Creating cool images with Maya and MASH

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 6

  • @fxmaniac2839
    @fxmaniac2839 6 років тому +4

    Amazing Tutorial !! really like your way of doing it !! wish to see more from you !!!!

  • @k-vandan
    @k-vandan 5 років тому +1

    there are not many tutorials like this for Maya thanks for posting

  • @TheBlackScope
    @TheBlackScope 4 роки тому +2

    nice ty for understanding we just wanna upload cool shit on instagram

  • @ArameoDios
    @ArameoDios 5 років тому +1

    Hi man. Great tutorial as usual. Two questions: your system settings, and, VRay vs Arnold in your case...
    Thanks for sharing man!

    • @MayaGuytutorials
      @MayaGuytutorials  5 років тому

      Hi and thanks. By system settings , do you mean my machine spec? I am mostly Vray but use Arnold quite a bit lately and am enjoying Arnold more and more. Machine spec is HP Z840 24 core (48 threads) E5-2687W v4 @ 3.2 GHz 128gb ram gtx 1080ti , turbo drive, so pretty good.

  • @pragvanshshah1881
    @pragvanshshah1881 6 років тому

    sir i have an issue with my MAYA model ( TEXTURE ISSUE ). when i applied normal map on my model some of part visible black. i know the reason behind it. the reason is in UV. some part who is visible black are facing opposite side in UV. i manually change that wrong sided UV. is there any technique who is gonna simplify this headache ?? Bcoz when we model hardsurface modeling this manually technique waste lots of time. i tried vertex and face normals technique. but this technique is work on model's opposite face not on UV's opposite direction. could you pls help me to out this ??