Or that one time I slipped and fell while going down the stairs, causing my back to hit one of the corners, which took the wind out of me, and resulted in me being unable to breathe for a minute and caused my jaw to be temporarily paralyzed for just as long.
@Chris Hollins I tend to be detail-oriented. And in this case, it’s because it actually happened. It was my lower spine that hit said corner, btw. Although it’s far from the closest I’ve been to dying (I almost got hit by a pickup truck once while crossing the street even though I took every precaution I could have taken. The issue that caused me to almost get hit was timing. It came around the bend as I was right in the middle of the lane it was in).
If I recall correctly, the game world loops at the end, but the yeti still chases you, but this time comes from below, making it harder to evade. I wonder how many loops someone can do.
I find it funny skyrim is always used as the example but as many times as Ive tried, I cant oblivion climb in skyrim. There were so many places that just would not let me climb no matter how many hours I tried.
Yeah, I remember a troll killing my ass every time I would climb to the Throat of the World. I ended up just scaling the side and bypassed troll altogether.
Luke's monologue about the difficulty of being an android was very convincing. Erm, has anyone on the Ox team ever checked that Luke ISN'T AN ANDROID? 🤔
Ellen: "if you claim to know [what postmodern means] frankly, we don't believe you." I specialized in postmodern literature in college and I still don't entirely know what it means, so touche!
It sounds like when you make movies about the future and then then you're at that point in time, it's not at all like that movie. Except about the present.
Does it count as an “invisible” wall if you make a opaque sign saying “INVISIBLE WALL”? It seems like me saying “Jane and Andy didn’t kill Mike. He is just invisible.”
I feel like if game designers started writing that on invisible walls, they would also start to realize how much they break the immersion, it’s just terrible design.
Yeah, you got a point there, might as well label everything, like an endless abyss with a sign that says “bottomless pit”, an evil looking guy wearing a leather jacket that says “main antagonist” on the back, your playable character wearing a T-shirt that says “protagonist”, (actually that’s a good idea for a novelty T-shirt), people in the game wearing caps that say “npc”, a bunch of guys plastered with signs that say “enemy”, and so on and so forth.
Perhaps The Talos Principle? When you get close to the map boundary, you start hearing Elohim telling you that you can't go forward. Keep going and you get rewound and reset, just like when you get blown up by a mine or shot by a turret.
Pac-man would just teleport you to the other side of the map if you tried to escape. Via inter-dimensional wormhole, I assume, which is pretty high tech science from a guy who goes around eating every dot he sees.
Pac-Man actually takes place on the surface of a torus (donut shape), and then viewed in a square perspective. This is why you can go up and come out the bottom and right and come back left. No wormholes needed.
@@Fafushnick A torus is generally non-intuitive, and it's topologically equivalent to a planar area with a couple of big wormholes at the edges, so I'd consider that a semantic difference.
It's actually possible to escape Arkham City via glitches. Really easy to do if tedious, and then you can fly around Gotham City. It's actually mostly modeled instead of being just a skybox. Even Arkham Asylum is there.
I'm trying to imagine how the wizards' conversation went in Gothic: We'll preform the spell here! Um, shouldn't we move over there? Ridiculous! Why would we do that? So we don't end up INSIDE the barrier. Nonsense! I'm the eldest and as such my wisdom cannot be questioned! Let us begin. oops
I dunno what it was, but either the radius of the barrier was increased or the magic spell was taken over. Either way, someone meddled with the barrier.
Luke seems to have quite a grudge against android programming. Does the Oxboxtra team have their own 7 genius ways to stop him from escaping the channel?
I just remembered Star Wars battlefront, usually if you try to leave you get shot or something, but if you try it on the Endor map, there’s a rare chance to get killed by an Ewok
Do you get killed by two tree trunks clashing together from opposite sides? Please tell me you get killed by two tree trunks clashing together from opposite sides!
@@gamesmaster0459 That was a thing in the original Battlefront 2, although it wasn't to keep you in the boundaries, but rather as one of a few traps scattered about the map which would automatically kill any AT-ST that wandered into them.
How about Elder Scrolls. The emperor outlaws levitation magic, I assume because I spent most of my time running around in the skies of Morrwind with levitating enchanted equipment.
“..High in the sky like some strange flying mammal..” *uh oh what she referencing there? Better say something* “haha, yeah just like a..” *darts eyes around screen* “Blimp..” *dammit*
Elite: Dangerous takes place in a realistic depiction of our galaxy (realistic in its astronomy anyway). Ships can jump between stars, but the maximum distance you can go in a single jump is limited, and the further away from the centre you go the more spread out the stars become. Eventually they get so far apart it's impossible to jump any further.
The first time I experienced an alternative solution to Invisible Walls was in Spore, when you're an individual trying to swim out to sea and you are reminded why the deep end is so scary!
Is this video series just, "Horrible Things that Happen to Pigeons In Games?" Poor, sweet, innocent doves incapable of escaping absurd gunfire and force-fields.
Im relatively sure this game has been covered but if not in sea of thieves the sea turns blood red and starts taking chunks out of your ship because why not.
Dying light and Prey both have good ways to keep you in- in Dying Light, if you try to swim out artillery will blow you to bits to try and keep the quarantine, but in Prey the sun’s radiation gets you as you try to go past the limits of the microgravity as the magnetosphere doesn’t protect you
Oh, the Brine... My favourite part was when you had quests that literally required you to collect items from cliffs surrounded by water (hence the Brine...), so you had to test how much the Arisen can take before being consumed by it. Also, when pawns wandered into the water and died, so you had to go and re-hire them.
In Risen, if you wander too far out towards the water you just get annihilated by giant tentacles. There's some bogus about "Titans attacking the world" but I think they just wanted to put tentacles in the water.
What about the Wizards of Water? Were they flushed? :) (yep the wizard team was half water half fire ... plus one (the leader) that later went dark (he was fire before i think)).
In Super Metroid, you land on the planet from your space ship. Naturally, that means you can try to escape the in-game area that is otherwise completely closed off by using the Space Jump to get over that massive rock wall, right? Nope! apparently this spot is one where a damaging mist constantly sits above the playable area, dealing damage and stopping you from escaping.
In endless ocean:blue world if you wander to the edge of the map you get a warning that the current is to strong, furthermore if you try and go to deep you get another warning about pressure or something.
The invisible wall in Sunset Overdrive is also part of some dlc missions where you have to get past it to shut down the factories that make the Fizzco's robot.
He's not around in Arkham City. He's introduced in Arkham Knight. Oh, and Batman's definitely the target - Dr. Strange (who set the whole place up) specifically wants to kill Batman along with everyone else.
deadmanreaper13 ok, but at the height required to evade basically a machine artillery gun he’d end up falling back down from oxygen depravation since bats a. Can’t fly as high as birds due to not having an air sac system b. Even birds would have breathing problems at the required height
10:56 the player's android and the female one in pink move to avoid each other but in the wrong direction. He moves like she's passing on his left when she's to the right and the reverse is true for her. EDIT: at 11:11 he does it again
Nice to see Zork Nemesis in this list, probably my all time favourite game; awesome art direction (even the scissors bit), sound design and music, and while it doesn't look much now, looked great for the time; it's a game that sorely needs an HD remake. I don't know if it counts or not, but I'd mention Descent; those are games which, by design, there is only one way out, as blowing up the reactor and escaping the mine is literally the objective of every level (sometimes they mix things up by having a boss robot instead of the reactor).
"...the waters of this adorable seaside hamlet are teeming with invisible beasts capable of whittling away your life before you can say, 'Ow! My ski-'" *AD*
I imagine if they make a third commenter edition they'll call it "7 Genius Ways Games Stopped You From Escaping Them: Return of the Commenter" or something like that
Infamous and Infamous 2 had a good way of keeping you where it wanted. It prevented you from leaving each city by having them surrounded by water which Cole's electricity didn't react well with, but it also kept you from entering other areas of the city by them being in blackout, which robs Cole of his powers.
Wow, didn’t expect to see Gothic here. My massive childhood favourite, the whole trilogy. Thank you for including it - not many people know about it, nor appreciate it.
I love how you've gotten so many suggestions on these that you had to make a part two. :D Loads of fun, except for the poor characters trapped inside their worlds. Or, in Slender's case, discover that beyond their world is nothing but endless void before Slendy catches them. Seriously, what a "reward" for managing to escape the game. Protag needs a hug.
In genshin impact, if you think to go and get to inazuma early by freezing the water, a storm created by the god of electro will hit you, each strike doing half of most characters hp, and then eventually they get faster and faster, but if you survive it there is the classic teleport wall
How about the long dark? Because In that if you get to the border of the massive, unforgiving country and try to escape to Hawaii or somewhere warm, the ice beneath you shatters, you get very close to getting frostbite and hyperthermia and your clothes are wet to to the point of starting to freeze
I see Gothic, I give a thumbs up. I often feel like it's not well known in english speaking countries. If you can find it cheaply and don't mind the graphics and a somewhat unusual control scheme, I really really recommend giving it a try. You will find what is imho the most dense atmosphere there ever was in a rpg.
No the reason they had turrets in Arkham city is because the black mask blew up the wall but was recaptured so Hugo strange made sentry turrets to stop anyone from escaping again
What about the slaughterfish in Elder Scrolls Online? Try to swim out of bounds and they start nibbling on you, quickly killing you if you don't turn around fast enough. If you get killed by them you even get an achievement called Slaughtered!
Arkham City is such a meticulously planned out game that even the thing keeping you inside the map is given an in game explanation that actually makes sense
I never thought I'd get a UA-cam channel to feature Zork Nemesis in 2020, but I'm glad you did. Thanks for the mention, and I hope the torture devices weren't too ghoulish!
Nothing else here is better than Spore. Not only is the game amazing, but getting eaten by a huge Battered Feesh is...also amazing. Really wish aquatic stage existed.
Not related to the video but please please please tell me Ellen heard about the Kindoms of Amalur Re-Reckoning game coming out with 5+ hours of extra gameplay, and I just missed the vid where they talked about it????
I think she commented about the comments about the game in one of her livestreams (one of the black flag ones it was i think). She knows ... thousands of people already told her about it ... many, many times :P
Kallasanty Santy doesn’t surprise me at all. Suppose was just hoping for a vid specifically on her ranting about it and the excitement of the extra hours of gameplay lol
I think the message of this video is that players who can't escape the game world will take it out on the npcs and their stuff. So bear that in mind, video games.
Anyone else remember SkiFree for Windows? Once you got to a certain distance in the game and didn’t crash you would get chased down and eaten by a yeti.
Hotwheels Beat That was cool in how the track boundaries were barricaded by toys, household items, golf clubs, billiard triangles, bowling pin setter hardware, and other things as if they let a bunch of kids loose in every environment solely to build crazy hotwheels courses
In Zelda Spirit Tracks you are stopped by Link being too good of a train conductor and insisting you can only leave the train when it stops at an actual station, instead of just wherever you'd like.
At one point you could jump over the wall in Anvil in Elder Scrolls 4 Oblivion and you could go anywhere in Tamriel. I walked to Skyrim and walked to Morrowind. It was a giant green space nothing cool to look at. It was still a fun experience regardless
Halo 3 multiplayer maps had the fun mini game of how long can you survive guardians, be they turrets, a minefield, or just the forerunners weird obsession with building things a billion stories in the air.
Uncharted 1, the first level on the boat. If you jump into the water and try to swim away, a pirate will grab you and drag you underwater causing a game over.
Damn, wheres Sea of Thieves? The 'Devils Shroud' just kills your boat (although it does look like kool-aid... But hey the spooky music acompanying it is super cool and it goes together with it and actually makes it frightening as the kool-aid water can also be confused with FRICKIN BLOOD)
The Journeyman Project comes to mind. From falling off a cliff, to getting arrested, or being erased from history, the game has numerous spots where you'll auto game-over for trying to wander too far or avoid your job. In the sequels, it even pokes at itself saying certain rooms haven't been rendered by the artists, so you can't enter.
In the ATV Off Road games if you stray too far away from the track you'll hit an invisible wall so hard it sounds like somebody blasted you with a shotgun or sniper rifle, then you & your ride go flying back to the "safe area" of the game. Try again, the same thing will happen to you again.
Achievement unlocked: Gothic on Outside Xtra Seriously, I love your channel, it gets a score of 99/100 The Last percent can be unlocked by showing us more Gothic on this Channel. Maybe a live stream with Ellen, after she finished Dark Souls, since Gothic is the Antithesis to Dark Souls?
"Extremely ungenerous fall damage" just like when you go downstairs in the dark and think there's one less step than there really is..
Chris Hollins I felt that
@@Joe-sc8fu Funnily enough, I didn't...
Or that one time I slipped and fell while going down the stairs, causing my back to hit one of the corners, which took the wind out of me, and resulted in me being unable to breathe for a minute and caused my jaw to be temporarily paralyzed for just as long.
@@Gamer88334 Oddly specific....
@Chris Hollins I tend to be detail-oriented. And in this case, it’s because it actually happened. It was my lower spine that hit said corner, btw.
Although it’s far from the closest I’ve been to dying (I almost got hit by a pickup truck once while crossing the street even though I took every precaution I could have taken. The issue that caused me to almost get hit was timing. It came around the bend as I was right in the middle of the lane it was in).
If you ski too far in any direction in SkiFree, the Abominable Snowman will chase you down and devour you. Using your ski pole to pick its teeth.
Classic!
Apparently, you can escape it by pressing "F" to speed up.
So that was what was happening. 10 year old me thought the whole point of the game was to escape the yeti.
If I recall correctly, the game world loops at the end, but the yeti still chases you, but this time comes from below, making it harder to evade. I wonder how many loops someone can do.
I actually have never seen that and now I want to
"It clearly never seen how i climb mountains in skyrim" i knew this was the right way from the beginning.
My wife's favourite olympic event is 'Extreme Skyriming'... :D
And when you get all the way up you see that you were right next to a path 😭
Lol it was even better in oblivion
I find it funny skyrim is always used as the example but as many times as Ive tried, I cant oblivion climb in skyrim. There were so many places that just would not let me climb no matter how many hours I tried.
Yeah, I remember a troll killing my ass every time I would climb to the Throat of the World. I ended up just scaling the side and bypassed troll altogether.
Luke's monologue about the difficulty of being an android was very convincing.
Erm, has anyone on the Ox team ever checked that Luke ISN'T AN ANDROID? 🤔
Listen if he's an Android we gotta support him and make him feel safe so he can come out when he feels comfortable okay?
Maybe he's becoming sentient, someone tell Jane to fix her programming.
well in fairness we don't know where the evil clones ended up when lockdown kicked in....
@@baxter22071990 Wait, was it more than one? Oh... oh no...
No wonder his hair is so cool. He's from the future!
Ellen: "if you claim to know [what postmodern means] frankly, we don't believe you."
I specialized in postmodern literature in college and I still don't entirely know what it means, so touche!
So it is basically Quantum Theory
It's, like, literature that's *after* modern literature.
LOL came here to comment this
That's a great postmodern joke by Ellen. If it went over your head, you're too modern and rational
It sounds like when you make movies about the future and then then you're at that point in time, it's not at all like that movie.
Except about the present.
Does it count as an “invisible” wall if you make a opaque sign saying “INVISIBLE WALL”?
It seems like me saying “Jane and Andy didn’t kill Mike. He is just invisible.”
To be fair, the wall is indeed invisible. It didn't say the warning was.
“This page is intentionally left blank.”
I feel like if game designers started writing that on invisible walls, they would also start to realize how much they break the immersion, it’s just terrible design.
Yeah, you got a point there, might as well label everything, like an endless abyss with a sign that says “bottomless pit”, an evil looking guy wearing a leather jacket that says “main antagonist” on the back, your playable character wearing a T-shirt that says “protagonist”, (actually that’s a good idea for a novelty T-shirt), people in the game wearing caps that say “npc”, a bunch of guys plastered with signs that say “enemy”, and so on and so forth.
@@shanestone9770 I am going to make a game like that. Just one. With Deadpool.
Who knew you couldn't escape the wizards off the coast?
Oh, very good. Although they would probably have some kind of paper-based chasm to imprison you. There's no escaping that cardboard crack.
I'm sure that's why they're the Envy of the Coast. Them and their Sugar Skulls.
- all my friends who play yugioh when people constantly confuse it for magic the gathering
If you roll off a cliff once, you die. If you roll off twice, you dice.
Blasphemy the wizards of the coast gave us card games!!!!!!
Perhaps The Talos Principle?
When you get close to the map boundary, you start hearing Elohim telling you that you can't go forward. Keep going and you get rewound and reset, just like when you get blown up by a mine or shot by a turret.
As in TALOS VULT!!! TALOS VULT!!!
10:40 "Part time UA-cam commenter, and full time anime Ninja, NARUTO UZUMAKI"😂😂😂
Dattebayo
😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂
Pac-man would just teleport you to the other side of the map if you tried to escape. Via inter-dimensional wormhole, I assume, which is pretty high tech science from a guy who goes around eating every dot he sees.
Pac-Man actually takes place on the surface of a torus (donut shape), and then viewed in a square perspective. This is why you can go up and come out the bottom and right and come back left. No wormholes needed.
@@Fafushnick A torus is generally non-intuitive, and it's topologically equivalent to a planar area with a couple of big wormholes at the edges, so I'd consider that a semantic difference.
@@Fafushnick Wait, he lives on a DONUT and he eats DOTS??? What is wrong with he and his whole family?
Reminds me of ni no kuni, sail in one direction long enough and u end up at the opposite side of the map
Exactly
"It's never seen how I climb mountains in Skyrim." With experimental Dwemer rocket boots that land Kippers next to your favorite troll?
It's actually possible to escape Arkham City via glitches. Really easy to do if tedious, and then you can fly around Gotham City. It's actually mostly modeled instead of being just a skybox. Even Arkham Asylum is there.
It's still even covered in plants
I'm trying to imagine how the wizards' conversation went in Gothic:
We'll preform the spell here!
Um, shouldn't we move over there?
Ridiculous! Why would we do that?
So we don't end up INSIDE the barrier.
Nonsense! I'm the eldest and as such my wisdom cannot be questioned! Let us begin. oops
That is true but in their defence they did miss that big ancient orcish temple with a sleeping demon inside (easy to do oversight) :D
@@kallasantysanty6092 yeah and it is later reviled there was a traitor trying to steal some magic powers that kinda set that uo
I dunno what it was, but either the radius of the barrier was increased or the magic spell was taken over. Either way, someone meddled with the barrier.
@@Jolfgard Spoilers! It was a demon sleeping under the ground (plus some wizard meddling) :)
High Int, low Wis
Luke seems to have quite a grudge against android programming. Does the Oxboxtra team have their own 7 genius ways to stop him from escaping the channel?
Just one. Jane and her "Scientific instruments" *snip snip snip snip*
Back to the content mines for you.
Still no mention of Mercenaries? Being killed by friendly fire because “You are not authorized” to be in that particular patch of nowhere.
Wizards, can't get the staff nowadays
Was this an intentional or unintentional pun? Either way it's gold
Somewhere Andy is booing and doesn't know why
Yes
I dont know why, but thar was even more funny when u pointed it out... lol
I just remembered Star Wars battlefront, usually if you try to leave you get shot or something, but if you try it on the Endor map, there’s a rare chance to get killed by an Ewok
Pandemic or EA?
Do you get killed by two tree trunks clashing together from opposite sides? Please tell me you get killed by two tree trunks clashing together from opposite sides!
@@gamesmaster0459 That was a thing in the original Battlefront 2, although it wasn't to keep you in the boundaries, but rather as one of a few traps scattered about the map which would automatically kill any AT-ST that wandered into them.
I have "get back to the battlefield, soldier!" ingrained in my head
Skyrim Mountain Climbing should be an Olympic Sport at this point
As someone who played Detroit:Become Human and saw Marcus' violent revolution storyline, Luke's punching commentary is accurate lol
Do they remove the walls when the androids revolt?
@@joevenespineli6389 Yes, but they block off access to stuff with other things from what I remember
@@seeleyboothfan2 I guess that works, replacing invisible walls with actual walls.
How about Elder Scrolls. The emperor outlaws levitation magic, I assume because I spent most of my time running around in the skies of Morrwind with levitating enchanted equipment.
actually yes. by oblivion the use of levitation magic was banned by all except a few dunmeri houses.
I played with a race added by a mod. They were feathery, winged creatures based on birds and had lizard tails. The silt strider operators went broke.
“..High in the sky like some strange flying mammal..”
*uh oh what she referencing there? Better say something*
“haha, yeah just like a..” *darts eyes around screen* “Blimp..” *dammit*
"You soar like an eagle... piloting a blimp", perhaps? Hang on, let me check the taxonomy of eagles on Wikipedia or something...
nananananananana Blimpman!
Sugar glider?
Pterosaur?
Vole launched from a catapult?
Elite: Dangerous takes place in a realistic depiction of our galaxy (realistic in its astronomy anyway). Ships can jump between stars, but the maximum distance you can go in a single jump is limited, and the further away from the centre you go the more spread out the stars become. Eventually they get so far apart it's impossible to jump any further.
Same with No Mans Sky if i remember correctly.
Rimworld has the same in its lore
The first time I experienced an alternative solution to Invisible Walls was in Spore, when you're an individual trying to swim out to sea and you are reminded why the deep end is so scary!
Is this video series just, "Horrible Things that Happen to Pigeons In Games?" Poor, sweet, innocent doves incapable of escaping absurd gunfire and force-fields.
Well i guess genshin impact definitely be fit on the list lol
Still waiting on Outer Wilds. All the different "escape the solar system" things are pretty cool.
Im relatively sure this game has been covered but if not in sea of thieves the sea turns blood red and starts taking chunks out of your ship because why not.
That was covered in, I think, the first video.
@@MisterJackTheAttack ahh ok thanks :)
There’s a lot of lore about it too
The Old World Blues DLC of Fallout: New Vegas.
The boundary has you wandering back to the center unless you literally have your brain.
Dying light and Prey both have good ways to keep you in- in Dying Light, if you try to swim out artillery will blow you to bits to try and keep the quarantine, but in Prey the sun’s radiation gets you as you try to go past the limits of the microgravity as the magnetosphere doesn’t protect you
Oh, the Brine... My favourite part was when you had quests that literally required you to collect items from cliffs surrounded by water (hence the Brine...), so you had to test how much the Arisen can take before being consumed by it. Also, when pawns wandered into the water and died, so you had to go and re-hire them.
In Risen, if you wander too far out towards the water you just get annihilated by giant tentacles. There's some bogus about "Titans attacking the world" but I think they just wanted to put tentacles in the water.
The Wizards of Fire are fired, you say? Suppose it was inevitable.
Wait, that already falls under the second law, doesn't it?
What about the Wizards of Water? Were they flushed? :) (yep the wizard team was half water half fire ... plus one (the leader) that later went dark (he was fire before i think)).
The funny thing is, they were actually fired by themselves when they tried to cast fire on some convicts.
In Super Metroid, you land on the planet from your space ship. Naturally, that means you can try to escape the in-game area that is otherwise completely closed off by using the Space Jump to get over that massive rock wall, right? Nope! apparently this spot is one where a damaging mist constantly sits above the playable area, dealing damage and stopping you from escaping.
Yes! Precedent set for a second follow-up!
Also, I tend to use Moe Szyslak’s definition of “post-modern”: weird for the sake of weird.
In endless ocean:blue world if you wander to the edge of the map you get a warning that the current is to strong, furthermore if you try and go to deep you get another warning about pressure or something.
The vastness of KOTOR on Tatooine is marked out by posts.
No, you can't venture it these barren wastes! You need to stay in these 99% barren wastes.
The invisible wall in Sunset Overdrive is also part of some dlc missions where you have to get past it to shut down the factories that make the Fizzco's robot.
8:05
Ellen: "I'm sure there's a word for that sort of thing"
Me: "The 2020's?"
Remember manbat, the human bat also in Gotham? Maybe Batman wasn’t the intended target
He's not around in Arkham City. He's introduced in Arkham Knight.
Oh, and Batman's definitely the target - Dr. Strange (who set the whole place up) specifically wants to kill Batman along with everyone else.
Both. He wants both.
probably not, since Manbat is capable of actual flight and can easily fly high enough not to be shot.
deadmanreaper13 ok, but at the height required to evade basically a machine artillery gun he’d end up falling back down from oxygen depravation since bats a. Can’t fly as high as birds due to not having an air sac system b. Even birds would have breathing problems at the required height
Man-Bat didn’t exist in AC.
In splatoon, literally half of the inkling's backstory is about why they can't swim in water, just for the aesthetic
There's a reason
The assassin's creed one still boils my blood the most.
Yeah lol
You can jump.
You can run.
You can climb.
You can fight.
All that through a lifetime of training.
But you sink like a rock.
@@williamdunhan341 guess after the first few generations, Altire never learned how to swim.
@@robertagu5533 I believe it was a problem with the first animus not that altair couldnt swim
After playing Assassin's Creed, I played Assassin's Creed 2. Got knocked into the water, I was all like "noooo, oh I can swim."
Luke: "Wizards. Can't get the staff these days." / Me: *audible involuntary groan of both enjoyment and distress*
10:56 the player's android and the female one in pink move to avoid each other but in the wrong direction. He moves like she's passing on his left when she's to the right and the reverse is true for her.
EDIT:
at 11:11 he does it again
Nice to see Zork Nemesis in this list, probably my all time favourite game; awesome art direction (even the scissors bit), sound design and music, and while it doesn't look much now, looked great for the time; it's a game that sorely needs an HD remake.
I don't know if it counts or not, but I'd mention Descent; those are games which, by design, there is only one way out, as blowing up the reactor and escaping the mine is literally the objective of every level (sometimes they mix things up by having a boss robot instead of the reactor).
"...the waters of this adorable seaside hamlet are teeming with invisible beasts capable of whittling away your life before you can say, 'Ow! My ski-'" *AD*
Ghost of tsushima, just straight up not giving you anywhere else to be but in the game. Genius. Truly.
the arkham city turrets have an in game explanation, i’m pretty sure it’s because black mask briefly escaped? not quite sure
Correct and that was also why the guards were beating him at the beginning of the game.
Oh it's cannon he did
@@Legion_Immortal You can also find the hole he made in the wall, which has been barred over.
@Daniel Staal
Where is it???
@@ThaBotmon Over in the Joker's section of the map, by the water.
The Detroit:Become Human soundtrack is perfection and hearing it as backdrop in.this video makes me want to replay game for the 5th time
Bought it a couple Chrimbuses ago and still haven’t played it 🙃
You need to hear more soundtracks them
I could have gone my whole LIFE without seeing that torture scissor bit...
*snip snip snip snip snip*
You mean the Ronco Bris-o-Matic?
Rojay was like: I just wanted to warn you, jeeeez, you don't have to be so mean.
If I recall when you get close to the boundary in Mercenaries, you get shot down by a aerial assault by the same faction that hired you.
I imagine if they make a third commenter edition they'll call it "7 Genius Ways Games Stopped You From Escaping Them: Return of the Commenter" or something like that
Infamous and Infamous 2 had a good way of keeping you where it wanted. It prevented you from leaving each city by having them surrounded by water which Cole's electricity didn't react well with, but it also kept you from entering other areas of the city by them being in blackout, which robs Cole of his powers.
“The Scissors Bit” is the name of my new urology clinic.
12:31 Actually, that's a Chimera.
Manticore.
@@CantankerousDave No, that's a chimera. Not a manticore. Manticores have the head of a man, body of a lion, and tail of a scorpion.
Wow, didn’t expect to see Gothic here. My massive childhood favourite, the whole trilogy. Thank you for including it - not many people know about it, nor appreciate it.
11:33 Luke's rant had me in tears and I had to replay it several times cuz it never gets old 😂
Lel
Love to see dragons dogma it seems like everyone forgets about it but its such a good game
Yep i hear you hope that changes with the new anime coming out
THERE'S A DRAGONS DOGMA ANIME COMING OUT?! 2020 just became a whole lot more bearable!
I was just thinking of replaying Dragon's Dogma. I hear there's a difficulty mod that I've been wanting to try out.
I love how you've gotten so many suggestions on these that you had to make a part two. :D Loads of fun, except for the poor characters trapped inside their worlds. Or, in Slender's case, discover that beyond their world is nothing but endless void before Slendy catches them. Seriously, what a "reward" for managing to escape the game. Protag needs a hug.
In genshin impact, if you think to go and get to inazuma early by freezing the water, a storm created by the god of electro will hit you, each strike doing half of most characters hp, and then eventually they get faster and faster, but if you survive it there is the classic teleport wall
Borderlands Franchise; giant freakin' lasers and a split second warning
How about the long dark? Because In that if you get to the border of the massive, unforgiving country and try to escape to Hawaii or somewhere warm, the ice beneath you shatters, you get very close to getting frostbite and hyperthermia and your clothes are wet to to the point of starting to freeze
In the first lord of the rings game on PS2, you regularly had your path blocked by little lines of gravel on the floor
That Slender Man one was... I have to say, funny.
0:10 Wow, updated graphics for Dragapult look horrifying!
"We are not really sure what post-modern means, and if you claim to know, frankly we don't believe you". Philosophical invisible wall right there.
I see Gothic, I give a thumbs up.
I often feel like it's not well known in english speaking countries. If you can find it cheaply and don't mind the graphics and a somewhat unusual control scheme, I really really recommend giving it a try. You will find what is imho the most dense atmosphere there ever was in a rpg.
I agree, great games, hopefully, with the remake confirmed, more people will see it and perhaps even give the older games a go before it comes out.
I know several big fans of the series.
yay fellow Gothic fans... I'm actually finishing Gothic 3 right now
I was remembering the old video when I was playing Paper Mario The Origami King and found the giant Blooper at the borders of the Great Sea
No the reason they had turrets in Arkham city is because the black mask blew up the wall but was recaptured so Hugo strange made sentry turrets to stop anyone from escaping again
As in the real Black Mask or the Joker pretending to be him the second time around?
What about the slaughterfish in Elder Scrolls Online? Try to swim out of bounds and they start nibbling on you, quickly killing you if you don't turn around fast enough. If you get killed by them you even get an achievement called Slaughtered!
Not sure if this counts, but Mirror's Edge's use of gravity to keep you inside the map is rather effective.
I prefer Minecraft’s use of more world to keep you inside the world
@@gamedifficulty_4230 technically the Minecraft infinite world's aren't infinite, though that's a great point
Brandon Dykema I know that they do end eventually, but can anyone actually be bothered to go all that way?
Much like Bioshock Infinite.
Arkham City is such a meticulously planned out game that even the thing keeping you inside the map is given an in game explanation that actually makes sense
Shame Arkham Knight was a travesty even compared to Origins, not to mention Paul Dini leaving the series for that idiotic Avengers Assemble cartoon.
Michael Andrei Palon Paul Dini wrote that show? That’s insane. He’s a good writer but I hate that show
I never thought I'd get a UA-cam channel to feature Zork Nemesis in 2020, but I'm glad you did. Thanks for the mention, and I hope the torture devices weren't too ghoulish!
Nothing else here is better than Spore. Not only is the game amazing, but getting eaten by a huge Battered Feesh is...also amazing. Really wish aquatic stage existed.
"Alfred you're gonna have to keep my dinner warm"
He's big into cold soup now, it's called gazpacho.
Not related to the video but please please please tell me Ellen heard about the Kindoms of Amalur Re-Reckoning game coming out with 5+ hours of extra gameplay, and I just missed the vid where they talked about it????
I think she reacted to it on Twitter!
GamerQueen421 I figured she knew but is there really no vid of a reaction of the news?!
GamerQueen421 in a way that’s what I was hoping with my original comment lol
I think she commented about the comments about the game in one of her livestreams (one of the black flag ones it was i think). She knows ... thousands of people already told her about it ... many, many times :P
Kallasanty Santy doesn’t surprise me at all. Suppose was just hoping for a vid specifically on her ranting about it and the excitement of the extra hours of gameplay lol
I think the message of this video is that players who can't escape the game world will take it out on the npcs and their stuff. So bear that in mind, video games.
Anyone else remember SkiFree for Windows? Once you got to a certain distance in the game and didn’t crash you would get chased down and eaten by a yeti.
Hotwheels Beat That was cool in how the track boundaries were barricaded by toys, household items, golf clubs, billiard triangles, bowling pin setter hardware, and other things as if they let a bunch of kids loose in every environment solely to build crazy hotwheels courses
In Zelda Spirit Tracks you are stopped by Link being too good of a train conductor and insisting you can only leave the train when it stops at an actual station, instead of just wherever you'd like.
At one point you could jump over the wall in Anvil in Elder Scrolls 4 Oblivion and you could go anywhere in Tamriel. I walked to Skyrim and walked to Morrowind. It was a giant green space nothing cool to look at. It was still a fun experience regardless
“Punch that people” lol can that be the next “time for work boys??” 😂😂
never heard of the blooper holding a stop sign in Paper Mario the Origami king
I'm so glad they included the Invisible Wall from Sunset Overdrive
Holy cow, to the user who nabbed the username "Naruto Uzumaki," hats off to you!
Halo 3 multiplayer maps had the fun mini game of how long can you survive guardians, be they turrets, a minefield, or just the forerunners weird obsession with building things a billion stories in the air.
Uncharted 1, the first level on the boat. If you jump into the water and try to swim away, a pirate will grab you and drag you underwater causing a game over.
That's not a lion Ellen you silly Billy, it's a Chimera.😊
Damn, wheres Sea of Thieves? The 'Devils Shroud' just kills your boat (although it does look like kool-aid... But hey the spooky music acompanying it is super cool and it goes together with it and actually makes it frightening as the kool-aid water can also be confused with FRICKIN BLOOD)
I always love seeing Detroit Become Human getting more exposure. That was a great game.
This series: it's not an invisible wall, it's an invisible wall with backstory.
The Stanley Parable: "At first, Stanley assumed he had broken the map...."
You all forgot about the slaughter fish in the Elder Scrolls Online game, where if you venture into deep water it's insta death
The Journeyman Project comes to mind. From falling off a cliff, to getting arrested, or being erased from history, the game has numerous spots where you'll auto game-over for trying to wander too far or avoid your job. In the sequels, it even pokes at itself saying certain rooms haven't been rendered by the artists, so you can't enter.
Good thing Alfred made Gazpacho for dinner...
Lukes rant at the end of the Detroit: Become Human bit had me laughing so hard.
Thanks for all the amazing videos OX
I shivered when he started mentioning the scissors on the bottom in Zork Nemesis, _uuurgh_
In the ATV Off Road games if you stray too far away from the track you'll hit an invisible wall so hard it sounds like somebody blasted you with a shotgun or sniper rifle, then you & your ride go flying back to the "safe area" of the game. Try again, the same thing will happen to you again.
I like how the URL *ALMOST* says "GTF0". Nice Touch.
Ajay's attempt at retaliation is a bit of a mood to be honest
Achievement unlocked: Gothic on Outside Xtra
Seriously, I love your channel, it gets a score of 99/100
The Last percent can be unlocked by showing us more Gothic on this Channel.
Maybe a live stream with Ellen, after she finished Dark Souls, since Gothic is the Antithesis to Dark Souls?