Building WebGPU with Rust

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  • Опубліковано 18 січ 2025

КОМЕНТАРІ • 7

  • @Spiritusp
    @Spiritusp 3 роки тому +8

    Can we have this explained with way more details, and slowly? I think a 5 hour-ish talk would suffice.
    Seriously, every time you skip a slide in 5 seconds, I would gladly listen to the 5 minute detailed explanation.

    • @JulienBertozzi
      @JulienBertozzi 2 роки тому +1

      So, you need a playback speed of .1 ? :D

  • @jeffg4686
    @jeffg4686 3 роки тому +1

    So, no vertex buffers means mesh and images get sent to GPU each frame, right? Or do modern GPUs have some inherent caching that doesn't require explicitly creating VBOs?

  • @xtiooplus
    @xtiooplus 10 місяців тому

    As much as I am grateful for any help I can get on this subject, the lecturer is an imposition and should be trained in how to give a lecture so that it can be understood well

  • @RAHUDAS
    @RAHUDAS 3 роки тому +1

    I am really Struggling to load an image in a GPU buffer using Rust Webgpu , Can anyone help me with an example code.

  • @boohoo5419
    @boohoo5419 6 місяців тому +1

    hes arrogant and bad at talking at the same time.. kinda concerning that he has something to say in this whole project. if he codes and designs APIs the way he talks then WEBGPU is doomed! i guess i skip webgpu!