How to use physics in Anime Studio - MOHO Pro

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  • Опубліковано 27 січ 2025

КОМЕНТАРІ • 51

  • @joelwalden5504
    @joelwalden5504 8 років тому +2

    Thanks for taking the time to make this series. They're really top notch quality tutorials!

  • @Mimi-qz5bq
    @Mimi-qz5bq 8 років тому +1

    the intros of these type of videos are creative and funny

  • @chrislamond3854
    @chrislamond3854 3 роки тому

    awesome fun tutorial!!!!!
    ps.hit apply when making adjustments in the physics tab before using the scrubber ;p

  • @sigitpermana2259
    @sigitpermana2259 8 років тому +1

    Thanks for this fun and clear tutorial

  • @animestudiotutor
    @animestudiotutor 8 років тому +1

    Another helpful tutorial. I see in your second part you've removed the lines. I don't know if I missed it, but it's worth pointing out that physics does not account for or use line widths - that's why your objects are moving down when you play, and why you found it hard to stack them. Also @12:17 you needed to click the apply button :P

  • @justoshowbehindthescenes1361
    @justoshowbehindthescenes1361 8 років тому +1

    Good stuff. Not sure if you know but with that many layers the "Layer Selector Tool" next to the "Text Tool" is you best friend. Just click on the layer and it'll take you directly to that layer.

  • @tialela99
    @tialela99 8 років тому +2

    Great tutorial. Thanks a lot!

  • @tomsharpe8160
    @tomsharpe8160 3 роки тому

    11:35 -- Am I the only person who was screaming at the screen..."Hit the APPLY button!!" every time you made a change to the boars head? LOL, otherwise, thanks for the great tutorial...

  • @saurabhsharma-qw1io
    @saurabhsharma-qw1io 4 роки тому

    Hey Poptoogi, Nice video. At 12:30 you did not apply those density change, that was the reason it was not working. I know you might have realised that later but it might help someone who watches this video now.

  • @xxgoodstuffxx1156
    @xxgoodstuffxx1156 8 років тому

    I kinda like the idea of manually doing it for more control

  • @BlegoStudios
    @BlegoStudios 8 років тому +1

    Can you do a tutorial on how to animate explosions in anime studio? Thanks! :)

  • @jimmyfunfun4052
    @jimmyfunfun4052 2 роки тому

    How do you make a chain....or something that's hangs and dangle

  • @paulcopelandmultimediaarti485
    @paulcopelandmultimediaarti485 8 років тому

    Thank you for a great tutorial.
    Best wishes to you and your family and bye for now.

  • @sillyfanz3791
    @sillyfanz3791 8 років тому

    is there a way to make a spilt screen inside aime Studio, or do you know any softwares that can do that?

  • @dhrubavideos
    @dhrubavideos 4 роки тому

    loved it

  • @Rover259Wild
    @Rover259Wild 3 роки тому

    What's this music background called?

  • @sergeysetov396
    @sergeysetov396 8 років тому +1

    Спасибо за урок! Это просто потрясающе :)

  • @shinini7581
    @shinini7581 8 років тому

    hmm
    here's me just gonna use physics for ropes
    I wonder if Anime Studio Pro 11 can export physics for FBX export
    I may never used it though

  • @joeystudios8928
    @joeystudios8928 7 років тому +1

    Badass!! Thanks so much

  • @TheRogerimo96
    @TheRogerimo96 8 років тому

    How to move finger of the characters and have a moving background please

    • @Poptoogi
      @Poptoogi  8 років тому

      +Alphagon Gr
      Hi Alphagon Gr, The way I move the backgrounds is pretty easy. Just make sure you make a background longer than you need and then move it from one side to another. You can see how to do this at the end of my Starwars background tutorial!!! ua-cam.com/video/gQ2wvs_RecY/v-deo.html

    • @Poptoogi
      @Poptoogi  8 років тому

      +ShoNuff93
      Oh and I don't animate fingers because I just use switch layers. It is possible though. It's a little more time consuming but Danny Sugar has a great tut here! ua-cam.com/video/MMQTXPizqOg/v-deo.html

    • @TheRogerimo96
      @TheRogerimo96 8 років тому

      +ShoNuff93 Thanks a lot :D I saw your video about characters design and I understood how to change Hand position.

  • @joboandnelly-kidssongs4521
    @joboandnelly-kidssongs4521 3 роки тому

    Hi. when I apply physics, it seems to be affecting my audio layer. It either speeds my audio up or slows it right down. Dooes anyone know how I can fix this?

    • @Poptoogi
      @Poptoogi  3 роки тому +1

      Does it happen in the preview or the actual render?

    • @Poptoogi
      @Poptoogi  3 роки тому +1

      I know audio can be affected in the preview if your windows full screen try shrinking your work window and see if that helps the audio.

    • @joboandnelly-kidssongs4521
      @joboandnelly-kidssongs4521 3 роки тому

      @@Poptoogi ah! Just rendered it and the audio is now fine. Thanks Poptoogi

  • @jollojakar8995
    @jollojakar8995 7 років тому

    What are your thoughts on using tablet/stylus vs mouse? I'm considering a Cintiq style device, where you draw on the screen. It seems like that would be best for rapid artwork creation, whereas a mouse/kb is still best for animating.

  • @Colonelphil
    @Colonelphil 8 років тому

    Can physic's make a geyser Like fountain? . . where the water or what have you goes over like an umbrella shape as it descends and dissipates around the gusher? . . .

    • @animestudiotutor
      @animestudiotutor 8 років тому +2

      +Colonelphil yes you can do this with small ball shapes and using layer blur and threshold. I've done it before and it worked ok.

  • @psynema
    @psynema 8 років тому

    Can you do bounce/squash stretch actions in conjunction with the falling objects?

    • @Poptoogi
      @Poptoogi  8 років тому

      +Psynema
      Hi Psynema,
      I don't think you can because when you use physics in this way it generates keyframes for every single frame. And with having to animate each and every single frame to create a squash stretch action it would be extremely time consuming!

    • @psynema
      @psynema 8 років тому

      +ShoNuff93 11.3!!

  • @cooldude0789
    @cooldude0789 4 роки тому

    Quick question: how do you make a squished/flatting effect with physics in moho hmm?

    • @Poptoogi
      @Poptoogi  4 роки тому

      I'm not sure what you mean cool dude. If you man squash and stretch objects in a particle group you can't really do that. You can animate an object that is squashing and stretching and then put it in a particle layer but you don't have any real control on how and when it happens for each particle. What exactly were you thinking of? I just wanted to know what you were thinking of creating.

    • @cooldude0789
      @cooldude0789 4 роки тому

      @@Poptoogi i was thinking of this here ua-cam.com/video/Am-G-fFTCBc/v-deo.html&pbjreload=101 you know the thing they do in cartoons where they get flattened or stretched or inflated etc. etc. etc.

  • @jjk-r5k
    @jjk-r5k 6 років тому

    thx man youre the best

  • @quikfromthe3
    @quikfromthe3 7 років тому

    Hey I'm having trouble with my target bones ....they don't seem to lock in place when I move my character with the main hip bone....it doesn't lock to the character when I move it around....if I make a jump motion and land, the character goes straight through my target, which is what I thought it wouldn't do because they're target bones.....any suggestions ???

    • @mohsenhosseini5422
      @mohsenhosseini5422 7 років тому

      maybe you did not check the squash and stretch scaling in "bone constraints" related to two upper bones

  • @TheMikirog
    @TheMikirog 8 років тому

    Does physics work with character bone rigs like ragdolls?

    • @Poptoogi
      @Poptoogi  8 років тому +1

      Yes and no. I've seen some examples of characters being rag dolled and it looks great but if all the bones aren't connected then some parts can break. It's possible though.

  • @sillyfanz3791
    @sillyfanz3791 8 років тому

    cool

  • @JupeFruit
    @JupeFruit 8 років тому

    pls wats d soundtrack called

    • @Poptoogi
      @Poptoogi  8 років тому

      I can't remember what it's called but it's a free to use track that you can find in the youtube creative commons!

    • @JupeFruit
      @JupeFruit 8 років тому

      thnx, i'm gonna check dat out

  • @IvanenkoAlexey
    @IvanenkoAlexey 8 років тому

    очень полезная функция, буду единственным русскоговорящим здесь)

    • @Poptoogi
      @Poptoogi  8 років тому

      Yeah, there are a lot of features people don't know about! This is one of the coolest!

    • @IvanenkoAlexey
      @IvanenkoAlexey 8 років тому

      ShoNuff93 Thank you very much helped )

  • @guardianoftales
    @guardianoftales Рік тому

    Thank you Poptoogi - I actually mentioned you in my end credits ua-cam.com/video/sR_9o2Q6qiQ/v-deo.html