8:27 Law player didn't pay 1 Don for Otama. There was nothing really major next turn but leaving one Don up potentially saying you had a Radical Beam play as a counter.
@@TheMetaPirates I don't really like running 4 of everything other than searcher and 2k counters cause I feel like I seem those cards way to often in situations I don't want them in but that's just me
@@lunarfenrir4781 That’s understandable. I just want to increase my chances of seeing as many triggers as possible and thunderbolt has such a good trigger that I wouldn’t mind playing 4. One card I did cut from 4 is the mermaid cause I kept seeing it.
Not that it ultimately matters but when the katakuri took the first hit from niko robin he would activate the ko effect on perospero before taking life hit
Imo Law should be playing a lot faster right now, more 1 drops to get leader eff online asap, with Zoro being slower in general now Law looks like it's one of the few that can just aggro out all the slow decks. Most of my games vs Katakuri they die before they really get a chance to play 10c mom or if they can play it they die next turn. I'm also surprised that he just didn't swing with his block laws all game, most law players know they're not used for blocking like 80% of the time, just more 6/7k swings
When you play against law, is it better to try and go for as much life as fast as possible, clear board and then go for life. Like what’s the general game plan? And also is it better to go on turn one or two?
From my experience I think you definitely go 2nd always and don’t attack them the first few turns to starve them of resources until you’re able to drop your 7 drop big mom or 10 drop. Once your board is established you just take over the game and clear their board.
@@TheMetaPirates u just used your katakuri 8cost to early imo , and playing your 10cost big mom instead of getting rid of him was a huge mistake which cost you win, 10 cost is huge but vs law or WB , she will not be a great help unless you have the cards to get rid of blocker
@@skymon4380 After testing the matchup more and realizing that 8 drop Kidd is a problem. You’re correct, and holding the katakuri 8 drop is 100% the move.
Greatest Law Player ever😂🔥
8:27 Law player didn't pay 1 Don for Otama. There was nothing really major next turn but leaving one Don up potentially saying you had a Radical Beam play as a counter.
Oof didn’t catch that 🥲
Persepero resolves before blocker and counter phase then you take the life if you want not after cause it happens in the attacking phase. Judge out.
Yeah, we weren’t sure on how exactly it resolved but now we do. Thanks 👍🏽
This is why I always save thunderbolt for this type of match ups those 5 cost blockers have to go.
In recent testing I have found out that thunderbolt is crucial against Law and Whitebeard. I was running it at 3 but now bumping it to 4.
@@TheMetaPirates I don't really like running 4 of everything other than searcher and 2k counters cause I feel like I seem those cards way to often in situations I don't want them in but that's just me
@@lunarfenrir4781 That’s understandable. I just want to increase my chances of seeing as many triggers as possible and thunderbolt has such a good trigger that I wouldn’t mind playing 4. One card I did cut from 4 is the mermaid cause I kept seeing it.
Not that it ultimately matters but when the katakuri took the first hit from niko robin he would activate the ko effect on perospero before taking life hit
Thanks for the clarification. I was unaware of what order it resolved.
Bro is a menace w law. Great game.
Hi!! Could you have the list of Law? Thx
I’ll ask him next locals 👍🏽
Plssss
That was a sick game!
Op02 Law is still on fire 🔥
Is there good video explaining how law deck combo can be?
I’m sure there is just not on this channel, unfortunately 🥲
Imo Law should be playing a lot faster right now, more 1 drops to get leader eff online asap, with Zoro being slower in general now Law looks like it's one of the few that can just aggro out all the slow decks. Most of my games vs Katakuri they die before they really get a chance to play 10c mom or if they can play it they die next turn. I'm also surprised that he just didn't swing with his block laws all game, most law players know they're not used for blocking like 80% of the time, just more 6/7k swings
When you play against law, is it better to try and go for as much life as fast as possible, clear board and then go for life. Like what’s the general game plan?
And also is it better to go on turn one or two?
From my experience I think you definitely go 2nd always and don’t attack them the first few turns to starve them of resources until you’re able to drop your 7 drop big mom or 10 drop. Once your board is established you just take over the game and clear their board.
I like so much protector shield for don...can I have a picture????(law player)
I thought they looked cool as well. I’ll ask him next time I see him and I’ll let you know 👍🏽
tough matchup , been loving katakuri but damn is law so annoying to deal with
I agree. The matchup is tough due to little removal early game.
Law deck didn't pay his OTAMA at minute 8:30...he was 1 don up
Yeah, we caught that after the game. A small mistake but it could’ve affected some decision making.
Katakuri player really went turn one pudding not sanji 😭
Sanji gets slapped up by vista and then you lose out on a 2k counter, it just feels so bad 😭
law is such a broken leader imo and will only get better for bandai's love of red / green >.< but as staited good games / players
I agree and if the pilot is good it just makes the deck nearly unbeatable.
First!
Cheering for yellow so hard. That Law player has the worst custom leader I've ever seen.
Unfortunately, 8 drop kidd proved to be too strong in this game 😕
@@TheMetaPirates u just used your katakuri 8cost to early imo , and playing your 10cost big mom instead of getting rid of him was a huge mistake which cost you win, 10 cost is huge but vs law or WB , she will not be a great help unless you have the cards to get rid of blocker
@@skymon4380 After testing the matchup more and realizing that 8 drop Kidd is a problem. You’re correct, and holding the katakuri 8 drop is 100% the move.