Corporate Greed Continues
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- Опубліковано 8 лют 2025
- As if frustrating every MTG player on the internet wasn't enough - Wizards of the Coast decided to walk back one of their 22 year old promises to the Dungeons and Dragons community. It's gross, and it's greedy.
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Games Workshop: "We're the most hated tabletop game company."
WotC "Hold my beer."
Yeah I suddenly feel like buying thousands of dollars worth of Space Marines and learning 40k, funny how things change, lol.
The answer is simple just go back to playing advanced D&D
What I don't understand is the OGL seems more legally binding than the reserve list. The OGL is a written out document that everyone has access to look at, where the reserve list is just a vocal promise that was then later written out emphasizing the vocal promise that was made. Not a law expert at all, but I just find that strange and interesting
The OGL is literally just a legally binding document detailing how people can and can't use the IP, rather than a vague promise, so definitely
It comes down to the nature of our legal system. In the United States, you can sue anyone for just about anything and the cost of going through the legal process is crippling, in most cases. The average person or even small company doesn't have the hundreds of thousands of dollars laying around it would cost to fight WotC in court. Even if it's a 'slam dunk' in the legal sense, you still have to run through the whole show to prove it... and why bother? It's cheaper and easier just to move to another gaming system.
@@Lliam82The system itself is not a under copyright,, you can use rules and concepts from D&D in you own books.
Won't send the pic for obviously.
@@malakimphoros2164 You would have to reword the system, but yes you can't patent game mechanics.
I heard Legal Eagle was working on a video for the OGL, so there should be some lawyer explanation soon.
Wizard found out about Roblox's monetization model and said "That for DnD, please"
That's such a good way of putting it. Wish I thought of that!
Good ol child labor loopholes
But the hilarious/exhausting thing is how WotC isn't even smart enough to do that, because if they were they'd have not changed anything until they dropped the new Beyond marketplace (where they take a 25% cut) and new 6e update all in one go. They wouldn't even need to touch the OGL! they could just make it irrelevant by having a monopoly online storefront for D&D content and just making small fry on third party sites irrelevant to them. And they could do all of that with a fraction of the backlash (and not just because they'd be simultaneously dropping a whole new rules change and marketplace at the same time), further wall in their audience and get good publicity all at the same time.
Actually that's not exactly false that's what is exactly happening I recommend the Roblox video by people make games
It is fascinating to see them keep doubling down on all their horrible decisions and trying desperately to convince the people who are telling them the decisions are bad, that they are in fact the ones who are wrong
Thats because WotC chooses to only listen to the simps
It’s like being in an abusive relationship where gaslighting is key.
No, it's the children who are wrong.
This is what upsets me the most. I'd get it if they were simply greedy. As long as enough people are still coughing up the cash for their products, no real harm done. But the idiotic, in parts condescending communication alongside it is what breaks my goodwill towards the company. MTG is a rather brainy hobby, but they treat their customers like idiots. As if they don't even know who they are talking to.
It's because they're following a long-term plan, and they are absolutely committed to it.
The license change was the first step; trying to monetize third-party content creators and publishers, and getting as much content as possible signed over to WotC.
Their ultimate goal is digitalizing D&D, putting everything into a VTT app (D&D Beyond), getting mostly young, naive players to use it, then monetizing it by putting most content behind microtransactions.
They are very much locked-in to this plan; they hired several hundred programmers to develop their app (and backend system), and they've sunk way too much into this scheme already to even delay it, let alone drop it.
Except for the movie, they've dropped all other projects, and are focusing on this.
Knowing that's what they're working towards, there is no point in putting any (more) money or effort towards D&D and WotC/Hasbro.
I used to be a devout MTG and D&D player. I've taken my money now and decided to play 40k. I still play D&D one night a week but I just use the books I have and third party (Kobold Press) books. MTG, on the other hand, I've stopped playing entirely.
Games used to be about making customers happy, not scamming them. A business as horrible and greedy as WoTC doesn't deserve mine, yours or anyone's business. Vote with your wallets.
Says the 40k player lmao
It's like choosing between syphilis and gonorhea
@@malakimphoros2164 Yeah fair point lmfao
"Hey, let's change the board size this year so all these custom made 40k tables are no longer legal."
Love both IPs, but these are not companies that shy away from bending their fans over for the $.
@@Alugaurd If anything, I think GW is a worse game company then WotC. I got out of 40K back when they went from the 6th edition rule set to the 7th edition. And now they are on 9th? New codices each time, but they cannot be bothered to figure out how their rules work well enough to make a decently balanced codex or produce them in a reasonable amount of time before the next edition of the game drops. I played through 6th edition with a 5th edition Tyranid codex, finally got a horrible codex for 6th, only for them to release 7th about 3 months later. They have been making this game for more then 30 years now and that is the level of incompetence they have as a company. OH, and I will never forget the formation rules for armies that they were releasing as a digital only purchase, for $15 US that included about 4 to 5 paragraphs of actual rules.
If you 3d print your own 40k stuff, worth it. If not, literally a worse decision to quit magic and go for 40k lmao
I feel its funny that WotC has been turned into a phyrexianized version of itself by Hasbro, remaining as only an ecbo of its true self while acting as a voice piece for its overlords
I love that analogy. Hate to see it happen, but the flavor!
I think All Will Be One is the canonization of that very transformation
@@MustangMike52 One coin in hasbros pocket
perfectly stated!
They know what they're doing. The Borg themes are intentional
Wizards of the coast is trying to make so much money through Dnd and Magic and it’s making so many people angry. You’d think they would know they’re losing money because of this.
They should be able to very obviously see it, but they only pay attention to their sealed off echo chambers, that's why they double, triple, quadruple down despite what is extremely obvious and openly occurring with the actual player/collector base
Bold of you to assume they are looking long term
@@hamsandwich6685 people still buying stuff definitely doesn't help.
@@ЭрикКартман-ч4ю I agree,
But I'm only in charge of my own wallet and spending habits.
I quit mtg in 2017 with the first 700 dollar booster box, when they also reduced the packs in boxes from 36 to 24.
How much abuse can players/collectors take?
Just make/buy proxies for cheaper at this point.. Not like official tournament play even matters or is fun anyway, and at least you will save yourself hundreds of dollars each month.
They aren't losing money though, they're making more then ever and more people are playing kitchen table/casual with friends than ever. The thing that's dying is competitive play, events, and longtime players quitting organized play. So not bad for wotc but definitely bad for the community
I'm not worried about people like Critical Role. I'm worried about people like Roll20 or people who make 3rd party minis and maps. Those people will stop or slow production and there will be less available for players to play
Also worried about webcomics. Order of the Stick is one of the best things I've ever read, and I truly will be done with WotC forever if this new OGL kills it.
I mean, Geek & Sundry / Critical Role used to use Pathfinder. They'll use whatever, not using D&D specifically won't screw them over or anything.
If you're just making maps or minis, you're perfectly fine unless you, like, specifically making a mini of Mordenkainen. A top-down map with a grid on it is just that.
VTTs, though, depending on how many people swap systems it's gonna hurt a whole lot.
Though there's also people that work under CR who'll be affected by this. Not the cast, but the crew and whatnot.
"Maybe we can trust them". Yea I'm okay with letting a corporation (whose only goal is to make money) take the Darth Vader position; I have altered the deal, pray I do not alter it further. /s
I expect nothing but the worst. Given how they've treated MtG I don't know how anyone could expect anything else
I was just surprised how overtly hostile this move was. The whole "we're not in the business of subsidizing our competitors" when you're literally talking about your playerbase and game's community is absolutely wild.
yeah it really shows how stupid capitalists are
The one promise that everyone wanted WOTC to keep was broken, while the one that most people want broken is still there...
You know, when I first heard the CEO say that their DnD property is undermonetized I legit thought to myself: "Great, this means that they start to publish novels and comics again, maybe even a tv series!"
And of course what she meant was that they weren't milking the third party creators hard enough.
Goddamn corporate greed.
"How can one company damage so much goodwill amongst their entire player base of two separate IPs and game systems in such a short period of time?"
*Looks at Blizzard Entertainment*
Well you see...
I began on Advanced D&D, '78. I never thought this would happen, I couldn't even imagine it. Its really a shame. I don't play anymore, my friends have come and gone. I'm just sad for the generation playing now.
Biggest issue is the comments about Wizards having full access and use or your product. You create a new module though kick starter they can take that and then resell it as their own and pay you nothing for it as they "own" the product you created. You Kickstart a modular system of D&D world building kit, you don't own that. Wizards "owns" it and can mass produce the product because your required to submit all the information about your product and not pay you a dime.
dnd recovered from near death with OGL and 5e, and now they seem to have forgotten the near death of dnd with 4e and wanna kill it again xD
Looking at this as a Pen&Paper player who liked earlier versions of D&D but who isn't really into 5e this is an interesting event. I've been playing for about a decade at this point and when me and my group started playing we tried out loads of smaller systems that where published at the time after we got our fill of D&D 3.5. What we watched happening over the past couple of years was the hobby really moving into the mainstream through Stranger Things and Critical Role and the place where people would enter was D&D 5e and the system ballooned in size. As a consequence of this development there suddenly was a lot of money to be made writing content for D&D 5e and all small creators where put before the decision to either conform to the D&D 5e ruleset, with their own modifications, or continue struggling for attention as it has always been for smaller systems and thus suddenly everything new became just D&D5e supplements. We watched as the rich and varied scene of indie systems became a 5e wasteland with other systems struggling before this behemoth and new systems, except for the most excellent like ICRPG, simply vanishing. With the announcement of D&D all will be one we basically feared that D&D would monopolize the pen and paper market and from there slowly choke out all other systems, more or less. So while I feel for all the creators who are getting fucked by this it at the same time gives us hope that the D&D 5e wasteland future my group and I feared might be avoided after all.
Even if the best case senario occurs and they back down from this foolishness, how could content creators in the DnD space ever trust wotc ever again to not threaten their livelihoods? The cats out the bag that wotc will crush you if they think they can squeeze a bit more blood out of the stone that is DnD and it’s fans’s creations.
That's kinda the point, they dealt themselves a killing blow. There is no recovering from this... I hear 40k is pretty good?
What hasbro dosen't realize is the we don't need D&D to succeed
. D&D needs us the players to succeed
I'll mention that the 4th edition VTT wasn't some obscure secret. It was a feature that they talked up a lot when they first announced 4th edition, but started to talk about less and less as time went on. But at some point, it was part of the marketing.
Originally the plan was to have a whole suite of tools tied to a subscription model - D&D Insider, which also came with the now digital only versions of Dungeon and Dragon magazine (brought in home, after having previously been licensed to Paizo). A character builder, a compendium where you could look up anything, a monster builder and encounter builder as part of the adventure tools, a character visualizer that would let you make a miniature for your character, and the centerpiece - the VTT. Originally, these were meant to be programs that you would download, and would get updated via your DDI subscriptions. However, the only program that got launched was the character builder - which eventually got cracked via a program called CBloader. This, and some other stuff, caused them to switch to a purely web based version using Microsoft Silverlight (an Adobe Flash competitor.)
Only one tool, in both versions of the suite, only two tools were ever completed. The character builder, and the compendium (after all, that one is just a database.) The adventure tools were never fully built out in either version, the character visualizer was total vaporware. Fwiw, the character builder, both versions? Worked fine. If you played a lot of 4th edition D&D, character builder (importantly, with ALL content from ALL books and ALL magazines) was worth the $10 - especially if you and your friends shared the account. Compendium? Great rules resource if you needed the exact rules text of something.
But then there was the centerpiece, the VTT. The VTT never officially launched, but it was semi-publicly beta tested, well after 4th edition's launch. Let met tell you something: It was SHIT. It was clunky and unintuitive, not to mention unresponsive more often than not. The UI was not only terrible to use, but it looked absolutely hideous. I believe it was supposed to have integrated VOIP, but I don't think that was ever implemented. And here was the best part; The whole selling point of 4th editions DDI was that it was supposed to be an integrated suite of tools. And YET, importing a character via the character builder? It never actually worked.
WotC eventually shuttered some time between the success of roll20's kickstarter and roll20's release. I don't know the two were related, but I feel as if a new company coming along and offering a strictly better version of the product you're trying to build, usable for free probably would've hurt the pride of someone at WoTC enough to shutter the whole project.
I'll mention slightly on the side, DDI was a very forward thinking service in both the positive way and a negative way. On the positive, it showed that even in the mid 2000s, WoTC understood that the future of D&D would be digital. As more placed got online, more people got online, and connections started getting faster it was inevitable that this was the direction it was going. But it was also forward thinking in a very negative way. DDI was D&D as a service - if you wanted to use the official tools with all the stuff, and have it integrate cleanly with your VTT? Each player had to pay WoTC $10/mo.
As someone who has played a lot of DnD and Magic over my lifetime, and at one time held WotC in such a high regard, the last few years, and even more the last few months, have been crushing.
A lot of what drew me to your channel was your clear love of both these properties Vince, and I have to say I'm just as upset as you, I'm sure as we all are. I plan to continue following this story along closely as it develops, but regardless of the outcome, my confidence in Wizards as providers of entertainment via my two main hobbies is shattered. I have no idea what course they could even take now that could earn everyone's trust back. Sure this was a leak and they could backpedal the whole thing, but it isn't so farfetched to think that would only be to save face, and that at any point in the future they could do something like this again. Tremendously disheartening.
Funny how WOTC is willing to change their OGL(something they promised would exist forever) in an attempt to make money, but won't change the other promise they made, the reserved list, when it would make their other game better because they promised it would exist forever.
Absolutely. Even more insane is, that the reserved list is just a verbal promise and they're scared people are going to be getting sand in their vaginas being like "But you promiiiiiiseeeeeedddddd!!!!!11!!!"
The OGL is an actually written document.
I don't get WotC.
The OGL was a legal document to while the reserve list was a forum post.
Paizo have commented on this recently, basically saying:"Pathfinder 2nd ed don't rely on the OGL anyway while we are speaking of this we'll release our own OGL to give player an alternative for your shitty one wizard".
My favorite thing about the people making these decisions is that they had zero involvement in the labor that went into making things like the D&D rule set.
which is exactly why they shouldn't be allowed to make any decisions but alas capitalism is hell.
It's almost like WoTC hates their customer base and actively wants to deter people from having a good time.
One big question i have is if Wizards even has strong enough copyright to enforce some of the stuff in the new OGL, If everything about a mindflayer in DnD is basically just ripped straight out of HP Lovecraft outside of the actual name "mindflayer" then can you just name them something else and get off scot-free? like what part of DnD is Wizards actually going to claim as their copyright? Rolling dice? Having character sheets? A strength stat? Non-red dragons?
Thank you for addressing this. I was wondering if the MTG community would talk about WOTCs new nonsense. I am a nearly 25 year magic player and an even longer DnD player. This is what happens when your overlords are corporate shareholders. They have no idea where they came from, who put these games on their shoulders and carried them over decades when these were not seen as "cool" or trendy. All they know is that they "hit the jackpot" when acquiring the IPs MTG and DnD. Now they will run them into the ground as if they are just another random product produced in an assembly line. DnD and MTG are actually communities of people who passionately poured their creativity and love into these games over decades to make them into what they have become today. I am sad for both of my MTG and DnD compatriots. Nobody in either community likes where WOTC/Hasbro are taking their games. The saddest part is that WOTC/Hasbro doesn't seem to care as long as their short term financial goals are met.
as a 90's D&D player who only played before the open license was created, I find it wild that the owner of the IP even allowed the OGL in 2000. It sure seemed like back in the day they could make and sell you plenty of extra books themselves, and we made our own adventures and characters, which was part of the fun. If there are people are making $750k+ selling D&D supplements today it doesn't seem unfair that they should have to pay a royalty to the IP owner. I guess a lot has changed in the 20 years I haven't been playing D&D.
Thanks for the video. Helps clarify what's going on. Appreciate you.
12:40 Them changing their minds maid me think of the Vader line "I Am Altering the Deal, Pray I Don’t Alter It Any Further."
Me: I've watched like 20 videos on the topic.
Another creator makes a video on Hasbro's greed and the OGL.
Me: gonna watch that too.
"Don't worry, we're making record profits!"
I have started with Pathfinder and never thought about crossing over to DnD, if it wouldn't have been for the great content of Matthew Colville and his MCDM-team inventing so many exciting modules for DnD.
The mechanic WotC use here is called "exploit" in MtG.
A lot of my old hobbies have been basically destroyed by corporate greed, started playing when Ixilan launched.... it has been a roller coaster ride rofl.
Double masters and MH price-points were the icing on the cake lol.
My BF is a massive DnD player, him and his mates are just going to stick to 5E and ignore their BS.... content creators are who I feel for :l
Bro, hope your health improves soon.
On point though:
The RPG Creator Community: Wizards, we're through. And we're taking the kids with us. You can keep the house and we won't pursue child support or palimony. I hope you and Hasbro have a wonderful life. Oh, don't bother trying to sue for shared custody, we can make it abundantly clear we can provide better for the kids than you ever could.
Wizards: (absently) what? oh, sure...(continues counting it's investor money)
In the US, you cannot own a copyright on any rule or mechanic of any game. You can copyright names, or other IP, but rules themselves are immune to copyright infringement. This is why you can go into any dollar store in America and find generic versions of staple board games.
I ran my first DM session in the Dark Sun plane setting with a homebrew using the d6 system from forbidden lands and it was very fun, i was going to run 2e darksun but the homebrew a found was less complex for me and the playgroup
It's so sad that DnD never put proper effort into a digital platform with a community workshop. Could you imagine where DnD would be if they did something as simple as a "steam workshop" for Baldur's Gate 20 years ago and what it could be today? Everyone that's ever played the game would pay $39 for that platform, and be happy to do it. It's 2023 and we gotta use 3rd party stuff like Roll20 (which is OK, but it should have never had to exist in the first place).
God bless you Vince. You are a shining jewel of the community. At this point, I'm just done with anything WOTC. I don't need their products.
17:30 The word you were looking for was 'ubiquitous'.
I've watched so much about this inferno, but I'm not cancelling my FUN my social time. I don't have to buy anymore books to still enjoy a game with friends. I play online and met some fantastic people from around the world because of our enjoyment of the game. Jumping to a new system halts all that. Perhaps when we finish our campaign we might jump ship.
Project Black Flag by Kobold Press. Also, Paizo is hosting a sign up sheet for publishers.
17:30 "Ubiquitous" adjective = present, appearing, or found everywhere.
I am hoping WoTC realizes the impact they are having on the fan base and course correct. There is an eff-ton of money to be made from this community without resorting to destroying good will and the brand. Papa-Hasbro needs to focus on the long-term, or they will lose the customers they so dearly want to milk. Awesome content Kenobi, feel better friend.
Hasbro has kinda become the real life Orzhov Syndicate. Pinching every coin they can.
Great video. Like the Microsoft analogies. We discussed the parallels with Games Workshop's desire to cultivate a monopoly in the wargaming space on our live stream tonight. These sort of practices can't be good for the hobby gaming space and industry as a whole in the long term in my opinion.
I wonder how far the new license will legally be able to reach. Video Game mechanics and systems are very much non-copyrightable (though certain ones have been patented). I assume that the same law holding vidoe game mechanics un-copyrightable also extends to tabletop and board games. I wonder if at the end of the day the license will only be able to cover products created using D&D Characters, Names, Places, and Settings, and Branding.
The last point you made is a real important one!
Randomizing the outcome of player action in a story telling game is nothing you can copyright and, unlike a TCG or a TT-Wargame, you don't really need so much stuff to play said game...dices, pen and paper... that's it.
I think for content creators it's really easy to set up there own rules and stories and this might result in spreading the knowledge of creating your own stuff.
What I'm trying to say here is that it's much easier to abandon DnD without giving up on playing Pan and Paper RPGs than it is for TCGs and Wargaming.
Hypotheses: it’s an elaborate insurance plot and they are burning it down for the money.
There's something insidious about how their cut of revenue works - the idea that, sure, they're okay with a community of small creators doing this as a hobby, making content for other people for free or as a cottage industry, but if you hit it big, anyone who gets lucky and becomes successful, WotC owns you now. Something like the Fool's Gold Kickstarter, WotC feels like they deserve 350,000$ from that pool, just because.
Yo great summary Papa K.
I'm very glad we got voices inside of our community who speak up against these malicious practices.
For real, fuck corporate greed and all who think that profits of stacks of paper (or virtual numbers) are a good idea for the future.
We all should unite, make an own open system for everything and let the rich fucks dry out. We never needed them in the first place.
Take the future back into our hands...
I literally shifted to playing D&D two years ago after being burned out from WotC ramping up their greed outside of not printing fetchlands and introducing The Walking Dead Secret Lair. Since then the FOMO cash grabs by making it more of a collectible game than a card game, the arena economy, the increase of bans due to power creep/lack of playtesting, Gandalf in modern; it's all too much. The fact that they are also turning their eyes toward D&D is extremely disappointing and they will absolutely make their VTT micro-transaction heavy. I guess I'm sticking to 5E rules and homebrews... It is truly such a shame that WotC/Hasbro leadership is only going for profits at all costs and not making gameplay and player experience a priority whatsoever. This is why we can't have nice things...
Hasborg: All Will Be Monetized is a wild set
I hope that either wizards get their head out of their ass and just don’t do this (which is not going to happen probably) or other systems step up to fill the void that wizards will leave behind. Hell Kobold press a group of people that make awesome dnd content is already in the works to make their own game system that would be free to use for everybody.
This whole thing really reminds me of when video game companies try to crack down on and monitize mods. How do they not realize that the ability for people to customize and distribute new content you don't have to pay for increases the logevity and popularity of your game. It's free advertisment that now they want to charge for
they don't want longevity, they want you to buy their next game asap.
the only thing they care about is that you bought the game, how much you enjoy it and how long you play it isn't a concern unless its a "free to play" micro transaction game and then they focus on trying to make people addicts, they still do not care if you have fun.
My two main hobbies since high school are being corrupted by corporate greed. Time to find new hobbies...
I want a lawyer to come out and tell them they have to honor their previous agreements. Same as happened to elon when he tried to violate contracts with employees.
To immediately change their license with a "sign over or shut down, you're previous agreement is void" sounds.... illegal.
Elon got into fight with a multi billion dollar company. This whole thing isn't worth starting a legal battle with Hasbro for anyone using the licence. It is cheaper to just leave D&D behind and do their own thing.
@@hendrikrasmus really? It's not going to be valuable to multi-million dollar companies that rely on hasbro's own statements in the original OGL to take hasbro to court when their only alternative will be sign all IP over, or disassemble immediately?
WotC has to pray they didn't violate international contract laws in literally every country they are trying to change the OGL in.
Elon tried to fire anyone who didn't respond to an email. Violating almost every single contracted employees agreements in multiple countries.
Anyone who had a prior agreement with Hasbro, or WotC, can now open civil suites. You had better believe they will.
Like let's say... Critical Role? Who has actual contract with WotC to produce merchandise? Yeah. Hasbro doesn't get to shove them into give us 25% or dismantle yourself.
Guaranteed this is going to lead to years of court for WotC, and massive losses. Even if nobody wins.
The sheer amount of people who are facing destruction or subjugation by/to hasbro. Who can just... sit back and sue. Will do just that. They will stop production and focus on lawsuits until they either lose, or can continue making content.
@@hendrikrasmus elon got into a fight with his own employees and lost over 100 billion in fines and lost revenue. Go read some news.
@@nickybeingnicky I somehow read your comment to be about him backing out of buying the company. But that doesn't change the reality that the people affected might not be up for a legal battle that colud be dragged out by Hasbro.
@@nickybeingnicky People with that much money weigh long and short term consequences. Paying the fines up front was probably the smarter move.
I really enjoyed this video, thank you for speaking up.
I'm literally wearing a hellfire club T-shirt while watching this
UA-cam needs to add a "love" button. Just for this channel.❤️❤️
Years ago I was introduced to pathfinder and I have come to enjoy it much more than the dnd editions after 3.5. After all this I don’t think I’m ever going to go back to playing dnd again
Wizards has the ability to create amazing miniatures, collectibles and anything else DnD related and they instead try to squeeze their most ardent believers by the balls. Hasbro is a toy company, make freaking toys! DnD fans have shown time and time again they will buy just about anything DnD adjacent and in large volumes. It's like they're taking CEO advice from Elon...
What costs more money? Making physical quality products, or attempting to extort your community?
Upfront(The only metric current day corpo locusts care about) the latter costs way less money, so they choose that.
Long term the latter will cost you more money by simply stopping people from doing business with you in the first place.
But that's not their problem now is it? Since when it becomes time to reap the consequences, the locusts have already dipped with multi-million severance pay.
I would love to know how this is different from the reserve list.
The key difference I think would be that removing the reserve list wouldn't incite any class action lawsuits against Hasbro.
The reserve list isn't a legally binding document. OGL 1.0 and 1.1 are.
I actually think Games Workshop is the least monolithic of the companies you mentioned within their space. Within the past couple of years, X-Wing was making more money than Warhammer, and while I think that's reversed more recently, there is a wider field of licensed star wars miniatures games now. I couldn't find numbers for the rest of the Star Wars games so I might be off base.
Someone else leaked an email about how Hasbro is watching subscription numbers for DnDBeyond to gauge the public opinion on the matter. So huge swaths of people have just been cancelling the subscriptions and killing their payments to send a message. It's getting a bit dark out there.
I feel like at some point they will allow community-made "mods" to be sold for their virtual products and just take a heavy % of the top without any actual support to the modders, outside of the selling platform.
I’m still waiting for our “in the multiverse” versions of TWD secret lair
Funnily enough, the day this was published, Paizo actually *did* come out with a statement, criticizing WotC's handling of the license and presumed threat to open gaming as a whole, and have said that they "believe that the OGL 1.0a can't be "deauthorized"" and will argue that point in a court of law if need be.
They have also stated that they will be working to create a new, system-agnostic license called the Open RPG Creative license (ORC, for short) and have confirmed that the license will ultimately be owned by "a nonprofit with a history of open source values [...] (such as the Linux Foundation)." They will pay for the entirety of this legal work under the guidance of Azora Law, the IP firm that represents them and other game publishers. They have invited game creators and publishers to sign up and provide feedback to the drafts of the license, even!
When you try to make Game Workshop look like a public service company in comparison
GW put a mole in Wizards, fuck them up with stupid, stupid ideas and then buy the IP when it's nice and cheap.
I feel like Hasbro ans WotC are forgetting most people have limited funds, more so with magic. For example there are now to many mtg sets a year so I have just stopped buying MTG all together.
D&D is instead targeting creators which will cause creators to jump ship. I would nor be surprised if we see creators like Critical Role jump ship to a different game with an open license, which would hurt D&D1
Will he eat fruits and vegetables? Nah chips, fries, and monster energy keep the content creator happy.
Not gonna lie, I've never tried D&D despite playing TRPGs on and off for about 20 years now, and I'm not sure I'm going to miss it if it goes under, since it's a very restrictive system that doesn't really allow me to tell the stories I'm interested in. Still, I do feel sorry for those who spent literal decades with it, and it's never fun to see cultural phenomena collapse unto themselves. If nothing else, I hope this allows people to go out into the world and check out other fun systems which can fit their narratives even better.
if like to run a one piece inspired ttrpg game. if you are familiar with it then do you have any suggestions for a less restrictive system you think would work well for said game?
Fate, Savage worlds, Open RPG, age, and many other systems of Rpg are available.
i agree with pretty much everything you say in this video, except for you saying youd stop playing D&D if this was true. I can agree with not buying new d&d products, but if youve already got all the 5e books why not just continue playing that one? thats what i intend to do
maybe for a while, but that WILL get stale, and it'll be harder to find supplemental material for it if third parties can no longer sell stuff under 1.0a
@@kwagmeijer26...you can make your own campaings as a DM
@@malakimphoros2164 I'm not talking about campaigns.
Some people like making a clean break from a company, and not let them live in their heads at all. So if seeing DnD all the time reminds you of the shit wotc is doing irritates you, it can help to just separate entirely and play stuff like pathfinder instead.
This obviously is very subjective and personal though. I know my playgroup will prob continue with 5e for a while, until we find something better.
I spent more on Magic in 2021/2022 than I ever did but now I think I'll abstain from pre-releases, drafts and my current singles purchasing. I'll only pick up a few $1 singles from every set to keep my commander decks up-to-date and maybe build one or two new decks per year to make my collection useful. If people haven't heard about MoM Aftermath, it's going to be a mini standard legal set with a cost per card which is more than double that of the current standard sets. It's likely that if it succeeds, this is what standard set pricing will become. I would hope at that point the Magic community would come together for a boycott of Magic en masse until Wizards goes back to 2016/2017 production levels and prices but every movement is made of individuals so I'm going to commit myself to a 90% reduction in Magic engagement from here on
30 years of good will destroyed in 3 fuck months.
Pathfinder V1 is still my preferred ttrpg media. It's so open and it's more rewarding and rich than 3.5. characters feel stronger, and more unique
I agree Vince except with pokemon because at least here on the easy coast of the US Pokemon is played regularly while flesh and blood is played I have seen more people see as a money spec at least in my area.
Its a shame…it’s happening to everything that can be monetized…
I'd reccomend powered by the apocalypse for your next ttrpg eco system. I stopped DMing DnD a few years ago and have been system hopping since. I'll still play DnD as a player but I abandoned doing my own content for it a while back. There are tons of great systems about that I think are way better than DnD tbh.
Much like how we refer to periods of time in magics history, like the golden age and silver age, or the era of fire design, this period of time will be memorialized as the era when wotc went full scorched earth on its customer base.
There are some great videso that discuss the legality of what WotC is trying to do. Legal Eagle and other channels help break it down in undestandable chunks. From what I understand, they can't copywrite a process (the game system). As you noted, Beholders and Mindflayers are their IP, however the way you play (stat system, rolling dice, etc). is not.
This reminds me of the time that Games Workshop tried to copywrite the word "Space Marine". Their leadership has lost touch. Would this have been any other company, a leader who caused a stock drop of this much would have been voted out. 2020 is the time period where the illogical and impossible happen.
Corporate greed is destroying everything.
The OGL was in 3E after the movie, the Dragonlance books were incredibly successful, after Final Fantasy, Dragon Quest and Warhammer were ahem heavily inspired by it, after it had birthed a whole kind of tabletop game, like WotC bought it for a pretty penny because it was already THE tabletop game for almost 15 years by the time they did the OGL. Like attributing D&Ds success to the OGL is a big stretch imo.
I like thee Bert & Ernie haircut.
What I hope is that we see this spur some talented individuals to make a new DnD-like TTRPG that takes the good parts of DnD 5e and improves on it. Make modules and content from dnd easy to transfer over
I still think 3.0 was the best edition. It balanced skills and spells and made the skill/combat rolling simlpler. 3.5 was cool but they got rid of savage species which I thought was the coolest addition to D&D since it came out. Being able to roll and play monstrous characters was so epic.
I expect heroforge, but you can't pose the chatacter, and everi single toggle cost you 5 bucks
I'm so happy you made a video about this because I heard whispers of the drama, and the only people I could find covering it were #Owned Redpilled anime girls in the thumbnails laugh at person here creators. I enjoy the work you do Vince
Thank you for grouping Hasbro and WOTC together. I HATE when people are like yea that's terrible but it's not WOTC, it's really Hasbro. 😵
Hasbro/WOTC didnt just shoot themselves in the foot once- no, they done shot themselves in both feet and put themselves in a wheel chair.
The problem is the same problem all company reach with growth. Growth is expressed in %. So it became exponential every year. They have start with MTG but they reach the maximum of what they could get before MTG explode on itself for now. So they are coming for DnD and maximize their profit until they cannot reach their growth goal anymore.
What are alternatives for magic?
I'd love to know what the impact of this decision will be on the continued existence of the reserved list seeing as they both seem to involve some degree of wotc making a promise to never change something
The comparison with computers and pirating is really really good! It is so true, Wotc is killing itself.
Side note: both the CEO of Hasbro and the CEO of WotC are online gaming alums from Microsoft/XBox
it's interesting watching this happen with wizards as someone who's been a long time follower of other hasbro properties like MLP and transformers, with the former having a long line of disastrous attempts to diversify the toy line to appeal to adult collectors who couldn't care less about fancy statues or poseable figures, and a remix that's just failing to capture the audience the last series did despite being significantly more expensive to produce. the latter on the other hand has been a disaster for years, with the split between child oriented and collector oriented toys given the growing complexity in transformers leading to where we are now where stores don't want to carry transformers at all because the kids toys don't sell well cause they don't make for good toys and the collector toys are too niche and WAY too expensive, not helped by their steadily increasing price despite lower over all quality. This of course goes back so much further than even Wizards's nonsense now, but honestly looking at it now I can't imagine this wasn't inevitable, especially since I hear the starwars and marvel figure lines aren't doing much better. Hasbro's been chasing the high of collector and adult oriented products but they can't seem to grasp that just because they're selling to adults doesnt mean we have infinite money
Your favorite part of the OGL is paragraph 9? Paragraphs 4 and 13 are the ones that assure that nobody can revoke or deauthorize it. Only someone that breaks the rules of the contract and doesn't fix it within 30 days of learning of the error can get their rights terminated.
Edit: Nah. Paizo's gonna rip off WotC's leg and beat them to death with it.
"I have altered the deal. Pray I do not alter it further." - Wizards 2023
today's 200 buck box is my last "premium" product. got great cards but I can't afford the constant tapping of the player base for more and more and more. only basic boxes from here on out and I have bought almost every box they ever put out(yeah, I am old). enough is enough. when the oversaturation is over I might consider buying other products of theirs again. why buy a box for 120 bucks at the lgs when you can wait a week and buy them for 80 online with free shipping? Also PROXIES DON'T WARP!
Does this updated license affect YT content creators? For example, The Professor created a kickstarter for his card deck, can wizards now want a cut if that, or going forward, would he need to get permission to do something like that & give wizards a cut? 11:31