The *INSANE* Rise Of Cities Skylines

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  • Опубліковано 12 гру 2024

КОМЕНТАРІ • 234

  • @tankinator451
    @tankinator451 Рік тому +227

    The vanilla game is one of the best city builders ever sold, but once mods and custom assets are added there is truly nothing like it on the market.

  • @GETSTICKBUGGEDLOL
    @GETSTICKBUGGEDLOL Рік тому +643

    It's actually impressive that this game was used to solve real-life problems..

    • @sybrandwoudstra9236
      @sybrandwoudstra9236 Рік тому +55

      It is mostly very realistic. So it makes sense that the game is being used to solve real life problems. The main problem the game doesn't go into is induced demand: Public transport is less busy or roads don't have traffic jams, so people use public transport or roads more.
      Simcity 2000 was used to elect a mayor in Poland

    • @JoseAnd97
      @JoseAnd97 Рік тому +13

      I used it to help me with my bachelor thesis 😅

    • @RobertDoornbosF1
      @RobertDoornbosF1 Рік тому +17

      ​@@sybrandwoudstra9236to be fair I don't think we will ever realistically see induced demand in a game.

    • @DEPORTKYLE
      @DEPORTKYLE Рік тому +2

      My hell hole of a state could definitely benefit from the ramp designs 😂

    • @carstarsarstenstesenn
      @carstarsarstenstesenn Рік тому

      as much as I love the game I don't know if that's the best idea

  • @AB-dx1co
    @AB-dx1co Рік тому +268

    Curved roads is the secret of popularity

    • @Innadiated
      @Innadiated Рік тому +7

      SimCity 2013 and Cities XXL (and its prior releases) both have curved roads but fall down in other parts of the game, so no thats not it. Also contrast that with the prior king.. SimCity 4 which is considered better than the aforementioned games by a lot yet lacks curved roads (though you can get them sort of using mods)

    • @John-to6sl
      @John-to6sl Рік тому +3

      The fall of sim city and rise of city skylines stem from the fact that EA wanted it to be multiplayer making maps so small to work with. Then add to the limitations of how roads can be built and you get an EA who shot itself

    • @AB-dx1co
      @AB-dx1co Рік тому

      @@John-to6sl nowdays its easier to make a game.... you just have to watch in which direction is moding comunity going

    • @VRnamek
      @VRnamek Рік тому

      such smooth, gorgeous roads... in VR particularly, feels really a shame you can't drive a car, just walk

  • @virumzzgaming
    @virumzzgaming Рік тому +46

    When this game out it was 10x better the the next best thing. Can you imagine creating a game so good that your rival developers just stop bothering with the genre. Incredible

  • @Az_1987
    @Az_1987 Рік тому +56

    Shout out to my favourite creators: Overcharged Egg, City Planner Plays and Biffa.

    • @mephiston001
      @mephiston001 Рік тому +3

      Kibitz has a cool city going as well 😀

    • @mald379
      @mald379 Рік тому +2

      I'm fairly new to the game (playing it around one year) and the more i learn about it the more weird kind of ... pride? I feel for playing it. Like nobody around me is playing it but the longer i am near that community the more great stuff I'm finding out, the community is so great!

  • @2KXMKR
    @2KXMKR Рік тому +122

    I recently uninstalled every mod and went right back to bare bones vanilla for that true 'out of the box' experience in anticipation of CS2, and wow yeah, although it's had an amazing run CS is certainly showing its age now. Going from mods back to vanilla is kinda like going back to Sim City 4 with better graphics. I was simply unprepared to remind myself of just how bad the traffic AI and auto lane management are without mods. TMPE is almost essential at this point and without Node Controller making interesting looking train lines and highways elevated on embankments or dropped into cuttings is just painful! Planning out the perfect grid of residential streets went so wrong. It was supposed to be a low income working class area but the perfectly paved and lined roads paired with the 4x4 villas made my slum area look like Beverly Hills. Even patiently zoning 1x3 lots ended in me having row after row of luxury town houses. With mods that area would be row after row of terrace housing with on-street parking for mile after mile, but in vanilla it's row after row of luxury detached housing with driveways. The game will instinctively always try to build 4x4 lots wherever possibly and seeing an entire city made of 4x4 buildings gets stale very quickly. Hopefully we've already had a glimpse of what's to come in CS2 as there are some massive buildings in the CS DLC, like the university campus, which has a range of some big buildings which need an entire block dedicated to each one. Now if we can just get some plopable big block housing, commercial and office buildings it'd be perfect. The Industries DLC also gives us some huge factories and warehouses, which are again so much better than the typical 4x4 buildings taking up our industrial areas. I'm excited for CS2 but I have a huge list of things that need to be included from day 1 to make it a good enough sequel. If it fails to deliver the equivalent of CS + DLC at launch, I can't see very many players abandoning their mod lists to play it. Here's hoping!

    • @Liam_Oliver
      @Liam_Oliver Рік тому +9

      How do you think those of us who play primarily on console feel...? We literally have to pray that various mods are added to the base game to improve the quality of play....

    • @NobleWolf33
      @NobleWolf33 Рік тому +1

      I play this game with only two mods and 55 assets since my computer runs on 8 RAM. It’s still fun but I hope CS2 installs many important mods into the game like traffic manager and drive it

    • @jasonhaven7170
      @jasonhaven7170 Рік тому

      Which mod is this: "that area would be row after row of terrace housing with on-street parking for mile after mile," ?

    • @mald379
      @mald379 Рік тому

      Going back from something better, more complex surely can feel like a downgrade, but in the game defense I have to say I am playing vanilla with 80% of DLC (+"move it") and im still pretty happy with it. :) I only started early last year, played around 400 hours and I still love this game. I think you're being too harsh, considering how much better comparing to SimCity it is and the whole fact that mods are openly supported and help you customise the game. I only play on my macbook air, so all those extras build in the game would not neccessarly help me enjoy game more if it couldnt run at all. To each their own!

    • @jasonhaven7170
      @jasonhaven7170 Рік тому +1

      @@NobleWolf33 Your computer will be too slow for CS2. Make sure to get a 16GB RAM computer before CS2

  • @ryanjones4106
    @ryanjones4106 Рік тому +18

    Been playing since 2016. It currently sits at the top of my “hours played” list on steam at 1700 hours. Granted, half that time was idle. Sometimes I like to let my cities run autonomously while I’m doing other things.
    I’ve built cities so efficient and thriving in this sim that I’ve even considered changing career paths and getting into city planning and civil engineering. (that would require money I don’t have though lol).
    Truly a gem, 10/10. Cities Skylines is the GOAT!

    • @idrk7509
      @idrk7509 Рік тому

      chase your dreams, man!

  • @CitiesByDiana
    @CitiesByDiana Рік тому +214

    i found this game during the pandemic and it's so damn good, it's pretty much the only reason i'm on youtube haha

    • @superflip1729
      @superflip1729 Рік тому +7

      Hmm. you again….

    • @Moshimulations
      @Moshimulations Рік тому +5

      Been playing it since 2019, nothing like it to be fair. Some games get close not but not close enough. Transport Fever 2 is closer to that of Cities in Motion.

    • @virajjoglekar4337
      @virajjoglekar4337 Рік тому +2

      Diannaaa !!

    • @JaCrispy3060
      @JaCrispy3060 Рік тому +2

      hey youre the one that does the AI cities skylines lol

    • @CitiesByDiana
      @CitiesByDiana Рік тому

      @@JaCrispy3060 yup 😁

  • @eddierehe9000
    @eddierehe9000 Рік тому +14

    You forgot to mention CitiesXL. I genuinely liked that game, it had cool ideas, but Cities Skylines came out and was everything Simcity fans of the previous 2 decades asked for, but that EA refused to deliver. The ongoing DLC and mod support was icing on the cake. At the time, I honestly thought a new CitiesXL game would come out and build on the foundation they had started, but it never happened. Skylines came out and for almost 10 years I haven't looked back.

    • @Sp3ctre18Gaming
      @Sp3ctre18Gaming Рік тому +3

      Woah, I didn't know Cities XL was a sequel to City Life. I thought City Life stood alone. D: Me sad; I liked City Life and it was my city building game between SimCity 4 and Cities: Skylines.

    • @SirFaceFone
      @SirFaceFone Рік тому +3

      Cities XXL could've been a mainstream city-sim game by now if Focus gave 5% effort in improving the game instead of just milking the player base.

  • @user-wq9mw2xz3j
    @user-wq9mw2xz3j Рік тому +144

    What's sad is Cities Skylines isn't even something amazing and wasn't either for 2015.
    Just simply 5x better than any competetion and 10x better with mods.
    Have high hopes of CS2 though

    • @prop_thunder_therealone
      @prop_thunder_therealone Рік тому +1

      same with Tranport Fever 2 its all about the mods

    • @alieffauzanrizky7202
      @alieffauzanrizky7202 Рік тому +10

      Same with assetto corsa. It wasn't the best racing sim out there, but the modding support and basically being the only racing sim that can support a wide range of modding capability. Added it only cost $5 at sale

    • @bellairefondren7389
      @bellairefondren7389 Рік тому +5

      I think what makes Cities Skylines amazing is that like Sim City 4, the game has been out for quite awhile and yet maintains a large fanbase and a healthy modding community.

    • @jonleibow3604
      @jonleibow3604 Рік тому +4

      The developers openly welcoming its modding community was a big part of its success.

    • @rigf1997
      @rigf1997 Рік тому

      @@alieffauzanrizky7202 Assetto Corsa is honestly already quite good when you buy the full edition for like 8 euros.
      But the graphics mods and all the new tracks you can get from online is what, like he said, makes it 10x better

  • @Darude453
    @Darude453 Рік тому +17

    As the game came out in 2015 I didn’t know what to study after my a levels. I loved the game from the first moment on and decided to do something in the city planning direction. For which I decided to study geography. Here I am now, 8 years later with a Master of Science in Human Geography and working in the mobility planning sector in Munich‘s urban area 😊

    • @tientje124
      @tientje124 Рік тому +2

      That’s amazing!🎉

    • @pbilk
      @pbilk Рік тому

      Wow! So cool!

  • @johnray854
    @johnray854 Рік тому +94

    I would expect a video of this quality to have a lot more views I guess it takes time keep working hard I'll watch

    • @TheGameExplainers
      @TheGameExplainers  Рік тому +5

      Thanks for the support 😊

    • @oNagariya
      @oNagariya Рік тому

      @@TheGameExplainers I don't know how but your speech content for this video is peculiarly identical to this Hindi video which was published way before your video (This video was published on April 19, 2023)...
      ua-cam.com/video/HhIOUYof0RM/v-deo.html

  • @superflip1729
    @superflip1729 Рік тому +29

    There is one thing that he made a mistake but still this is an amazing summary to the game
    1: Unlike console which doesn’t have access to mods, PC players are able to get their hands on a mod to increase the tileage to the full map (81 tiles)

    • @fikrijuanda6321
      @fikrijuanda6321 Рік тому +1

      Console would probably crash if they manage to open 81 tiles

    • @Codster121
      @Codster121 Рік тому +1

      I thought Cities Skylines 2 would have about 150-200 tiles, which is still a lot more than 81, but even my highest expectations were underwhelming...
      Cities Skylines II will have a whopping 441 unlockable tiles.

    • @yonatanschlussel
      @yonatanschlussel Рік тому

      ​@@fikrijuanda6321console gonna have a trip when they find out the map size in CS2

  • @smeander2
    @smeander2 Рік тому +6

    Cities Skylines 2 is the only game I will spend money on in 2023. Love that it's finally bring released!

  • @dirtrockground4543
    @dirtrockground4543 Рік тому +12

    For me the big difference is that powerful computers are more accessible than several years ago. I tried to play this game back in 2016 or so and couldn't because I didn't have enough compute. Now it runs smoothly on my personal laptop

    • @Sp3ctre18Gaming
      @Sp3ctre18Gaming Рік тому

      specs and price, pretty please. I've been hoping that technology has advanced enough so that my 6-year old self-built PC with an Intel 6700k and Vega 56 can now be reduced to a fairly normal laptop, haha.
      (half-joking, you don't have to reply; but congrats to you!)

  • @Treviisolion
    @Treviisolion Рік тому +3

    I wouldn’t say the game was the only city-builder game other than SimCity at the time of its release. I remember there were a couple of actual city-builder games released between SimCity and Cities Skylines that saw some modicum of success. Games like Cities XL. I remember one other game that was even less popular than Cities XL, but I can’t remember what it was. Cities Skylines was however, the first good fully-built true city-builder to come out after the disaster that was simcity 5. It also came out around when Cities XXL was released which according to reviews was just Cities XL with maybe some performance updates slapped with a new title and sold for $20. So it did pretty poorly.

  • @ACamelEmoji
    @ACamelEmoji Рік тому +1

    6:00 - Lakh is a number used in India, and it basically means 'Hundred Thousand'. So he's saying 300,000 mods have been made.

  • @thclemm
    @thclemm Рік тому +2

    It’s very popular because there no competition and because it’s fun and easy to spend 2 hours and not realize how much time has passed

  • @AutoRedRobin
    @AutoRedRobin Рік тому +5

    This is a great video! Good job.

  • @cupofjoen
    @cupofjoen Рік тому +5

    I play this game in 2023 because of real world problems. The cities in my country sucks so much that I'm challenged myself to rebuild my city using real world map. Turns out it's quite challenging. I might pirated CS1 but I will buy CS2 just like I bought XP12 after trying pirated XP11 for a year

  • @Amm17ar
    @Amm17ar Рік тому +1

    Thats the type of success you can have when you build a really great game to start off with, but understand the value of the community. They embraced modders, they embraced content creators and constantly show them off on their socials and work closely with the community to add new additions to the game that people actually want and ask for. They get their creators involved in building content creator packs, they listen to the fans and players about everything including how to make new packs and additions worth buying and so much more. By far the most thourough, expansive city builder with really unlimited potential.

  • @GamingBren
    @GamingBren Рік тому +4

    I never knew about the Polish ring road thing, that’s cool

  • @toddblankenship7164
    @toddblankenship7164 Рік тому +1

    I remember when SimCity (5) was coming out and in my head I imaged it being what skylines eventually was but it rolled on its back and pee'd on itself. two years later Cities skylines came out and capitalized on the city builder void and fan outrage of SimCity and absolutely killed it! My only concern with Skylines 2 is overall map size with the companies catering to consoles I just hope its still huge!(I unlock all tiles) thankfully modders exist so either way might just be a matter of time.

    • @Tim_van_de_Leur
      @Tim_van_de_Leur Рік тому

      A SimCity 4 region system would work really well. Then you could scale it even beyond its original size.

  • @carlitoon9451
    @carlitoon9451 Рік тому +1

    I wish my teachers used cities skylines education edition

  • @thorbenrossmann597
    @thorbenrossmann597 Рік тому +2

    The Game has also absolutely amazed me! Its crazy to see what people are building using various mods and assets.

  • @OJ_36
    @OJ_36 Рік тому

    Cities: Skylines is amazing for the fact that it's taught someone like me, who used to be practically inept when it came to city infrastructure, at least a thing or two about decent infrastructure. I find myself critiquing and praising certain roadway systems or the use of certain connections.
    It even taught me that there are certain regulations for zoning, such as residental or commercial.
    I also find myself picking on the people who form a massive line on a road just to go a certain direction.
    Finally, looking at one of my first cities (Nova City) and my latest city (New Bouroughsberg), I can see just how much I've improved. It's really satisfying to see.

  • @terraincognitaband7273
    @terraincognitaband7273 Рік тому +1

    Citywokcitywall's Series on Mars is an absolutely insane piece of Art.

  • @smokeyjoe4078
    @smokeyjoe4078 Рік тому +2

    Never thought, back in 2015, that this Game gets me like this.
    More than a thousand hours at this Point!
    Remarkable how CS changed in 8 Years and i want to thank all the modders for their work to make iz even better!

  • @Liam_Oliver
    @Liam_Oliver Рік тому +3

    This game was also part of PlayStation Plus (what is now PS Plus Essential) in 2020 which is how I discovered it. I have since purchased the base game as part of a pack that included various DLC's and numerous add on packs since then, and will purchase all DLC until EOL as and when it becomes compatible with PS5. I also claimed the game via Epic game store but haven't touched it on PC since as I need a GPU for my PC. I'm curious as to how many 'sales' this equates to, I've claimed the game twice as a freebee, but purchased it once. So do my 3 acquisitions count as 3 or 1?

  • @ishouldstudyYK
    @ishouldstudyYK Рік тому +2

    6:01 surprised to see Indian measurement system

  • @AhmedNasr72559
    @AhmedNasr72559 Рік тому +2

    Have been playing the game since 2016 and oh boy it's by far my favorite

  • @lennartuecker
    @lennartuecker Рік тому +1

    As an urbanistics student I'm really hyped to procrastinate my uni assignments in c:s II 👍

  • @joehogan3691
    @joehogan3691 Рік тому +2

    Sim city 5 was so ducked up it took me 10 years to get back into city builders.

  • @jessenthebenezer
    @jessenthebenezer Рік тому +7

    Perfect quality, here to see you guys rise up to a few hundred k subscribers in no time! Interesting to see that you used the word 3 lakh, alluding to usage of the indian number system, what gives?

    • @TheGameExplainers
      @TheGameExplainers  Рік тому +4

      We are from India, that's why we used it by mistake. Forgot to use 100 thousand :)

    • @jessenthebenezer
      @jessenthebenezer Рік тому +2

      @@TheGameExplainers interesting, the accent is pretty good

  • @hellblueboy4
    @hellblueboy4 Рік тому +1

    Who could have thought that one day some random game would replace Sincity and the "City Building Game".

  • @SimCityEA1989
    @SimCityEA1989 Рік тому

    Hey, to be fair! I was designed to be like Simcity 4, but more modern and with the updated graphics as well as 3d Modules, but big brother EA forced me to be online, which killed my purpose, and before I was fixed and ready to role out new updates for content and expand the border sizes to a much more larger scale than it original was, I was shutdown. Big Brother EA hospitalized me and before I could make a full recovery, they pulled the plug. Nonetheless, I'm glad Cities: Skylines is carrying on the city building genre I have once started!

  • @opalyankaBG
    @opalyankaBG Рік тому

    I have a remark. Simcity (2013) failed not only because of the inability to play offline (it was dropped at a later stage) but mainly because the game was very simplified in its attempts to appeal to a broad audience. For example, previous games from the series such as SimCity 4 were much more complicated which developed a cult-like following to the game despite its limitation (no free camera views, no weird-angled roads).

  • @GTAVictor9128
    @GTAVictor9128 Рік тому

    As much as I love Cities Skylines, one of its biggest flaws that advocates of walkable cities have pointed out is that the game still ultimately has a car-centric design where everything needs to be connected to a road, you can't build pedestrianised streets and public plazas that connect to those streets, and you can't build mixed-use midrises as the game has a strict residential/commercial zoning division. All of this combines to favour building American-style car-centric cities, and you can't faithfully recreate European-style walkable cities without the use of mods.
    I thus hope that pedestrianised streets and mixed-use buildings will be a standard feature in Cities Skylines 2.

  • @aidanchiu2195
    @aidanchiu2195 Рік тому +2

    i always wanted this game as i liked management and planning. If only i knew this game existed before it went free on epic.

  • @photoniccannon2117
    @photoniccannon2117 Рік тому

    Colossal Order is the only company that has ever truly succeeded in bringing SC4's spirit and success to the modern times. SC4 will always be the spiritual ancestor to these kinds of city builders, but CO is the only company that managed to truly show us what was possible with modern hardware.
    The entire team deserves a lot of praise for what they've accomplished. They gave the entire genre exactly what it had been asking for.

  • @jordanking7711
    @jordanking7711 Рік тому

    CS is pretty much EVERYTHING that SimCity 5 SHOULD HAVE been. That's just fact. The LEAST of which being the fact that not only you can grow your city to 9 times SimCity 5's crappy size (more if you have a powerful enough computer), but the fact that CS DOES NOT require an Internet connection like SimCity does. And before anyone says 'oh but EA and Maxis patched it so you can play it offline', yeah okay that's true. But you STILL have to be on their servers. Kind of defeats the purpose of it being 'offline'.
    Mariina and her team have done a PHENOMENAL job and cannot WAIT for CS2 to come out.

  • @Bryzerse
    @Bryzerse Рік тому

    I'm pretty shocked that you don't realise cities skylines cities are generally more American in design, if anything more European style stuff would he more valuable for the future, especially given the location of many players.
    This has already been confirmed for CS2 by the way.

  • @JoelJoel321
    @JoelJoel321 Рік тому +1

    I would add to the growing popularity ovee time that it was only as time went on that more people had powerful enough hardware to run this game well.

    • @Tim_van_de_Leur
      @Tim_van_de_Leur Рік тому

      So true, at one point in time my pc took an hour before loading my save with all the assets (great time for walking the dog). Then I bought an ssd and installed it there. Loading went down to 5-10 minutes ;)

  • @peachulemon
    @peachulemon Рік тому

    This game is a shining example of modding dont hurt dlc sales, can garuntee evry dlc sold reasonable nubers. Some dlc are vital to playing the game at certain scales or styles. I think game dev leads and communit managers for games need to use cirss as an example of allowing mods and DLC

  • @corumham256
    @corumham256 Рік тому

    I had already spent nearly $3500+ in last 2 years to upgrade my rig just to play this game.. and to load it quickly after adding 10k+ assets. Now just waiting for CS2.

  • @franciscomagalhaes7457
    @franciscomagalhaes7457 Рік тому

    Thank god for these people. The last city builder that could actually be called that had been sim city 4, and even that was barely playable, needing the rush hour expansion and at least one mod. Not only did they take advantage of having no competition, I think even if there was, the game would still have beaten whatever Maxis had managed to put out there in the meantime.

  • @Palpatine001
    @Palpatine001 Рік тому

    Got the game when it was released in 2015 and have the DLCs and Content dates to date. Love every single hour of it building cities over the years and have even used in my Urban Planning profession as a visual demonstration tool.
    Okay here comes the disclaimer
    I play it modded with assets including Real Time, TM:PE, and Realistic Population just to give it that extra edge

  • @ttvrs1059
    @ttvrs1059 Рік тому

    The fact that players used it to show real life problems with planned infrastructure and eventually made authorities review their plans, it's the game's biggest flex!

  • @VRnamek
    @VRnamek Рік тому

    never played the original game, love the VR version. No greater satisfaction than watching your city grow as you just walk down the streets...

  • @alisulaimanmohammad1179
    @alisulaimanmohammad1179 Рік тому +1

    I would advise against using units like lakhs for maximum global reach

    • @Pendleton115
      @Pendleton115 Рік тому

      The script sounds like it was written in a different language, google translated and then given off to an actor on Fiver to VO…

  • @TheDaJoMu
    @TheDaJoMu Рік тому +2

    Love Cites Skylines. But since 2013 I'm waiting for my beloved Cities in Motion 3!

    • @Moshimulations
      @Moshimulations Рік тому +1

      Transport Fever 2 is basically the indirect replacement of CIM

  • @russell4788
    @russell4788 Рік тому +1

    not only did EA turn it into online mode, but the gameplay issues led me to abandon it. It was too easy, but at the same time too difficult. the traffic was broken, as even a small city had traffic issues from the get go. Expanding the city was too easy, as it would grow even if you didn't have enough residents to meet commercial and Industrial demand. The specializations were also broken as you could exploit them without trying. To top it all off it seamed that the only way to make your city growth slow was to raise taxes. All in all I got bored with the game because there wasn't a challenge. EA not only caused issues with it being online only but also by dumbing it down. This game was not what Will Wright would have wanted. I bet he plays Cities Skylines in his spare time.

  • @Chris-55
    @Chris-55 Рік тому +1

    Cities Skylines 2 so far has looked really promising, and many features have been really well recieved by the community, I'm really hyped

    • @4879daniel
      @4879daniel Рік тому

      looked promising based on what? The developer has released nothing but a cinematic trailer.

    • @sakumisan
      @sakumisan Рік тому +1

      @@4879daniel They released a full gameplay trailer showing off a city made by a UA-camr

    • @acrow5
      @acrow5 Рік тому

      @@sakumisan And just a few hours ago they released a video going over the road tools in C:S2.

  • @teaganmonroe29
    @teaganmonroe29 Рік тому

    I played Sim CIties religiously for the last two decades. After the massive flop in 2013 and the fall of EA as a good company for, well, anything, I was pretty turned off city-builders. Cities Skylines was a massive breath of fresh air and have loved it since.

  • @bemhibbits4157
    @bemhibbits4157 Рік тому

    The creator mods and assets are what makes this game extra amazing

  • @MarceldeJong
    @MarceldeJong Рік тому +1

    6:01 3 lahk = 300000

  • @stormyaudio9969
    @stormyaudio9969 Рік тому

    I found city skylines from a UA-camr called BdoubleO100 and I fell in love with the same so much that when I bought my first gaming PC it was one of the first games I bought about 6 years ago

  • @gim_den6080
    @gim_den6080 Рік тому +1

    150 tiles is gonna go absolutely crazy

    • @4879daniel
      @4879daniel Рік тому

      Depends how big the tiles are

  • @jonorgames6596
    @jonorgames6596 Рік тому

    It's rough to play. Traffic jams in City Skylines really stresses me out :(

  • @geofff.3343
    @geofff.3343 Рік тому

    They saw the weakness in Sim City and struck hard. People want games, if big publishers can't provide, someone will.
    Plus they added curved roads. You know what a big deal that was for the genre?

  • @oneinchwonder5766
    @oneinchwonder5766 Рік тому

    Amazing video, loved the commentary although you might want to slow down with some of the photos that appear on the screen and how quickly they jump to the next, it's a little bit jarring.

    • @PutsOnSneakers
      @PutsOnSneakers Рік тому

      It's not how it went but i'll let this one slide cause you crack me up my boy

  • @Redridge07
    @Redridge07 Рік тому

    4:50 Online only didnt really kill the game. Thousands of games are online only and that doesnt kill them.
    EA forced you to play multiplayer or build cities on your own to support your primary city (you had to play as another player to give you the resources you needed for your primary city). In multiplayer mode, you would start with a group of folks and then after a few days thes peoplewould never return to their city. So you would have these "dead" cities that your primary city depended on.

    • @dbclass4075
      @dbclass4075 Рік тому +1

      Some take it far in griefing: deliberately ruining their city, affecting all related cities. Worse, a mod (pre-update) demonstrated it is possible to play offline.

    • @Redridge07
      @Redridge07 Рік тому +1

      @@dbclass4075 by the time, EA made the game offline, the danage was done.

  • @SuperSundaeTV
    @SuperSundaeTV Рік тому

    Philippine government sometimes use footage and screenshots to showcase plans for their future projects.

  • @pierrecolaco294
    @pierrecolaco294 Рік тому +5

    Never heard anyone use lakhs other than Indians. Which country are you from?

  • @xdn22
    @xdn22 Рік тому +3

    5:59 what? what is a "lakh"?

    • @TheGameExplainers
      @TheGameExplainers  Рік тому +3

      100k

    • @haroeneissa790
      @haroeneissa790 Рік тому +7

      It's a number they use in India, but I have no idea why it is in an English language video made by a guy from america.

    • @angelo-witt
      @angelo-witt 17 днів тому

      AI

  • @jaigupta4183
    @jaigupta4183 Рік тому

    many indians play city skylines it would be generous if the cs II Include Indian Style Buildings And Other Assets and monuments of india especially there are many monumentals in india other than the taj mahal which are not possible to make even with today's technology

  • @dxelson
    @dxelson Рік тому

    Is the game coming out with paradox again?

  • @Cifer77
    @Cifer77 Рік тому +1

    3 lakh assets? Wtf?

  • @thesatsui
    @thesatsui Рік тому

    Worth mentioning that the CEO of Colossal Order had zero experience of video games prior to coming onboard as CEO.

  • @mediabass
    @mediabass Рік тому

    When I played dune 2 I saw someone playing simcity and thought, naaah... Then I played it and I was hooked. I also played simcity 2000 a lot. After that I just followed the development and started playing again when cities skylines came out. Too bad I don't have much time for games anymore 😉

  • @almar_23
    @almar_23 Рік тому

    wow, I only knew cities skylines because of a youtuber and after that I'm now addicted to cities skylines videos

    • @jordanking7711
      @jordanking7711 Рік тому

      Same here. Quill18 was the REASON I bought this game in the first place. LOVE his content.

  • @ptterz
    @ptterz Рік тому

    Some kind of disclaimer should be added to this video now that we got the trailer, interview and more information on the CS2.

    • @TheGameExplainers
      @TheGameExplainers  Рік тому +1

      The video was uploaded before it, unfortunately can't edit it now :(

    • @ptterz
      @ptterz Рік тому

      @@TheGameExplainers Maybe a pinned comment to the Paradox side or something? :)

  • @musicalaviator
    @musicalaviator Рік тому

    Sim City of 2013 was trash. Cities: Skylines was everything we wanted Sim City to be. Mods made it even better. Sim City
    2013's "Online only mode" was the least of its problems. The cities were too small, the sims didn't act properly, nothing about the way Sim city 2013 cities developed or grew were even slightly realistic, and mods weren't possible (ie, the community couldn't change those flaws). Individual sims did not have individual homes or jobs, and the way roads and traffic worked made no sense. It was like the Sim City was inhabited by Borg instead of People.
    Skylines on the other hand had Sims who lived in specific homes, Grew up over time and changed lifestyles as they did, had transportation systems that made sense and is just overall a much better game.

  • @kilonzi900
    @kilonzi900 Рік тому

    The time I'm watching this was on June 30th City skylines 2 will be released on October 24th 2023

  • @WhoIzJ3i
    @WhoIzJ3i Рік тому +1

    Cities Skylines II & Life By You Paradox is not playing around

  • @okay_bro...
    @okay_bro... 8 місяців тому

    cities skylines: maps and roads
    simcity: every other thing

  • @chowmein5982
    @chowmein5982 Рік тому +1

    what's the game at 2:17-2:18, i am dying to know

  • @akshatjain7005
    @akshatjain7005 Рік тому +1

    6:01 lol why are you using the Indian number system.

  • @mikedobbelaere2552
    @mikedobbelaere2552 Рік тому

    As an avid city builder, there was nothing revolutionary about Cities Skylines. There just isn't anything else. and after Sim City flopped it was bound to take the throne. The greatest thing about this game are the great mods, without that it isn't much better, if at all, than Sim City 4.

  • @adamgarrick3778
    @adamgarrick3778 Рік тому

    Interesting. I always thought Cities: Skylines was the progression of Cities XL, and that's the reason I put off buying the game until 3 years after its release. I didn't enjoy XL at all.

  • @sunalwaysshinesonTVs
    @sunalwaysshinesonTVs Рік тому

    This content needs a correction: "They made a very complex road system that would simulate a real city. For example, if a person was going to work he will always prefer..." only 1 lane of no matter how many lanes are on the road. "Their model accurately demonstrated real life scenarios that allowed them to traffic jams..." in a single lane of road.

  • @jenswurm
    @jenswurm Рік тому

    If i only could play five games for the rest of my life, this would be a contender.
    The others:
    Stellaris as 4X strategy
    Satisfactory as sandbox open world
    Rimworld as warcrime simulator
    Supreme Commander for generic RTS

  • @EpicStuffYT
    @EpicStuffYT Рік тому

    This game is blowing up by the second 🤯

  • @GuyFawkesuphistory54
    @GuyFawkesuphistory54 Рік тому

    Does anyone know where they got the background music from?

  • @thasr81
    @thasr81 Рік тому

    Being offline is the best thing ever. That multiplayer online crap of SimCity killed it. F-off with social media features!

  • @afuturehobo
    @afuturehobo Рік тому

    I just hope for the sequel they do more for the performance and optimization of the game.

  • @Ramotttholl
    @Ramotttholl Рік тому

    it could not compete with Simshitty?
    do they not know Competition breeds excelence? and without competition well you get Sim City.
    By the looks of the Ultimate edition of CS2 the DLC might be themed around spesific irl cities as the UE has San Fransisco assets.
    which i think is a way better way of making DLC's then just adding features sometimes seemingly at random in the 1st game

  • @local-admin
    @local-admin Рік тому

    So many hours in cities and watching skylines content ❤

  • @warhistorygaming8206
    @warhistorygaming8206 Рік тому

    I sure hope they make 25 tile possible without mods

  • @chipthecomputerkatze8936
    @chipthecomputerkatze8936 Рік тому

    No clue what traffic mod they are useing but I want it.

  • @topmapping
    @topmapping Рік тому

    the game is amazing it wouldnt be even half worth it without mods BUT
    the game itself cost around 30$
    and the dlcs cost more than 250$
    thats really sad because there are some dlcs which are really nice however not anybody can afford to spend so much money on it

    • @menablubb442
      @menablubb442 Рік тому

      There is a sale like every second week. No need to spend full price.

  • @blaelgore
    @blaelgore Рік тому

    I don't know how this game got into my radar, but I've been watching so much recently and said fck it, downloaded last week and I CAN'T STOP PLAYING EVEN IN MY DREAMS I'M PLAYING THE GAME.

  • @dhruvsingh6097
    @dhruvsingh6097 Рік тому

    Love your videos ❤

  • @Sp3ctre18Gaming
    @Sp3ctre18Gaming Рік тому

    It's the niche players & content creators that can really show you what the modded game can do.
    I was following this game since before it came out, coming from City Life, but I skipped on it for many years because of the cartoonish look and ratings of mediocrity due to bugs at launch, but I kept hearing about it once in a while, with random videos popping up as UA-cam recommendations. Once I found Akruas and his near-future city of Aurelia, and what he was doing with a mod knowingly-wrongly-misnamed as "Procedural Objects" (actually an in-game asset model-manipulating mod), I realized Cities: Skylines was finally the game I had been wishing for to build almost anything I could imagine. It was time for building a future, vertical city, with dense, supertall buildings and flying car in air roads like the movie The 5th Element or the planet of Coruscant in Star Wars. And so I bought it and started streaming and making UA-cam videos with it a couple years back.
    Being so open to modding to be able to be such a highly flexible sandbox like this is incredible. I build my vertical city utopian project from the sci-fi universe I'm developing. @Dolomite13Gaming makes a space station with the ground replaced as a green screen to replace with a space background. @samuelcortes6096 makes Hot Wheels tracks and floating cities on the rocks of Avatar's Pandora. @atys Makes a sky and air steampunkish storytelling series. We all use animation mods too, and some us even build spaceships in the game. Modded C:S is currently at an unprecedented (AFAIK) level of capacity for creative freedom.

  • @alexcooke7413
    @alexcooke7413 Рік тому

    Cities Skylines is why I chose to become an Urban Planning Major

  • @NasRal-m9u
    @NasRal-m9u Рік тому

    0.58 gril so beautiful!!

  • @ijv5567
    @ijv5567 Рік тому

    wrong info in video its not fastest route but shortest route

  • @ddr8993
    @ddr8993 Рік тому

    Wrong. CO advertised Cities Skylines when SimCity was already announced to be released on 2013

  • @cowhatcat8158
    @cowhatcat8158 Рік тому

    Bought it on release day 😎

  • @bonecanoe86
    @bonecanoe86 Рік тому

    Cities Skylines is legendary, but to be fair I could create a better city simulator than Simcity 2013 with an orange peel and a rusty spoon.