How Pakman Builds AMAZING Courses for Clients in GSPro Golf Simulator Software

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  • Опубліковано 29 вер 2024

КОМЕНТАРІ • 21

  • @pakmanstudios
    @pakmanstudios 6 місяців тому +8

    I hope it was at least informative. I couldn't stop talking. Thanks for the opportunity to be featured on your channel and for the opportunity to build Weston Lakes CC.

    • @friendly_golfer
      @friendly_golfer  6 місяців тому

      Thanks for doing the call with me! When you're passionate about something you can talk about it all day!

    • @YuriTarded-hf1nv
      @YuriTarded-hf1nv 2 місяці тому

      Sorry for the dumb question but how does this work? If I wanted course made that isn’t in the game it runs about $2500? You design the course and then are there other subscriptions or fees involved?

  • @digitalpacman
    @digitalpacman Місяць тому

    You should let Pakman know that ko-fi takes only 5% over patreons 30% cut.

  • @peters6454
    @peters6454 6 місяців тому

    Very interesting. Pricing seems reasonable based on the extensive work and hours required.

  • @joesmith6972
    @joesmith6972 6 місяців тому

    Great video with Pakman. Having course builders like himself and others, along with the community of players, is why GSPro is my go-to simulation software. I'd love to see them come out with their own in-house launch monitor to work seamlessly with their software.

  • @gregmitchell899
    @gregmitchell899 6 місяців тому

    Great Video. I was worried when I saw it was 35 minutes long, but it was time well spent. Super informative and entertaining. Can't wait to see the finished product.

    • @friendly_golfer
      @friendly_golfer  6 місяців тому

      Thanks! Pakman does a great job explaining things.

  • @ncphenom2309
    @ncphenom2309 3 місяці тому

    What course did you have him build? I am in Texas as well.

    • @friendly_golfer
      @friendly_golfer  3 місяці тому +1

      Weston Lakes CC in Fulshear, TX. It's on his patreon now and will be making some more videos about this soon hopefully.

  • @schop
    @schop 6 місяців тому

    This was really great. Once I finish my Sim build, I want to learn how to do this. So interesting.

  • @EduardoEspinosa-j7c
    @EduardoEspinosa-j7c 6 місяців тому

    Can you explain the part of lidar again please. How does it work to get the actual ondulation of the greens. Is there a different process for fairways and greens? Thx

    • @friendly_golfer
      @friendly_golfer  6 місяців тому +1

      Maybe Pakman could explain it better than me but it’s the raw data that shows the topography of everything. I assume it’s the same process for the whole course and they just build on top of it.

    • @pakmanstudios
      @pakmanstudios 6 місяців тому

      Lidar IS what determines the undulation on the greens. Single lidar of high enough resolution is generally used to create the entire course.

    • @ncphenom2309
      @ncphenom2309 3 місяці тому

      @@friendly_golferbut how does he get the lidar data?

  • @jefffrye1398
    @jefffrye1398 2 місяці тому

    Has he ever used a ground based 3D laser scanner?

    • @friendly_golfer
      @friendly_golfer  2 місяці тому

      I doubt it. Maybe he will see this and answer. @pakmanstudios

    • @pakmanstudios
      @pakmanstudios 2 місяці тому

      ground based "lidar" scanner would not be practical in creating a point cloud that covers
      1 to 2 square miles of terrain used to construct the course. I believe handheld lidar has been used to recreate 3d structures like statues and such by a couple of designers. This kind of 'lower powered infrared lasers pulses are also used in apple face ID on your iPhone.