If You Like Card Games You Need To Play This
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- Опубліковано 22 тра 2024
- Devlog 05
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Script edited by Quinn A.
Original Music by Simon Marchant.
#BigHoles #episode2 #adventuretime #cardwars #adventuretimefanart #jakethedog #finnthehuman #devlog #gamedev #gamedeveloper #cartoonnetwork #tabletop #adventure #time #whatif #analysis #breakdown #adventuretimefanart #indiegamedev #cardwars #cardgame #boardgame #newgame #playtest - Розваги
I floop my dev card, he now spends my main phase creating a fully functional card game within this card game!
Exhausted for the next week, doesn't unfloop for the next 7 main phases
The funny thing is, this isn't even that far from what other TCGs have already done. Look up Shahrazad from Magic the Gathering--its effect literally has you play a second game of MtG with whatever cards are still in your deck.
Conditional affect: gets exhausted for 4 turns when board state changes or is verbally abused by enemy combatants.
Having a card that makes a smaller game for you that you have to play for its effect to resolve sounds very much like a card wars card.
What are we waiting for, can we make a fully functional card game?
Dude... you made something playable in such a short time, solo!
That's mindblowing
I actually have this really annoying servant that has helped me do some of this. But now only you know, you better not tell anyone!
@@BigHolessomehow I learned about this fact as well. I think he snitched dude
Somehow, I also know about this. He definitely snitch
@@BigHoles it seems I also know about this...
I was gonna say how impressive that is too! I have been working on a project for over 3 years and am still tinkering with ideas
Something that is really neat about this being a work in progress that I don't think many have realized is that if the end product isn't to the liking of anyone, they could simply try playing with "a previous version" of it!
Hello neighbor betas
I mean it's a table top game you can play it with whatever rules you want. The official rules are just propositions
lil bro never played monopoly
Certified Minecraft momento
@@snibo1024
Say that again in my 2008 chaos sorcerer deck where I remove cards from play to special summon 3 monsters who I use to endlessly remove your cards from play, have 4 monsters on the field at once with 2300 atk and either negate your summons or beat you down in a 4 turn Hussle.
-me before chaos sorcerer nerf in yugioh
Corn mains RISE UP
Useless Swamp forever!!
I can't wait to annihilate everyone with *doors*
amen brother
Can't wait to play mono corn aggro
Sprout!
👱: "I floop the pig"🐷
🐶:"NOOOOOOOO"🌽
Can't wait for Holograms to be invented in year 2500 so i can play this game in real life!
Although they're not quite what you see in movies, holograms do exist, and you can make them at home with the right setup and enough patience ! Using some quantum shenanigans involving light, you can project a 3D image onto a 2D surface, and have it still capture three dimensions.
...would be cool for this game (Card Wars Deluxe pre-order when ?)
Holograms already exist in real life, they just hella expensive
google 3d screens
But Apple vision pro
This is more of a 2080 thing.
Can’t wait for the first meta: The Worm Meta
you guys and your worms. Is that why i keep finding them in my food?
WORM VICTORY
Shai‑Hulud!
Wait, wrong franchise.
Vertically inclined Toe meta, toe-tall victory
@@vee-bee-aMuad Dib?
i know this is late but my theory on the pig doing less damage in the original episode is that maybe the pig deals half damage in mud regions, it did switch sides after the fight.
good idea
youd think the pig would get a buff in the mud if anything
@ThePickler04 maybe it gets debuffed if its not your mud, and gets buffed if its in your mud.
@@warlockarcherThat's nonsense, why would it get a debuff only on in the enemy mud region?
@@Pepe-pq3om the pig would enjoys mud too much that it distracts itself to it. known territory mud is technically his mud so he doesn't feel anything from it. 😂😂
Now I can finally delete the actual game _☺️_
Is that an italicized emoji?
@@itsastixaitsastixa5203 I didn't even notice that until you pointed that out, you're right
*Smiles in Italy*
@@joseaugustoleonardemoreira9798Smiles in Unicode
@@joseaugustoleonardemoreira9798 what
I have been watching your progress on making this, and it has been absolutely banging. I can wait to see what else you add 🔥🔥🔥
Cool thing about the way you've implemented the economy is that it makes sense why they didn't play with it in the OG Card Wars episode - it was Finn's first ever time playing so Jake probably didn't want to use an "optional" mechanic to keep things simple for him.
I personally headcannon that Jake just doesn't use it because he doesn't like it, since we see that his style is full-agressive no-brainer (which gets him a lot of loses), while Jake cares a LOT about Finn (best brother fr) he gets kinda heated when its card wars, and he'd would 100% use it to beat Finn with it, no mercy whatsoever, I think he thought it was going to be easy af and just went monkey-mode for fun, no using extra mechanics, so he didn't set it up in the start and mid-way through the game it'd probably be kinda hard, since he was losing BAD
i have been wayting all my life for this
waiting*
Did they stutter? @@Pizzaetertje
You both realize this game has existed on Google Play store forever now, right?
The amount of sheer dedication you poor into this project is mind blowing!
Keep up the amazing work.
You should definitely add different maps for trios and squads(gotta do the whole economy board again 😂) You could also change the amount of lanes in each kingdom as the player count increases.
_Radical! Excited! Trome!_
Card idea: Stone Man Stone
Keyword: Stone/Human
Attack: 0
HP: 4
Info: "Stone? Flesh? You never know... and nor does your enemies. Works in splitting damage. Can not attack or be moved."
Unpredictability: 3(Can still have an existansional crisis :D)
Really love things like the economy system you've been building, I play a lot of MTG and I love unorthodox win conditions. My deck is packed full of weird card combinations that lead to instantaneous wins lol
In regards to card wars the way to increase the economy's relevance would probably be to build cards that hinge on that gameplay mechanic more than others.
Thinking in terms of MTG and some of its unorthodox win combos here are a few examples:
-there are special land cards called gates, there is a unique card that makes you win the game when having all the gates. Couple this with lots of cards that let you look thru the deck and you're bound to win
-there are special cards that have extreme penalties for yourself, ones like "you take 20 dmg that cannot be avoided" or "you lose the game at the start of your turn". These are meant to be high risk/high reward cards but I like to use the Harmless Offering card to just give them to my opponent to deal with.
-there is an indestructible voodoo doll creature that deals dmg to the opponent when it takes dmg, I like to couple it with big spells that deal massive dmg to everything on the board for max effect
-there is a combo where you set up two cards, one that gives you hp when the opponent is damaged, and the other that damages an opponent when you heal, all that's left is to gain 1hp or deal 1 dmg to win
All this to say that when making new cards you should also think outside the very systems you've been building. Not just for the sake of instant win conditions, but simply to open up that possibility. Having seemingly overpowered cards that either require you to build a whole deck around it or to find other obscure cards to combo them with is part of what makes games like this fun and I think it could work really well with card wars, especially with mechanics like the economy.
Imagine cards that turn money into damage, or damage into money, or health in money, and so on and so forth. Or monster cards that let you spend money to buff them. Or buildings you can upgrade with money. Or perhaps it's tied to how the economy is doing? Maybe I build a deck designed to ruin the economy because all of my monters are thieves who get +1/+1 when the economy is low. And you build a businessman deck who gets special defenses when the economy is good!
Super excited to see you develop this even more! It's inspiring to see someone following through on their idea so diligently.
This concept is indubitably TROME im so EXCITED for this to see this grow into a RADICAL card game that everyone can enjoy. Cant wait to watch the tournament!
Letsgo, we are getting there definetly! Can't wait to see how the game progresses
You mentioned in your playthrough stream that you're randomizing the decks so someone can't just choose all OP cards. Maybe have a limit on the total health/attack/other of a deck? So you can only have a couple really strong cards, and have to fill out the rest with stuff like wandering bald man
point buy systems my beloved
This is surreal. Thank you for being who you are and for creating!!
Really awesome what you are doing here, love to see it. I would like to mention the possible element types that could be added based on what is mentioned by Cardwars media. Jake says there are a total of 16 in the show, but is cut off while mentioning them. The transcript manages to tell a total of 9 elements (Corn, Wheat, Blue, Crystals, Acumen, Torpor, Frozen Lakes, Lizard Holes, and Learning). The videogame has 6 (Corn fields, Blue plains, Nicelands, Sandylands, Useless Swamp, and Rainbow). The card game seems to have 1 extra compared to the videogame, but sounds pretty similar to frozen lakes (Icylands).
So the best accumulated list of elements I got so far is...
- Acumen ("Judgement.")
- Blue
- Corn
- Crystals
- Ice (I seperated Frozen lakes and Icylands into two distinct categories.)
- Lake
- Learning
- Lizard
- Nice
- Rainbow (Neutral cards I believe)
- Sand
- Swamp
- Torpor (Inactivity/Sluggishness.)
- Wheat
14/16, and 2 left for the imagination.
It really is up to you though. That was just the best list I could come up with.
I played the app as a kid
Absolutely amazing work I’m really excited to see where you’ll take this!
This is outstanding and I am so happy to have been a part of this journey. I can't wait to play!
I love that you woke up one day and chose card violence. And you're pumping this content out like crazy too, super impressive and I love every minute of it!
Let’s Go!!! I love this series and can’t wait to get my mitts on such a radical playtest, I’m so excited!
Trome.
I just found your channel about 7 hours ago and just finished this playlist. I am so excited to try this absolutely trome game.
dude, this is such an awesome thing to have watched over the past few months, love every bit of progress
Oh boy, its happening
this is truly smacktastic, shblam
Way to go, man. You've done the thing that most people just sit and think about. That speaks a lot to your drive. Very happy for you.
good job man. the fact that you managed to recreate this game with such crazy mechanics (that were created just so it would look good in a cartoon) is really impressive
I am so EXCITED so TROME out in this RADICAL game!
These videos always make me happy
Radical! I really like the trome amount of work you are putting in to make a card game I always wanted to play a digital reality. I'm really excited!
I'm not here because i love adventure time or card games. I'm here because i love game design, and i LOVE seeing people approach "difficult" or unusual ideas. What you made is by no means some odds-defying feat, but most other people would look at card wars and say it would be too complicated or cumbersome without even trying to work out some concepts. Even the official version doesn’t try very hard to emulate the game shown in the show. And i think your innovations here are great and that wherever you take this, you've definitely got a mind to make something great out of it. I'm immensely excited to try this. Thank you so much for your present and future contributions to the realm of recreation
Since there is a disparity in strength between some cards in the future you may consider give then a value when you are making a deck, for example you may spend 50 points to make an deck stronger cards like the tank(i don't remember the full name of the card) may use 5 points to put on a deck and weak ones like the bettle may use only one point in that way the decks will have cards with different strength like the maize walker and the bald man without being unbalanced. I'm sorry if my english is bad not mine first language.
Nah point system in deckbuilding always sucks the fun out of it. Since decks are randomly generated anyway, you just need a rarity system that keeps the incidence of powerful cards down.
I think my least favourite thing about most board games is when my opponent takes ages to play their turn, and this would be even more of an annoyance in a fast paced game like card wars. I think to keep the game quick and more enjoyable you should either reward the players or punish the players based on the time spent before taking action or just adding a timer (like chess). Just a suggestion though let me know what you think!
Yeah punishing players unfamiliar with the game sounds like a great way to get new people in and have a nice time 😂
@@totalCoolerUsername make it optional, not that hard 🤷♂️
This project is precious, it also motivates me about my dreams and aims too. Thanks for that!
I’m so excited to see the polished result from all this hard work
Not gonna lie, but wow, this alpha came out way sooner than most other board games. You've clearly been working diligently on this for a while, and it shows keep up the great work.
Is it mobile if not will it be?
It looks like a mod for Tabletop Simulator, so I doubt it's on mobile (yet)
@MightyElemental ok thanks
I’ve been following this series for a while now and I’m so excited to play this with my friends
I remember watching this episode as a kid and thinking that such a game would be so cool to play, amazing to see this again in my feed
Hahaha, I love the pieces from ROOT in the prototypes.
Looks like your game is coming together, which is always cool to see! Keep up the good work!
This is the series I never knew I needed. As a fellow game developer (although focused more on art and technical animation), I can't wait to see where this game goes! Good luck!
so awesome seeing this come together from the start
I have been following this since the series' first video and this project is so well thought out and interesting.
I'm a big fan of using the little Root figures for creatures as they are so cute and match the adventure time aesthetics
Radical dude! Im so excited for this!
this comment is not trome enough
I felt nothing but trome when this banger dropped, and my radical only increased as I watched! Excited!
Radical! I'm so Excited! Good work, you Trome!
I might won't play the game, but I love how much effort you guys put into it, and love how much fun you have.😊 Really MATHEMATICAL 🗡️🐶
I'm so excited for this radical playtest! This is gonna be trome!
Algebraic!!! congrats on all your hard work! I can't wait to playtest it! on behalf of all Adventure Time fans... THANK YOU
Algebraic stuff my man, I'm excited to play this at some point soon!
This is really nice!. i've been waiting for this day. will call my boy to play this masterpiece
awesome stuff as always, congrats on your playtest! Also, cool to see the making keywords to be referenced in other mechanics. I came up with a term for this sort of thing in one of my videos. I called it connectivity through classification lol. maybe it will catch on haha
I am so glad for this guy and so happy to be here
Wow, I can not imagine all the work this took, my best wishes in the future of this project
Can't wait to see where this goes, hopefully far!
This video is so radical! I am now extremely excited to create and send to battle a trome in this very well-made show-accurate game!
This is amazing man i have been wanting someone is give a working interpertation of the card wars game for a hot min. This look super promsing! mad props
I am so pumped for this playtest release! Radical! Excited! Trome!
So excited to see the final product. I truly believe you’ll be in history for this one. With the right showmanship i think this game could start a serious and positive trend in gaming.
I'm very excited to test this all out next week :D
This is amazing bro!!!
My inner child can't wait for this game to release
i could feel the excitement in his voice 🔥. dat's something for the ages to remember
no one can blame u ma guy 💪
I am so radical, excited, and trome for this project.
Damn the fact that you actually did this is so radical. I’m so excited to play this finally even if it is a little trome
Its looking good, excited to see where this goes.
That rate at witch you have developed this and put out these videos in insane! Even in just a month the game is going to look unrecognizable!❤
Oh god, can’t believe it happened so soon, u r incredible, my man
Wow, I remember seeing card wars on the episode and becoming borderline obsessed with it. I remember 9 or 10 year old me at the time playing on cartoon networks website quite frequently. My email and computer knowledge was very limited at the time, but regardless I figured out how to send an email and emailed Cartoon Network basically begging them to make this a game. Looks like you are taking on that task over a decade later, super cool
We need more boardgame devlogs like this
so happy that you are working on this good job so far
This radical video really excited my tromish nature!
im so radical, excited, and tromed to see where this project goes!!1!
Absolutely love that you used the meeples from root here!
8:26
"Sneak Peaks"
"Art Sumbmissions"
lol
I love seeing this progress and get better, also i like that its playing the background music from the cult of the lamb game
Ive been following since the first episode of the series as im a hugeee adventure time fan and also a magic the gathering player. Ive always wanted to play card wars and im super exited to see your progress and try it out!
My dreams of building a corn army will finally come to fruition! Thanks for all your hard work Mr. Hole
FINALLY someone brings back this amazing game!! I can't wait to see how it looks by the end of the year! It already looks so AMAZINGGG!
been putting off getting ttsim forever now, but once I saw Bigholes' Card Wars I knew it was time
This made me nostalgic with the old Card Wars Adventure Time App on the phone many years ago. I tried to find it in the recent years and sadly it was removed from the App Store and Play Store.
I feel like ur doing this SUPER fast. Like not that long ago you were taking notes on the episodes and explaining that pig fight for the first time. Nice job!
It's so impressive that you were able to do this.
Radical! Excited! Trome! Hopefully someone makes highlights for the card wars tournament :
Crazy bro I watch the first video a couple months ago and now I see how much its come to very wild man honestly hope this works out, would be a childhood dream unlocked happy to see others have the same common dream kind of.
Yaaas. Ive been searching for this Game for an eternity
This project is RADICAL! Very big TROME vibes from it! I'm EXCITED to see it go from speculative designing (which I've personally done a lot of) to an actual game (which I've never done)
This video was very Radical! I was very Excited to watch it! And idk what it means but Trome!
This project is totally radical! I'm very impressed already. I love when people take things, games, objects or props from a show or game, and then make it real. IT makes you feel like you're in the fictional world. I'm very excited for where this will go next. Now if only I had some friends to play this with
Hey can u give the the tutorial how to dwn the game.
I LOVE YOU BRO, YOU MADE A GAME THAT SEEMED IMPOSSIBLE TO BE PLAYED, PLAYABLE
YOU HAVE MY 100% SUPPORT ON THIS, will become a member to help you out in this mod development.
This looks so rad!
So cool, I’m so excited man !!!
I pray to god this game lives long to where we can have multiple kinds of landscapes other than only the ones that finn and jake used.
Whattttt that was an idea i have for years and I wished someone will make it a game. Good job dude