Another great video. I had to pause and think about the MemberwiseClone method when you said it "Inherits from the base object" meant the System.Object, not a Gem Object. But that's why I love this series, it gives the information fast and lets the viewer investigate at their own pace.
Thank you so much, this was really helpful. The cloning function fixed my problem. but isn't there an alternative way of mouse clicking, I'm using the same method as you to iterate through the whole list of objects, and this makes the game crash, since the list is too big having 10k units, I tried to split the list every x amount of units but I had an even bigger problem with initializing new list and banishing it in a fraction of seconds. Do you have a solution to this type of problem? Thanks.
Good, short, useful videos, thanks
Another great video. I had to pause and think about the MemberwiseClone method when you said it "Inherits from the base object" meant the System.Object, not a Gem Object. But that's why I love this series, it gives the information fast and lets the viewer investigate at their own pace.
Very valuable content! Keep it up mate. Some requests for future videos:
- 2d Slope colission
- Basic 2d lightening
maybe a video on Entity Component System?
I’m using DefaultECS with Monogame and that has worked wonders. Would recommend looking into that in case that topic isn’t covered.
Thank you so much, this was really helpful. The cloning function fixed my problem. but isn't there an alternative way of mouse clicking, I'm using the same method as you to iterate through the whole list of objects, and this makes the game crash, since the list is too big having 10k units, I tried to split the list every x amount of units but I had an even bigger problem with initializing new list and banishing it in a fraction of seconds. Do you have a solution to this type of problem?
Thanks.
Hey @GameDev Quickie, could you make an episode showing of physics of jumping or so, or would create a menu-class?
Hey! I could try making a simple platformer - thanks! A basic menu is included in the Project #2 Memory game - take a look!