ua-cam.com/video/c7BtXJDwdaA/v-deo.html Gav can slot into this deck, we were going to use v Kirel to setup combos and our own denial griffin combo. This does potentially change the deck.
Wasn't it already stated that all strides will give markers that's the one common effect? Then each clan will have a 2nd effect based on clan esthetic?
I will say that with Thavas, you could argue that the extra accel DURING the turn is more impactful than the Lambros route of getting the second accel at the end of the turn. It gives your Pursuit assaults another 5k, making them hit past the Heal Guardian +10k unboosted. And Tidal Bore nets you one more card since you don't have to call off of its skill. The point of contention would be that you have to be more selective with your Pursuit rests but that shouldn't be an issue if you have Narissa.
Yugioh which I play had a similarly named product recently. "History Archive Collection", which will be localized as "Maze of Memories" to make a reference to two certain characters from the show. I guess Vanguard got some inspiration from this lol.
Been playing susanoo Kirin and the deck is legit. Fenrir i haven't tested but I am only worried about one thing and that is defense because it isn't the vr to enable vanagandr combos. Dionne is a good stride though to ease some burden with a selective top 3 plus. I think the deck can play into a decent turn 4. My hypothesis is though that susanoo will definitely be better than fenrir. Gurguit I think definitely could see a significant improvement.
A little in sight with Nubatma with the new ride up it can theoretically rip 7 out of hand thanks to KFC still being playable in premium. It just a 4 card combo. 1 OG shura, 1 the bird, 1 bull, stride cost, and 2 CB and 3 Soul. 1st Shura into new stride. Cb1 rip a card from hand and get 2 protect 1s 2nd Call bull to make the opponent calll one from hand. 3 call KFC and pay cost to return filed back to hand and make them discard 5. 4. Swing with VG and rip one more. This all happens on 1st G3 turn. Unless they ban the chicken in premium this will be the go to.
The only good thing for GN is being able to get an early 2 accel. And that's it because big belly stride skill require Gn players to sacrifice 2 hand just to benefit from the stride skill also everything just require too much on hit to get a draw... but i don't mind teching in probably like 1 G bigbelly just to go up against a certain match up
I don't think the Scharhrot deck does anything better than the current DI decks, but it does enable the Darkness deck on turn 3 rather than 4 or 5. It requires one turn on a bad vanguard, unfortunately. So far though, I have seen success with the unblockable from hand attack column and have got lucky not missing my rides with an awkward 2 old and 2 new split being searched for with the Old scharhrot searcher. It's not nothing, and it's enjoyable, but still a deck that probably won't be able to push for win till turn 4 which can feel slow. I will say the on hit stride drawing me a card has felt way better than I expected and not as awkward as many of the other first strides the deck can run.
DI 100% gets changed. By using Scharhrot as your ride up and gaining access to the on stride + SC from Lira, it's a perfect set up to go into a 3 VG swing (NLK, Baro and Forfax) turn abusing assassin over and over again. The issue with DI rn, is they high roll or bust and this gives the high roll the ability to set up specific pieces + survive.
I spend a solid 4 hours last night trying to see what would work in golds, assuming that it's gurguit(I cant really think of another unit it would be) unfortunately i haven't cracked it yet, but I'm determined to make it work
@@jacobjensen7704 same, my build is a little unconventional. Im currently running 4 g gurguit, it's working out fine for me, but I also only play with one other person. And I found it difficult to actually get g gurguit without running the g stride fodder, which in turn made the deck worse in a sense. It's definitely fun, and still needs work, but I'm definitely enjoying it so far
I personally am unsure about Harri with Clifford. I agree completely that the g3 turn was god awful for Harri, but I think pure Dolls is still going to be the superior Pale Moon deck since it has that good grade 3 turn and some solid pluses that require pure Workeroids. This doesn't help the Harri Doll hybrid deck so much cause you need a Stage for Starry Pop Dragon to be useful, which og Harri does not give you. This definitely improves pure Harri with the old magia playstyle, but I still think pure Dolls might be superior. Could be wrong and frankly part of me hopes that is the case cause Harri was a fav deck of mine in G. As for Ahsha I sadly agree on the Maybe placement. One of Bloom's biggest flaws was we lacked a good first stride turn after Katrina was banned (still think it could come back to 1 at least now with everything else premium has), plus we had to be on V Ahsha for marker generation, which doesn't really support Bloom playstyle. Now we have a way to get our 2 markers and have a solid first stride since Arborea will allow multi-attacks. Will it be enough to make the deck do anything impactful? Hard to say for now, but god I hope Ahsha finally becomes viable again. V Ahsha in premium was funny for the crit sacking early rush you could do but sadly it was caught in the crossfire of Heal Guardians.
Honestly I doubt it’d be super good especially after the NN dragon deck that makes 10k PTs that are 10k intercepts with boost. But at the same time we can hope
@@amari7782 Arboros and Grajiorl do nothing for premium though so I don't see how they're relevant here. Their skills are basically worthless once you stride and if you were to go first Ahsha would undoubtedly be better compared to them thanks to the new Arborea play. If anything, the current best NN premium deck (and even the best V NN deck) is Musketeers. Question now is will HC make Ahsha better and good enough for premium viability. Part of me is hoping each clan gets 1 or 2 new cards for premium that are rear guard support for the G bosses. Bloom could use a few new toys to really push it forward. Unbanning Katrina would help a lot too but I don't see that happening.
I'm writing this before seeing the full video but I was doing this same thing on my own time. I wanna see how close it get to solemn opinion. I thing Golds get a really great option. Getting three accels sounds on turn 3 for 1 cb seems amazing
Ok so for anyone that cares this is my post video thoughts. I was right on a good chunk of clans but a couple did suprize me to be fair. I do think gold should be changes the deck because while he's right that we already had all that before it so much more consistent and less cb reliant now. Just my thought
Hey sol, is the deck box a collab with gamegenic? Or is the design just their box design while using cardfight print on it? Recognized the box as the gamegenic watchtower immediately Haha, looks great!
@@SolemnVanguard thanks for the reply, just curious! And I cant speak on how common or uncommon it is, since I o ly have a few deck boxes. But feel free to look up the gamegenic watchtower. It's the EXACT same design to a T, and they were the first to use removable magnetic flaps on their deckboxes as well, which is what struck me here as maybe being a collab. That all being said, I love that you can get a printed design on these ones! Though 60$ is outrageous and frankly unacceptable for a deckbox.
The part where you heavily underestimate Grandgallop is just unprofessional to say the least. While I agree that Dailiner has a lot of shield potential, it is just that: A Crystal Wall. Any guard restrictions that other decks throw our way will kill Dailiner. Whereas in Grandgallop, it changes the deck so that Burst effects does a lot more than before. And they can potentially kill on 1st stride. Keep in mind that they have a lot more arsenal in their toolbox than just for show.
It does do something for DI, the on hit with the buff where it always procs is a stride that has no CB cost that does something not complete garbage, SC2 draw 1 is better than everything else DI has for a first stride, We do after all have the odd 1 / 100 game where you have to stride for some reason, and 99% of the time that reason is you have no counterblast. PS: Don't bother with OG Scharhrot he's always been bad
@@SolemnVanguard Hard-stride it "[CONT](VC):You activate this unit's original "when attack hits" effects even if it did not hit." skill doesn't care about the heart, I'm talking about it filling the niche Darkness Unleashed, Freiheit used to fill in games where you have no CB when both players are on G3, it doesn't happen often but it is a situation that arises. I fully agree that Scharhrot himself is not worthwhile at all, but I do feel the stride itself hold some value in the context of DI.
I wonder tho, will these stride work with some certain cards, like in Clarat sword and chronojet case they have two g3 with almost the exact same name, claret sword having revolt and chronojet having both g and z, so with these new will work with revolt/G/Z as well ? Or are they specifically for the base G3s ? Cause if they do with then then jet will sky rocket to obscurity, having stride available on turn 3 with ZTB and the markers will eat almost any deck up
I don't know if i am dumb or not but dont you have to play the og cards to use the new stride up rules since you cant have a marker before hand and aren't most of them just bad like there all 11k bases Maybe if they release crests for all of them like chrono jet and messiah that fixs the issue but like you would still have to play them
the crest for decks like messiah does almost nothing, since it goes directly against their normal gameplan. the 11k feels a bit bad but it accelerates your gameplan so much by instantly enabling GB2 AND giving you 2 markers that in some cases the downside of riding an 11K is almost non existent.
Honestly PBO is just outright better than claret too, it has G3 punishment with V PBD and D nemain, it has a great first stride in the form of crow cruach, it has a solid finisher in chainrancor, PB diablo, dragabyss, and hell even crow. I just feel like claret hit rock bottom at this point
Gallop sucks. Seriously if you're not riding dailiner and then doing the shenanigans with the 3 crits, on top of turning on +10k shields for especially your heal guards, it's a misride. It's so bad.
I was talking to a friend of mine, and they had a comment I can't help but agree with. These could have all been new cards. They didn't have to errata old cards to have new abilities. "I just don't like it when my card doesn't do what it says on the card."
Note that this video assumes all the strides will give 2 markers regardless of type, as this is what everyone is assuming right now.
ua-cam.com/video/c7BtXJDwdaA/v-deo.html
Gav can slot into this deck, we were going to use v Kirel to setup combos and our own denial griffin combo.
This does potentially change the deck.
Wasn't it already stated that all strides will give markers that's the one common effect? Then each clan will have a 2nd effect based on clan esthetic?
I will say that with Thavas, you could argue that the extra accel DURING the turn is more impactful than the Lambros route of getting the second accel at the end of the turn. It gives your Pursuit assaults another 5k, making them hit past the Heal Guardian +10k unboosted. And Tidal Bore nets you one more card since you don't have to call off of its skill. The point of contention would be that you have to be more selective with your Pursuit rests but that shouldn't be an issue if you have Narissa.
I call Darkface's gb2 "tripping" or "kneecapping"
Lauris can do alot now with the new tools in Bermuda both offensively and defensively if well managed
Bloom was bonkers back in g. Like the power numbers were so bonkers. But it was also a little hard to track all the power gains.
Neo was better than people gave it credit for, people just couldn't play it in tournaments because it was so hard to keep track of power
Good tier list and those deck boxes look amazing! Will definitely be grabbing a bit of them on payday
Yugioh which I play had a similarly named product recently. "History Archive Collection", which will be localized as "Maze of Memories" to make a reference to two certain characters from the show. I guess Vanguard got some inspiration from this lol.
I missed lauris happy they are semi bringing her back with the new strides. Good defense and multi attack >.>
I agree with bugs. Their g2 game is insane. Thats why I thought it had a shot in worlds actually.
Been playing susanoo Kirin and the deck is legit. Fenrir i haven't tested but I am only worried about one thing and that is defense because it isn't the vr to enable vanagandr combos. Dionne is a good stride though to ease some burden with a selective top 3 plus. I think the deck can play into a decent turn 4.
My hypothesis is though that susanoo will definitely be better than fenrir. Gurguit I think definitely could see a significant improvement.
A little in sight with Nubatma with the new ride up it can theoretically rip 7 out of hand thanks to KFC still being playable in premium. It just a 4 card combo. 1 OG shura, 1 the bird, 1 bull, stride cost, and 2 CB and 3 Soul.
1st Shura into new stride. Cb1 rip a card from hand and get 2 protect 1s
2nd Call bull to make the opponent calll one from hand.
3 call KFC and pay cost to return filed back to hand and make them discard 5.
4. Swing with VG and rip one more.
This all happens on 1st G3 turn. Unless they ban the chicken in premium this will be the go to.
Good thing chicken only works when ur opp is in g3
@@willofshields3244 you sir are correct. I shot the gun too early
@Will of Shields true but that does mean you got chicken set up for next turn with shiranuis onstride and rinne dominating two from hand
The only good thing for GN is being able to get an early 2 accel. And that's it because big belly stride skill require Gn players to sacrifice 2 hand just to benefit from the stride skill also everything just require too much on hit to get a draw... but i don't mind teching in probably like 1 G bigbelly just to go up against a certain match up
your chuckles while talking about Bermuda made me smile 😁
I don't think the Scharhrot deck does anything better than the current DI decks, but it does enable the Darkness deck on turn 3 rather than 4 or 5. It requires one turn on a bad vanguard, unfortunately. So far though, I have seen success with the unblockable from hand attack column and have got lucky not missing my rides with an awkward 2 old and 2 new split being searched for with the Old scharhrot searcher.
It's not nothing, and it's enjoyable, but still a deck that probably won't be able to push for win till turn 4 which can feel slow.
I will say the on hit stride drawing me a card has felt way better than I expected and not as awkward as many of the other first strides the deck can run.
DI 100% gets changed. By using Scharhrot as your ride up and gaining access to the on stride + SC from Lira, it's a perfect set up to go into a 3 VG swing (NLK, Baro and Forfax) turn abusing assassin over and over again. The issue with DI rn, is they high roll or bust and this gives the high roll the ability to set up specific pieces + survive.
yoooo,, might cop a youthberk and messiah deckbox for those decks respectively!
Show your Megacolony build
Solemn where is that Highlander deck box at?
I spend a solid 4 hours last night trying to see what would work in golds, assuming that it's gurguit(I cant really think of another unit it would be) unfortunately i haven't cracked it yet, but I'm determined to make it work
A lot of Gurguit fans are trying to make it work. I'm excited to see what they come up with :D
@@jacobjensen7704 same, my build is a little unconventional. Im currently running 4 g gurguit, it's working out fine for me, but I also only play with one other person. And I found it difficult to actually get g gurguit without running the g stride fodder, which in turn made the deck worse in a sense. It's definitely fun, and still needs work, but I'm definitely enjoying it so far
@kr37664 sorry I don't play GC
Forgive the randomness but how do I apply for spring fest regionals in the uk?
I personally am unsure about Harri with Clifford. I agree completely that the g3 turn was god awful for Harri, but I think pure Dolls is still going to be the superior Pale Moon deck since it has that good grade 3 turn and some solid pluses that require pure Workeroids. This doesn't help the Harri Doll hybrid deck so much cause you need a Stage for Starry Pop Dragon to be useful, which og Harri does not give you. This definitely improves pure Harri with the old magia playstyle, but I still think pure Dolls might be superior. Could be wrong and frankly part of me hopes that is the case cause Harri was a fav deck of mine in G.
As for Ahsha I sadly agree on the Maybe placement. One of Bloom's biggest flaws was we lacked a good first stride turn after Katrina was banned (still think it could come back to 1 at least now with everything else premium has), plus we had to be on V Ahsha for marker generation, which doesn't really support Bloom playstyle. Now we have a way to get our 2 markers and have a solid first stride since Arborea will allow multi-attacks. Will it be enough to make the deck do anything impactful? Hard to say for now, but god I hope Ahsha finally becomes viable again. V Ahsha in premium was funny for the crit sacking early rush you could do but sadly it was caught in the crossfire of Heal Guardians.
Honestly I doubt it’d be super good especially after the NN dragon deck that makes 10k PTs that are 10k intercepts with boost.
But at the same time we can hope
@@amari7782 Arboros and Grajiorl do nothing for premium though so I don't see how they're relevant here. Their skills are basically worthless once you stride and if you were to go first Ahsha would undoubtedly be better compared to them thanks to the new Arborea play.
If anything, the current best NN premium deck (and even the best V NN deck) is Musketeers. Question now is will HC make Ahsha better and good enough for premium viability. Part of me is hoping each clan gets 1 or 2 new cards for premium that are rear guard support for the G bosses. Bloom could use a few new toys to really push it forward. Unbanning Katrina would help a lot too but I don't see that happening.
@@thesib3053 yea no not in this life time
I'm writing this before seeing the full video but I was doing this same thing on my own time. I wanna see how close it get to solemn opinion. I thing Golds get a really great option. Getting three accels sounds on turn 3 for 1 cb seems amazing
Ok so for anyone that cares this is my post video thoughts. I was right on a good chunk of clans but a couple did suprize me to be fair. I do think gold should be changes the deck because while he's right that we already had all that before it so much more consistent and less cb reliant now. Just my thought
where is mightmare dolls?
Hey sol, is the deck box a collab with gamegenic? Or is the design just their box design while using cardfight print on it?
Recognized the box as the gamegenic watchtower immediately Haha, looks great!
This is not a collab , as far as I’m aware this box design is quite common?
@@SolemnVanguard thanks for the reply, just curious!
And I cant speak on how common or uncommon it is, since I o ly have a few deck boxes. But feel free to look up the gamegenic watchtower. It's the EXACT same design to a T, and they were the first to use removable magnetic flaps on their deckboxes as well, which is what struck me here as maybe being a collab.
That all being said, I love that you can get a printed design on these ones! Though 60$ is outrageous and frankly unacceptable for a deckbox.
The part where you heavily underestimate Grandgallop is just unprofessional to say the least. While I agree that Dailiner has a lot of shield potential, it is just that: A Crystal Wall. Any guard restrictions that other decks throw our way will kill Dailiner. Whereas in Grandgallop, it changes the deck so that Burst effects does a lot more than before. And they can potentially kill on 1st stride. Keep in mind that they have a lot more arsenal in their toolbox than just for show.
unprofessional? 😂
Donkey Kong? I can see you are a man of culture.
Laughs in V Chaos
I was just thinking that Baryoend gets way better now that every clan has some access to marker spam.
It does do something for DI, the on hit with the buff where it always procs is a stride that has no CB cost that does something not complete garbage, SC2 draw 1 is better than everything else DI has for a first stride, We do after all have the odd 1 / 100 game where you have to stride for some reason, and 99% of the time that reason is you have no counterblast.
PS: Don't bother with OG Scharhrot he's always been bad
I mean, you can only use the stride with og scharhrot though? Or are you just throwing it in to hard-stride it? ☠️
@@SolemnVanguard Hard-stride it
"[CONT](VC):You activate this unit's original "when attack hits" effects even if it did not hit." skill doesn't care about the heart, I'm talking about it filling the niche Darkness Unleashed, Freiheit used to fill in games where you have no CB when both players are on G3, it doesn't happen often but it is a situation that arises. I fully agree that Scharhrot himself is not worthwhile at all, but I do feel the stride itself hold some value in the context of DI.
@@animefan99omiss That sounds dope
been messing with victor a ton on stream. deck is tier 2 minimum, probably higher
I wonder tho, will these stride work with some certain cards, like in Clarat sword and chronojet case they have two g3 with almost the exact same name, claret sword having revolt and chronojet having both g and z, so with these new will work with revolt/G/Z as well ? Or are they specifically for the base G3s ? Cause if they do with then then jet will sky rocket to obscurity, having stride available on turn 3 with ZTB and the markers will eat almost any deck up
Do the right thing and make a mermaid deckbox and I'll have to get on that
Hopefully the other version of G claret sword is playaable
the g grade 3s im pretty sure are just going to be their old versions
I don't know if i am dumb or not but dont you have to play the og cards to use the new stride up rules since you cant have a marker before hand and aren't most of them just bad like there all 11k bases
Maybe if they release crests for all of them like chrono jet and messiah that fixs the issue but like you would still have to play them
Yes, you do need to run the old ones. This vid discusses for which decks it’s worth it
the crest for decks like messiah does almost nothing, since it goes directly against their normal gameplan. the 11k feels a bit bad but it accelerates your gameplan so much by instantly enabling GB2 AND giving you 2 markers that in some cases the downside of riding an 11K is almost non existent.
Being 11k isn’t all that bad depending on the pay off. Luard has been using 11k Luard versions for years before v luard came out and even after
@@richardnorton6389 Your players were so preoccupied with whether or not you could, you didn’t stop to think if you should.
sets here so im back too
Honestly PBO is just outright better than claret too, it has G3 punishment with V PBD and D nemain, it has a great first stride in the form of crow cruach, it has a solid finisher in chainrancor, PB diablo, dragabyss, and hell even crow. I just feel like claret hit rock bottom at this point
@@CB-uu8yu I know but honestly it's not that impactful imo. PBO just does better rn
My boi gallop will never be good :'(
I know I'm so sad my favorite unit isn't gonna be as good dailiner
Why not just move Nightrose onto the blue deck box? Lol
The red border :^) I prefer the grey one, but it’s all possible!
Gallop sucks. Seriously if you're not riding dailiner and then doing the shenanigans with the 3 crits, on top of turning on +10k shields for especially your heal guards, it's a misride. It's so bad.
Scharhrot needs to be at the bottom tier.
What do you mean that Nuba has the most unfair guard restrict in the game?
People like to pretend Mizukaze isn't a massive brick.
@@mujigant as someone who sits on mizu in hopes of him working you’re not wrong.
You gotta manipulate the game in a way to make it so he’s not a brick
I was talking to a friend of mine, and they had a comment I can't help but agree with. These could have all been new cards. They didn't have to errata old cards to have new abilities.
"I just don't like it when my card doesn't do what it says on the card."
Well he's in luck cause he can buy the cards with the new text on them
Idk man being able to use sps are kinda epic