Why Roguelikes Suck

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  • Опубліковано 28 лис 2024

КОМЕНТАРІ • 126

  • @phryd
    @phryd  10 місяців тому +3

    ► Ranking Every Game I Played Last Year! ua-cam.com/video/lIvgs-3rve0/v-deo.html
    Incoming Metroidvania and RPG Videos?

  • @nisnast
    @nisnast 9 місяців тому +20

    Dude you were so right about the "I've already put in the grind, I don't need to prove anything anymore"
    I've been gaming since I was a kid, I already did a lot of stuff, miss me with the bullshit please.

    • @phryd
      @phryd  9 місяців тому +6

      Yeah dude. Unless there's a reward at the end, I don't wanna grind.

    • @Ohrami
      @Ohrami 2 місяці тому

      @@phrydThen get a job or start a business. Video games don't offer a reward.

  • @EeleyeDD
    @EeleyeDD 4 місяці тому +6

    Roguelikes for me at least are arcade games with formulas you can memorize instead of levels. They're like playing Pac-Man or Megaman with more variety baked in. Treating them like a Main course when most of them are designed to be honey roasted peanuts might be what's holding you back from enjoyment? At least I'm not the type to play more than a Megaman games' worth of a roguelike in a sitting.
    Then again I also actively enjoy things that are difficult where progression can be measured in dexterity rather than a finish line. Megaman replays are good because you yourself GET good at them, same as Devil May Cry, Monster Hunter, and Roguelikes. With boredom only ever setting in if I'm already past full completion AND specifically forcing myself to keep going instead of playing them to play it.

  • @geoffosika7542
    @geoffosika7542 6 місяців тому +7

    This is the valid message that I was seeking. I am so frustrated by every modern game taking elements from Roguelikes that I have serious fatigue from it and I can't be the only one.

  • @Ethan5985.
    @Ethan5985. 3 місяці тому +4

    As someone with adhd as soon as i see Rougelike, I just take a 180 and go the other way because i just get impatient. You die. You have to start from 0, so many hours are gone
    Also, it seems a lot of indie games are rouge likes now and that dissapoints me because im missing out on so many games

    • @phryd
      @phryd  2 місяці тому +1

      Yeah, the indie market is flooded with them. It becomes really hard to choose what ones to play because honestly, a lot of them are pretty bad.

  • @Fullmetal1337
    @Fullmetal1337 10 місяців тому +7

    Hades is the first rogue-like I actually enjoyed, but I still got bored of it after about 30 hours.

    • @phryd
      @phryd  10 місяців тому +1

      I'm about 40 hours into Hades, I can't say that I'm bored of it, but I have stopped playing it.

    • @Fullmetal1337
      @Fullmetal1337 10 місяців тому +2

      @@phryd After finally beating a run, I quickly got bored. I was just like...Ok, so it's just more of the same but with some added optional challenges and cut scenes. I think I'm good, actually.

    • @panamike6178
      @panamike6178 7 місяців тому

      idk why but Hades never gets boring to me ever. I think maybe bc I'll do 2 runs at the most and jump on a major triple A game, spend the rest of the night playing that. I don't play Hades for hours on end, that would make me get bored.

  • @AbleAnderson
    @AbleAnderson 24 дні тому

    You hit the nail on the head. These games feel like grind for the sake of grind for me. Something in my head just doesn’t see the point and I wind up moving on super quickly.

  • @baboon_baboon_baboon
    @baboon_baboon_baboon 6 місяців тому +5

    I can enjoy rogue likes but most of them depend on bad game design. Hades is probably most polished and best designed rogue like followed by Slay the Spire but even these have flaws especially Slay the Spire (terrible RNG, same cards every start, wasting time first 1-2 acts just cuz game tells you to beat it again).
    You can definitely make rogue likes work. You can add progression better and enforce weapon/card variety and have more interesting level designs. Most of them are lazily designed and that’s the core issue

  • @DisappointedGiant
    @DisappointedGiant 2 місяці тому +2

    Actually lol'd at 5:30. I totally related to the end section where you talked about replaying the same SNES games and renting games on the weekend. Times have changed so much!

    • @phryd
      @phryd  2 місяці тому

      It has definitely changed. For the best or for the worst, I'm not sure.

  • @IndieGamingRoguelikes
    @IndieGamingRoguelikes 3 місяці тому +1

    "You just play for enjoyment" - is there a better reason to play? 😅
    I believe that your point is about games in general and your preference for games with a clear story; you can switch the word "roguelikes" in the video with a lot of other genres and the video would work the same.
    Roguelikes are structured with this loop: play - die - learn - repeat. They're difficult games, once you play a lot of those this difficulty decreases a bit, but you'll always find something difficult in this games. And that's part of the fun! Try to always improve, look for tougher challenges after you complete the game with difficulty modifiers etc.
    You don't have this chance in other genres. I'm a super fan of Ori, it's the first game that took me in the amazing journey in the Indie world. It has a wonderful plot, but after 20 hours the game is done. I played twice and with 40 hours or so, I know I won't play it again. It's a good memory for me, but it's over now. I'll be able to play "The Binding of Isaac" in the next years without problems, even if it was released a long time ago.
    "I've already put in the grind, I don't need to prove anything anymore" - and that tells me you're not against the genre's structure, simply you already experienced a lot this kind of game structure.
    I think you didn't continue enough Hades, because it's super clear when the 2 main acts of the story end. Btw Hades has one of the most interesting plots I ever played even considering other games. A lot of those games have a clear ending; the main difference is that you can continue the game after that and enjoy it anyway.
    I agree that a lot of roguelikes are not story-driven, but there are so many roguelikes subgenres that it's impossible to generalize this way.
    Playing Dead Cells for 20 hours it's definitely not enough to have that strong opinion. 😅 And there's an ending even if it's difficult to reach (I wasn't able to do it still).
    So what I take from this video is: roguelike is not a genre for you. They don't suck by definition.
    I really appreciated the effort on your side though since from the video it seems you played a lot of different games to express these ideas.
    Oh and even if I really like roguelikes, I don't care about roguelike/roguelite debate. It's kind of stupid nowadays.

  • @cinix2069
    @cinix2069 10 місяців тому +4

    I was genuinely stunned to see this had under one thousand views, can't wait to see you blow up man, it's inevitable with the quality of your videos.

    • @phryd
      @phryd  10 місяців тому

      Thanks a ton man! Hopefully UA-cam is nice to me and I can get some more views on this stuff dude.

  • @anthonydelfino6171
    @anthonydelfino6171 7 місяців тому +3

    Me?
    I think my number one complaint is the procedural generation of the maps. It just feels soulless and uninteresting when it’s the same copy pasted rooms I’ve fought through dozens of times, maybe with a different skin
    But beyond that there’s the issues that bad RNG just makes certain runs unwinnable. In JRPGs, which is my main gaming background, if a boss fight victory or loss comes down to if RNG messes you over, that would be panned as a poorly designed fight, yet your entire victory or reset in this genre being RNG is a core part of the game and it baffles me that people are just okay with that

  • @akmubilin4363
    @akmubilin4363 6 місяців тому +1

    Feel the same towards all roguelikes that I've played. I played hades, dead cells, the binding of isaac and robobeat but never got past the 10-hour mark quickly became boring to me. The only roguelike that I really-really like is inscryption because of the gameplay (every battle feels like puzzle, very engaging). And it feels that I actually make progress throughout the whole game.

  • @Roguelike_Enjoyer
    @Roguelike_Enjoyer 10 місяців тому +4

    For me, I play all types of roguelike games because i love permadeath feature,randomly generated world and a lot of combination of weapon and item
    but i really love dead cells,nuclear throne,slay the spire,downwell,vampire survivor,brotato and a lot of other roguelike

    • @phryd
      @phryd  9 місяців тому +2

      I enjoyed it for a while, but it kinda just felt unsatisfying at times.

  • @DarkClaymore555
    @DarkClaymore555 Місяць тому

    Chrono Ark solves most of these issues. It's basically a story-driven JRPG, except to progress the story you need to clear roguelike runs. You also unlock new characters as you progress, which IMO is far more interesting than just unlocking new cards/weapons for the same character/s you've already played with a hundred times.

  • @Astolfo-Lover69
    @Astolfo-Lover69 10 місяців тому +3

    mannn the editing is insane wtf

    • @phryd
      @phryd  10 місяців тому

      Thanks a lot dude, I try my best.

  • @michaelsergiyenko1972
    @michaelsergiyenko1972 3 місяці тому +3

    About Dead cells. There IS an ending. But for it you have to beat game with 5 BC

    • @phryd
      @phryd  2 місяці тому

      Yeah, that's never gonna happen. I'm way too trash at the game.

  • @ricottakitten9937
    @ricottakitten9937 6 місяців тому +6

    This is some neurotypical opinion lol, but seriously i think the people like me who have over 200 hours in more than 10 roguelikes, your brain needs to be wired just differently, or a masochist, or both like me

    • @arizonarangerbutzoomedin8661
      @arizonarangerbutzoomedin8661 3 місяці тому +3

      I don’t think disliking roguelikes is synonymous with being neurotypical. I’m diagnosed ADHD and dyslexic and roguelikes are insatiably boring beyond like the first 5-10 hours. Beating my head against the same brick wall is in no way an enjoyable experience for me and I’m sure that opinion is shared with dozens of neurodivergent people.

  • @makokx7063
    @makokx7063 10 місяців тому +1

    It's the only one I've ever played but I easily have a couple hundred hours in Hades. I also have probably 50 RPGs that I spent the 50-70hrs to do everything and have never touched again.

    • @phryd
      @phryd  10 місяців тому +2

      Hades is generally regarded as one of the best for a reason. I feel it takes the Roguelike elements and makes them very user friendly and fun.

  • @cleangoblin2021
    @cleangoblin2021 7 днів тому

    I've liked some rogue-like games before, when they were rpgs.
    I mean making mistake by being greedy and taking the cup of some dryad, seeping off a fountain without checking if it was poisoned.
    Yeah stuff like that were pretty cool.
    But dying in an action game with dynamic variables and everything is trying to kill you in real time.
    eww.
    I've always hated games that resets your progress like Drill Dozer and that one Ps2 game.
    I think it just creates a superficial replayabilty by putting you back to almost square 1.
    I was stating to enjoy Dead Cells and my build was already pretty cool.
    an hour of good progress turned to nothing once you die.
    Too bad that these games are really cool and well crafted.
    I just dont have the patience anymore and never was some gamer god myself.
    Souls like is my sweetspot i guess if i want something relatively harder games

  • @ryanwood6754
    @ryanwood6754 2 місяці тому +1

    thats why i hate and cant understand the appeal. its like torturing yourself by dying over and over and over just to level up that tiny bit more so you can progress a little further. for me rogue likes are kinda like bloatware like the new assassins creed games where they just copy and paste an objective 10000 times to get you to keep playing but instead of that they give you like 5 objectives but make them super annoyingly hard to force you to restart every 1 hour of playing.

  • @Saturn2888
    @Saturn2888 10 місяців тому +2

    I also disliked Sea of Stars. Didn't care for the story and didn't like the repetitive gameplay after I got more powerful.

    • @phryd
      @phryd  10 місяців тому +1

      Yeah, the story was very blah to me. And the systems/combat/puzzles were too bland and repetitive.

  • @scproinc
    @scproinc 2 місяці тому +4

    skill issues. All roguelikes can be finished through skill alone.

    • @phryd
      @phryd  2 місяці тому

      I lack skill.

  • @janky477
    @janky477 29 днів тому

    Trying to find a new job is a rogue like in its own. Getting so close and then having to start from square one. Over and over and over again. For what feels like an eternity.
    Why. The FUCK. would I play a game that emulates the worst parts of real life?

  • @dvd72
    @dvd72 10 місяців тому +7

    I disagree with a lot of the things you said in this video. Your points on repetition, progression, story and ending are nonsensical to me. There are many roguelikes with seemingly no ending, but most do have an ending (at least the ones I've played). I never feel like any games get too repetitive because of the large number of characters, weapons, upgrades and builds that change the game vastly and keep the gameplay fresh. Most roguelikes do have a sense of progression whether it's in the story, the world building, the gameplay, or the unlocks. I think we have a different idea of "grinding" as I never feel like I have to mindlessly grind in a roguelike. The progression and randomization in gameplay keep the game engaging compared to post game Elden Ring where I am farming for levels while watching a show on my other monitor.
    I am a big fan of roguelikes and am happy that you are enjoying some of them. I don't mean to come off as mean or disrespectful and I apologize if I did. We have a lot of differences in taste and that could explain our opinions and why we like and dislike certain aspects of games and genres. If you want I could list off some of my personal favourite roguelikes and/or give you some suggestions. Have a good rest of your day and I hope your channel continues to grow.

    • @phryd
      @phryd  10 місяців тому

      I get what you mean. I'm not saying that these aspects of roguelikes are truly lacking, but more in the sense that they just aren't my style. I still like playing them, but I just don't have motivation to keep playing them a ton before moving onto the next game.

    • @dvd72
      @dvd72 10 місяців тому +2

      ​@@phrydall good man, I got the impression that they didn't really fit your style. Roguelike usually require a lot of time and commitment for them to be at their best.

    • @phryd
      @phryd  10 місяців тому

      @@dvd72 That is true... Sadly I don't have a ton of time like I used to.

    • @Aimlesswaves.
      @Aimlesswaves. 10 місяців тому +2

      This is my sentiment exactly.
      I also felt like there was something fundamental missing here. You're talking about grinding and progression and hours spent in a game more like it's a job that you either need to get good at or strive to finish for completion's sake rather than something you'd want to be doing.
      Comparing it to things like chess or fighting games, both things with no set ending and a desire to better oneself through replaying short single rounds, ultimately you wouldn't play either if you didn't find the simple act of playing fun to begin with. You don't need to unlock new chess pieces to keep the game interesting if you enjoy the strategy behind playing or the natural development of skill through practice, or just mashing buttons in a fighting game and watching big flashy combos.
      I also disagree with almost all the points you made if you're going to compare an MMORPG to roguelikes/roguelites specifically, as those are more grindy, more repetitive, and you gain progression slower (outside of the initial leveling spurt) than any roguelike, even including ones like Binding of Isaac which have hundreds of hours of unlocks.

  • @zuiop9993
    @zuiop9993 18 днів тому

    "I usually move on after just 10-20 hours", "I have never played a Roguelike for more than 60 hours"
    What the hell is wrong with you? How can you play those games for that long?
    I've never played a Roguelike for more than 5 hours, maybe even less. People always complain that they are repetitive, but honestly, most Roguelikes feel like shit on your first run. The only reason why every indie dev makes rogue likes is that they don't have the resources to make enough quality content and balance their game properly.

  • @toad786
    @toad786 10 місяців тому +2

    I really only like roguelikes for the gameplay itself and not the roguelike aspect

    • @phryd
      @phryd  10 місяців тому

      Yeah, really depends on the game tho for me.

  • @michaelsergiyenko1972
    @michaelsergiyenko1972 3 місяці тому

    My belief that there IS an endpoint in roguelikes. When you get 100% achievments in that game

  • @Jay-tg9uv
    @Jay-tg9uv 10 місяців тому +3

    I think i mostly agree with this video. Im a fan of rougelikes. I've played alot and consistently enjoy them. But it's rare for me to go above 20 hours in one and i dont even go all the way to the end in plenty. I loved wizard of legend for 15 hours but i also dont feel bad that i never completed a run cause i had my fun. Great video very relatable

    • @phryd
      @phryd  10 місяців тому +1

      Thanks man, I guess you kinda get what I'm feeling then. I just play until I'm happy with it and I'll just move onto the next game.

    • @Farfrombeingalive
      @Farfrombeingalive 10 місяців тому +1

      I can understand some reasons such as repetivity, some games suffer a LOT from repetivity but my personal favourite games I believe get better because of it. Slay the spire I hunk is a good example of repetivity making the game worse.

  • @redinthesky1
    @redinthesky1 2 місяці тому +1

    Have you ever played Roboquest ?
    Did ya ever get that Defending Ring 😅

    • @phryd
      @phryd  2 місяці тому +1

      I did play Roboquest, but I was really not a fan because I just didn't like the movement. I during my 6 years, I never saw a D.Ring.

  • @kopfdertoten466
    @kopfdertoten466 Місяць тому

    Making a game into a roguelike is just a way to reuse a tiny amount of content endlessly.

  • @7milesdavis
    @7milesdavis 4 місяці тому +1

    This is also why I’ve never played an mmo.

    • @phryd
      @phryd  2 місяці тому +1

      It's hard if you have a life... Haha.

  • @user-hq8wm8giyujcg
    @user-hq8wm8giyujcg Місяць тому

    im not a hardcore gamer and am basically unfamiliar with this genre of game maybe thats why, but i dont understand why people like games like hades and deadcells, the levels are random and unpurposeful and non alive, and i should just suppose to fight the ememies with same style of fighting style or same style of ememies in unpurposeful same type of area, for me little bit of change in all those are not enough, and all these things makes these games light and small for me, thats why i dont get it why people like them so so much, or maybe i havent played them enough and more rogue like games, maybe this Have a nice D game on this video of urs will change my mind a little it about rouge likes, maybe its just about the specific game, and this Have a nice D game looks like a action platformer or a metroidvania maybe thats why it seems appealing to me. But i think come to think of it , this genre might work for me for un personality games like galaga or something

  • @skunkmuffin3074
    @skunkmuffin3074 10 місяців тому +1

    Most underrated channel. Keep up man. ❤

    • @phryd
      @phryd  10 місяців тому +1

      Thanks a lot man. I will try my best.

  • @Siberiasun2
    @Siberiasun2 10 місяців тому +4

    Yo bro, that's a wild take . I still love the genre though XD

    • @phryd
      @phryd  10 місяців тому

      Oh, I like them to. But I guess just not enough to put a ton of hours into them.

    • @rhovenom04
      @rhovenom04 5 місяців тому

      not a wild take. many people hate this genre including me. imagine the disappointment when the GoW ragnarok DLC is a rougelike. fvck me right? i want to know more lore but they fvcked up by making it roguelike.

  • @hotworlds
    @hotworlds 10 місяців тому +1

    I find that games I put the most hours into are 6-10ish hour RPGs with a lot of character customization. I have played the same pokemon games over and over because each time you're using totally different pokemon. Played monster hunter start to finish and grind the same monsters but with different weapons and armor. Dark souls with different builds. Hundreds of hours. Rougelikes/lites work exactly like this usually with the same amount of variety except that they're 20 minutes long lol.

    • @phryd
      @phryd  10 місяців тому +1

      Yeah, I like being able to have a character you call your own rather than starting fresh every time. It feels like your progression has been reset, which I guess it kinda has been.

  • @Danny-gs5dv
    @Danny-gs5dv 5 місяців тому +1

    doubling down on the bad takes.
    i studied math for 60 hours, i can't do math it's because math sucks.
    roguelikes is about personal growth.
    only a select few genres require user skill/knowledge to progress.
    if you see learning/growing as an obstacle you don't wish to overcome.....
    then yeah stick to casual/mindless games.

    • @ryanwood6754
      @ryanwood6754 2 місяці тому

      thats very edgy try hard of you lol. Its not that we don't want to learn/grow in fact the point we are making is that we DID learn and grow but it gets boring after some time because you can literally predict everything in the game and sometimes the game just shafts you and gives you almost no way out. but I guess any criticism will be thrown out the window with you because you seem the type who is here just to defend your genre instead of hearing people out

  • @earthpart3
    @earthpart3 4 дні тому

    whats that first game with the spider guy

  • @masseffectist
    @masseffectist 10 місяців тому +1

    Looking forward to the next game you're playing mate.

    • @phryd
      @phryd  10 місяців тому +1

      Yeah dude... Hopefully a new one sooner than later.

  • @redfoxoffire
    @redfoxoffire 10 місяців тому +14

    "Roguelite" is dumb and I refuse to use it.

    • @phryd
      @phryd  10 місяців тому +5

      I use it because way too many people get triggered from it.

  • @burymeintulips
    @burymeintulips 10 місяців тому +1

    I actually think your points here are valid. I spent my early gaming days dumping a LOT of hours into COD, and even up until a year or two ago Rocket League. Games that take a lot of time to get good at are great fun and all, but they also take commitment which I just don't have anymore. I'd rather take in more experiences now, instead of getting good at 1 or 2 experiences. Most recently, I started Resident Evil Revelations and MAN! Instead of one continuous story with save points, it's done in Chapters, giving you time to save between each one and deciding if you want to play the next Chapter or not. It's like watching a TV show, except it's playable. They even have story recaps, which I love because sometimes I don't return to games simply because I forgot where I'm at in the story. I honestly wish more games adopted this style

    • @phryd
      @phryd  10 місяців тому

      Yeah, it's just a different type of mindset. I think maybe it's cuz I'm getting lazy, but who knows?

  • @Russian_engineer_bmstu
    @Russian_engineer_bmstu 10 місяців тому +2

    I'll sub, it was gouda enough

  • @leventhumps3861
    @leventhumps3861 10 місяців тому +1

    Nah. Holocure is built different!!!

    • @phryd
      @phryd  10 місяців тому

      The soundtrack gets me pumped.

  • @jacobnussbaum2309
    @jacobnussbaum2309 10 місяців тому +2

    Roguelikes by definition should NOT have progression.
    The progression is beating the game. That's one of the key differences to a roguelite is that it drops key qualities that make them like rogue. Perma death, no development between games, progression down levels.
    The point of a true Roguelike is that it deviates from the need to grind. If you get further in the game it's supposed to be purely on the basis of you being a better player. Not gatekeeping gameplay past 500 hours of clicking murlocks

    • @phryd
      @phryd  10 місяців тому

      Yeah, I totally understand. I'm just not that into that kinda progression anymore. I don't wanna be a good player... Haha.

    • @jeremyallen5974
      @jeremyallen5974 7 місяців тому

      Deviates from the need to grind?
      If anything it makes the game WORSE because you're at the mercy of a random number generator

    • @Emmycron
      @Emmycron 4 місяці тому

      I can't stand roguelite unlocks, knowing that no matter how good I am, I'm just gonna get hard locked out of content for the next 20+ hours

    • @jacobnussbaum2309
      @jacobnussbaum2309 4 місяці тому

      @@Emmycron literally. I understand the tradeoff: that it's nice to have a sense of progression; getting far into the game and the dying still feels meaningful if it's progressing you towards the goal of an unlock. It would be nice if there was some tradeoff where unlocks didn't substantively impact player strength. The closest compromise I've seen is games like slay the spire that will let you unlock new cards to find in your run. It doesn't make the player objectively stronger like just doing +1 damage, but changes what you can find. Ultimately the new card unlocks are still usually stronger than other cards or open you to better builds having a similar effect as flat stat boosts, but it feels slightly less bad imo.

  • @aname6794
    @aname6794 8 місяців тому +4

    My biggest problem with roguelikes and/or roguelites is just the unfairness of it ... I really do not like it when the game puts me in an impossible scenario.

    • @shroomer3867
      @shroomer3867 7 місяців тому

      Risk of Rain 2 fans be like: "Oh you got one shot because you didn't go fast enough? (even if the game supposedly has a one shot protection) Sounds like a skill issue and not a probably game design issue. Oh equipment drone ate your equipment without you realizing, because everything is monochrome and you thought it was a chest? Well it was clearly your fault for using that equipment and skill issue"
      You may think I'm sarcasming or joking here, and somewhat yes, but these are a short version of some comments I've seen in the community. It's a fun game, don't get me wrong, but you are looking for reassurance after losing a 1 hour+ run, and all you get is "skill issue"

    • @petercottantail7850
      @petercottantail7850 6 місяців тому

      yea its a bit more than that, the devs have no incentive to make the game fair so many things get overlooked in the pursuit of the player dying to extend content. which usual is the main reason a game is made a rougelike in the first place to generate more hours for less work.
      it might be a trap for any 'like' game honestly, soulslike devs do the same thing "oh it's hard then I much be on the right track" Clueless, that mentality making the game much worse than it should be

    • @michaeltreu4152
      @michaeltreu4152 6 місяців тому

      That just means you are mentally handicaped

    • @ryanwood6754
      @ryanwood6754 2 місяці тому

      @@shroomer3867 I find that a lot with roguelite fans. People mock Dark souls fans for the "git gud" meme but in all honestly that really is for the most part the case with dark souls. But in roguelite games people seem to excuse any bullshit that happens. I feel like most rogue game fans I encounter are the super hardcore types who get some kind of elitist kick like the more they suffer the better a gamer they are. I like hard games don't get me wrong but there is hard and there is poorly balanced or outright buggy

  • @chrishale3747
    @chrishale3747 10 місяців тому +2

    Bud, I don't think you like these rogue games as much as you think you do.

    • @phryd
      @phryd  10 місяців тому

      I don't like them that much, I just think they're pretty fun. I would much rather play a great MMO or something else. Sadly those kinda just don't exist anymore.

    • @chrishale3747
      @chrishale3747 10 місяців тому

      I'd argue that we're in the golden age of MMOs right now. There are some wonderful free and paid options for currently updated games and legacy. I can go play City of Heroes right now. Or Elder Scrolls Online. Or Wow Retail. Or Wow Classic WotLK. Or Wow SoD... I can go play FFXI or FFXIV... Everquest 1 still has progression servers even. I could play some OSRS and relive my middle school years. That's all a possibility and mostly of these are dirt cheap or even free to play now. Options for private servers if you are willing to dig for them. Eve Online is alive and well, thriving even. Why not a new MMO like Lost Arc or New World? Yeah, they're not Anarchy Online (this one wasn't a good MMO though), but all the games above are a really solid entertainment value for the cost of entry. @phyrd
      When you say that "a great MMO... don't exist anymore", it tells me that you're not trying to find one because the options are literally there for whatever you want at almost all price points. If you'd like more suggestions for MMO to try, feel free to dm

  • @masseffectist
    @masseffectist 10 місяців тому +1

    I hear you. I do enjoy them and the fact you can put it down whenever. I have a pile of shame of games I never finished lol

    • @phryd
      @phryd  10 місяців тому +1

      Yeah, it's kind of the beauty of it. You don't feel bad when you stop playing.

  • @BrownieEXE
    @BrownieEXE 3 місяці тому +1

    Sea of Stars overrated? Cool story

    • @phryd
      @phryd  2 місяці тому

      I felt the combat was very 1 note because characters barely had any skills to use. I mooneranged from the first hour to the very last.

  • @kyledavis2873
    @kyledavis2873 10 місяців тому +2

    Thats why rouge like games are cheap. Thats why. I like to only play some games for 10 hours. I dont want to play games for 50+ hours anymore. Same with story games. Once youve seen the story.... eh?

    • @phryd
      @phryd  10 місяців тому +1

      Yeah, I think we're kinda in the same boat. But I guess I get what you mean by them being cheaper, it kinda makes sense.

  • @VinnieMTG2024
    @VinnieMTG2024 9 місяців тому +3

    Git good boy 😂😂😂😂

    • @phryd
      @phryd  9 місяців тому

      I'm too trash for that.

  • @microwave4753
    @microwave4753 Місяць тому

    ok man game taste is quite subjective ig

  • @whosaidthat84
    @whosaidthat84 6 місяців тому

    I played Dead Cells for about 3-5 hours before dropping it. I actually had fun but once I realized how many hours I had to put in just to "git gud" I stopped. This genre just isn't for me. I also came from the 2D era and grinded my way through Ghouls N Ghosts, Mario, Donkey Kong, Ninja Gaiden and all those hard ass games. I have a job, kids, wife, and old man fatigue. But I'm happy i tried it because I can truly move in past this genre.

  • @nazmmetin1862
    @nazmmetin1862 8 місяців тому +1

    February 2025... trust

    • @phryd
      @phryd  2 місяці тому

      You better not be wrong.

  • @Bottleorum
    @Bottleorum 10 місяців тому +1

    A quality video, but it's a bit nonsensical. This video is like saying "why is a burger not like pizza." If you don't like roguelites, that's fine, or if there's aspects of the genre you don't like, sure, but youre complaining about several of the features that literally define the genre. This is like complaining that NBA games don't have a story and ending. Yeah, that's not the point of the sports game genre. At the same time, many roguelites have stories these days, or at least significant lore not that different from Hollow Knight that creates a bigger picture.
    Either way, are you me, because 90% of the games showcased I've played and love of jrpgs and Metroidvanias. Also sea of stars was definitely just ok, chained echoes was way better.

    • @phryd
      @phryd  10 місяців тому

      Yeah, I guess it was kinda a way of saying that they're fun but there's a lot of reasons why I don't stick around and play them a ton. Mostly cuz I do prefer other types of games.

    • @Bottleorum
      @Bottleorum 10 місяців тому

      @@phryd That's fair honestly. Looking at my own library:
      Slay the Spire and Across the Obelisk: 250+hrs
      Banners of Ruin and Monster Train : 60hrs
      Trials of Fire: 45hrs
      But then:
      Darkest Dungeon, Hades, Risk of Rain 2, Dead Cells, Griftlands, Rogue book, Star Renegades, Tainted Grail - all 30hrs or less
      Either way, subscribed and play Valdis Story if you need a Metroidvania fix and haven't already. Looking forward to seeing more.

  • @monty6338
    @monty6338 10 місяців тому +1

    1:02
    Game name?

    • @phryd
      @phryd  10 місяців тому +1

      BlazBlue: Entropy Effect. ua-cam.com/video/I56pZDUgwU0/v-deo.html

  • @gmg9010
    @gmg9010 10 місяців тому +2

    I absolutely hate rogue likes.

    • @phryd
      @phryd  10 місяців тому +1

      Really?

    • @gmg9010
      @gmg9010 10 місяців тому +1

      @@phryd yeah that’s why I like lethal company for the horror and the proximity chat but it feels like a rougelike when it takes away all of you’re stuff. That’s just one reason I hate rougelikes.

    • @Roguelike_Enjoyer
      @Roguelike_Enjoyer 10 місяців тому

      ​@@gmg9010skill issue everywhere 😊

    • @Russian_engineer_bmstu
      @Russian_engineer_bmstu 10 місяців тому

      ​@@Roguelike_Enjoyertouch grass

  • @Fred-jc7rc
    @Fred-jc7rc 10 місяців тому +2

    Play noita ya goober. I'm 700 hours deep. No sign of stopping

  • @josephdavis1995
    @josephdavis1995 6 місяців тому +1

    its an incredibly boring genre

  • @michaeltreu4152
    @michaeltreu4152 10 місяців тому +2

    If you think hades suck then i don't respect your opinions lol.

    • @phryd
      @phryd  10 місяців тому +1

      Oh, I definitely don't think it sucks. I think it's one of the best ones.

    • @baboon_baboon_baboon
      @baboon_baboon_baboon 6 місяців тому +2

      If you think this entire video is about criticizing Hades, then you got a skill issue when it comes to paying attention

    • @michaeltreu4152
      @michaeltreu4152 6 місяців тому

      @@baboon_baboon_baboon I think your reading comprehension sucks.