How to make CUSTOM proximity prompts in ROBLOX!!!

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  • Опубліковано 5 лют 2025
  • How to make easy proximity prompts in ROBLOX!
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КОМЕНТАРІ • 33

  • @DaisyGamesDeveloper
    @DaisyGamesDeveloper  Рік тому +4

    Proximity prompt in thumbnail:
    BillboardGui - size {1, 0}, {1,0}
    Frame
    UICorner - size 16
    UIGradient - rotation - 45
    UIStroke - thickness 4, transparency 0.72
    TextLabel - font Fredoka One
    UIStroke - size 1.8
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    • @Adam-Jordan69
      @Adam-Jordan69 Рік тому

      i kinda Have a problem with my own prompt i made one using billboard gui it wont show full and its like at spawn
      edit: got it working

  • @1Times2Devs
    @1Times2Devs 7 місяців тому +5

    Here is the local script if anyone wants it:
    local ProximityPromptService = game:GetService("ProximityPromptService")
    local currentGui
    ProximityPromptService.PromptShown:Connect(function(p)
    currentGui = game.ReplicatedStorage.BillboardGui:Clone()
    currentGui.Parent = p.Parent
    end)
    ProximityPromptService.PromptHidden:Connect(function(p)
    currentGui:Destroy()
    end)

  • @Kitsune_Dev
    @Kitsune_Dev 11 місяців тому

    Honestly thought it was a lot more complicated, thank you for sharing! I’ll try this

  • @StupidMiners
    @StupidMiners 5 місяців тому +3

    Could you make it mobile friendly?

    • @DaisyGamesDeveloper
      @DaisyGamesDeveloper  5 місяців тому

      Use scale when making the UI and not offset

    • @StupidMiners
      @StupidMiners 5 місяців тому

      @@DaisyGamesDeveloper What?

    • @StupidMiners
      @StupidMiners 5 місяців тому

      like can u make a video on how to do that? Thanks.

  • @DaLIVEMain
    @DaLIVEMain 4 місяці тому

    it works but for some reason it activates later than how far the player can trigger the proximityprompt
    edit: nvm the billboard distance was 1

  • @StupidMiners
    @StupidMiners 5 місяців тому

    I really really really need you to make it mobile friendly. I'm currently making a game and I'm stuck on the custom proximity prompt! Its getting really annoying and I really need to fix it before the next update!

    • @DaisyGamesDeveloper
      @DaisyGamesDeveloper  5 місяців тому

      I'm sure what you mean by mobile friendly, they have a built in touch function for mobile players.

    • @StupidMiners
      @StupidMiners 5 місяців тому

      @@DaisyGamesDeveloper Yeah but when you customize it, it gets removed for some reason.

  • @StupidMiners
    @StupidMiners 5 місяців тому

    Wow! Amazing! It works. But how do you make it work separately for other things that uses proximity prompt? Also how do you make it work?

    • @DaisyGamesDeveloper
      @DaisyGamesDeveloper  5 місяців тому

      tag the parts you want the prompt to be shown and do and if statement to check if that part has the tag and add the prompt.

  • @Vzlorr
    @Vzlorr 11 місяців тому

    Why not just have the prompts/GUI inside the desired part and make them visible when the player is within distance instead of replicating it every time. Would it be laggy just having like 200 prompts inside different parts not showing unless the player is near?

    • @DaisyGamesDeveloper
      @DaisyGamesDeveloper  11 місяців тому

      I mean you can do it that way as well, but it means if you wanna make changes you'll have to change every prompt in those parts instead of the template.

  • @Adam-Jordan69
    @Adam-Jordan69 Рік тому

    Good Tutorial Better than others Because they just give u a bad Model lol

  • @nebollous
    @nebollous 9 місяців тому +1

    how do i hide the prompt??

  • @AStogne
    @AStogne 11 місяців тому +1

    yo my game would have like 500-1000 proximity prompts, how much would it lag and how do i minimize the lag?

    • @DaisyGamesDeveloper
      @DaisyGamesDeveloper  11 місяців тому

      It shouldn't lag, since they are not loaded unless you interact with them.

    • @AStogne
      @AStogne 11 місяців тому

      @@DaisyGamesDeveloper cool thanks

  • @jovanplayz
    @jovanplayz 10 місяців тому

    now, how do you make it clickable? or like interactable on mobile?

    • @DaisyGamesDeveloper
      @DaisyGamesDeveloper  10 місяців тому

      Would already be by default, if you wanna change the text then use the UserInputService to detect in the player is on a touchscreen

  • @FlimyGamer
    @FlimyGamer 11 місяців тому

    yo could u make a part 2 to this and make a way to animate it

  • @VoidedRB
    @VoidedRB Рік тому

    "I'm not really a UI Designer"
    Me: *Awh, I was just getting excited!*
    Nah jk cool vid.

  • @greenduck200t
    @greenduck200t 9 місяців тому

    Does this work on tools?