Yoo, noticed you using the recent mages. Although good (unkillable), you can only have up to 3, and with the golem making them permanent, specially in longer fights like Challlenge Rift pushes, Diablo, and longer fight raids (specially in groups), you can test this out, the mobile beam-channeling ones perform 'better' overall, and will deal 50% of your entire damage. And specially for this I either use the pet-imunity bone armor, or the 5x Shield charge absorb shield (once 5x imunity charges). The newer paragon, in the shield section, there's one that once per 30s one of your shield will be 'imunity' shield, chewing up all damage beyond it's absorb one. I preferred this one instead of the pet-imunity one since it lasts too few seconds (vithu and other benefitial effects can't extend it properly), and only your pets will get the defensive, while with the old one, you, your pets, your clones (echoing shade for example), party members and party members' evocations, all in range will get it. Just give it a shot at the damage dummy (boss one preferrably), and expand the damage chart to see each mage's damage over, let's say, 1 minute mark.
Thank you for explaining this. I saw comments about this in the chats and was confused. Didn’t even know where to find it. Ran it and got internal gear :)
You're welcome! Glad I could help. Thanks a lot for watching and commenting. There are so many things in Diablo Immortal which may seem hidden away but really useful to do each week. This is a great way to try your luck at getting a good Eternal legendary gear and super quick to do.
idk about you but all i get is crap - even the ones from using 10 terror essence are not upgrades(maybe they have higher cr but option wise i keep getting ones with vitality ) - feels like there is nothing to push for - only disappointments.
Yeah it's not too often I see those green arrows pop up after identifying but at times I definitely do, so it's just a case of keep trying until you get lucky, as when you do that set should last for a good amount of time. This week I did get a couple of upgrades which was nice. I'm going with increased CR for my legendary gear.
10x terror essences ones at least serve for Combat Rating Builds (Challenge Rifts for example). If not even those are 'good' then you must be already hard farming the regular Portals around the maps. Me here I just buy 10x off the market and do the weekly 10x essence task, then focus on other stuff, since I'm already 'good' in terms of legendary gear anyway, just focusing on these for eternal, mostly, since these are less likely to be changed that often, unlike the regular eternal drops we get. But to each their own hehe.
Better than nothing for a guaranteed Eternal Legendary item to roll your luck on! ;) Quick and easy to do as well, and can relive the fight. Thanks for commenting.
@ChiragQuest lol ok I guess.... we are getting a few crumbs from the dinner table. I remember D2 when you could run hell Mephy or hit high council all you want... i guess those kind of grind days are well behind us and we need to deal with this new format 🤣🤣
I was thinking this whilst doing this video actually, as I thought the solo fight I did after was going to be a lot tougher. I see a lot of people asking for party members for this fight and I think it's just wasting time. Having a party just seems like it's for fun and reliving this fight, but I'm just going to go solo each week to grab my Eternal gear, at there doesn't seem to be much extra benefit with the party. Thanks commenting!
@@Cicada.3301. I think only if you want to be carried haha. That combat rating is 'achievable' even for low spenders. What each person HAVE TO do is (re)check their builds, and I'm not talking 'only' gems (resonance?). I've seen countless 'whales' with 'bad' builds over and over since the beginning of the game, people that are either stubborn, lazy or.. dunno man. It's just a matter of sitting on your toon for some time (Choose a day) and test new builds. Chira there, for example, those mages are good, but you only can have up to 3 of them, even if unkillable, the mobile channeling attack ones are better in longer fights (Challeng Rifts, raid bosses that take longer, or in raid groups).
Yoo, noticed you using the recent mages. Although good (unkillable), you can only have up to 3, and with the golem making them permanent, specially in longer fights like Challlenge Rift pushes, Diablo, and longer fight raids (specially in groups), you can test this out, the mobile beam-channeling ones perform 'better' overall, and will deal 50% of your entire damage.
And specially for this I either use the pet-imunity bone armor, or the 5x Shield charge absorb shield (once 5x imunity charges). The newer paragon, in the shield section, there's one that once per 30s one of your shield will be 'imunity' shield, chewing up all damage beyond it's absorb one. I preferred this one instead of the pet-imunity one since it lasts too few seconds (vithu and other benefitial effects can't extend it properly), and only your pets will get the defensive, while with the old one, you, your pets, your clones (echoing shade for example), party members and party members' evocations, all in range will get it.
Just give it a shot at the damage dummy (boss one preferrably), and expand the damage chart to see each mage's damage over, let's say, 1 minute mark.
Thank you for explaining this. I saw comments about this in the chats and was confused. Didn’t even know where to find it. Ran it and got internal gear :)
You're welcome! Glad I could help. Thanks a lot for watching and commenting. There are so many things in Diablo Immortal which may seem hidden away but really useful to do each week. This is a great way to try your luck at getting a good Eternal legendary gear and super quick to do.
the heck i only know this event just now🤦♂️
In that case I'm glad I posted the video to get it out there in case anyone missed it! :) Thanks for commenting and good luck on the loot.
idk about you but all i get is crap - even the ones from using 10 terror essence are not upgrades(maybe they have higher cr but option wise i keep getting ones with vitality ) - feels like there is nothing to push for - only disappointments.
Yeah it's not too often I see those green arrows pop up after identifying but at times I definitely do, so it's just a case of keep trying until you get lucky, as when you do that set should last for a good amount of time. This week I did get a couple of upgrades which was nice. I'm going with increased CR for my legendary gear.
10x terror essences ones at least serve for Combat Rating Builds (Challenge Rifts for example). If not even those are 'good' then you must be already hard farming the regular Portals around the maps. Me here I just buy 10x off the market and do the weekly 10x essence task, then focus on other stuff, since I'm already 'good' in terms of legendary gear anyway, just focusing on these for eternal, mostly, since these are less likely to be changed that often, unlike the regular eternal drops we get.
But to each their own hehe.
Once a week???😂😂😂
Better than nothing for a guaranteed Eternal Legendary item to roll your luck on! ;) Quick and easy to do as well, and can relive the fight. Thanks for commenting.
@ChiragQuest lol ok I guess.... we are getting a few crumbs from the dinner table. I remember D2 when you could run hell Mephy or hit high council all you want... i guess those kind of grind days are well behind us and we need to deal with this new format 🤣🤣
Are there any benefits to running this in a party?
I was thinking this whilst doing this video actually, as I thought the solo fight I did after was going to be a lot tougher. I see a lot of people asking for party members for this fight and I think it's just wasting time. Having a party just seems like it's for fun and reliving this fight, but I'm just going to go solo each week to grab my Eternal gear, at there doesn't seem to be much extra benefit with the party.
Thanks commenting!
@ thanks for your response!
@@Cicada.3301. I think only if you want to be carried haha. That combat rating is 'achievable' even for low spenders. What each person HAVE TO do is (re)check their builds, and I'm not talking 'only' gems (resonance?). I've seen countless 'whales' with 'bad' builds over and over since the beginning of the game, people that are either stubborn, lazy or.. dunno man. It's just a matter of sitting on your toon for some time (Choose a day) and test new builds.
Chira there, for example, those mages are good, but you only can have up to 3 of them, even if unkillable, the mobile channeling attack ones are better in longer fights (Challeng Rifts, raid bosses that take longer, or in raid groups).