or 2…
    I remember I went to replay Infinite a few years back and played maybe an hour or two max & just didn’t enjoy it maybe because I knew the story .. but I could always go back to Bioshock 1 or 2 multiple times ..
    I just think they tried to be too “clever” with Infinite ..

  • @Cronotrigger44
    @Cronotrigger44 6 місяців тому +1

    I had originally played Bioshock Infinite months after it's release when I only had a playstation 3. I had already beaten both Bioshock 1 & 2 so I was very excited for this, the game was fun/challenging for sure though the story itself made me scratch my head only to realize it's THAT story narrative. Truth be told I never beaten the game... until years later when it went for free on the Epic store so I said screw let's revisit this game years later, and I beat the game which in turn I had a complete blast ( after replaying the previous two titles) it's not a bad game by any means nor is it a good more like in the middle for me. Overall I give it a solid 8/10 would def play it again after I watch this video!

  • @aydensheppard4793
    @aydensheppard4793 6 місяців тому +1

    It was my first bioshock so duh I’m biased I saw the commercial as a kid and was hooked then got it years after it came out on Xbox and I just loved the worlds vibe and the gilded age glamor along with the the awesome turn of the century weapons

  • @Born2kill2891
    @Born2kill2891 6 місяців тому +1

    I played BioShock Infinite a few years ago for the first time. I wouldn't say it's perfect, but I wouldn't go as far as saying it killed my dog lol

  • @xl4712
    @xl4712 6 місяців тому +9

    The game was HARD carried by its atmosphere, and I mean hard.

    • @MMk-me1xt
      @MMk-me1xt 24 дні тому +1

      U could say the same about 1

    • @xl4712
      @xl4712 24 дні тому

      @@MMk-me1xt I gotta disagree personally, the gameplay for me was still solid although 2 just refined it and made it even better. Infinite on the other hand always felt like a poor replica of Bioshock 1 while trying to have modern shooter elements

  • @thelemetric
    @thelemetric 2 місяці тому +1

    elisabeths design is so off-putting.
    little sisters had bigger eyes gave them a mutant like feeling, they are super weird creatures.
    having elisabeth look similar waters down the first games.
    infinite is irritating at so aspects the older games excelled at.

    • @Heliophanus
      @Heliophanus Місяць тому

      She's a Disney princess. I can't help thinking that whenever I see her.

    • @thelemetric
      @thelemetric Місяць тому

      @@Heliophanus it worked. became an iconic cosplay.

  • @ThePreciseClimber
    @ThePreciseClimber 3 місяці тому

    Agreed regarding the 2-weapon limit. They absolutely should've had a weapon wheel.
    The game has, what, nine weapon types? Drop one and there you go - weapon wheel with 8 weapons. Simple & elegant.
    If they really wanted the element of choice, just make us choose between the regular & Vox Populi variants of weapons.
    But, honestly, they never should've dropped the inventory Tetris from System Shock 2. By getting rid of it, Bioshock 1 basically pulled a Deus Ex: Invisible War. "Oh, those console players are simply too dumb to master the arcane art of inventory management!" Even though the likes of Resident Evil 4 and Deus Ex: Human Revolution did it just fine.

  • @Yodagamer1
    @Yodagamer1 6 місяців тому +1

    Man that jump scare got me so freaking bad back in the day.

  • @latecore_
    @latecore_ 6 місяців тому +1

    i was always of the opinion that bioshock infinite is a classic, i dont understand why everyone hates it 😞

  • @robertonome2448
    @robertonome2448 Місяць тому +1

    I find it fascinating how easy it is for people's opinions about... even when completely homogenized, to do a complete 180 after a few years and watching some random ass essay or reading "gaming news" articles. From "masterpiece" to *insert-buzzword of the day*
    infinite's still pretty much the same in my eyes. a brilliant game unfortunately a bit stained by the era's checklist of "epic shooter" cliches (tho not nearly enough to bring the art, story, and overall world down w it)... and ofc the quite sad downgrades from e3, most likely due to xbox 360 and ps3 support. Gunplay is obviously immensely superior than the other bioshock's, tho not so much for mission-variation, customization and the RPG-ness of it (thankfully the story expansions addressed that very well imo).
    absolutely dont get your point about the story being bad "cuz you didnt understand parts of it", or think its too complex. its a bit nerdy, and somewhat nested for the sake of it, sure, but thats 99% personal preference, rather than objective flaws in any capacity. time travel and multiverse media was also full of "well ackhtually" plot holes since forever, so really dont think its the "gotcha" most people tend to think it is.
    couldnt care less about them not developing the social conflicts either, as its been done 1000 times in other media anyway; and arguably it sorta makes about about it all being insignificant when looking at the bigger picture - and at the time ive played it left quite an impression on me, for them to just switch it up like that, thought it was somewhat bold even... we all know how that "revolution" plot would end anyway, so really would be quite a boring direction to go for. plus I think u misunderstood a great deal of the multiverse element, as elizabeth literally *always* was capable of doing that (that was the whole damn reason shes so important after all), even in gameplay, just w very poor control over it - one clear signal of that is that you *somehow* didnt figure who the lutece twins are, just one of the most integral character(s) of the whole story lmao... same as above applies to the final twist, personal preference; thought it was just as good if not better than 1's.

  • @TheSwiftFX
    @TheSwiftFX 6 місяців тому

    Great video. You included the Songbird part in the non-spoiler section so I'm just hoping it's not a big plot point of the game haha

  • @matteodelapaz1698
    @matteodelapaz1698 6 місяців тому +1

    I remember when I was 7 I really enjoyed the game due to the sky hooks, brutal set pieces and innovative mechanics now I find it a slog to play through especially that ghost boss

  • @Rrgr5
    @Rrgr5 6 місяців тому

    That untill burial at the sea changes EVERYTHING, also, the secret ending shows that they never really got rid of the timelines, they just changed them, it also explained why Daisy became that bad out of nowhere, funny enough a lot of people at the time hated what they did with the Vox populi at the game, they almost fix it in burial at the sea, same with the time lines confusions.

  • @ThatPupRain
    @ThatPupRain 6 місяців тому +1

    Whats the name of the song thats playing in the backround?

  • @MaxSchmerz1986
    @MaxSchmerz1986 6 місяців тому +1

    Always loved the game. I like it the same as the other games. I remember all the discussions back then about the story and stuff. Never heard anything bad about the game in my group of friends.

  • @That_guy_mike.
    @That_guy_mike. 6 місяців тому

    I just got done replaying Infinite a week ago and I would say it still holds up. The world building, music, characters and extra details are still top rate and beat out a lot of modern titles.
    I didnt find the story to be all that confusing (at least through the tear jumps) up until the end where the meta narrative takes over but however you feel about the ending, you cant say it wasnt interesting or didnt have guts. The problem with the story is that it makes a big ask for the audience to just accept its concept/conceits and not think about it at all. Other minor issues with the story is that they really dont explain the combined memories/ death between tears effect thing at all and really glance over the fact that tears and the ability to create them existed before Elizabeth and that the inciting incident that created the story/infinite doorways thing was entirely due to a singular Comstock using a tear to kidnap baby Elizabeth from the Booker that didnt accept the baptism.
    Despite how much a weapon wheel wouldve made the game better, Infinite has my favorite combat of all the Bioshock games (definitely have to play on Hard or 1999 mode but thats always been a Bioshock thing) and some of my favorite combat set pieces out of any FPS's. Escaping Monument Island, taking down the security Zeppelin, storming the police fortress, the Command Deck fight and using songbird are all some of the most chaotic and intense battles Ive played before. Especially when they add the specials in which always made me go "oh sh*t" and have to rapidly change my strategy to take them out. Also the way Infinite handles explosions (like the sound the sentries make when you take them out) and bombardments adds so much to the game and Ive never seen another game make those as visceral as Infinite does.
    Dont get me wrong, I dont think Infinite is perfect by any means but its definitely one of the better shooters from that console generation. That being said I completely understand why other people arent as hot on the game as I am especially with how much the game was scaled down compared to its initial reveal (other than those who talk like its the worst thing ever.) In my opinion, Infinite is the game most deserving of a remake especially with the tech we have now. Give Levine the chance to make the Infinite he wanted to make

  • @rockowlgamer631
    @rockowlgamer631 6 місяців тому

    The battle inclusion with Elizabeth is fantastic, she's not targeted and throws supplies to you whenever she finds stuff. It makes her feel like she's still part of the game instead of cowering in the corner like most passengers would. I honestly was hoping to see that in Tears of the Kingdom before it came out but was left unfulfilled. At least this game is fun enough to replay.

  • @LordFailMaster93
    @LordFailMaster93 6 місяців тому +7

    Do not think the ending is bad. After everything Booker has done, it makes sense that the ending is as it is.

  • @thelemetric
    @thelemetric 2 місяці тому +1

    solid game until the last third. then it becomes the most pretentious infuriatiing drivel effectively ruining the first two.
    never been so pissed off at the ending.

  • @ChaseMC215
    @ChaseMC215 6 місяців тому

    Bioshock Infinite isn't bad. It's just confusing as fuck.

  • @casedistorted
    @casedistorted 6 місяців тому

    I played through Infinite halfway and the only good part I really remember was the escape sequence with the giant bird thing chasing you while you ride the rails. That was good gaming

  • @GURken
    @GURken 6 місяців тому +3

    *_"I hate it not for it is a bioshock but for what it did to a bioshock."_*

  • @chrisdiokno5600
    @chrisdiokno5600 6 місяців тому

    The Lutceses were scientists who were scattered across time and space. they are, and are not, the same person. They're basically their to observe and guide, and perhaps judge, Booker

  • @chronictoasty-_-1969
    @chronictoasty-_-1969 4 місяці тому

    It’s not that it’s a bad game, it’s just a bad *Bioshock* game. Nobody in the game is related at all to the other two bioshock games except for 1 particular version of Elizabeth that was in Rapture but you wouldn’t know that unless you had the dlc. To be entirely honest this game could’ve came out as a separate franchise and I’m fairly certain it wouldn’t have been nearly as decisive as it turned out to be