Kinda mixed feeling. Imperial order, vanity get banned and skill drain semi-limited are the most positive things I see in this new banlist, these traps and floodgates deserve to be hit. But VFD and 75 getting banned makes me upset because I have a virtual world and a 90% completed phantom knight deck, too. And I dont understand why they limit pot of prosperity
Crossout to one is mixed for me. Handtraps are scarier but adventure synchro garbage is more vulnerable to disruption now going first They shouldve just banned auroradon, killed the abomination of engine.dek and called it a day. Lol
I think hitting crossout in a format where Maxx-c exists is... not great as you say. also I'm sad about properisty being limited, as it helps me do dumbass troll decks like inferno tempest lol
Seems good, meta won't change much except VW getting nerfed hard which is fine. Crossout hit makes sense to me. If we're keeping Maxx C in the format to nerf combo then it should resolve turn 1 more often, because I see it used more on turn 2 to seal the deal. It won't be enough to keep halqdon from being a serious problem though
I mean its not the best Those cards should've been gone along time ago Still the big problem left unsolved "halqdon" and no hit for the big decks Which means the meta won't change Meow meow mu at one won't affect pranks we've seen that in the tcg That's my opinion
I play this game since a few weeks and nearly everybody used the same decks. Its kinda boring to be honest. I build my self a choas soldier deck just for fun but all I see is the fusion hero card which can come back every turn and this is in my opinion to broken. Or I see this strange pinguin card or dragongirl
Hey folks! what did you think of this new list? the overall impressions were mostly positive from what i've seen.
Kinda mixed feeling. Imperial order, vanity get banned and skill drain semi-limited are the most positive things I see in this new banlist, these traps and floodgates deserve to be hit. But VFD and 75 getting banned makes me upset because I have a virtual world and a 90% completed phantom knight deck, too. And I dont understand why they limit pot of prosperity
Crossout to one is mixed for me. Handtraps are scarier but adventure synchro garbage is more vulnerable to disruption now going first
They shouldve just banned auroradon, killed the abomination of engine.dek and called it a day. Lol
I think hitting crossout in a format where Maxx-c exists is... not great as you say.
also I'm sad about properisty being limited, as it helps me do dumbass troll decks like inferno tempest lol
Seems good, meta won't change much except VW getting nerfed hard which is fine. Crossout hit makes sense to me. If we're keeping Maxx C in the format to nerf combo then it should resolve turn 1 more often, because I see it used more on turn 2 to seal the deal. It won't be enough to keep halqdon from being a serious problem though
In my opinion they should of put called by to 1 and cross out to 2 that way new and rogue players have a chance without the card being broken
Sadly DPE can still be spammed.
I mean its not the best
Those cards should've been gone along time ago
Still the big problem left unsolved "halqdon" and no hit for the big decks
Which means the meta won't change
Meow meow mu at one won't affect pranks we've seen that in the tcg
That's my opinion
Meow on one is a total disaster for Prankkids since the turn you double raigeki you lost all your combo starters, also dpe nerf hit PK too
I play this game since a few weeks and nearly everybody used the same decks. Its kinda boring to be honest. I build my self a choas soldier deck just for fun but all I see is the fusion hero card which can come back every turn and this is in my opinion to broken. Or I see this strange pinguin card or dragongirl