Ultimate Character - Overview (Setup your AI/Players easily)

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  • Опубліковано 4 вер 2019
  • By watching this video you'll get the idea, how the Ultimate Character project works and how you can set up your AI/Player characters, weapons & items as well as combo & blocking systems.
    Project Link:
    www.unrealengine.com/marketpl...
    In the next videos, you'll see how to setup characters from scratch & you'll see more features from the UC project.
    Please let me know in the comment section your thoughts about the UC project & what kind of tutorials do you like for the next videos?

КОМЕНТАРІ • 25

  • @burnout2440
    @burnout2440 4 роки тому +7

    damn that's nice, looks like it's made for single dev studio, also it can be good learning material, cause you organised everything pretty well. Great job!

    • @AziApps
      @AziApps  4 роки тому +1

      Thanks for your comment, This project is great for indie teams & single developers.

  • @mzieland
    @mzieland 4 роки тому +1

    Hey man, all this looks great and I've seen your other videos about setting up twinblast. Here's a thing, I haven't seen you start with a character with no attached weapons. How do you add a weapon to inventory?

    • @AziApps
      @AziApps  4 роки тому +3

      Hello, This is a very good question and the answer is very simple, If you open the weapon class you can select a mesh for weapon if that weapon is not attached to the character.

    • @mzieland
      @mzieland 4 роки тому

      @@AziApps thanks for the quick response. I'll have a look. Great product overall!

  • @IllyasArt
    @IllyasArt 4 роки тому +1

    Can you mix melee and guns into one player character? Also is it possible to implement Advanced Locomotion System?

    • @AziApps
      @AziApps  4 роки тому

      Hello, Yes you can have melee & gun or any other magic at the same time on any character (both AI & Player).
      For you second question you can use any animation system all the attacking, blocking and etc of the UC project using the anim montages and all you need to do is to just add a Slot animation node at the end of your in your AnimBP.

  • @blad3sashab
    @blad3sashab 4 роки тому +3

    It would be great if we have some DEMO for testing all types of characters, AI, weapons and etc. Thanks

    • @AziApps
      @AziApps  4 роки тому +1

      Yes of course, demo will be upload very soon

    • @blad3sashab
      @blad3sashab 4 роки тому +2

      @@AziApps That's great! Hopefully it will contain all parts of system. Good luck!

  • @richhughes2526
    @richhughes2526 3 роки тому

    If I bought this would it be easy to make it so when my player character collided with an enemy it would perform an animation with the enemy and then the enemy would be on the player characters team also being controlled by me?

    • @AziApps
      @AziApps  3 роки тому

      Hello,
      This feature is not exist in the UC at the moment.

    • @richhughes2526
      @richhughes2526 3 роки тому

      @@AziApps No problem, thank you for the reply. ^^

  • @BlueBoba96
    @BlueBoba96 4 роки тому

    hmm wondering if I can use this for making a beat em up game

    • @AziApps
      @AziApps  4 роки тому +1

      Almost all mechanics for a beat em up game included in the project.

    • @BlueBoba96
      @BlueBoba96 4 роки тому

      @@AziApps can you make a tutorial video showing how?

  • @TG-bp5gb
    @TG-bp5gb 14 днів тому

    is it possible to make it so you can go unarmed? and then press a button and pull a weapon out?

    • @AziApps
      @AziApps  14 днів тому

      Hello,
      Yes you can equip/unequip weapons from inventory, take a look at the Kwang sample.

  • @Cjoudan
    @Cjoudan 15 днів тому

    Does this work with Unreal Engine 5.0+

  • @KawaiiLabsLLC
    @KawaiiLabsLLC 4 роки тому +1

    is there a discord for this?

    • @AziApps
      @AziApps  4 роки тому

      Currently There's no discord for this project.

  • @PraviLukijanJC
    @PraviLukijanJC 27 днів тому +1

    first comment in 3 years.