Star Citizen: 6 GPU Comparison on AMD Ryzen 7 8700G / D3D 11 - a benchmark of Lorville

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 3

  • @Andrew-mo5ng
    @Andrew-mo5ng День тому

    Your a legend. Have been looking for something like this. I have a 5700g with an RX6800. I run lossless scaling running of the iGPU to free up performance of dGPU to go its hardest. Works great. Since you tested with a RX6800xt have you tried running hybrid graphics with AFMF2 enabled. The 780M will do the frame gen apparently. I can't use this as mine isn't supported hence me using LS.

    • @CitizenBench
      @CitizenBench  День тому +1

      @Andrew-mo5ng, no I haven't tried that. I wasn't aware it was possible with Star Citizen. I'll try and get it working.
      I have often used the original AFMF when playing, but have found it's a bit flaky in terms of whether it turns on or not. But when it does, it does provide a much more playable experience with no apparent visual loss.

    • @Andrew-mo5ng
      @Andrew-mo5ng День тому

      AFMF2 has substantial improvements to latency over AFMF. In patch noted for the driver your using the display card does the frame generation and the other is the render engine. AFMF2 is driver level so I don't think game support is necessary. Keen to know how it goes as I'm looking at upgrading to 8700G over v-cach 2×$
      P.s with lossless scaling you have to use AMD's v-sync in driver to keep the craziness under controll, not shore if this is also the case for AFMF2.