FR THO???? I really don't understand why that... Thing isn't on S tier. That (easy to hit Fire Tornado combo) and Heatwave wastes ALOT of EXE's time. And when I see someone uses her, I know she will make me regret for being born. That's why whenever I can, I go after them because somehow they ALWAYS are able to make my game harder...
@@chara5046 right and especially when all the players meet on a higher part of the map. I’ve seen many Blazes heatwave an exe off or stall them. It’s genuinely such an over powered ability
@@beanoid6066 Fr bro and something I forgot to say is that Fire Tornado can also throw EXE off high places 😭 for me she is the best surv in the game next to Metal Sonic in Team capability!
@@chara5046Blaze’s heatwave can go on walls, and it gives you a slight speed boost during the heatwave cooldown as a Blaze main she is top 3-4 I believe so??
Rouge Main here, honestly y’all did my girl dirty, in solo survival she’s great since she has 3 abilities with pretty much short cooldowns, like put spotting thingies everywhere, then remote trap, wait for the exe to come and boom you bought yourself 3 seconds, flash bang him and run away hiding behind the walls, you bought more time for yourself, and a slide as an extra invincibility thing if you missed your jump. I know that she requires experience but she does NOT deserve to be in C- in solo survival
I've actually played solo rouge twice once and though I died in the end because despite my jukes they got me, if you manage to time flashbang well it's the best tool in your arsenal to escape And the sensors are a godsend when you're trying to hide from exe the whole time, you can know his location and plan to go to new places from there
Eh flashbang is map dependant though since in some maps theres not many hiding spots that will make the exe either waste indicator or just go after someone else post flashbang.
When placing a sensor or remote trap you can throw down a flash bang so it will catch them off guard you can also slide to make sure you don’t get hit but it will be a waste of
As a rlly good exe main, I'd say he's better than Kolossus, Exe can most definitely wipe a server better then Kolossus seeing how easy it is to deal damage to several people relatively fast. And you also have teleport and invisibility, which can easily avoid attacks like Metal's Push, Blaze's fire, and several other attacks. He's really great at punishing stunners and picking off supports.
Also, every exe can cross the map in a few seconds. Not just Tails doll, Exe can travel with Spindash, Kolossus can travel with his rush, and Tails Doll with Fly. Each killer has similar yet different traits.
"The delay is almost non existent" I want you to fix your internet speed to 150ms average and try to hit kolossos while he moves (he's the slowest exe)
Nah, y'all are bugging with the small exe ranking 😭 His fast attack rate spreads the team away from eachother, forcing them either use their abilities and miss or force them to push you, allowing you to bait attacks with your speed. Tails doll's flight is easily abusable, it's a cooldown, he doesn't have ladders he could use to recover if he's pushed away from people, allowing everyone to get cooldowns back and buys time. I could discuss the more, just lemme know if anyone down in the replies care
I think you under sold the remote trap. If it didn’t have the delay it would be insane. But as it stands now it’s location dependent. If you are in a map with a bridge you can trap the bridge and knock off the exe and which really screws over exe with sword hand since he doesn’t have good vertical movement. Or if not on one with a bridge you need to be somewhere with a big drop. All it needs is a shorter delay to make it more useful in more general situations. Flashbang is good as although it doesn’t stun it does waste time since they can’t really do anything of note during blindness other than go invisible. Detectors are kinda outdated due to tails doll though since he’s so fast it doesn’t matter if you know where he is. The other two it’s good for invis and for tracking climbing after knocking off said bridges or cliffs. So I think team is at least low A and I would take her over tails as long as we had other stunners and a team is smart enough to hang out near cliffs and not the wide open area. Also blaze combo with fire arrow does the same thing and it should mostly be used as a follow up as it can also knock off cliffs if set up correctly. Sadly tails doll justs recovers immediately so it’s not as useful against them but the value is still there.
Knuckles can actively defend himself at the very least. Metals moves (especially push) are designed to grab exe CLOSE to you to drag them away from your teammates. That's why he's a sacrifice character for a reason.
@@MisterX-z3k Proooobably on survivability on solo. In a team, Metal is honestly imo better than Knuckles due to how much his abilities as a sacrifice character can help others, but on solo Knuckles does performs better due to being able to have abilities to help in a run while Metal's ability don't really help him. But yeah, Metal is an S just behind Knuckles, that high hp and useful abilities boost him to S automatically if used right
I disagree with quite a lot of this as a person with LOTS of playtime, but I’m not gonna slander any opinions (except one) while also giving my thoughts Tails, Knuckles, and Sally I think are in good spots, but pretty much everybody else is at least a little bit wrong. Obviously they’re just opinions, but KOLOSSOS STRONGER THAN SMALL EXE??? that HAS to be biased in some way. Kolossos is imo, the WORST exe in the game right now because he just gets treated like a punching bag since he can hardly get in hits with better players or just a Metal who can use his abilities and not miss. Obviously with dumb players it isn’t as hard, but with no dumb players, it just sucks to play as him and even WITH dumb players he can suffer enough to get annoying. As for survivors, I think Shadow, Rouge, Metal, Silver, Blaze, and Eggman weren’t done enough justice while Amy was overpraised, Amy if you ask me is one of the mediocre picks in the game right now just because her abilities, while not exactly bad, aren’t really reliable and one of them isn’t even worth using at a mid-range, only close range, being hammer throw since its gravity was silently nerfed in 1.2 and 1.3. Silver in my opinion is a solid A- just because his moveset, while not powerful, can stall a LOT of time if you play your cards right. Metal is an automatic S+ if you ask me since he’s kinda supposed to be really strong so he can sacrifice for his team, Knuckles also just doesn’t get the job done as well as Metal personally despite being REALLY good. Blaze is I think below Knuckles in terms of power, while heatwave isn’t the easiest thing to use ever, you gotta use your brain to think about where the EXE is gonna go kinda like Arm Cannon and Fire Tornado actually can hit EXEs 4 times with the full duration and it can help Blaze run with not too long of a cooldown, Heatwave also has a pretty short cooldown while ALSO giving speed. Rouge now, while not exactly an easy character to get used to, is imo, one of the better characters right now, being at like a solid A. Slide is a really short cooldown, Remote Trap just has to be timed, Flashbang is hard to avoid if you use it unpredictably, and Sensors can help out in a majority of ways, but not every way ofc. Eggman also deserves a bit higher than just an average B as well, Zapper while not super helpful for saving yourself, usually buys enough time typically to nearly FULL CHARGE jetpack and get away easily with it, turrets also are VERY powerful if you have them covering a lot of the map. Cream, who I forgot about for a second, is imo, the ONLY C tier character in the GAME. Overheal is EXTREMELY easy to deal eith by simply not attacking the person who got overhealed or just going straight for Cream, Speedboost just isn’t that strong anymore, and Heal Dash is really weak. And finally, Shadow, he’s definitely higher up in A than he was recognized for, but 100% not S because his cooldowns are so long. anyway, cool video i think maybe wow
I agree with everything you said, something I wanted to say about Rouge: that flashbang is million times better than a stun tbh. Because with a stun you can instantly see where survivors are going, but with a flashbang you can't. She is good at sneaking if you get the flashbang right too ig. And that slide lol- you can also use sensors on all the map when last standing (and maybe solo) and you can cook i think! I rarely or never use Rouge tho, so i am talking about what I see.
@@chara5046Flashbang is kinda map dependent since you gotta be in a good spot where Flashbang will allow you to sneak somewhere.Also, Indicator/Invisibility
Kolossus being the worst EXE doesn't mean he get shat on by more experienced teams, though ? You are more prone to being bullied by stuns, but : 1. You have a Block. Use it. Severely cuts the duration of blockable stuns and reduces their pushback. 2. Keeps track of their cooldown and how close those with a stun ready are. You can Grab people and take their first life out in some situations where nobody has a stun ready, even though they're quite close to you, forcing the victim to get downed. 3. Downing players in 2 hits allows you to focus more on landing those hits, without having to constantly be on the offensive with the other EXEs. 4. Remember to Charge at Metal Sonic, 25 damage doesn't sound like much, but its enough to 2 shots him instead of landing 3 lunges on him. Not to say he is without flaws; he is still the slowest EXE and has more punishment for whiffing hits, but you're slandering him like he is USELESS against a competent team, he isn't. All three EXEs are nuclear bombs.
If eggman wasn't very team dependent (better mobility or more self sustainability) he would definitely be an A- or something, since he can support the stunners, like using zapper after they stun or before, or being passive aggressive with his turret placement or distraction, if he's kept safe by his teammates and he's good then the team has a very good advantage.
blaze is EASILY S in terms of solo fire tornado is an EXTREMELY good mobility tool and heatwave not only stuns, but pushes the EXE SO DAMN FAR BACK. like one time i was on green hill zone, i hit my heatwave on a bridge and i send the kolossos literally all the way to the outer circle of the bridge. also, fire tornado can stun like 4 different times if you're up close. in terms of teamwork, i'd say maybe a?? she has two stuns counting fire tornado, while fire tornado and heatwave are also extremely versatile abilities. overall, s tier easily
Blaze mains have saved my soul countless times its not even funny how helpful she can be, like so many times I would've just straight up die but then comes in my guardian angel in the form of Blaze as she then singlehandedly pushes exe's so far back I managed to survive till the end
Blaze definitely A/S tier for me, shes got incredibly good mobility, (she gets a speed boost when heatwave is active, before you actually use it) and you can stun FOUR times eith Fire Tornado
I do wonder how blaze mains not get hit right after they use tornado. I miss the old heatwave cuz it actually didnt make blaze a hit and run character, but current heatwave is extremely hard to time and you may not even get it the whole game
@@FeathersOnFireHit and run??? Like what are you talking about??? There ARE many characters such as Knuckles and Shadow based on punch-then-run tactics, while Blaze is perfectly balanced. She has mobility/close stun with s and range ability. Knuckles is suck if you compare him to Blaze due to his "single-tasking" and easy countered by smart players, but people making him A tier. All characters aren't gods or smth, they need to run and outsmart exe with jukes or abilities.
@@FeathersOnFire it's all about timing, you gotta use everything to your advantage, especially because you get a speed boost whenever the ability is active, you can use it to outmaneuver Exe, and THEN hit him with it, or run to your teammates, have one of them stun Exe, and THEN you can hit Exe with your own stun
@@saintpepsi3984 by hit and run I meant that her tornado had such a short stun that to save yourself you gotta give one stun and then dip, or stun him continuously till the tornado dies and hopefully juke so that he doesn't hit you
@@PonderFume how do y'all not get hit right after continuosly stunning exe Because of this I started to learn Amy and now I can actually help and at the same time I can save myself, and now my dt is usually very high as I'm more involved as Amy than as blaze
Rapid fire “how my tier list would differentiate from the video’s tier list” thingy with quick an dirty explanations Amy: S- teir, her hammer spin is basically knuckles block but with a bigger hitbox and longer cooldown, additionally the EXE(s) doesn’t have to attack you to get pushed back, they only need to be hit, however just like block it is easily punished when it doesn’t connect. Shadow: no questions asked S- tier because he cannot be blocked by Modern_Sonic.EXE, so he is a much more reliable stunner against skilled Modern_Sonic.EXE players. Rouge: B+/A- teamwork teiring, her reveal makes the people who play as tails get the easiest target ever because it will not blend into the background unless the tails player had no business lining up the shot in the first place (I.E. when underwater or under red ring effect.) Her reveal is also situationally helpful in environments where your information can be deprived in some way (kind and fair’s blackout event.), since when allied during information blackouts, it still reveals the exe and teammates. Metal Sonic: no changes, just, WHY. CAN. YOU. BECOME. A. MINION. AFTER. YOU. SACRIFICE/SUICIDE. WITH. SELF. DESTRUCT. ITS LITERALLY OXYMORONIC WITH THE POINT OF THE ABLITY AS A *SELFLESS SACRIFICE* FOR YOUR TEAM. Silver: his kit is what eggman’s should have tried to be, a support that can still defend themself like a stunner even if the stun itself is worse, easily above where eggman is ranked Blaze: “get the blaze main in here” uhh, I mean I don’t suck donkey dick with heatwave so I guess I’m the more authoritative source here, yes it’s really good, and if you can predict the exe’s movements and not try to heatwave in their fucking face like a fucking idiot and instead try to surprise the exe with the projectile around corners or on top of ladders, then it’s even better. She is also to shadow what Amy is to knuckles so she also doesn’t have to deal with Modern_Sonic.EXE’s block Sonic.EXE: this crack snorting little shit is super good in the hands of an experienced player, but is easily one of the worst exes in the hands of a noob (kinda a big OOF on outlaik’s part for putting some of the most skill intensive characters as the first option in the character selection menu) Modern_Sonic.EXE: I’m not calling my boi by that donkey Kong kremling enemy name reject of a name, nor do I approve of his tryhard design that barely fits the character so much that I thought it was his Halloween skin at first, AND THE LAUGH, WHAT THE FUCK IS THAT SHIT?!?! Character design wise that guy has gotten so much of a downgrade from his “pre 1.2 Halloween update” design, it was subtle but *effective* changes that didn’t make him seem too tryhard of a design and actually made it clear what his basis is on. Oh right, the basic attack nerf was justified but it doesn’t really change where his viability is at. Tails doll: make any tails main instantly rage quit the lobby with this simple trick, select the character. Yes this dude is basically Sonic.EXE but with less noob unfriendliness, his attack invulnerability window working like Modern_Sonic.EXE’s is basically the only thing keeping this little shit even remotely balanced.
I never become exe after a SD (but that's because I don't like being the minions, I personally find it boring and stupid as it makes the team have a harder time with escaping.), also a word of advice: Don't SD near your team, you're just going to die for nothing.
@@minealexhp8507 Eggman had no self defense for 1.2. Tails is not instant anymore. There comes Tails Doll, with Eggman getting an improvement, and now Tails is getting countered by Tails Doll. I am shocked of how much they want Tails to be cooked.
I agree with some, almost all of this. As a certified Cream, Silver, and Tails Doll main, I have my reasons. If I play my cards right, Silver isn't a bad stunner. I was bodied by a Silver Main in a lobby once. Either that or it was the fact that I misclicked and chose Kolossos. 😅 Barrier is good if you time it right an not spam it. Speed Radius is pretty self-explanatory. Now I've been playing Cream since the 1.0 and even before that. I think she's a good character to have on your team if you have a really good Exe in the lobby. While you heal, you can use your Speed Boost to Dash away to avoid being hit, and it's great in chases and Solos. Not doing Tails Doll since he's self-explanatory.
As a metal main, probably top S for team situation but D for alone because the moves just take the Exe on you and you can only use them close to edges or your dead
@@imjustgr8 the problem would be kolossus since the block makes him grab the grapple and pull Metal on him and he could easily do a grab and win on solo if its others like tails doll, even that is useless since the flight makes him way faster.and your dead ev3n if you use pushes mobility meanwhile small can just go invisible so metal aint for the solo job
I mean, he was usually just called “Small EXE” by the community before Big EXE/Kolossos got an official name, and it IS a pretty accurate description of him.
Eggman needs to be higher, his stalling potential is much better than cream, he just lacks the ability to get someone out of chase without either zapping exe or having someone stun them and letting the chased survivor run through a turret route, ( just going through the map while having inconvenient turrets barely reaching exe so they either can’t catch up to the survivor, waste a move, or spend time breaking the turrets ) I typed a lot more earlier but decided against it to keep This shorter, but I just think Eggman is one of, if not the best support, due to his ability to ALWAYS help in chase, and keep exe off you, also yeah I’m an Eggman main how’d you know?
10:34 For Blaze’s Heatwave, the BEST way to use it is to cut off an EXE who CAN’T dodge anywhere to avoid it, like when: An EXE uses a SPRING, if you’re waiting at the TOP of the spring, pre-fire a Heatwave to catch them mid air (or right after they land), since there’s practically no way to dodge it. When an EXE is stuck in a tunnel, there is LITERALLY no way for an EXE to avoid Heatwave in a tight tunnel (unless they back up and run away) since the hitbox is so wide, and When an EXE is chasing you around a corner, if you’ve got a lead on them, pre-fire Heatwave BEHIND you, and if you time it right, they’ll run right into it while trying to get you. It’s all about predicting, the delay between clicking and actually shooting the fireball prevents you from using it mid-chase (unless you take a spring, or just HARD predict where he’s going), using it point blank (like at 10:41) is just gonna get you punished. Try to fire it off IMMEDIATELY when you get the chance too, since Blaze running around in shift lock is an obvious dead giveaway to the EXE that she’s about to try and shoot them.
I could say as a metal sonic main that depends really on how good you are with the characters, if you're a new player i recomend you test the characters to see what you like and what you don't like, in my case i love playing metal sonic beacuse of how i help my team making it way stronger
I'm a small exe main and you forgot to realize you can spin dash to hit mutable people and if you hit them 2 times with a spin dash (excluding metalsonic for obvious reasons) you can 2 hit also you can dodge super stuns with teleport the spin dash is supper fast I feel like exe is the best one to go against pros and new players but ofc we all have our own opinions and I respect yours :) I just wanted to tell you mine
I’m a blaze main, all you got to do with heatwave is predict them and find ways to force them to hit it, I hit it a lot. ALSO fire tornado CAN hit up to FOUR times if you start the combo quickly, minions get stunned a bit longer so they have a maximum of three
If ur ever interested in trying out Blaze, here's some tips I've gathered while playing her Blaze's Heatwave goes through walls and u can actually send it from an elevation different from ur own. Its weird, but when u click while falling, where u clicked will send the heatwave projectile. Tho this is kinda more like a flex move than practical, but it doesn't mean u can't take the exe off guard! It will look like the projectile came out of nowhere to the exe - Fire tornado is annoying and take full advantage of it. U can push exes off from platforms super easily as long as ur good at bouncing back and fourth - Pls do not do dis bc I do it sometimes myself and I see other Blaze mains do it. Use heatwave away from any teammates. If u use ur heatwave in a direction where ur teammates may b grouped up in well ,,, U just gave the exe an easy hit LAWL - Always test the exe as Blaze. If they're bad, abuse the hell out of ur abilities. If they're experienced, intimidate them with ur abilities. Even as a Blaze main who knows very well how to counter Blaze players, I'm TERRIFIED of Blaze just bc she can send me 5,000 miles away. Ofc don't be ballsy, always play smart Have fun Blazing if u do take my advice :3
I need a remake of this tier list, as a blaze main she is about near S, and bottom A isn’t even close to how good you can do Blaze as an experienced Blaze Main, there’s some pros and cons about it, especially since heatwave is a lot better than before, trust me, Blaze needs to be in S 🙂🙂
@@kaidencarey5603 dawg small exe is really insane when you know how to play him right. He easily takes out over heal, Eggman’s zapper, teleports everywhere, takes out the shields, and can combo longer than any other exe.
Tails can shoot more often though his cooldown got decreased with delay being added. And Eggman having 30s stun is not really good just because its easier to land..@@saidzilla226
Putting blaze below amy and sally is criminal, but is ok tho. Heatwave is more to annoy the exe's when they are distracted or use it like a trap, like when they use a spring got them in the air, something like that.
As a main blaze, she is actually really good if you have enough skill and learn when to use her abilities. Alone A and team S. Her and metal are the best teammates you could have in your team. She makes a great duo with Silver and Metal to with the stuns.
Ngl I would personally put metal low S, only if they can QTE/ledge properly with their push (yes that is still possible, just more difficult the 2 methods are QTE, which is timing a movement input just as push ends to throw them off, or AD tapping which is self explanatory and honestly as a player that plays all 3 exes, I find myself getting kills slower with kolossus at times (as a kolossus main) and find myself getting DTs as low as 20 or less with sonicexe. Not gonna lie I do not struggle with the slash mechanic at all, I just spam space while moving pretty easy. "can you block a trap? No you can't" Jumping and moving out of the trap:🤨🤨 And let's be realistic about the trap, it isn't that crazy. When people see you beginning to place it they have just enough time to get out of it while taking at most 5-10 damage if they don't jump and nobody in their right mind is gonna sit in a trap.
As a Blaze main, if you're skilled with her, definitely higher in A tier. Especially as a teammate, get her with someone with decent stun and they can hold back the exe for a pretty decent amount of time.
I feel like small exe needs something to replace decoy, unless the survivors are either new or not paying attention you’d be hard pressed to get any real value out of it
I’d say it works EXTREMELY well against a LOT of players, just spawn in two decoys, PRETEND to be the third decoy (by mimicking that weird running and stopping thing that the decoys do), sneak up to someone who’s still waiting for the 4th decoy, and bam, free hit. Also works well against Tails, going invis and spawning a few decoys around a Tails who’s charging up a shot is a good way to make them miss.
This is my their list and my opinion 1]Sally Support/Defence Teamate:S- Solo:A- Sally is the best support character you can have on a team. The elemental sheild is pretty useful for her in a team but solo I would say bring back emp since she had her own stun 2]Shadow: Offence/Mobility Teamate grade:A+ Solo grade:A- At this point his mobility if you know how to use it and combo it can get you all lot further also him in team is basically metal 2.0 because both push them back and even tho he is abilities are weak it comes in use 3]Metal sonic: Stunner/Sacrifice Teamate:S+ Solo:B- Him as solo kinda cooked.If for Teamate than he is goated especially self destructive can help the team to get futher 4]Knuckles: Stunner/Defence Teamate:A+ Solo: A+ Knuckles is a tank for his teammate he can save a lot of people with block and if cream heals you can block the exe attack with punch for solo grade is better so you can get dither for block the best charge,spinach and slash. 5] Blaze: Offence/Mobility Teamate:A Solo:A- Blaze has improved a lot the heat tornado actually sound what it sounds and can help the team.Heat tornado can be hit many times but it could also be risky for Heat wave because you could be hit. 6]Amy: Stunner/Ranged Stunner Teamate:B- Solo:B Nothing significant.Her abilities are mid the hammer spin it not much the Hammer attack/Hammer throw is good thing about Amy I guess 7]Silver: Support/Defence Teamate:B+ Solo:B+ Sliver is another good defence you can control the barrier the orb is not that bad but can if you good stunner and speed radius helps him as a character and Teamate to get away. 8]Tails:Ranged stunner/ Mobility Teamate:B+ Solo:B- Tails is one of the most difficult character but also the arm cannon is kinda decent if you can aim that you should be fine glide isn’t that bad is best to use it in high places. 9]Rouge:Stealth/Recon Teamate:C- Solo:C I use to be a rouge main because of evasion but now is RT which is not bad since it can help but isn’t good for solo Sensors are alright but isn’t that bad Slide can I help but can still be hit so it useful for RT and Flash bangs 9] Cream: Healer/Mobility Solo:D+ Teamate:C+ Idk about cream she is kinda mid and over heal if in solo isn’t good but Teamate could help but still it doesn’t heal so it useful if someone is getting grabbed Eggman: Range Stunner/ Mobility Solo:C- Teamate:C Eggman has been buffed because he has a stun but I say he should probably have a close stun to help the team turrents kinda useless but can distract exe to destroy it Jetpack can be useful but he is kinda exposed so yeah
1. Metal Sonic (or hypothetically Knuckles if you know how to play as him) 2. Blaze 3. Amy or Shadow (In terms of survivors) (In terms of exes) 1. Kolossus 2. Tails Doll 3. Sonic.exe
As a metal main I have played metal in a 1v1 a few times and came out victorious. The new grapple change is useful for throwing the exe off ledges (more then before that is)
As a guy who sometimes plays tails I can work with a B even though literally almost *every* toxic player calls tails useless, IDFC...seriously we need justice for tails
Hey fellow Blaze Main here! So like heatwave is not easily avoidable, it having a bigger hitbox than eggmans old shock plus being able to save you and teammates in some instances is insanely broken if your a really good Blaze main 😭, she’s easily an S tier character. Even my friends and some of the TD testers agree!
Oh nah they tweaking by saying Small is weak, i can easily cook a doll as metal, but a small exe player SCARES ME, its a 50/50, either they are trash, or they are Flash (i main small can trust me, you can DESTROY teams of 7 in a mere minute, heck, i can down a metal in 15 seconds casually)
I honestly feel Eggman was butchered, his turrets don't really do much to make a difference in a chase, his jetpack makes it hard to escape as you have to stop in order to charge it and then escape (This is coming from someone who's been maining Eggman for like 2 years)
My personal ranking: Tails: B- Solo A+ Team A- Overall Look, Tails probably requires the most skill out of any character with his ability. It is, however, incredibly rewarding, and I need to target any experienced Tails just to stand a chance. Knuckles: S Solo S- Team S- Overall This guy packs a punch, he will maul any exe that cannot bait his abilities, and his low cooldowns make him a tough kill. Eggman: C+ Solo A- Team B Overall Zapper is an easy ability and a much needed addition to his arsenal. The turrets can be extremely annoying for Sonic.Exe and Kolossos, although Tails Doll being able to fly over them is just unfair. Amy: A+ Solo A+ Team A+ Overall Amy is a versatile stunner with stun, knockback and range. If an Amy can land hammer throw, and bait Kolossos' block, expect at least 3 people to escape. I do find hammer spin too baitable though Cream: C Solo B+ Team B- Overall Her overheal is great against a Kolossos, being able to stall grab with no real counter. Sonic.Exe can however, shred with no I-frames to protect, and Tails Doll has trap, so yeah. Sally: B Solo S Team A Overall Sally's rework is great for team, though it makes her less defensive. Fire is great for avoiding chases, Water is great for juking, and regular is good mid-chase and against Sonic.Exe Shadow: A- Solo A Team A Overall Shadow is great for mobility, knocking exes off ledges and stun chains. His stun chain capabilities are lacking, though there's no need to time his hits. Rouge: A Solo A Team A Overall They did Rouge dirty, Rouge is incredibly strong for team and solo due to her trap not requiring her to be nearby, flashbang can be dropped of ledges (Though limited) And slide having a low cooldown. Indication may not look so useful, but knowing where the exe is helps a ton. Metal Sonic: A+ Solo S+ Team S Overall Metal is an overpowered sacrifice character, and his abilities work well with ledges. His higher hp, fast speed during push, and his grapple ledge combo makes him an ideal character for solo. Self destruct is extremely punishing, and can be guaranteed by using push. Silver: A Solo A+ Team A+ Overall Silver is extremely annoying, Orb is a ranged stun which is decently easy to use, Speed Radius has no downside, and Barrier can stop charge, Spindash and lock exes in corners. Blaze: A Solo S- Team A+ Overall Blaze is an extremely punishing stunner, having a high duration of stun. Her heatwave rework is great in stun chains, and Fire Tornado works as a versatile ability. I'll do exes later my hands are tired
Overheat still boosts blazes speed so you can use it for some mobility, jump around and then use activate the short animation to attack and most of the time get a hit off
None of y’all must’ve not been hit with a strong spin dash before. I’m sorry, but small exe can consistently take away half hp when they KNOW how to use spin dash. To clarify on average I’ve seen REALLY good small exes hit up to 4-7 (the 7 hits is if that small exe is absolutely insane) times on a single survivor but it can go further if they’re dedicating to it which also allows small exes to land another powerful hit when they switch in the middle of spin dash which is yet again, a great mixup option if people use it a lot like the situation with teleport. As for blaze, I’ve tested it the average times that fire tornado can hit (without running away) is around 4-6 times last I checked but that’s remaining SUPER close and even taking advantage of the lasting hitbox. Other than that no issues with the judgment of characters.
Rouge for me is definitely A- since I've gained the ability to manipulate and predict movements from playing rouge and u can easily blind exe and run away then place a remote trap, even if they know it's there you can use it as a way to keep exe away from you, instead of triggering it when he approaches instead try to bait him into running away, thinking you'll detonate it (only works on pros) plus u can jump right after placing sensors to disable the wait time
Heatwave kinda has 2 uses, first one is obviously the stun thing and the second one is not really known, but you can use it to get a decent speed boost, activating it would cancel the speed boost
Kolos is overall does not need a buff or nerf, tails deserves that top spot it’s op and needs a nerf big time, small exe in my opinion doesn’t need a buff as I main him, my only complaint is how invisibility works with clones as I find no use for them as others can tell what’s fake or real. Only ever use invis to get around them placing down teleports, and maybe make use of clones to scare them but they’re obviously fake once they move around or just stand on occasions. If anything make it so coming out of invis jump scares and slows down nearby survivors and remove the clones, they only trick new players or on some rare occasions experienced players but that doesn’t happen often.
I have some cool ideas. Instead of the regular shield give the electric shield and it can slow down the exe if you hit him like the fire shield. And I'm not a fan fo shadow so I would give him maybe his tackle back or the light strikes he uses in game and when he goes down instead of the bolt he get chaos control and the exe has to spam jump to make the timer go down fast just like sonic adventure 2. But most of the list is pretty good.
This is kinda wishful thinking but i'd hope they add the chaotix or at least one of them maybe. I can definitely see a Espio being a good stunner with the kunis (i think thats what their called) he can throw his camouflage can be really useful for quick getaways his third ability could that he can wallclimb certain areas like the killers but thats optional if they go that route. Im sure Espio can do other things that can work as a third ability for him but those are my thoughts. Vector i can see as a sacrifice or a tank character like Metal, just not as fast, but hav really good health and abilities. Charmy im not sure what you can do with him other than be a support. I think Knuckles should have the ability to dig with a 20 to 25 sec cd, that way he can stun the killers with a surprise attack but also can help making a quick get away. I have played as Knux a couple of times and im getting better each time but (i think) this could help him out just a little. He can also leave a little bit of a trail while underground so its not completely overpowered. But these are just my thoughts and ideas
honestly after the nerf to cream *cough*'Oveheal' rework*Cough*, she is basically thrash that every other support overtakes her easily, all she needed was her original healing to be from 30 to 40 hp heal, but with overheal cream was made from Very important to not even third thought (i am a former cream main if you couldn't tell by how salty i felt when i noticed the overheal was far inferior to healing). its also Unintuitive with stunners, since cream wants to be far from exe and heal there, but stunners who are hurt only retreat after using their stun, so the overheal is wasted.
@@CorvusTheMonke its just not as intuitive as Heal, overheal just seems worse tbh, draining health will always be worse than normal hp, and as i said it doesn't work with cream's 'i want to be far from exe' kind of playstyle (her heal range was also nerfed), Stunners only leave exe after stunning, it isn't useful if the overheal is given to a stunner without abilities but thats just my opinon
@@CorvusTheMonke true but with overheal cream went from obligatory character that you always saw, to not even a after thought, just play silver or anyone else if you want to play support. cream was the best character of support but the nerf really hit her to the bottom since her point (healing) she can't do that well anymore. also overheal provides the same point that Sally's shield's do
honestly yo i put cream in a tier shes my main character and amy a tier bc i literally beat kosisphshhshjJa what ever his name is in my least fave map thanks to the speedboost
As a Blaze main I can say heatwave takes time to learn but if you keep at it you can pretty much land heat waves most of the time it's just a matter of patience and I think she can take care of herself herself pretty well. She can be very annoying and can draw the heat to her and even then she can handle the smoke. Puns 100% intended I'd say she is behind Metal
theres some rounds as eggman where i cant place a single turret because no matter how far it is, that exe is gonna go for it. it would sound like kind of a positive, but these monsters go for them at pretty much all times. i still like eggman tho :/ also small is the best fight me
Blaze is 100% S tier. All of her abilities gives you a speed boost. All of her abilities can knock multiple exe/minions. And her abilities are very easy to use once you get used to it. Her fireball can give you a guaranteed hit if you used a spring and the exe was behind you. And you can stack it up with teammates stuns. Since the hitbox of the fireball is pretty decent. For her fire tornado you only have to stun the exe twice then run away so you don’t risk yourself getting hit or downed. Overall she’s one of the best if not the best once you know how to use her abilities. Solo A+ to S. With teammate she’s S+
Here is my tierlist Knuckles: S teammate, A solo (if you know to time parry) Blaze: S teammate, A solo Tails: A teammate, C solo Shadow: S teammate, A solo Metal Sonic: S teammate, S solo Amy: S teammate, A solo Silver: A teammate, B solo Eggman: A teammate, F solo Rouge: A teammate, C solo Sonic.EXE: S solo, S teammate Kolosos: S+ solo, A-S teammate (depends on if person is alone or not, since if not grab becomes useless) Tails doll: S+ teammate, S+ solo
Here's my take Metal Sonic: S+ Tier Metal is miraculously mean, maining him mostly making you marvelous in most maps and mentally marking EXE mains. His extra health and abilities that drag the EXE around everywhere make him incredibly ridiculous. He can basically bring the EXE to the team whenever, save whenever, and has nearly no weaknesses. By far the most powerful pick in the game unless you're literally playing solo. Knuckles: S Tier The king of kicks has knowledge and kindness, a key to keeping friends and knocking killers. Knuckles' strength lies in his survivability, lasting so long and protecting teammates so easily. He hardly has a weakness outside of having no mobility, but who needs mobility when you have a 15 second cooldown stun? He can protect the team almost as well as Metal Sonic. Blaze: S Tier Beautifully burning through blue bastards, Blaze's benefits are busted at best, bargaining broken tools for better cooldowns. Blaze is the perfect combination of survivability and teamwork, with heatwave being one of the STRONGEST single moves in the game, and fire tornado being insane mobility WITH stun capabilities, Blaze can single handedly carry any team size by herself. She's definitely in top 3 at the very least. Shadow: A+ Tier Shadow's tentative tactics on the table terrify EXEs, tactfully taking this tier with a tea. Shadow is incredibly versatile, being a great mix of offense and mobility. Very few weaknesses, and the cooldowns being the only real thing to worry about when using him. He can solo EXEs for a good amount of time, and has the mobility to fall back on teammates when he needs it. Overall amazing pick. Silver: A Tier Silver's versatility verifies victory, vastly ventilating orbs at very fast velocities. Orb is an incredible tool, as both a support and self defense move with incredible versatility and a short cooldown. Orb alone makes him great, and the walls and speed boosts he provide gives him additional support utility. By far the best support pick in the game, there really isn't contest. Amy: A Tier Amy's amazing acrobatics enable accidental axe swings, acting as a protector beyond apprehension. By herself, Amy works fine as an early game stunner. She stalls a good bit of time with support, and she can protect teammates easily enough. She only isn't higher because she's much weaker in the later portions of the game when less of the team is alive. I'd rather have Knuckles or Metal Sonic. Sally: B+ Tier The walnut waster walls out weak willies, weaving attacks with water shields and willfully protecting weekly. Sally is a good support, not much else to say. She can protect teammates super well, however the loss of EMP really hinders her survivability. She relies on water/fire shield depending on the scenario to reach her team more than ever, which means she isn't as viable on smaller teams anymore. Eggman: B Tier The underrated uproot unites you and your units, unfolding strategies unlike anywhere else. Eggman's strength lies in his support capabilities, albeit not as strong a support as Sally. Turrets and zapper are great from a distance, he can control space and provide constant slowdown from anywhere on the field. Jetpack is a pretty good mobility tool too when he needs to maintain space. Cream: B Tier The cookie queen quenches quality time with quick queers, quizzing killers. Overheal is, for lack of a better term, a nerfed give shield. Speed boost is very good for closing distance with your team if you're on your own, and she does have a niche on the team, so she is fairly functional. Rouge: C Tier Recon is risky, yet rewarding when applied rationally, rounding out red flags on your real ones. Rouge's remote traps and sensors allow her to apply pressure constantly, even when not directly in chase. WHEN in chase, her slide and flashbang allow her to stall good time with their short cooldowns. She definitely is a strong character in her own right, however she has one of the highest skill floors. Tails: F Tier Scoping in for several seconds seems to make you short-sighted to the swarm sneaking up, shortening your survival. Tails' role on the team involves picking off higher priority EXEs to support survivors in chase. It's a relatively simple job, but Tails still sucks at it. Being unable to escape against a monkey with his slow glide speed, he requires the most protection from teammates in the game all for a relatively mediocre stun. I'd rather have Eggman or Silver for a sniper.
Putting rouge in B feels so dirty to me,as while yes she does need experience to play,if i am soloing exe,i almost always win,and she also combos really well with characters like blaze,metal,and knuckles.
And for some counters i would say sally against kolossos and tails since u get a free hit if timed sheilds and since tails doll cant climb u can bounce back to high places where he has to walk around but do it after her uses his fly abilities. And rouge against small exe is a goof counter if her things work correctly.
13:38 try playing more small exe more spastic. play him like he's got adhd. abuse the fact teammates are close, and go from teammate to teammate, works for me.
I'd agree with the survivors ranking (Oh how I miss my beloved EMP I was a damn menace with that and it made Sally much more like a leader during a confrontation with EXE) Though I'd definitely say that EXE is THE most balanced of the EXE roster. While he can be unpredictable and virtually unstoppable if played right there's too little exprierenced players in TD to actually play him right and Kolossos is just overtuned I feel that he can be TOO easy to play at times and it makes playing against him just boring when everyone just treats grab as a second attack. Tails Doll in a very fun way breaks the standard of the game and forces the survivors to adapt on the fly to his play style though I will admit I've had an easier time dealing with him over the other two simply because of his abilities people try to be too up front with him instead of treating him more like an ambusher, because of his low damage but damn good ability to deal with crowds he is forced to go after those with the highest HP and just go down from there and not to mention how much of a set back it is to get stunned as him.
I feel offended that Blaze is not in S, just because they don't know how to play blaze properly, Blaze is a very good support and container character, I'm sorry but you guys have committed a war crime.
For me Tails miles per hour is S-tier because if your tails has for graphics he can do very good Snipes anddue to the Roblox update the graphics are less laggy and metal Sonic is b tier because based on the distance you have to aim more up at the EXE that makes it hard and the push is buggy but outtalk fixed it by making the exe have collision and a good thing about him you can activate grapple while mid-air now knuckles that I'm very good at is A-tier because you can block that's a good situation when you are in Solo and punch has a little delay
If metal (a player that has very good fricking aim with grapple) have a coordinated team with cream and sally He would be a absolute monster He would absolutely
My opinions: Tails:Does his job but nothing more,low-mid of B Knuckles:A to low S,short cooldowns are just so good one decent stun chain even with the penalties and you'll already be in single digits,high A since he's still pretty predictable. Eggman:Zapper is alr it's main draw is that it doesn't slow eggman down but turret is really good especially against kolossus,B tier. Amy:High A,from my prespective a good amy is harder to deal with than knuckles but she does have higher coolldowns and is vulnerable without hammer. Cream:Overheal is REALLLY good in chase and counters kolossus grab and pairs well with metal but she has nothing else mid B. Sally:The elemental shields are a really fun addition,bubble shield feels like the wierd outcast but they are all good and since you can have 2 shields you can defend yourself and others,might be best in game overall. Shadow:Both of shadows abilities are very useful in nearly every situation he has uncontestable mobility comparable to exe distance wise and can use them offensively,maybe low S but imo he kinda needs a rework he's greaty quality wise but doesn't have good gameplay feel especially homing attack. Rouge:I think is extremely underrated,sensors allow you to see where your teammates are which I think is very important early match?her explosive and flashbang combo really well with eggman,the fact that she has slide too means she can defend herself and break some ankles,high B Metal:I think is S,one of the biggest problems I had as a survivor pre metal is that exe is way too fast to set up any meaningful strategy,metal keeps the threat away and by that indirectly makes your entire team worm together Silver:Mid-high A,extremely versatile orb has low stun time but is relatively low cooldown and has no start up so silver can defend himself clsoe range,speed radius is really good and stacked with eggman turrets makes you faster than kolossus,barrier is niche but the few times it can save you mid chase are worth it and there are multiple situations where you can block off exe for a good while buying time. Blaze:Low S,heatwave is surprisingly easy to set up in stun chains and it doesn't suffer penalty so it's the best stun chain ender preemptively doing it of metals push and arm canon is consistent and fire tornado is really good,don't do too much hits on small exe or doll you might be punished if they're not pushed off ledge but otherwise both good mobility,easy to hit and packs a powerful punch.
I think Knuckles is overrated. If you're smart playing as exe, you can easily overjump Knuckles' punch. I encountered broken block many times when exe's attacks doesn't block properly/even if you land block perfectly it won't save you from next lunge attack (cause attack recharge is working during block animation). Knuckles is C-B grade because there's Blaze which is more usable in some ways.
@@saintpepsi3984disagree you need to preemptively jump or you'll jump will be caught by punch and block distance is enough to put knuckles in a safe distance,he's high A just by virtue of punch being so fast.
Yk i learned a trick it’s not helpful when ive used it but when im not close to remote trap but need to know when to activate it so right after I place the trap i place down a sensor on it i think if this tactic is used right it would be a good tactic(also im like a sorta good sorta bad blaze main i used to be a sally main since 0.9 and i was a cream main back a little bit before she got glide and all the way to the beginning stage of 1.3 and i tried out tails for a bit and i sucked again tails but for blaze’s new heatwave its the same with all the aim stunners and with rouges remote trap its just all about the timing and what player is playing as the exe)
Imo For tails I'd say he's E MAYBEEE D His delay is way too luck based If you go to shoot him and he moves out the way you miss REALLY badly If you're charging ur cannon the exe can hear it from so far away, so if he hears that he's gonna jump and spin in circles which basically means you have a 85% chance of missing not to mention kolossus can block it Glide is just ehh It doesnt get you far and the speed boost is barely noticable, And he barely has any stamina so your gonna barely gonna get any height and theres so many ladders so theres basically no point in using it
Metal sonic is 100% S tier, grapple is honestly disgusting with push because u just grab them, put them near a ledge, then throw them off with grapple. If you have good teammates you can also just use push and through them into an amy or knuckles stun, push can also be used to just, run away as well. Not to mention that push combos off of quite literally anything and doesn’t have a stun fall off like doing a silver stun into an amy stun Cream be getting too much credit here, if the exe is smart they will just go attack the cream thats healing their teammate, theres VERY few situations where a cream can get away with healing their teammate without needing a teammate to stun the exe. Blaze being the most busted combo tool in the game, Blaze is like the younger sister of metal, where her tornado is super hard to dodge and if you get hit by it your most likely gunna get comboed by another stun character. Also fireball whatever its called is quite literally a MINI SELF DESTRUCT that cannot be blocked, and combos off of a teammates stun. Like WHAT? Also tails getting nerfed every single update, they literally made an exe to hard counter him flying, rip tails mains
oh also forgot to say, small exe and tails doll are way better then kolosis. He’s so slow and doesn’t have a good way to come back from a stun. And with how many stunners there are if your smart the kolosis cant do anything. He cant teleport, he runs almost the same speed as someone using a RED RING? and his block only works on like half the attacks in the game
dawg, what is this tier list???? Like I get this is their opinion but some of these are absolutely outlandish. first off, eggman should be in a- tier imo. his support is insane, the addition of zapper REALLY buffed egg as it can come clutch if someone's in a chase and the exe gets zapped and his turrets are also a nice extra ability that can be useful to keep exe at a distance from others. His only problem is that zapper's cooldown is too long. I don't mind the charge up since your gonna be staying at the back anyways but the cd is stupid because we got silver's orb there being a full stun and having an insane 18 SEC CD while zapper only slows down the exe and it has a 24 SEC CD???? Speaking about silver, their ranking for him is absolutely idiotic, he's obviously better than egg because his ranged stun is imo the best ranged stun in the game because of the cd and the speed radius is such good support, a speed boost can be game changing as you can easily go and speed up a survivor in a chase and allow them to escape from exe and finally barrier, now this is def the worst move in his kit and I can most certainly understand peopl who say this move is mid. it can only be good in some situations but most of the time it will only stop the exe for a bit. But that isn't the worst part, it's the cd. 29 SECONDS. What was outlaik smoking when he made the cd???? But yeah, overall silver should very clearly be higher than eggman because both his ranged and support moves are better than egg's. And finally, the sheer amount of bias in sally's ranking. Y'all be overhyping this girl up I SWEAR. the new shields she has are not as good as they say, bubble is situational because not only do you have to be near a cliff but it also has to be a medium sized cliff to best utilize it because if the cliff is short, then the distance you get from exe isn't very much and you would have been better off using a fire shield. And overall the shields she has can actually be replicated by other characters such as silver. You want mobility? speed radius. You want to be protected from exe's attacks? Orb and sometimes barrier. See? other characters can do her job and quite nicely too. Except sally doesnt have anything except a shield while silver can use all his moves to keep himself safe. My main point is that sally get overhyped a ton the shields aren't that special and the functions they have, other characters can do and sometimes they have even better functions. Her actual tier should be around a- tier because her job can be easily replaced.
So I’m gathering that you guys think Blaze is not in S tier
Shes in A tier
Blaze is 100%
Also Sally needs those blades from the archie reboot for a stun
S tier
@@rachelmukada4557yea bc she isn’t as good as they’re saying she is in this tierlist
@ I know
not putting blaze in S just because you got a skill issue is criminal bro
blaze is such a goated teammate too, blaze players have revived me more than ANYONE else
@@Blue-io5fs True! In my opinion, she is the best, If not, one of the best "supports" for the team, next to Metal Sonic and Sally too
she ain’t better than knuckles though
i don’t even main blaze i main amy yet i still agree😭😭
@@refreshingbeverage ofc not knuckles is really good at about anything if you’re good enough at him
an experienced blaze is high key broken. ive been saved by a blaze so many times in the past and ive been cooked by an experienced blaze
FR THO???? I really don't understand why that... Thing isn't on S tier.
That (easy to hit Fire Tornado combo) and Heatwave wastes ALOT of EXE's time. And when I see someone uses her, I know she will make me regret for being born. That's why whenever I can, I go after them because somehow they ALWAYS are able to make my game harder...
@@chara5046 right and especially when all the players meet on a higher part of the map. I’ve seen many Blazes heatwave an exe off or stall them. It’s genuinely such an over powered ability
@@beanoid6066 Fr bro and something I forgot to say is that Fire Tornado can also throw EXE off high places 😭 for me she is the best surv in the game next to Metal Sonic in Team capability!
@@chara5046Blaze’s heatwave can go on walls, and it gives you a slight speed boost during the heatwave cooldown as a Blaze main she is top 3-4 I believe so??
@Its-Emi_Gacha Oh yea ty for pointing that out! And yes I also believe she is top 3 lol
Rouge Main here, honestly y’all did my girl dirty, in solo survival she’s great since she has 3 abilities with pretty much short cooldowns, like put spotting thingies everywhere, then remote trap, wait for the exe to come and boom you bought yourself 3 seconds, flash bang him and run away hiding behind the walls, you bought more time for yourself, and a slide as an extra invincibility thing if you missed your jump. I know that she requires experience but she does NOT deserve to be in C- in solo survival
Ik, practically no-one knows that you can use flashbang from ledges also. People also compare slide and roll, when slide is way longer and is instant
I've actually played solo rouge twice once and though I died in the end because despite my jukes they got me, if you manage to time flashbang well it's the best tool in your arsenal to escape
And the sensors are a godsend when you're trying to hide from exe the whole time, you can know his location and plan to go to new places from there
Eh flashbang is map dependant though since in some maps theres not many hiding spots that will make the exe either waste indicator or just go after someone else post flashbang.
For Me, I Honestly Think That She Should Get Her Ability To Hide From Exe's Detection Back. Just Replace Her Remote Bombs With It.
When placing a sensor or remote trap you can throw down a flash bang so it will catch them off guard you can also slide to make sure you don’t get hit but it will be a waste of
As a rlly good exe main, I'd say he's better than Kolossus, Exe can most definitely wipe a server better then Kolossus seeing how easy it is to deal damage to several people relatively fast. And you also have teleport and invisibility, which can easily avoid attacks like Metal's Push, Blaze's fire, and several other attacks. He's really great at punishing stunners and picking off supports.
Also, every exe can cross the map in a few seconds. Not just Tails doll, Exe can travel with Spindash, Kolossus can travel with his rush, and Tails Doll with Fly. Each killer has similar yet different traits.
@@Lucid_Tales1 Rush is definitely worse at that but it deals damage
@@TRN-489 Spindash deals multiple damage and can hurt multiple people
@ and fly is uh, overpowered
@TRN-489 I think fly just needs a CD nerf, and then it's fine.
"The delay is almost non existent"
I want you to fix your internet speed to 150ms average and try to hit kolossos while he moves (he's the slowest exe)
0.2 seconds may not sound like alot, but trust me, *it is*
I see I’m not the only one
Fr, They ruined tails completely. @@TRN-489
Dude it makes a HUGe difference. Make it instant, please!
@TDFan-r6v yeah. 😭
Nah, y'all are bugging with the small exe ranking 😭
His fast attack rate spreads the team away from eachother, forcing them either use their abilities and miss or force them to push you, allowing you to bait attacks with your speed. Tails doll's flight is easily abusable, it's a cooldown, he doesn't have ladders he could use to recover if he's pushed away from people, allowing everyone to get cooldowns back and buys time. I could discuss the more, just lemme know if anyone down in the replies care
Not putting metal at S+ is kinda wild
Yeah, Metal Sonic is the best
Fr
I think you under sold the remote trap. If it didn’t have the delay it would be insane. But as it stands now it’s location dependent. If you are in a map with a bridge you can trap the bridge and knock off the exe and which really screws over exe with sword hand since he doesn’t have good vertical movement. Or if not on one with a bridge you need to be somewhere with a big drop. All it needs is a shorter delay to make it more useful in more general situations. Flashbang is good as although it doesn’t stun it does waste time since they can’t really do anything of note during blindness other than go invisible. Detectors are kinda outdated due to tails doll though since he’s so fast it doesn’t matter if you know where he is. The other two it’s good for invis and for tracking climbing after knocking off said bridges or cliffs. So I think team is at least low A and I would take her over tails as long as we had other stunners and a team is smart enough to hang out near cliffs and not the wide open area.
Also blaze combo with fire arrow does the same thing and it should mostly be used as a follow up as it can also knock off cliffs if set up correctly. Sadly tails doll justs recovers immediately so it’s not as useful against them but the value is still there.
"Exe with sword hand" I've never heard anyone call Kolossos that 😭
Did you just call Kolossos “EXE with sword hand”?
Metal below knuckles is insane
Idk how it is because I totally agree with him, metal just isn't good defensively
Knuckles can actively defend himself at the very least. Metals moves (especially push) are designed to grab exe CLOSE to you to drag them away from your teammates. That's why he's a sacrifice character for a reason.
@@HighSchoolPhysicsDorkok. Now tell me why is he worse than knuckles
@@MisterX-z3k Proooobably on survivability on solo. In a team, Metal is honestly imo better than Knuckles due to how much his abilities as a sacrifice character can help others, but on solo Knuckles does performs better due to being able to have abilities to help in a run while Metal's ability don't really help him.
But yeah, Metal is an S just behind Knuckles, that high hp and useful abilities boost him to S automatically if used right
Metal is better team wise, Knuckles is better for solo.
Personally, I think they are the same overall rating
S stand for :
"Sandwich gaming"
I disagree with quite a lot of this as a person with LOTS of playtime, but I’m not gonna slander any opinions (except one) while also giving my thoughts
Tails, Knuckles, and Sally I think are in good spots, but pretty much everybody else is at least a little bit wrong. Obviously they’re just opinions, but KOLOSSOS STRONGER THAN SMALL EXE??? that HAS to be biased in some way. Kolossos is imo, the WORST exe in the game right now because he just gets treated like a punching bag since he can hardly get in hits with better players or just a Metal who can use his abilities and not miss. Obviously with dumb players it isn’t as hard, but with no dumb players, it just sucks to play as him and even WITH dumb players he can suffer enough to get annoying.
As for survivors, I think Shadow, Rouge, Metal, Silver, Blaze, and Eggman weren’t done enough justice while Amy was overpraised, Amy if you ask me is one of the mediocre picks in the game right now just because her abilities, while not exactly bad, aren’t really reliable and one of them isn’t even worth using at a mid-range, only close range, being hammer throw since its gravity was silently nerfed in 1.2 and 1.3. Silver in my opinion is a solid A- just because his moveset, while not powerful, can stall a LOT of time if you play your cards right. Metal is an automatic S+ if you ask me since he’s kinda supposed to be really strong so he can sacrifice for his team, Knuckles also just doesn’t get the job done as well as Metal personally despite being REALLY good. Blaze is I think below Knuckles in terms of power, while heatwave isn’t the easiest thing to use ever, you gotta use your brain to think about where the EXE is gonna go kinda like Arm Cannon and Fire Tornado actually can hit EXEs 4 times with the full duration and it can help Blaze run with not too long of a cooldown, Heatwave also has a pretty short cooldown while ALSO giving speed. Rouge now, while not exactly an easy character to get used to, is imo, one of the better characters right now, being at like a solid A. Slide is a really short cooldown, Remote Trap just has to be timed, Flashbang is hard to avoid if you use it unpredictably, and Sensors can help out in a majority of ways, but not every way ofc. Eggman also deserves a bit higher than just an average B as well, Zapper while not super helpful for saving yourself, usually buys enough time typically to nearly FULL CHARGE jetpack and get away easily with it, turrets also are VERY powerful if you have them covering a lot of the map. Cream, who I forgot about for a second, is imo, the ONLY C tier character in the GAME. Overheal is EXTREMELY easy to deal eith by simply not attacking the person who got overhealed or just going straight for Cream, Speedboost just isn’t that strong anymore, and Heal Dash is really weak. And finally, Shadow, he’s definitely higher up in A than he was recognized for, but 100% not S because his cooldowns are so long.
anyway, cool video i think maybe wow
I agree with everything you said, something I wanted to say about Rouge: that flashbang is million times better than a stun tbh. Because with a stun you can instantly see where survivors are going, but with a flashbang you can't. She is good at sneaking if you get the flashbang right too ig.
And that slide lol- you can also use sensors on all the map when last standing (and maybe solo) and you can cook i think!
I rarely or never use Rouge tho, so i am talking about what I see.
@@chara5046Flashbang is kinda map dependent since you gotta be in a good spot where Flashbang will allow you to sneak somewhere.Also, Indicator/Invisibility
@@CorvusTheMonke it still buys alot of time for the exe searching for Survivors tho
@@chara5046 Thats true, but you gotta hope it actually hits
Kolossus being the worst EXE doesn't mean he get shat on by more experienced teams, though ? You are more prone to being bullied by stuns, but :
1. You have a Block. Use it. Severely cuts the duration of blockable stuns and reduces their pushback.
2. Keeps track of their cooldown and how close those with a stun ready are. You can Grab people and take their first life out in some situations where nobody has a stun ready, even though they're quite close to you, forcing the victim to get downed.
3. Downing players in 2 hits allows you to focus more on landing those hits, without having to constantly be on the offensive with the other EXEs.
4. Remember to Charge at Metal Sonic, 25 damage doesn't sound like much, but its enough to 2 shots him instead of landing 3 lunges on him.
Not to say he is without flaws; he is still the slowest EXE and has more punishment for whiffing hits, but you're slandering him like he is USELESS against a competent team, he isn't. All three EXEs are nuclear bombs.
If eggman wasn't very team dependent (better mobility or more self sustainability) he would definitely be an A- or something, since he can support the stunners, like using zapper after they stun or before, or being passive aggressive with his turret placement or distraction, if he's kept safe by his teammates and he's good then the team has a very good advantage.
blaze is EASILY S in terms of solo
fire tornado is an EXTREMELY good mobility tool and heatwave not only stuns, but pushes the EXE SO DAMN FAR BACK. like one time i was on green hill zone, i hit my heatwave on a bridge and i send the kolossos literally all the way to the outer circle of the bridge. also, fire tornado can stun like 4 different times if you're up close.
in terms of teamwork, i'd say maybe a?? she has two stuns counting fire tornado, while fire tornado and heatwave are also extremely versatile abilities. overall, s tier easily
Blaze mains have saved my soul countless times its not even funny how helpful she can be, like so many times I would've just straight up die but then comes in my guardian angel in the form of Blaze as she then singlehandedly pushes exe's so far back I managed to survive till the end
Timestamps:
0:03 Miles "Tails" Prower
0:33 Knuckles
1:07 Dr. "Ivo" Robotnik
2:14 Amy
2:36 Cream
3:21 Sally
4:39 Shadow
5:38 Rouge
6:56 Metal Sonic
8:22 Silver
9:48 Blaze
11:54 Sonic.exe
13:26 Kolossos
14:13 Tails Doll
16:39 ?
The ? Is just bloopers
the quotations around ivo is devious
his full name is literally Ivo Robotnik it would be Dr Ivo “Eggman” Robotnik
@ Ovi Kintobor or Namgge
Blaze definitely A/S tier for me, shes got incredibly good mobility, (she gets a speed boost when heatwave is active, before you actually use it) and you can stun FOUR times eith Fire Tornado
I do wonder how blaze mains not get hit right after they use tornado. I miss the old heatwave cuz it actually didnt make blaze a hit and run character, but current heatwave is extremely hard to time and you may not even get it the whole game
@@FeathersOnFireHit and run??? Like what are you talking about??? There ARE many characters such as Knuckles and Shadow based on punch-then-run tactics, while Blaze is perfectly balanced. She has mobility/close stun with s and range ability. Knuckles is suck if you compare him to Blaze due to his "single-tasking" and easy countered by smart players, but people making him A tier.
All characters aren't gods or smth, they need to run and outsmart exe with jukes or abilities.
@@FeathersOnFire it's all about timing, you gotta use everything to your advantage, especially because you get a speed boost whenever the ability is active, you can use it to outmaneuver Exe, and THEN hit him with it, or run to your teammates, have one of them stun Exe, and THEN you can hit Exe with your own stun
@@saintpepsi3984 by hit and run I meant that her tornado had such a short stun that to save yourself you gotta give one stun and then dip, or stun him continuously till the tornado dies and hopefully juke so that he doesn't hit you
@@PonderFume how do y'all not get hit right after continuosly stunning exe
Because of this I started to learn Amy and now I can actually help and at the same time I can save myself, and now my dt is usually very high as I'm more involved as Amy than as blaze
Rapid fire “how my tier list would differentiate from the video’s tier list” thingy with quick an dirty explanations
Amy: S- teir, her hammer spin is basically knuckles block but with a bigger hitbox and longer cooldown, additionally the EXE(s) doesn’t have to attack you to get pushed back, they only need to be hit, however just like block it is easily punished when it doesn’t connect.
Shadow: no questions asked S- tier because he cannot be blocked by Modern_Sonic.EXE, so he is a much more reliable stunner against skilled Modern_Sonic.EXE players.
Rouge: B+/A- teamwork teiring, her reveal makes the people who play as tails get the easiest target ever because it will not blend into the background unless the tails player had no business lining up the shot in the first place (I.E. when underwater or under red ring effect.)
Her reveal is also situationally helpful in environments where your information can be deprived in some way (kind and fair’s blackout event.), since when allied during information blackouts, it still reveals the exe and teammates.
Metal Sonic: no changes, just, WHY. CAN. YOU. BECOME. A. MINION. AFTER. YOU. SACRIFICE/SUICIDE. WITH. SELF. DESTRUCT.
ITS LITERALLY OXYMORONIC WITH THE POINT OF THE ABLITY AS A *SELFLESS SACRIFICE* FOR YOUR TEAM.
Silver: his kit is what eggman’s should have tried to be, a support that can still defend themself like a stunner even if the stun itself is worse, easily above where eggman is ranked
Blaze: “get the blaze main in here” uhh, I mean I don’t suck donkey dick with heatwave so I guess I’m the more authoritative source here, yes it’s really good, and if you can predict the exe’s movements and not try to heatwave in their fucking face like a fucking idiot and instead try to surprise the exe with the projectile around corners or on top of ladders, then it’s even better. She is also to shadow what Amy is to knuckles so she also doesn’t have to deal with Modern_Sonic.EXE’s block
Sonic.EXE: this crack snorting little shit is super good in the hands of an experienced player, but is easily one of the worst exes in the hands of a noob (kinda a big OOF on outlaik’s part for putting some of the most skill intensive characters as the first option in the character selection menu)
Modern_Sonic.EXE: I’m not calling my boi by that donkey Kong kremling enemy name reject of a name, nor do I approve of his tryhard design that barely fits the character so much that I thought it was his Halloween skin at first, AND THE LAUGH, WHAT THE FUCK IS THAT SHIT?!?!
Character design wise that guy has gotten so much of a downgrade from his “pre 1.2 Halloween update” design, it was subtle but *effective* changes that didn’t make him seem too tryhard of a design and actually made it clear what his basis is on.
Oh right, the basic attack nerf was justified but it doesn’t really change where his viability is at.
Tails doll: make any tails main instantly rage quit the lobby with this simple trick, select the character.
Yes this dude is basically Sonic.EXE but with less noob unfriendliness, his attack invulnerability window working like Modern_Sonic.EXE’s is basically the only thing keeping this little shit even remotely balanced.
I never become exe after a SD (but that's because I don't like being the minions, I personally find it boring and stupid as it makes the team have a harder time with escaping.), also a word of advice: Don't SD near your team, you're just going to die for nothing.
First, it was Robotnick getting the worse end of the balance treatment. Now, it's Tails.
They ruined my main. 😔
@@minealexhp8507 Eggman had no self defense for 1.2. Tails is not instant anymore. There comes Tails Doll, with Eggman getting an improvement, and now Tails is getting countered by Tails Doll. I am shocked of how much they want Tails to be cooked.
@TDFan-r6v They wanted to make it canon lol.
Tell me you don't play blaze WITHOUT telling me you DON'T play blaze
I think the tier list is pretty good, good job yall
I agree with some, almost all of this. As a certified Cream, Silver, and Tails Doll main, I have my reasons. If I play my cards right, Silver isn't a bad stunner. I was bodied by a Silver Main in a lobby once. Either that or it was the fact that I misclicked and chose Kolossos. 😅 Barrier is good if you time it right an not spam it. Speed Radius is pretty self-explanatory.
Now I've been playing Cream since the 1.0 and even before that. I think she's a good character to have on your team if you have a really good Exe in the lobby. While you heal, you can use your Speed Boost to Dash away to avoid being hit, and it's great in chases and Solos.
Not doing Tails Doll since he's self-explanatory.
As a metal main, probably top S for team situation but D for alone because the moves just take the Exe on you and you can only use them close to edges or your dead
grapple could be pretty good for juking too though. you could pull the exe behind you and run ahead of them
@@imjustgr8 and u could use push as mobility
@@imjustgr8 the problem would be kolossus since the block makes him grab the grapple and pull Metal on him and he could easily do a grab and win on solo if its others like tails doll, even that is useless since the flight makes him way faster.and your dead ev3n if you use pushes mobility meanwhile small can just go invisible so metal aint for the solo job
I guess in this video, Sonic.EXE is known as Small instead of OG or Classic
I mean, he was usually just called “Small EXE” by the community before Big EXE/Kolossos got an official name, and it IS a pretty accurate description of him.
Eggman needs to be higher, his stalling potential is much better than cream, he just lacks the ability to get someone out of chase without either zapping exe or having someone stun them and letting the chased survivor run through a turret route, ( just going through the map while having inconvenient turrets barely reaching exe so they either can’t catch up to the survivor, waste a move, or spend time breaking the turrets ) I typed a lot more earlier but decided against it to keep
This shorter, but I just think Eggman is one of, if not the best support, due to his ability to ALWAYS help in chase, and keep exe off you, also yeah I’m an Eggman main how’d you know?
10:34 For Blaze’s Heatwave, the BEST way to use it is to cut off an EXE who CAN’T dodge anywhere to avoid it, like when:
An EXE uses a SPRING, if you’re waiting at the TOP of the spring, pre-fire a Heatwave to catch them mid air (or right after they land), since there’s practically no way to dodge it.
When an EXE is stuck in a tunnel, there is LITERALLY no way for an EXE to avoid Heatwave in a tight tunnel (unless they back up and run away) since the hitbox is so wide, and
When an EXE is chasing you around a corner, if you’ve got a lead on them, pre-fire Heatwave BEHIND you, and if you time it right, they’ll run right into it while trying to get you.
It’s all about predicting, the delay between clicking and actually shooting the fireball prevents you from using it mid-chase (unless you take a spring, or just HARD predict where he’s going), using it point blank (like at 10:41) is just gonna get you punished.
Try to fire it off IMMEDIATELY when you get the chance too, since Blaze running around in shift lock is an obvious dead giveaway to the EXE that she’s about to try and shoot them.
I could say as a metal sonic main that depends really on how good you are with the characters, if you're a new player i recomend you test the characters to see what you like and what you don't like, in my case i love playing metal sonic beacuse of how i help my team making it way stronger
the small exe scares me istg the hitbox is insane 😭 🙏
As a small exe main, we be killing a full server under 4 minutes Without even trying
@Rucxs That is how insane it is
@@RucxsSelf glaze is crazy 💀
I'm a small exe main and you forgot to realize you can spin dash to hit mutable people and if you hit them 2 times with a spin dash (excluding metalsonic for obvious reasons) you can 2 hit also you can dodge super stuns with teleport the spin dash is supper fast I feel like exe is the best one to go against pros and new players but ofc we all have our own opinions and I respect yours :) I just wanted to tell you mine
I’m a blaze main, all you got to do with heatwave is predict them and find ways to force them to hit it, I hit it a lot. ALSO fire tornado CAN hit up to FOUR times if you start the combo quickly, minions get stunned a bit longer so they have a maximum of three
If ur ever interested in trying out Blaze, here's some tips I've gathered while playing her
Blaze's Heatwave goes through walls and u can actually send it from an elevation different from ur own. Its weird, but when u click while falling, where u clicked will send the heatwave projectile. Tho this is kinda more like a flex move than practical, but it doesn't mean u can't take the exe off guard! It will look like the projectile came out of nowhere to the exe
- Fire tornado is annoying and take full advantage of it. U can push exes off from platforms super easily as long as ur good at bouncing back and fourth
- Pls do not do dis bc I do it sometimes myself and I see other Blaze mains do it. Use heatwave away from any teammates. If u use ur heatwave in a direction where ur teammates may b grouped up in well ,,, U just gave the exe an easy hit LAWL
- Always test the exe as Blaze. If they're bad, abuse the hell out of ur abilities. If they're experienced, intimidate them with ur abilities. Even as a Blaze main who knows very well how to counter Blaze players, I'm TERRIFIED of Blaze just bc she can send me 5,000 miles away. Ofc don't be ballsy, always play smart
Have fun Blazing if u do take my advice :3
As a experienced tails doll slash is my bbg when there's a new player in the game.
I need a remake of this tier list, as a blaze main she is about near S, and bottom A isn’t even close to how good you can do Blaze as an experienced Blaze Main, there’s some pros and cons about it, especially since heatwave is a lot better than before, trust me, Blaze needs to be in S 🙂🙂
if the devs reworked small exe im never playing sonic.exe the disaster
I straight up don't play anymore because they removed the shocker from eggman and nerfed eggman and tails for no reason.
Tbh I like small exe how it is now
Hes the definition of being jumpscared, when he jumps up with the springs. (Your cooked if this happens)
@@kaidencarey5603 dawg small exe is really insane when you know how to play him right. He easily takes out over heal, Eggman’s zapper, teleports everywhere, takes out the shields, and can combo longer than any other exe.
Tails can shoot more often though his cooldown got decreased with delay being added. And Eggman having 30s stun is not really good just because its easier to land..@@saidzilla226
Unrelated but...
Outcome Memories (alpha) will be avaible in public on March this year (if everything goes as planned)
As A Heavy Shadow Main, Outside Top 3 Makes Me Think He's Getting More Hated Then Loved.
Also Blaze Is The Better Amy And Knuckles Unless You're An Experienced Knuckles Controller Player, And Silver Is ALWAYS The Better Eggman.
Putting blaze below amy and sally is criminal, but is ok tho.
Heatwave is more to annoy the exe's when they are distracted or use it like a trap, like when they use a spring got them in the air, something like that.
As a main blaze, she is actually really good if you have enough skill and learn when to use her abilities. Alone A and team S. Her and metal are the best teammates you could have in your team. She makes a great duo with Silver and Metal to with the stuns.
Ngl I would personally put metal low S, only if they can QTE/ledge properly with their push (yes that is still possible, just more difficult the 2 methods are QTE, which is timing a movement input just as push ends to throw them off, or AD tapping which is self explanatory
and honestly as a player that plays all 3 exes, I find myself getting kills slower with kolossus at times (as a kolossus main) and find myself getting DTs as low as 20 or less with sonicexe.
Not gonna lie I do not struggle with the slash mechanic at all, I just spam space while moving pretty easy.
"can you block a trap? No you can't" Jumping and moving out of the trap:🤨🤨
And let's be realistic about the trap, it isn't that crazy. When people see you beginning to place it they have just enough time to get out of it while taking at most 5-10 damage if they don't jump and nobody in their right mind is gonna sit in a trap.
As a Blaze main, if you're skilled with her, definitely higher in A tier. Especially as a teammate, get her with someone with decent stun and they can hold back the exe for a pretty decent amount of time.
I feel like small exe needs something to replace decoy, unless the survivors are either new or not paying attention you’d be hard pressed to get any real value out of it
I’d say it works EXTREMELY well against a LOT of players, just spawn in two decoys, PRETEND to be the third decoy (by mimicking that weird running and stopping thing that the decoys do), sneak up to someone who’s still waiting for the 4th decoy, and bam, free hit.
Also works well against Tails, going invis and spawning a few decoys around a Tails who’s charging up a shot is a good way to make them miss.
This is my their list and my opinion
1]Sally Support/Defence
Teamate:S-
Solo:A-
Sally is the best support character you can have on a team. The elemental sheild is pretty useful for her in a team but solo I would say bring back emp since she had her own stun
2]Shadow: Offence/Mobility
Teamate grade:A+
Solo grade:A-
At this point his mobility if you know how to use it and combo it can get you all lot further also him in team is basically metal 2.0 because both push them back and even tho he is abilities are weak it comes in use
3]Metal sonic: Stunner/Sacrifice
Teamate:S+
Solo:B-
Him as solo kinda cooked.If for Teamate than he is goated especially self destructive can help the team to get futher
4]Knuckles: Stunner/Defence
Teamate:A+
Solo: A+
Knuckles is a tank for his teammate he can save a lot of people with block and if cream heals you can block the exe attack with punch for solo grade is better so you can get dither for block the best charge,spinach and slash.
5] Blaze: Offence/Mobility
Teamate:A
Solo:A-
Blaze has improved a lot the heat tornado actually sound what it sounds and can help the team.Heat tornado can be hit many times but it could also be risky for Heat wave because you could be hit.
6]Amy: Stunner/Ranged Stunner
Teamate:B-
Solo:B
Nothing significant.Her abilities are mid the hammer spin it not much the Hammer attack/Hammer throw is good thing about Amy I guess
7]Silver: Support/Defence
Teamate:B+
Solo:B+
Sliver is another good defence you can control the barrier the orb is not that bad but can if you good stunner and speed radius helps him as a character and Teamate to get away.
8]Tails:Ranged stunner/ Mobility
Teamate:B+
Solo:B-
Tails is one of the most difficult character but also the arm cannon is kinda decent if you can aim that you should be fine glide isn’t that bad is best to use it in high places.
9]Rouge:Stealth/Recon
Teamate:C-
Solo:C
I use to be a rouge main because of evasion but now is RT which is not bad since it can help but isn’t good for solo
Sensors are alright but isn’t that bad
Slide can I help but can still be hit so it useful for RT and Flash bangs
9] Cream: Healer/Mobility
Solo:D+
Teamate:C+
Idk about cream she is kinda mid and over heal if in solo isn’t good but Teamate could help but still it doesn’t heal so it useful if someone is getting grabbed
Eggman: Range Stunner/ Mobility
Solo:C-
Teamate:C
Eggman has been buffed because he has a stun but I say he should probably have a close stun to help the team turrents kinda useless but can distract exe to destroy it Jetpack can be useful but he is kinda exposed so yeah
1. Metal Sonic (or hypothetically Knuckles if you know how to play as him)
2. Blaze
3. Amy or Shadow
(In terms of survivors)
(In terms of exes)
1. Kolossus
2. Tails Doll
3. Sonic.exe
As a metal main I have played metal in a 1v1 a few times and came out victorious. The new grapple change is useful for throwing the exe off ledges (more then before that is)
Blaze objectively S+ She is able to stun 4 times in a row with only 1 skill and then push back, throwing Exe out of the area.
Hey are you going to do a tier list with memory outcome when it comes out?
As a guy who sometimes plays tails I can work with a B even though literally almost *every* toxic player calls tails useless, IDFC...seriously we need justice for tails
Removing the delay would be justice
Eggman definitely got buffed.
I really love eggmans abilities because you always need some prep time like the canon eggman
Hey fellow Blaze Main here! So like heatwave is not easily avoidable, it having a bigger hitbox than eggmans old shock plus being able to save you and teammates in some instances is insanely broken if your a really good Blaze main 😭, she’s easily an S tier character. Even my friends and some of the TD testers agree!
Hey, still don't like cream's overheal, even though it's a little bit buffed
Oh nah they tweaking by saying Small is weak, i can easily cook a doll as metal, but a small exe player SCARES ME, its a 50/50, either they are trash, or they are Flash (i main small can trust me, you can DESTROY teams of 7 in a mere minute, heck, i can down a metal in 15 seconds casually)
Legit the best exe imo
@Dark139hunter yeah, although he does need skill, Kolossos is a easy to use killer and Doll is somewhere in between
I honestly feel Eggman was butchered, his turrets don't really do much to make a difference in a chase, his jetpack makes it hard to escape as you have to stop in order to charge it and then escape (This is coming from someone who's been maining Eggman for like 2 years)
My personal ranking:
Tails: B- Solo A+ Team A- Overall
Look, Tails probably requires the most skill out of any character with his ability. It is, however, incredibly rewarding, and I need to target any experienced Tails just to stand a chance.
Knuckles: S Solo S- Team S- Overall
This guy packs a punch, he will maul any exe that cannot bait his abilities, and his low cooldowns make him a tough kill.
Eggman: C+ Solo A- Team B Overall
Zapper is an easy ability and a much needed addition to his arsenal. The turrets can be extremely annoying for Sonic.Exe and Kolossos, although Tails Doll being able to fly over them is just unfair.
Amy: A+ Solo A+ Team A+ Overall
Amy is a versatile stunner with stun, knockback and range. If an Amy can land hammer throw, and bait Kolossos' block, expect at least 3 people to escape. I do find hammer spin too baitable though
Cream: C Solo B+ Team B- Overall
Her overheal is great against a Kolossos, being able to stall grab with no real counter. Sonic.Exe can however, shred with no I-frames to protect, and Tails Doll has trap, so yeah.
Sally: B Solo S Team A Overall
Sally's rework is great for team, though it makes her less defensive. Fire is great for avoiding chases, Water is great for juking, and regular is good mid-chase and against Sonic.Exe
Shadow: A- Solo A Team A Overall
Shadow is great for mobility, knocking exes off ledges and stun chains. His stun chain capabilities are lacking, though there's no need to time his hits.
Rouge: A Solo A Team A Overall
They did Rouge dirty, Rouge is incredibly strong for team and solo due to her trap not requiring her to be nearby, flashbang can be dropped of ledges (Though limited) And slide having a low cooldown. Indication may not look so useful, but knowing where the exe is helps a ton.
Metal Sonic: A+ Solo S+ Team S Overall
Metal is an overpowered sacrifice character, and his abilities work well with ledges. His higher hp, fast speed during push, and his grapple ledge combo makes him an ideal character for solo. Self destruct is extremely punishing, and can be guaranteed by using push.
Silver: A Solo A+ Team A+ Overall
Silver is extremely annoying, Orb is a ranged stun which is decently easy to use, Speed Radius has no downside, and Barrier can stop charge, Spindash and lock exes in corners.
Blaze: A Solo S- Team A+ Overall
Blaze is an extremely punishing stunner, having a high duration of stun. Her heatwave rework is great in stun chains, and Fire Tornado works as a versatile ability.
I'll do exes later my hands are tired
Overheat still boosts blazes speed so you can use it for some mobility, jump around and then use activate the short animation to attack and most of the time get a hit off
None of y’all must’ve not been hit with a strong spin dash before. I’m sorry, but small exe can consistently take away half hp when they KNOW how to use spin dash.
To clarify on average I’ve seen REALLY good small exes hit up to 4-7 (the 7 hits is if that small exe is absolutely insane) times on a single survivor but it can go further if they’re dedicating to it which also allows small exes to land another powerful hit when they switch in the middle of spin dash which is yet again, a great mixup option if people use it a lot like the situation with teleport.
As for blaze, I’ve tested it the average times that fire tornado can hit (without running away) is around 4-6 times last I checked but that’s remaining SUPER close and even taking advantage of the lasting hitbox.
Other than that no issues with the judgment of characters.
Thanks to this video i got into the game and now i’m addicted
Rouge for me is definitely A- since I've gained the ability to manipulate and predict movements from playing rouge and u can easily blind exe and run away then place a remote trap, even if they know it's there you can use it as a way to keep exe away from you, instead of triggering it when he approaches instead try to bait him into running away, thinking you'll detonate it (only works on pros) plus u can jump right after placing sensors to disable the wait time
Heatwave kinda has 2 uses, first one is obviously the stun thing and the second one is not really known, but you can use it to get a decent speed boost, activating it would cancel the speed boost
Kolos is overall does not need a buff or nerf, tails deserves that top spot it’s op and needs a nerf big time, small exe in my opinion doesn’t need a buff as I main him, my only complaint is how invisibility works with clones as I find no use for them as others can tell what’s fake or real.
Only ever use invis to get around them placing down teleports, and maybe make use of clones to scare them but they’re obviously fake once they move around or just stand on occasions.
If anything make it so coming out of invis jump scares and slows down nearby survivors and remove the clones, they only trick new players or on some rare occasions experienced players but that doesn’t happen often.
Rouge's arrow indicator thingy needs to come back, just the outline isn't rlly that helpful. THAT'S what we're missing.
I have some cool ideas. Instead of the regular shield give the electric shield and it can slow down the exe if you hit him like the fire shield. And I'm not a fan fo shadow so I would give him maybe his tackle back or the light strikes he uses in game and when he goes down instead of the bolt he get chaos control and the exe has to spam jump to make the timer go down fast just like sonic adventure 2. But most of the list is pretty good.
This is kinda wishful thinking but i'd hope they add the chaotix or at least one of them maybe. I can definitely see a Espio being a good stunner with the kunis (i think thats what their called) he can throw his camouflage can be really useful for quick getaways his third ability could that he can wallclimb certain areas like the killers but thats optional if they go that route. Im sure Espio can do other things that can work as a third ability for him but those are my thoughts.
Vector i can see as a sacrifice or a tank character like Metal, just not as fast, but hav really good health and abilities.
Charmy im not sure what you can do with him other than be a support.
I think Knuckles should have the ability to dig with a 20 to 25 sec cd, that way he can stun the killers with a surprise attack but also can help making a quick get away. I have played as Knux a couple of times and im getting better each time but (i think) this could help him out just a little. He can also leave a little bit of a trail while underground so its not completely overpowered.
But these are just my thoughts and ideas
honestly after the nerf to cream *cough*'Oveheal' rework*Cough*, she is basically thrash that every other support overtakes her easily, all she needed was her original healing to be from 30 to 40 hp heal, but with overheal cream was made from Very important to not even third thought (i am a former cream main if you couldn't tell by how salty i felt when i noticed the overheal was far inferior to healing). its also Unintuitive with stunners, since cream wants to be far from exe and heal there, but stunners who are hurt only retreat after using their stun, so the overheal is wasted.
Might just be you not knowing how to use Overheal
@@CorvusTheMonke its just not as intuitive as Heal, overheal just seems worse tbh, draining health will always be worse than normal hp, and as i said it doesn't work with cream's 'i want to be far from exe' kind of playstyle (her heal range was also nerfed), Stunners only leave exe after stunning, it isn't useful if the overheal is given to a stunner without abilities but thats just my opinon
@@Yuuk1_09 Both variants have their own usages, none of them seem bad tbh
@@CorvusTheMonke true but with overheal cream went from obligatory character that you always saw, to not even a after thought, just play silver or anyone else if you want to play support. cream was the best character of support but the nerf really hit her to the bottom since her point (healing) she can't do that well anymore. also overheal provides the same point that Sally's shield's do
this ain’t that bad of a ranking tbh (contrary to a lot of other people lok
honestly yo i put cream in a tier shes my main character and amy a tier bc i literally beat kosisphshhshjJa what ever his name is in my least fave map thanks to the speedboost
As a person who mains tails doll, I see every blaze start walking backwards and I can just step to the side unless a person knocks me into it
As a Blaze main I can say heatwave takes time to learn but if you keep at it you can pretty much land heat waves most of the time it's just a matter of patience and I think she can take care of herself herself pretty well. She can be very annoying and can draw the heat to her and even then she can handle the smoke. Puns 100% intended
I'd say she is behind Metal
What kind of font do you use for the thumbnail?
As an eggman main, I’ll take B tier.
theres some rounds as eggman where i cant place a single turret because no matter how far it is, that exe is gonna go for it. it would sound like kind of a positive, but these monsters go for them at pretty much all times. i still like eggman tho :/
also small is the best fight me
Small exe in a group is horrifying.
His attack cd gets lower when he lands a hit, so you can chain hits between people.
Blaze is 100% S tier.
All of her abilities gives you a speed boost.
All of her abilities can knock multiple exe/minions.
And her abilities are very easy to use once you get used to it.
Her fireball can give you a guaranteed hit if you used a spring and the exe was behind you.
And you can stack it up with teammates stuns.
Since the hitbox of the fireball is pretty decent.
For her fire tornado you only have to stun the exe twice then run away so you don’t risk yourself getting hit or downed.
Overall she’s one of the best if not the best once you know how to use her abilities.
Solo A+ to S.
With teammate she’s S+
Here is my tierlist
Knuckles: S teammate, A solo (if you know to time parry)
Blaze: S teammate, A solo
Tails: A teammate, C solo
Shadow: S teammate, A solo
Metal Sonic: S teammate, S solo
Amy: S teammate, A solo
Silver: A teammate, B solo
Eggman: A teammate, F solo
Rouge: A teammate, C solo
Sonic.EXE: S solo, S teammate
Kolosos: S+ solo, A-S teammate (depends on if person is alone or not, since if not grab becomes useless)
Tails doll: S+ teammate, S+ solo
Bro i just used knuckles then solo pro exe hardly to survive after my teammate died like 1 minute, punch and block like 4 times
@@WilliamDacurla Knuckles is character that gets overwhelmed easily when playing alone
Here's my take
Metal Sonic: S+ Tier
Metal is miraculously mean, maining him mostly making you marvelous in most maps and mentally marking EXE mains.
His extra health and abilities that drag the EXE around everywhere make him incredibly ridiculous. He can basically bring the EXE to the team whenever, save whenever, and has nearly no weaknesses. By far the most powerful pick in the game unless you're literally playing solo.
Knuckles: S Tier
The king of kicks has knowledge and kindness, a key to keeping friends and knocking killers.
Knuckles' strength lies in his survivability, lasting so long and protecting teammates so easily. He hardly has a weakness outside of having no mobility, but who needs mobility when you have a 15 second cooldown stun? He can protect the team almost as well as Metal Sonic.
Blaze: S Tier
Beautifully burning through blue bastards, Blaze's benefits are busted at best, bargaining broken tools for better cooldowns.
Blaze is the perfect combination of survivability and teamwork, with heatwave being one of the STRONGEST single moves in the game, and fire tornado being insane mobility WITH stun capabilities, Blaze can single handedly carry any team size by herself. She's definitely in top 3 at the very least.
Shadow: A+ Tier
Shadow's tentative tactics on the table terrify EXEs, tactfully taking this tier with a tea.
Shadow is incredibly versatile, being a great mix of offense and mobility. Very few weaknesses, and the cooldowns being the only real thing to worry about when using him. He can solo EXEs for a good amount of time, and has the mobility to fall back on teammates when he needs it. Overall amazing pick.
Silver: A Tier
Silver's versatility verifies victory, vastly ventilating orbs at very fast velocities.
Orb is an incredible tool, as both a support and self defense move with incredible versatility and a short cooldown. Orb alone makes him great, and the walls and speed boosts he provide gives him additional support utility. By far the best support pick in the game, there really isn't contest.
Amy: A Tier
Amy's amazing acrobatics enable accidental axe swings, acting as a protector beyond apprehension.
By herself, Amy works fine as an early game stunner. She stalls a good bit of time with support, and she can protect teammates easily enough. She only isn't higher because she's much weaker in the later portions of the game when less of the team is alive. I'd rather have Knuckles or Metal Sonic.
Sally: B+ Tier
The walnut waster walls out weak willies, weaving attacks with water shields and willfully protecting weekly.
Sally is a good support, not much else to say. She can protect teammates super well, however the loss of EMP really hinders her survivability. She relies on water/fire shield depending on the scenario to reach her team more than ever, which means she isn't as viable on smaller teams anymore.
Eggman: B Tier
The underrated uproot unites you and your units, unfolding strategies unlike anywhere else.
Eggman's strength lies in his support capabilities, albeit not as strong a support as Sally. Turrets and zapper are great from a distance, he can control space and provide constant slowdown from anywhere on the field. Jetpack is a pretty good mobility tool too when he needs to maintain space.
Cream: B Tier
The cookie queen quenches quality time with quick queers, quizzing killers.
Overheal is, for lack of a better term, a nerfed give shield. Speed boost is very good for closing distance with your team if you're on your own, and she does have a niche on the team, so she is fairly functional.
Rouge: C Tier
Recon is risky, yet rewarding when applied rationally, rounding out red flags on your real ones.
Rouge's remote traps and sensors allow her to apply pressure constantly, even when not directly in chase. WHEN in chase, her slide and flashbang allow her to stall good time with their short cooldowns. She definitely is a strong character in her own right, however she has one of the highest skill floors.
Tails: F Tier
Scoping in for several seconds seems to make you short-sighted to the swarm sneaking up, shortening your survival.
Tails' role on the team involves picking off higher priority EXEs to support survivors in chase. It's a relatively simple job, but Tails still sucks at it. Being unable to escape against a monkey with his slow glide speed, he requires the most protection from teammates in the game all for a relatively mediocre stun. I'd rather have Eggman or Silver for a sniper.
Putting rouge in B feels so dirty to me,as while yes she does need experience to play,if i am soloing exe,i almost always win,and she also combos really well with characters like blaze,metal,and knuckles.
And for some counters i would say sally against kolossos and tails since u get a free hit if timed sheilds and since tails doll cant climb u can bounce back to high places where he has to walk around but do it after her uses his fly abilities. And rouge against small exe is a goof counter if her things work correctly.
If Eggman had his canon speed, he would be S.
That mf has matched Sonic’s speed multiple times.
Maybe I would agree with Amy getting to the Low B or High C, because hammer spin and attack are predictable, as hammer throw is very hard to land.
13:38 try playing more small exe more spastic.
play him like he's got adhd.
abuse the fact teammates are close, and go from teammate to teammate, works for me.
Why is Rogue really underrated?
If you know how to use her she is op
Blaze is literally untouchable if you know how to play blaze 😭 blaze would immediately be in S tier
I'd agree with the survivors ranking (Oh how I miss my beloved EMP I was a damn menace with that and it made Sally much more like a leader during a confrontation with EXE) Though I'd definitely say that EXE is THE most balanced of the EXE roster. While he can be unpredictable and virtually unstoppable if played right there's too little exprierenced players in TD to actually play him right and Kolossos is just overtuned I feel that he can be TOO easy to play at times and it makes playing against him just boring when everyone just treats grab as a second attack. Tails Doll in a very fun way breaks the standard of the game and forces the survivors to adapt on the fly to his play style though I will admit I've had an easier time dealing with him over the other two simply because of his abilities people try to be too up front with him instead of treating him more like an ambusher, because of his low damage but damn good ability to deal with crowds he is forced to go after those with the highest HP and just go down from there and not to mention how much of a set back it is to get stunned as him.
I feel offended that Blaze is not in S, just because they don't know how to play blaze properly, Blaze is a very good support and container character, I'm sorry but you guys have committed a war crime.
0:27 literally me and my boi kolosos
For me Tails miles per hour is S-tier because if your tails has for graphics he can do very good Snipes anddue to the Roblox update the graphics are less laggy and metal Sonic is b tier because based on the distance you have to aim more up at the EXE that makes it hard and the push is buggy but outtalk fixed it by making the exe have collision and a good thing about him you can activate grapple while mid-air now knuckles that I'm very good at is A-tier because you can block that's a good situation when you are in Solo and punch has a little delay
Metal not at S tier is diabolical
If metal (a player that has very good fricking aim with grapple) have a coordinated team with cream and sally
He would be a absolute monster
He would absolutely
It’s good being a knuckles main
Thanos and Knux they are so sigmas
My opinions:
Tails:Does his job but nothing more,low-mid of B
Knuckles:A to low S,short cooldowns are just so good one decent stun chain even with the penalties and you'll already be in single digits,high A since he's still pretty predictable.
Eggman:Zapper is alr it's main draw is that it doesn't slow eggman down but turret is really good especially against kolossus,B tier.
Amy:High A,from my prespective a good amy is harder to deal with than knuckles but she does have higher coolldowns and is vulnerable without hammer.
Cream:Overheal is REALLLY good in chase and counters kolossus grab and pairs well with metal but she has nothing else mid B.
Sally:The elemental shields are a really fun addition,bubble shield feels like the wierd outcast but they are all good and since you can have 2 shields you can defend yourself and others,might be best in game overall.
Shadow:Both of shadows abilities are very useful in nearly every situation he has uncontestable mobility comparable to exe distance wise and can use them offensively,maybe low S but imo he kinda needs a rework he's greaty quality wise but doesn't have good gameplay feel especially homing attack.
Rouge:I think is extremely underrated,sensors allow you to see where your teammates are which I think is very important early match?her explosive and flashbang combo really well with eggman,the fact that she has slide too means she can defend herself and break some ankles,high B
Metal:I think is S,one of the biggest problems I had as a survivor pre metal is that exe is way too fast to set up any meaningful strategy,metal keeps the threat away and by that indirectly makes your entire team worm together
Silver:Mid-high A,extremely versatile orb has low stun time but is relatively low cooldown and has no start up so silver can defend himself clsoe range,speed radius is really good and stacked with eggman turrets makes you faster than kolossus,barrier is niche but the few times it can save you mid chase are worth it and there are multiple situations where you can block off exe for a good while buying time.
Blaze:Low S,heatwave is surprisingly easy to set up in stun chains and it doesn't suffer penalty so it's the best stun chain ender preemptively doing it of metals push and arm canon is consistent and fire tornado is really good,don't do too much hits on small exe or doll you might be punished if they're not pushed off ledge but otherwise both good mobility,easy to hit and packs a powerful punch.
I think Knuckles is overrated. If you're smart playing as exe, you can easily overjump Knuckles' punch. I encountered broken block many times when exe's attacks doesn't block properly/even if you land block perfectly it won't save you from next lunge attack (cause attack recharge is working during block animation).
Knuckles is C-B grade because there's Blaze which is more usable in some ways.
@@saintpepsi3984disagree you need to preemptively jump or you'll jump will be caught by punch and block distance is enough to put knuckles in a safe distance,he's high A just by virtue of punch being so fast.
Banning all of yall for not putting Rouge is SSS+ best character solo’s all the EXE’s no diff (I agree with everything u said tho about her)
Yk i learned a trick it’s not helpful when ive used it but when im not close to remote trap but need to know when to activate it so right after I place the trap i place down a sensor on it i think if this tactic is used right it would be a good tactic(also im like a sorta good sorta bad blaze main i used to be a sally main since 0.9 and i was a cream main back a little bit before she got glide and all the way to the beginning stage of 1.3 and i tried out tails for a bit and i sucked again tails but for blaze’s new heatwave its the same with all the aim stunners and with rouges remote trap its just all about the timing and what player is playing as the exe)
Imo
For tails
I'd say he's E MAYBEEE D
His delay is way too luck based
If you go to shoot him and he moves out the way you miss REALLY badly
If you're charging ur cannon the exe can hear it from so far away, so if he hears that he's gonna jump and spin in circles which basically means you have a 85% chance of missing not to mention kolossus can block it
Glide is just ehh
It doesnt get you far and the speed boost is barely noticable,
And he barely has any stamina so your gonna barely gonna get any height and theres so many ladders so theres basically no point in using it
bro rouge is so good i main her and i win solo matches
im a blaze main, and i say she divies at least a A- in solo, but a A+ in team, duew to how the new one is now ranged and not a letral close range!
Silver Is Basically Cream Giving Buffs Instead Of Heals
The criminal downplaying of blaze
Metal sonic is 100% S tier, grapple is honestly disgusting with push because u just grab them, put them near a ledge, then throw them off with grapple. If you have good teammates you can also just use push and through them into an amy or knuckles stun, push can also be used to just, run away as well. Not to mention that push combos off of quite literally anything and doesn’t have a stun fall off like doing a silver stun into an amy stun
Cream be getting too much credit here, if the exe is smart they will just go attack the cream thats healing their teammate, theres VERY few situations where a cream can get away with healing their teammate without needing a teammate to stun the exe.
Blaze being the most busted combo tool in the game, Blaze is like the younger sister of metal, where her tornado is super hard to dodge and if you get hit by it your most likely gunna get comboed by another stun character. Also fireball whatever its called is quite literally a MINI SELF DESTRUCT that cannot be blocked, and combos off of a teammates stun. Like WHAT?
Also tails getting nerfed every single update, they literally made an exe to hard counter him flying, rip tails mains
oh also forgot to say, small exe and tails doll are way better then kolosis. He’s so slow and doesn’t have a good way to come back from a stun. And with how many stunners there are if your smart the kolosis cant do anything. He cant teleport, he runs almost the same speed as someone using a RED RING? and his block only works on like half the attacks in the game
I'm a shadow and metal main and I agree with shadows playstyle
dawg, what is this tier list???? Like I get this is their opinion but some of these are absolutely outlandish.
first off, eggman should be in a- tier imo. his support is insane, the addition of zapper REALLY buffed egg as it can come clutch if someone's in a chase and the exe gets zapped and his turrets are also a nice extra ability that can be useful to keep exe at a distance from others. His only problem is that zapper's cooldown is too long. I don't mind the charge up since your gonna be staying at the back anyways but the cd is stupid because we got silver's orb there being a full stun and having an insane 18 SEC CD while zapper only slows down the exe and it has a 24 SEC CD????
Speaking about silver, their ranking for him is absolutely idiotic, he's obviously better than egg because his ranged stun is imo the best ranged stun in the game because of the cd and the speed radius is such good support, a speed boost can be game changing as you can easily go and speed up a survivor in a chase and allow them to escape from exe and finally barrier, now this is def the worst move in his kit and I can most certainly understand peopl who say this move is mid. it can only be good in some situations but most of the time it will only stop the exe for a bit. But that isn't the worst part, it's the cd. 29 SECONDS. What was outlaik smoking when he made the cd???? But yeah, overall silver should very clearly be higher than eggman because both his ranged and support moves are better than egg's.
And finally, the sheer amount of bias in sally's ranking. Y'all be overhyping this girl up I SWEAR. the new shields she has are not as good as they say, bubble is situational because not only do you have to be near a cliff but it also has to be a medium sized cliff to best utilize it because if the cliff is short, then the distance you get from exe isn't very much and you would have been better off using a fire shield. And overall the shields she has can actually be replicated by other characters such as silver. You want mobility? speed radius. You want to be protected from exe's attacks? Orb and sometimes barrier. See? other characters can do her job and quite nicely too. Except sally doesnt have anything except a shield while silver can use all his moves to keep himself safe. My main point is that sally get overhyped a ton the shields aren't that special and the functions they have, other characters can do and sometimes they have even better functions. Her actual tier should be around a- tier because her job can be easily replaced.