For about 0.7 seconds after seeing the thumbnail, I was excited beyond imagination. Then for the rest of the video I was blown away by how good this is
Literally that was what happened to me whit this video. And as Gogeta being my Dragon Ball favorite character I loved this mod, it's amazing how good it is!
@@bluenitethewarrior9332 What's hard is trying to decide what moves to cut and what moves to keep since it's more optimal to use a traditional moveset. Modding/ porting motion inputs into the game BLOWS dude. Especially because you're still limited to only B and A.
@user-sx4qu4dz9z And only because those are actually things he did in the show. Like if you add Frieza to Smash he's definitely gonna share some animations with his fighterz appearance
This is a fantastic mod, the only nitpick I have is the animation for a lot of the attacks are a tad too slow like with the up tilt. It makes it look like they're getting hit before the kick finishes, a lot of attacks feel this way. Other than that this is amazing, I didn't know modding full custom characters of this quality was possible!!
Another nice touch would be moving the character across the x axis for some attacks (he already does this for the y axis somewhat.) it would add some utility and impact to some of his moves that feel a bit lacking. Say jab 3 or f smash (or is it down smash? Can’t tell but it’s the spin kick similar to fox f smash)
I really like how he's not stupidly overpowered. Most of the time when someone mods a character they like into any fighting game they make them blatantly better than the rest of the cast. It looks like he's got some strong tools for sure but nothing to make him comically op or anything. Great job!
The throws could use a little polishing because the opponent is frozen in an awkward position during the down and back throws, and if it's even possible changing the up special to something similar to Samus' would be even better but other than that it almost looks like an actual character in the game
Despite my my most requested smash bros fighters that got in are all video game reps (K.Rool, Banjo-Kazooie, Terry) my main want from ultimate was to break every smash "rule" newcomer wise... keep up the good work
@@kevinuribe318 I mean a few rules left that aren’t destroyed (yet) like characters from anime, characters from non-gaming media, and characters from live action
Here's all the DBFZ move references I noticed! (What move it is in smash is assumed by the controller input/context clues) Moves from Gogeta Blue Jab 3: 5LL 0:20 Forward Tilt: 5H 0:50 Up Tilt: 5M 0:38 Down Tilt: 2L 0:32 Forward Smash: 5H Cinematic 1:11 Up Smash: 2H 1:23 Neutral Air: j.L 6:45 Forward Air: Vanish/End of 214M/j.214H 1:45 Down Air: 5LLL 1:59 Back Throw: 214H (Rising Vortex) 2:14 Neutral Special: 5S 3:20 Side Special: 236L->L->L (Soul Strike, Follow Up, Finisher) 3:52 Down Special: 236L+M Hold (Stardust Breaker) 4:28 Down Special(Air): j.2H 4:43 Up Special: 214L (Rising Vortex) 2:48 41236 Special: 236H+S (Big Bang Kamehameha) 5:15 236236 Special: 214S (Punisher Drive) 5:35 Unknown Move (Back Special?): j.H 7:46 Idle Animation: 4S (Reflect) 0:14 Entrance Animation is the same as DBFZ (Right after Goku and Vegeta fuse) 6:34 Win Animation: End of Entrance Animation 10:32 Walk, Jump, Dash, Backdash and Run are the same as DBFZ 0:58 Moves from Gogeta 4 Jab 1: 5L 0:15 Jab 2: 5LL 0:18 Dash Attack: 236L+M or H+S (Ultimate Impact) [Grounded Version] 2:35 Down Smash: 214L (Meteor Strike) 1:16 Up Air: 5LLL 2:17 Back Air: 5LLL Cinematic 2:11 Forward Throw: 236M (Lightning Hammer) 2:56 Down Throw: 236H (Lightning Hammer) 3:02 Up Throw: 2H 2:59 Taunt (Direction Unknown): 6S (Finishing Sign) 7:14 The “Go!” sound effect is the same as an assist being ready to use in DBFZ 5:10 Feel free to correct me or add on to anything. I really am flabbergasted by just how amazing this mod is! It's so well made and I cannot wait to see the future of it!
This is one of the best mods I've ever seen for Ultimate. It's really really good. There's a couple things I noticed that were a little weird, mainly at 0:42 when testing U-Tilts, Falcon got hit by something very early before the U-Tilt could connect. Other than that and a few stiff animations, this is incredible.
Golly does this look incredible, this is the best character mod I’ve ever seen for a smash game period. I love the grabs and the animations look so clean, super professional. And his win screen was literally perfect, that was all so hype and on a free mod no less. Incredible work, I can’t wait to play with this and see if you have anything else you plan to work on.
That’s a great mod. I think for all the DBZ characters that have been added so far when they transform they get a damage buff but their knock back increases. Makes the transformation kind of a risk so when they are at high percentages they might wanna transform back. Gives like a saiyan fatigue kind of feel. It“sort of” stays true to the anime as fights go on a saiyan may revert back. Just my 2¢.
True. I also saw another idea where one of their taunts transforms into different states of Super Saiyan, not changing the fight in any way but making it a lot more like true to their characters. And also giving them a “Zenkai Boost” meter that essentially gives them a small boost when taking severe damage, giving them increased knock back but better versions of techniques
@@chickencrusaders680 well it can’t be 100 accurate to the anime it needs to be balanced to fit smash which is why I’m a supporter of the taunt transformations and not actual forms cuz that could be too strong
@@chickencrusaders680 Which is why I said sort of. In a lot of DBZ fighting games now (or DBZ Fighters for example) we know Krillin couldn’t stand up to UI Goku but they balanced it out to make it possible. To make a transformation with no drawback would be pretty busted in Smash. Sure it could be done but I don’t see how that’s any fun.
Everything looks really good, just needs some polish but it looks even more complete than many others. Maybe I'd just recommend making the air side B final hit a Spike since it works like that in FighterZ
He seems a little bit more short ranged than the rest of the cast. He also doesn't do nearly enough knockback on his finishers but that could have been on purpose to display the moves. Animations were solid and the model port is exceptional. Also noticed that his grab was a bit janky about where it sent people. Keep up the great work though I'm seriously impressed with the effort here.
This was a very cool and awesome mod i know its version 1.0 of the character but add the final smash just like the dramatic finish from dbfz super saiyan blue gogeta vs broly that dramatic finish in dbfz is so flashy but besides that its such a giod and cool mod wow its impressive i love smash even still to this day but knowing the community still making mods for smash ultimate is great keep it up
THIS IS THE ULTIMATE FUSION 🗣️🗣️🗣️‼️‼️ incredibly well done!! the only things i would suggest are tweaking the animations on some moves so they have a bit so they line up with the attacks a little better. I would also recommend adding unique hit sfx if you can manage! the iconic “Smash!” sound from DBFZ would be perfect for those heavy hitting attacks.
Incredible! Thought I’d offer my dream move-set: Neutral-B: Kai Blast (Similar to Wolf) Side-B: Kamehameha (Perfect) Up-B: Instant Transmission/Fly (Similar to Mewtwo/Pit respectively) Down-B: After Image (Counter) Transformation: Super Saiyan (Increased damage after % threshold)
This is by far one of the most exceptional mods i’ve ever seen for this game. On an unrelated note, the falco fought that last stock like he was future gohan
One very interesting idea I thought you'd do was if he transformed into ssj and ssj blue with every stock he loses, so with 3 he is in base, with 2 he is in ssj and with one left he is in blue, this would make him a clutch God and would sort of make sense since it's like he is progressively getting serious like in the broly movie, you could make him do additional damage as he transforms and even give him special moves in blue to make rivals actually fear his last stock, which is unique in smash I believe
Oh my god! This looks utterly perfect! :D I never seen anything on that level of perfection! :') I would like to see my favourite Wish Characters modded by you! T w T No one did them before, you know? :'( So, i really would love to see Rauru from Zelda TotK, and Revali and Teba from Botw. I would feel like one of the most happiest women on earth, if you can mod them into Smash. T w T
This is a lot better than most character mods out there The throws are very satisfying too P.s. you can prevent the cpu damage from going up in the settings
This is an amazing and clean mod but a missed opportunity, his side-B or side neutral whichever you’re familiar with, on the last hit it should’ve been able to do a diagonal spike like how it does in FighterZ, other than that this is a really great mod, keep up the great work man 👍🏽
Amazing work, although i do think the neutral B is way too strong Also, taking into account that the last hit of side B failed to connect during the showcase and that the second seems to send a little bit too high i would advice seeing a little bit into that As and edit, upon looking again at Neutral B i noticed that it may be like Rob's Neutral B(?), in that case i think its fine, but on that note i would recommend putting notes on screen to specify things like that, since, for example i thought that the failed Kamehameha was due to canceling it or some other input. It would really help with things like the inputs for the super specials
Yk The grab animation slowing down is a nice touch. It really feels as if Gogeta is to powerful for Smash and they have to slow down the frames for the mortal eye to comprehend what happened
For about 0.7 seconds after seeing the thumbnail, I was excited beyond imagination. Then for the rest of the video I was blown away by how good this is
Literally that was what happened to me whit this video. And as Gogeta being my Dragon Ball favorite character I loved this mod, it's amazing how good it is!
Same with me
I want to see a vegito one
This was really great i loved it
Imagine going back in time to the first DLC announcement, and showing someone this video….
This is way more clean than I expected. This is literally on the verge of professional. Keep at this omg.
Makes sense to port fighterz characters over to smash. They already move so clean
@@bluenitethewarrior9332 What's hard is trying to decide what moves to cut and what moves to keep since it's more optimal to use a traditional moveset.
Modding/ porting motion inputs into the game BLOWS dude. Especially because you're still limited to only B and A.
@@SchizoCannibaludhsif
not how that works, only the models the same@@bluenitethewarrior9332
naw, he needs to do better. those specials were not that good
2:15 that is sick! Love how you took the move he did against broly in the movie with the spin kick
That move is also in FighterZ
Oooh that's what it was, forgot about that
@@HOL457we know, most of these moves and sounds are from the game
@@-KORAL_ZERO some people don't know
It's futile😢 hope you're ready😢😢
All this needs is a little polish and it's perfect.
What polish?
The false kamehameha looks and sounds a Lil bit awkward @@jackmac919
@@AsterMiracle.his fast walk also looks a bit goofy
@@KarolGacek18no it doesn't
@@557deadpool0:49 Yeah it does
Great mod! Only thing I’d change is adding confetti to the canceled kamehameha
I agree but only problem is that this is a different gogeta than the one with ssj4
@@Quake3452This falls apart since his grab and some of his moves are from GT Gogeta.
@@FluppietheRockruffFan I guess so I’m just looking at the model. It would make sense for him to be in ssj4 only for that but it would still be cool
True but could also work as a taunt
@@Quake3452 On the mod page in GameBanana it says his moves are inspired from SSGSS and SS4 Gogeta from Fighter Z
0:24 NICE Jab Attack
FighterZ Gogeta ported to smash. Nice job.
i feel like that’s downplaying the effort here a little but yeah nice job
@@SupremeCaptainBlazeOne does not simply "port" a character from Fighterz to Smash
Yeah plus wouldn't thet be gogeta blue if it was a port? Hrrmmmmm hater detected? I could be wrong here
@@KingOfDarknessAndEvilTrue but it wasn’t even a port Lol. It just shares some animations
@user-sx4qu4dz9z And only because those are actually things he did in the show. Like if you add Frieza to Smash he's definitely gonna share some animations with his fighterz appearance
Man i can't beleve this is a mod it's so clean
This is a fantastic mod, the only nitpick I have is the animation for a lot of the attacks are a tad too slow like with the up tilt.
It makes it look like they're getting hit before the kick finishes, a lot of attacks feel this way.
Other than that this is amazing, I didn't know modding full custom characters of this quality was possible!!
Yeah. The back throw especially is a little slow despite how nice it is. Just a tad faster would be nice
Another nice touch would be moving the character across the x axis for some attacks (he already does this for the y axis somewhat.) it would add some utility and impact to some of his moves that feel a bit lacking. Say jab 3 or f smash (or is it down smash? Can’t tell but it’s the spin kick similar to fox f smash)
Also maybe making him pivot on his actual foot for back throw could be nice
Yeah this type of modding has been capable since the Project M for Wii but now this by far one of the coolest mods
I really like how he's not stupidly overpowered. Most of the time when someone mods a character they like into any fighting game they make them blatantly better than the rest of the cast. It looks like he's got some strong tools for sure but nothing to make him comically op or anything. Great job!
Kazuya is just lore accurate, nothing crazy
@@Whackywohopizzaman Mfs can't handle the ⬇️↘️➡️⬇️↘️➡️⬇️↘️➡️⬇️↘️➡️
@@drumo2273He really didn't sugarcoat it
This is literally perfect
All its missing is some effects and thats it
The throws could use a little polishing because the opponent is frozen in an awkward position during the down and back throws, and if it's even possible changing the up special to something similar to Samus' would be even better but other than that it almost looks like an actual character in the game
@@diamonddotzip5678 true true
Bro wtf, this is way too much well done !!!
Despite my my most requested smash bros fighters that got in are all video game reps (K.Rool, Banjo-Kazooie, Terry) my main want from ultimate was to break every smash "rule" newcomer wise... keep up the good work
SAME I wanted the rules shattered this game but it looks like we have a few left
Same. Maybe next game since at this rate it would come out on the 30th anniversary of Smash in like 5 years.
@@mannx2_495a few left of what? Exactly I apologize I’m just curious what you both mean. New rules ?!
@@kevinuribe318 I mean a few rules left that aren’t destroyed (yet) like characters from anime, characters from non-gaming media, and characters from live action
Bro, this is INCREDIBLE! His moveset and everything just fits so well!
Here's all the DBFZ move references I noticed!
(What move it is in smash is assumed by the controller input/context clues)
Moves from Gogeta Blue
Jab 3: 5LL 0:20
Forward Tilt: 5H 0:50
Up Tilt: 5M 0:38
Down Tilt: 2L 0:32
Forward Smash: 5H Cinematic 1:11
Up Smash: 2H 1:23
Neutral Air: j.L 6:45
Forward Air: Vanish/End of 214M/j.214H 1:45
Down Air: 5LLL 1:59
Back Throw: 214H (Rising Vortex) 2:14
Neutral Special: 5S 3:20
Side Special: 236L->L->L (Soul Strike, Follow Up, Finisher) 3:52
Down Special: 236L+M Hold (Stardust Breaker) 4:28
Down Special(Air): j.2H 4:43
Up Special: 214L (Rising Vortex) 2:48
41236 Special: 236H+S (Big Bang Kamehameha) 5:15
236236 Special: 214S (Punisher Drive) 5:35
Unknown Move (Back Special?): j.H 7:46
Idle Animation: 4S (Reflect) 0:14
Entrance Animation is the same as DBFZ (Right after Goku and Vegeta fuse) 6:34
Win Animation: End of Entrance Animation 10:32
Walk, Jump, Dash, Backdash and Run are the same as DBFZ 0:58
Moves from Gogeta 4
Jab 1: 5L 0:15
Jab 2: 5LL 0:18
Dash Attack: 236L+M or H+S (Ultimate Impact) [Grounded Version] 2:35
Down Smash: 214L (Meteor Strike) 1:16
Up Air: 5LLL 2:17
Back Air: 5LLL Cinematic 2:11
Forward Throw: 236M (Lightning Hammer) 2:56
Down Throw: 236H (Lightning Hammer) 3:02
Up Throw: 2H 2:59
Taunt (Direction Unknown): 6S (Finishing Sign) 7:14
The “Go!” sound effect is the same as an assist being ready to use in DBFZ 5:10
Feel free to correct me or add on to anything.
I really am flabbergasted by just how amazing this mod is! It's so well made and I cannot wait to see the future of it!
I love how true his moveset is to the actual movie ranging from the reverse grab to his actual on stage introduction
hey for your next mod you can used fixed damage to keep the enemy at 0% while you show off the moveset.
bro the way you did the sound effects makes it so much better
This is one of the best mods I've ever seen for Ultimate. It's really really good. There's a couple things I noticed that were a little weird, mainly at 0:42 when testing U-Tilts, Falcon got hit by something very early before the U-Tilt could connect. Other than that and a few stiff animations, this is incredible.
Yeah it's just a very early hitbox that I can change in the next update
@@Tofu_Yibro do you casually take ideas from viewers? I have some that I think would be nice
I really like how you have him the heal effects to simulate his vfx on his dbfz command grab. Very cute.
This is so clean the moveset is insane
Increíble trabajo. Gracias por tus mods de dragon ball
This is actually so well made. Literally just some polish and minor adjustments and this thing will be perfect
commenting for algorithm
This is impressive man great work
Holy crap, this is already way better than I was expecting. I can’t wait to get to try it out someday!
Golly does this look incredible, this is the best character mod I’ve ever seen for a smash game period. I love the grabs and the animations look so clean, super professional. And his win screen was literally perfect, that was all so hype and on a free mod no less. Incredible work, I can’t wait to play with this and see if you have anything else you plan to work on.
That back throw is sick!
Very cool and well done. I really like the throws.
Keep the little adjustments coming! Looks fun
This is so good. You got my sub.
Te quedó Muy Bien, El Mejor Mod de Dragón Ball que he mirado hasta ahora 💪
That’s a great mod. I think for all the DBZ characters that have been added so far when they transform they get a damage buff but their knock back increases. Makes the transformation kind of a risk so when they are at high percentages they might wanna transform back. Gives like a saiyan fatigue kind of feel. It“sort of” stays true to the anime as fights go on a saiyan may revert back. Just my 2¢.
That wouldn’t make sense to the increased damage, durability, and speed like the anime then
True. I also saw another idea where one of their taunts transforms into different states of Super Saiyan, not changing the fight in any way but making it a lot more like true to their characters. And also giving them a “Zenkai Boost” meter that essentially gives them a small boost when taking severe damage, giving them increased knock back but better versions of techniques
@@chickencrusaders680 well it can’t be 100 accurate to the anime it needs to be balanced to fit smash which is why I’m a supporter of the taunt transformations and not actual forms cuz that could be too strong
@@chickencrusaders680 Which is why I said sort of. In a lot of DBZ fighting games now (or DBZ Fighters for example) we know Krillin couldn’t stand up to UI Goku but they balanced it out to make it possible.
To make a transformation with no drawback would be pretty busted in Smash. Sure it could be done but I don’t see how that’s any fun.
How to install mods for smash Bros ultimate
That model work is UNREASONABLY GOOD
HOLY MOLY this is looking INCREDIBLE already!!!! Can’t wait to see more of them as the project develops!
insane work. i love you and i love this mod
Insane job man!
Was hoping upsmash and f-tilt would be follow ups, but this is super well done anyway. Loved it.
This is absolutely incredible WOW
That Side Special is gonna be an unholy out of shield option. Bare minimum frame 4, could be even lower. Great work btw, love this Gogeta!
Nice!! I didn't know m9ds could be done to this Caliber, you have got to do more!
Bro looks clean💯💯🔥
AMAZING PERFECT 👌 THE GOAT THE GOAT
This is amazing Fam!
Everything looks really good, just needs some polish but it looks even more complete than many others.
Maybe I'd just recommend making the air side B final hit a Spike since it works like that in FighterZ
this mod looks insane, that back throw looks incredible
Holy crap. Great work, I love it. Would love to see alt costumes/color too sometime. Would be kind of cool to have one with a halo lol
I need to start modding my switch ASAP seeing all these cool character and costume mods for ultimate would make me start playing it again
Bro HE LOOKS SICK🔥🔥🔥🔥
Goageta blue getting the respect he deserves
He seems a little bit more short ranged than the rest of the cast. He also doesn't do nearly enough knockback on his finishers but that could have been on purpose to display the moves. Animations were solid and the model port is exceptional. Also noticed that his grab was a bit janky about where it sent people. Keep up the great work though I'm seriously impressed with the effort here.
This mod so badass the moveset, animation and the detail of the model character design is super unique. ❤❤❤❤❤
Give his kamehameha a chance to misfire and make it do the confetti one
Ah a fellow ssj4 gogeta enjoyer
Best thing I’ve seen all week
Man this looks great, hope this becomes a mod one day
This was a very cool and awesome mod i know its version 1.0 of the character but add the final smash just like the dramatic finish from dbfz super saiyan blue gogeta vs broly that dramatic finish in dbfz is so flashy but besides that its such a giod and cool mod wow its impressive i love smash even still to this day but knowing the community still making mods for smash ultimate is great keep it up
This is so cool
I’d love to see characters like Jotaro or Mob or Gojo
(possible ideas idk 👀)
All in all great work!
What makes this crazier is that it looks legit.
Damn this is real well made 🐉
10:17 that passes as a thumbnail. Good showcase btw.
Honestly for a solid 30 seconds I thought this was real. This is still unreal with how amazing it’s done
Its crazy how well gogeta actually fits in the game
This looks legit impressive. All I could really say is maybe change up the animation on his second super, but everything else is SOLID work.
THIS IS THE ULTIMATE FUSION 🗣️🗣️🗣️‼️‼️
incredibly well done!! the only things i would suggest are tweaking the animations on some moves so they have a bit so they line up with the attacks a little better. I would also recommend adding unique hit sfx if you can manage! the iconic “Smash!” sound from DBFZ would be perfect for those heavy hitting attacks.
Incredible! Thought I’d offer my dream move-set:
Neutral-B: Kai Blast (Similar to Wolf)
Side-B: Kamehameha (Perfect)
Up-B: Instant Transmission/Fly (Similar to Mewtwo/Pit respectively)
Down-B: After Image (Counter)
Transformation: Super Saiyan (Increased damage after % threshold)
Bro I wish this was legit! Very nicely done!!! 👌
OMG, I LOVE IT!!!
PD.: I play so much FighterZ that seeing 3D Gogeta without being blue feels a bit off to me.
This looks stupid good!
This is by far one of the most exceptional mods i’ve ever seen for this game. On an unrelated note, the falco fought that last stock like he was future gohan
Perfect😃🍷🗿
Honestly toyr a very underated modder
Holy shit this is the sickest dbz mod for smash I’ve ever seen. It makes perfect sense to use assets from fighterz for making dbz mods for smash
Wait this is actually like really good, go crazy 🔥🔥🔥
Dang bro, this looks near professional
For a 1.0 this is exceptionally well made, props to the devs
that slow motion dash attack punch is beautiful
One very interesting idea I thought you'd do was if he transformed into ssj and ssj blue with every stock he loses, so with 3 he is in base, with 2 he is in ssj and with one left he is in blue, this would make him a clutch God and would sort of make sense since it's like he is progressively getting serious like in the broly movie, you could make him do additional damage as he transforms and even give him special moves in blue to make rivals actually fear his last stock, which is unique in smash I believe
The dbfighterz motion set for this is so well executed
Other than the initial grab animation and maybe the Big Bang kamehameha being janky that shit is clean as fuck
Oh my god! This looks utterly perfect! :D I never seen anything on that level of perfection! :') I would like to see my favourite Wish Characters modded by you! T w T No one did them before, you know? :'( So, i really would love to see Rauru from Zelda TotK, and Revali and Teba from Botw. I would feel like one of the most happiest women on earth, if you can mod them into Smash. T w T
Smash bros modding has come very far.
Honestly blows my mind how good this mod is. Literally just Gogeta from fighterz in smash
Hopefully his final Smash will be the resounding explosion with the Full Force Kamehameha
This is a lot better than most character mods out there
The throws are very satisfying too
P.s. you can prevent the cpu damage from going up in the settings
Sorry Terry you are going bye bye, this mod is sick! tremendous job!
This reminds me of the Goku mod from someone else
Pretty cool mod
100% Gogeta from Dbfz
This is an amazing and clean mod but a missed opportunity, his side-B or side neutral whichever you’re familiar with, on the last hit it should’ve been able to do a diagonal spike like how it does in FighterZ, other than that this is a really great mod, keep up the great work man 👍🏽
That victory animation is straight fire
As a suggestion, maybe you could do Gotenks and Kefla too.Their moveset it's interesting and good.
Easily one of the best mods I've ever seen, all it needs is DBZ sound effects on the hits
Hang on now
This is actually incredible that’s getting a sub from me
Amazing work, although i do think the neutral B is way too strong
Also, taking into account that the last hit of side B failed to connect during the showcase and that the second seems to send a little bit too high i would advice seeing a little bit into that
As and edit, upon looking again at Neutral B i noticed that it may be like Rob's Neutral B(?), in that case i think its fine, but on that note i would recommend putting notes on screen to specify things like that, since, for example i thought that the failed Kamehameha was due to canceling it or some other input. It would really help with things like the inputs for the super specials
dude that bot was kicking ur ass for that entire last stock, holy
With mods like this, we’ll definitely get dragon ball in smash bros in the future
This the best ssbu mod
That is amazing amazing!
just found the video today and found out it was released on my birthday DOUBLE WHAMIE
I love to see that some of his moves are based on the FighterZ Gogeta
3:36 The feint kamehameha from DB GT is a very smart move, imagine the mixups with that!
Yk The grab animation slowing down is a nice touch. It really feels as if Gogeta is to powerful for Smash and they have to slow down the frames for the mortal eye to comprehend what happened