Parking Lot Design | Grokking The Object Oriented Design Interview Question

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  • Опубліковано 19 чер 2024
  • Parking Lot System Design is a commonly asked Object Oriented Design Interview Question in big tech companies like Google, Facebook, Microsoft, Amazon, etc. In this video, I am discussing how to tackle the System Design interview question about designing a parking lot system. This video includes the following, however, I would recommend you to watch the video full to avoid missing any important points.
    00:00 - Introduction
    03:15 - Requirements Collection for Parking Lot Design
    08:00 - Mistakes to avoid during requirements collection
    09:35 - Use Design Patterns for Object-Oriented Design for Parking Lot
    10:20 - Top-Down and Bottom-Up design approaches
    11:15 - The right way of identifying actors and objects in the system
    13:20 - Detailed System Design of Parking Lot
    26:35 - Final Remarks
    27:28 - Special guest appearance
    Distributed System Design Interviews Bible | Best online resource for System Design Interview Preparation is now online. Please visit: www.thinksoftwarelearning.com?
    How To Ace Your Object-Oriented Design Interviews: / how-to-ace-object-orie...
    Please follow me on / think.software.community if you like to get notified about new course chapters getting added or when we will start another round of mock interviews and you want to participate in mock interviews or any other updates. I will also take your suggestions there about the course and the channel.
    Check out our following articles:
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    #SystemDesign #DistributedSystems #FAANG #Facebook #Google #Amazon #Apple #Microsoft #Uber #Netflix #Oracle #Lyft #Interview #ComputerProgramming

КОМЕНТАРІ • 782

  • @ThinkSoftware
    @ThinkSoftware  4 роки тому +135

    Please let me know if you find this video useful. Thanks.
    Distributed System Design Interviews Bible | Best online resource for System Design Interview Preparation is now online. Please visit: www.thinksoftwarelearning.com?
    Please follow me on facebook.com/Think.Software.Community if you like to get notified about new course chapters getting added or any other updates. I will also take your suggestions there about the course and the channel.

    • @pratikshar1662
      @pratikshar1662 4 роки тому

      Sir, I had a question...are we only expected to tell these requirements in the interview when they ask us to build parking slot system in oop design interview? Sir, plz make more videos on oop design

    • @ThinkSoftware
      @ThinkSoftware  4 роки тому

      Thanks for the comment 🙂. Are there other requirements that I have missed?

    • @pratikshar1662
      @pratikshar1662 4 роки тому

      @@ThinkSoftware I am third year student and I am going to appear for interviews this year. I am learning how to get prepared for system design interview. So basically I have no idea about it so...

    • @ThinkSoftware
      @ThinkSoftware  4 роки тому +1

      This should be sufficient.

    • @framespecializedusa1635
      @framespecializedusa1635 3 роки тому +1

      sir make video on elevator design for high rise building

  • @deva921
    @deva921 4 роки тому +10

    I really liked your approach to the problem. You not only considered the different design patterns(which is very rarely seen in other videos, blogs) into consideration but also specifically mentioned that we do'nt need the vehicle class for the parking lot design. Thanks for such an awesome video. I am hoping for more videos on OOPs in near future.

  • @bitsandbytes514
    @bitsandbytes514 3 роки тому +20

    This is one of the best approaches compared to other videos. Just focusing on problem and concepts around it (actors, design patterns, etc.). Instead of over-complicating system with 'scalability' bringing in architectural patterns like micro-services unnecessarily. Thank you!

    • @ThinkSoftware
      @ThinkSoftware  3 роки тому

      Thanks for the comment 🙂

    • @yoyodunno
      @yoyodunno 2 роки тому

      I think sometimes the interviewer wants the distributed systems approach though

    • @integralCalculus
      @integralCalculus Рік тому

      That's really the crux of the problem statement. What's being described here is how to approach a Low level design (LLD problem), which should be carefully differentiated from a System design problem, that's more of a high level architecture design (HLD problem). That being said, the candidate might still be asked to delve into some of the core algorithmic aspects of a specific flow even in a typical system design/HLD interview.

  • @aaronhammer1173
    @aaronhammer1173 3 роки тому +25

    Thank you a lot for referencing what others do in their system design UA-cam video's and saying how it could be improved or why it's wrong. I bought your course and that is what really sets it apart. I'd guess it would be very impressive to any interviewer if you were able to argue why what most people do is actually not optimal and present a more optimal solution. Thank you so much!

    • @ThinkSoftware
      @ThinkSoftware  3 роки тому +1

      Thanks for the nice words and for buying my course :) Please do let me know do you find the course useful and if you can also provide a review, I will really appreciate it. Thanks again.

    • @uzeenchhabra8659
      @uzeenchhabra8659 2 роки тому

      @@ThinkSoftware please provide your course link and purchasing details.

    • @ThinkSoftware
      @ThinkSoftware  2 роки тому

      The link is in the description.

  • @saurabhverma1381
    @saurabhverma1381 2 роки тому +3

    Definitely one of the cleanest design videos. Just what's required in an LLD round.

  • @lianxue1295
    @lianxue1295 2 роки тому +2

    thank you so much and your daughter just melt my heart after being stressed for an entire month about my amazon interview!! she is so cute!!

  • @zvezdalion
    @zvezdalion 2 роки тому

    Agree with everyone else who commented - great and thoughtful content, really knowledgable. I read books, took courses and tried to design stuff by myself Big "thank you" for the most helpful resource online I have found so far!

  • @user-pf1kz2gw7k
    @user-pf1kz2gw7k 6 місяців тому +1

    You are so thorough, clear, and simple at the same time. Great effort. Keep it up

  • @amberpandit9598
    @amberpandit9598 2 роки тому +3

    That's the best video I've seen for OOD approach. It does make sense to ask question from interviewer on some superficial requirements like fetch no. of vehicles with a particualr color.
    It helped in clearing basic fundamentals of ODD. Keep doing the great work .

  • @harshmohanka9153
    @harshmohanka9153 Рік тому +1

    Have watched many parking design LLD videos - none gave me that confidence. Finally found the perfectest video - I can RIP now

  • @karanshah2061
    @karanshah2061 2 роки тому +2

    Thank you for amazing video ! I have one quick question. Initially, we decided that there can be multiple types of parking slots like Handicapped, motorcycle, largeVehicle, SmallVehicle etc. So when we define getParkingSpot method, we have to give terminal and parking spot type as parameters like getParkingSpot(Terminal,ParkingSpotType). We have to define map of entrance and min heap of parkingspot for each entrance as well as parkingspottype. Like Map, Map etc.

  • @MrSeemsLegit
    @MrSeemsLegit 3 роки тому +1

    Best approach to a systems design/oop question I have seen so far!

  • @treenadutta6896
    @treenadutta6896 3 роки тому +4

    This video is by far the best system design Video I came across. This video is exactly what one really needs to know.
    Great work

  • @alfayedbaksh640
    @alfayedbaksh640 2 роки тому +4

    The special guest appearance made me feel guilty about even thinking about leaving without liking! Great content. Thank you

  • @nelusan
    @nelusan 3 роки тому +30

    For the 'entry/elevator distance' issue, I think we should keep using the MinHeaps and only change the 'distance' calculation. We can for example take the sum of distances from the parking spot to the entrance and to the elevator.

  • @ArpanPathak
    @ArpanPathak 3 роки тому +2

    Best Design Pattern Video I found on youtube. No nonsense, crisp and clear! Thank you sir

  • @thesudhir9
    @thesudhir9 3 роки тому

    This is the best system design video available. I tried to look multiple videos, but this is the actual informative video covering every bit. Thanks

    • @ThinkSoftware
      @ThinkSoftware  3 роки тому

      Thanks for the comment 🙂

    • @thesudhir9
      @thesudhir9 3 роки тому

      @@ThinkSoftware Using 4 min heaps for 4 entrance. Now if a spot is booked at one gate, we need to mark booked in other remaining 3 min heaps, but heaps only support sequential access. Do you think It will be more efficient if we save all parking spots in doubly link list. Then 4 min heaps can be maintained where key will be distance from that entrance and value will be address of that spot in doubly link list.

  • @veronikabykova5494
    @veronikabykova5494 Рік тому +1

    Thank you very much for this great video! It helped me prep for my code design C++ interview:)

  • @madisondiaries6687
    @madisondiaries6687 3 роки тому +15

    Great video sir! Making life simple for many of us. System design is something which was never covered in colleges and yet is an important component of interviews in majority of the companies. Your explanation is amazing. I thoroughly enjoyed the video. Thanks :)

  • @mrherix7568
    @mrherix7568 3 роки тому +12

    Best video on the topic so far. The whole vehicle hierarchy thing hits right at home. I was wondering why everyone focused so much on it.

  • @GauravSingh-pn6bp
    @GauravSingh-pn6bp 2 роки тому

    Simplified the system to implement easily. Well done
    My mentor always used to say, a good code is one which doesn't need to be written

    • @ThinkSoftware
      @ThinkSoftware  2 роки тому

      Exactly. BTW thanks for the comment 🙂

  • @ramatripathi8315
    @ramatripathi8315 2 роки тому

    so impressive guest appearance , her glance was too amazing !!!

  • @vamsimudaliar8643
    @vamsimudaliar8643 Рік тому

    Great Design !, Since PQ doesn't support random access to delete.
    In my opinion, We can achieve this efficiently it using 3 data structures.
    Map -> stores each terminal's min-heaps.
    Map -> to keep track of the elements present in priority queue.
    Set -> tells us PS which are reserved currently. amongst all the parking spots. (global)
    Algo for Entry :
    > get the terminal Id and associated min-heap.
    > while(parkingSpot is reserved) {
    pop it from Priority Queue as well as the set which keeps track of our PQ.
    }
    > if PQ is empty -> no parking spots left.
    > get min distance PS finally.
    Algo for Exit :
    > get parking spot.
    > release it from the reserved set.
    Iterate though the terminal's PQ.
    check if PS is not present in the current Terminal's set.
    Insert that parking spot. in current terminal's set as well as PQ.
    Please correct me if wrong. Thank you.

  • @GangstarzIndustries
    @GangstarzIndustries 3 роки тому +8

    Nice video, very insightfull. To deal with the distance to entrances and elevators i would consider using a scoring function, give each parking spot a score based on distance to current entrance and nearest elevator. You can also use more scoring factors, for example distance to exit or in a multi-story building, give a better score to the lower levels. Such scoring function should work well with your heap-based approach. Great content!

  • @kinjalbhoiwala131
    @kinjalbhoiwala131 2 роки тому +1

    absolutely precise, the art of bringing design patterns into real practice while solving the problem. Great content and explanation.

  • @pcs432
    @pcs432 3 роки тому

    love to watch ur designs with creation/structural/behavioural patterns. thank u so much

  • @ankush363
    @ankush363 3 роки тому +3

    very well put together.The video is really underrated and underviewed .I can't imagine a better solution and approach for it.Amazing content and Superb Explanation.Would like to see more of these kind of videos.

  • @gaming_with_ajey
    @gaming_with_ajey 3 роки тому +2

    I loved the way you used the Design Patterns while designing the system.
    Thank you for the video.

  • @yashtarwe6878
    @yashtarwe6878 11 місяців тому +1

    Very Well explained, I guess the use of Vehicle class would be that it will store the vehicle no and the contact details of the vehicle owner, Since at a particular time a person will only be associated with only one vehicle, which will be used in many conditions such as searching for a vehicle or contacting the owner of the vehicle.

  • @thisishowieatgagu
    @thisishowieatgagu 3 роки тому +1

    Thank you so much for your video. It helps me a lot with my final project on campus.

  • @swatisinha7382
    @swatisinha7382 3 роки тому +1

    Very clear and helpful. Thank you for making this video!

  • @palakdavda2628
    @palakdavda2628 4 роки тому +40

    The explanation is quite clear and crisp, please make more videos on Object-Oriented Design...

    • @ThinkSoftware
      @ThinkSoftware  4 роки тому +4

      Thanks for the comment 🙂. Will make more videos on Object oriented system design.

    • @aasthasingh5118
      @aasthasingh5118 2 роки тому +1

      @@ThinkSoftware Please make more videos on Object Oriented System Design. There are enough HLD teachers on YT. You explain LLD really well

  • @mcheindel
    @mcheindel 3 роки тому

    Very helpful, thanks for sharing this explantation! I have a better understanding of how to approach object-oriented system design now. Looking forward to learning more

  • @janailtongoncalvesdesouza4160
    @janailtongoncalvesdesouza4160 6 місяців тому

    Never went to a parking lot where the spot was assigned at entrance. Just my 32 years experience though. Good video btw!

  • @mufizshaikh8439
    @mufizshaikh8439 3 роки тому +1

    Very helpful. Simple, brief and to the point. Basic oop concepts and design pattern nicely covered on the go. Keep it up. Hope to see more videos on different system design topics.

  • @bd3723
    @bd3723 3 роки тому

    This is the clearest and concise description ever!! Thank you so much. Please do more if you can!

  • @AyushRaj-ld6le
    @AyushRaj-ld6le 3 роки тому

    Nicely explained. Further, we can tag the parking spots near elevator(pre-processing, to be assumed) & modify the comparison algo for priority queue(s) to prefer these tagged parking spots over others.

  • @punerealestatebuilder
    @punerealestatebuilder 2 роки тому +1

    she was sooo cute!!! after watching 27 minutes of this video, appearance of her was mind refreshing :). Great content.

  • @bowenchen4908
    @bowenchen4908 2 роки тому

    We all love you and your cute little special guest !

  • @mohanreddy4669
    @mohanreddy4669 4 роки тому +14

    Can you please do more questions on Object-Oriented Design? I see there are a ton of resources on system design and DS & algos but there very few resources on Object-Oriented Design questions. And I see that one of the valuable resources is you.

    • @ThinkSoftware
      @ThinkSoftware  4 роки тому +1

      Yes will make more videos on Object oriented design as well in future.

  • @seekersofwisdom85
    @seekersofwisdom85 Рік тому +1

    This is one of the best videos on system design. Loved it sir. Extremely impressed.

  • @chintamalli695
    @chintamalli695 3 роки тому

    best source I have seen so far Thanks a ton

  • @maruthkamath9304
    @maruthkamath9304 3 роки тому +1

    Very helpful.Loved the design and reasoning.I wish you do a follow up video that delves to some extent onto the instantiation of objects using factory patterns.

    • @ThinkSoftware
      @ThinkSoftware  3 роки тому

      Thanks for the comment :) Will look into this.

  • @priyesbamne9112
    @priyesbamne9112 2 роки тому +1

    Need more of these! loved it

  • @dheten4462
    @dheten4462 3 роки тому

    Simply wow. Excellent explanation. Please continue to make such videos. Thank you for your time.

  • @CoolITTrends
    @CoolITTrends 3 роки тому +1

    Loved the video. To tackle the elevator part of the question, my understanding is we can continue to use a min-heap here too. Difference is instead of creating a min-head with entrance of the parking lot as reference we create a new min-heap with elevator as reference. The logic here is most people would like to find a parking spot closest to the elevator.

    • @ThinkSoftware
      @ThinkSoftware  3 роки тому

      Thanks for the comment

    • @CoolITTrends
      @CoolITTrends 3 роки тому +1

      Think Software, please let me know if my line of thinking is correct?

    • @ThinkSoftware
      @ThinkSoftware  3 роки тому +2

      Yes it is correct and also depends on what requirements you set.

    • @CoolITTrends
      @CoolITTrends 3 роки тому

      Think Software thanks for clarifying.

  • @jayanthduvvada
    @jayanthduvvada 2 роки тому +1

    Very well explained. Video is extremely well organised and trimmed. Thank you so much.

  • @SanjeevKulkarniWorld
    @SanjeevKulkarniWorld 3 роки тому

    Crisp and clear system design. Very great work. Keep it up 👍

  • @brucehergert804
    @brucehergert804 3 роки тому

    A very real problem with assigned parking spots is that not everyone will park in their assigned spot, either because of making a mistake or deliberately! This should be a core or essential use case. Thank you for these informative videos.

    • @ThinkSoftware
      @ThinkSoftware  3 роки тому

      Yes that could be discussed during requirement collection phase and would change the solution.

  • @tourniquet3306
    @tourniquet3306 3 роки тому

    Great video! Viewers, note that the approach is not sufficient for the given use case. If we have a min-heap for every entrance, we can fetch the nearest parking spot. However, we also have a size constraint. If you have a car, you cannot park it in a spot for a motorcycle.

    • @ThinkSoftware
      @ThinkSoftware  3 роки тому

      Thanks for the comment. Yes you need different heaps for different parking types.

  • @antonfernando8409
    @antonfernando8409 2 роки тому +1

    Love your especial guest. Awesome teaching video, I learned somethings.

  • @triallaga3
    @triallaga3 2 роки тому

    Great video, to deal with the distance from parking lot to entrance and elevator, my idea is that we can still use same old min queues, but adding the distance to elevators, like this: V = x*distance_to_entrance + y*distance_to_elevator. and put V in min queue
    x, y is configurable parameter, if we prefer to be near elevator, y will be bigger than x, if preferring entrance, x > y, else x = y

    • @ThinkSoftware
      @ThinkSoftware  2 роки тому +1

      Thanks for the comment. Yes that is one way based on requirements.

  • @user-ib4rn4wd3b
    @user-ib4rn4wd3b 4 місяці тому

    It was very good and clear explanation, Thank you

  • @VarunMittal-viralmutant
    @VarunMittal-viralmutant 2 роки тому +15

    In the parking ticket, the vehicle registration number should be recorded as well. That will have following benefits:
    - You can't exchange/steal anyone ticket. While exiting, it would make sure that the parking ticket was really assigned to this vehicle.
    - At any given time, the parking system would be able to tell if a vehicle is still parked or left and at what time. This would help in tracking abandoned/stolen vehicles.

  • @rohitjaiswal4121
    @rohitjaiswal4121 3 роки тому

    Best video seen so far on OOD! Keep Sharing! Thanks!!

  • @himanshugupta7359
    @himanshugupta7359 3 роки тому

    Very helpful. Thank you for detailed information 😌

  • @MrMayurB
    @MrMayurB 3 роки тому +1

    My two cents:
    1. We can also consider the whole parking lot with terminals as part of a graph and by using BFS we can find the closest parking spot from terminal.
    2. if elevators are introduces then once solution could be introduce 4 min heap for each entry terminal which will have parking spot distances based upon terminal distance with elevator. Each terminal can have array of size four based on elevatore distance with terminal. pick one elevator from array then check it's respective heap, if all are not available then check another elevator from array and so on.
    PS: I really enjoyed your video. Very helpful.

    • @NoNameNoShame22
      @NoNameNoShame22 3 роки тому +1

      my take: 2. I elevators are added we can keep the original min-heap setup but arrange the min-heap, instead of using spot-terminal distance, use a custom score-based min-heap e.g. (terminal, spot, elevator) score which can be something like abs(dist(terminal, spot) - dist(terminal, elevator)) -- the lower the score the best terminal-elevator range.

    • @ThinkSoftware
      @ThinkSoftware  3 роки тому

      Thanks for the comment :)

    • @Al00Ri
      @Al00Ri Рік тому

      What if you used the following minimizing/scoring function instead: w1*dist(term,spot)+w2*dist(spot,elev), where w1 and w2 are the weights you assign to the driving distance to the spot from terminal, and the walking distance to the elevator from spot, respectively. The weights you assign can be based on the expected speed, maybe 15 for a car driving to a spot, and 3 for a person walking to an elevator. You can pre-calculate all the scores for all (terminal, elevator, and spot) triples and cache them for quick referencing, since you wouldn’t expect this to change often.

  • @vivk.7302
    @vivk.7302 3 роки тому +2

    Seriously, one of the best explanation with such simple words.
    1. What I liked the most is that you are telling us what design patterns is used while designing those classes.
    2. Explanation was crisp and to the point.
    However, if you could please share the notes of implementation of these designs (specifically mentioning what component is using which design pattern) that would be really great. Really looking forward to some more videos on OOD design.

    • @ThinkSoftware
      @ThinkSoftware  3 роки тому

      Thanks for the comment. Yes there will be more videos coming. Currently busy with my course launch.

  • @rangaswamy78
    @rangaswamy78 3 роки тому

    Thanks. It is very useful.
    You have showed in the demo that how the System Design, OOD, Design pattern, SOLID Principal and Data structure can be applied. It would have been good that this video more granular level on the each topic.

  • @alexnice2221
    @alexnice2221 2 роки тому +1

    This is so genius. Thank you so much for your tutorial. That ending tho 🤣🤣🤣

  • @meenakshisharma8708
    @meenakshisharma8708 3 роки тому +2

    Really helpful :) Thanks. Please make more videos on OOD interview questions.

  • @yidingzhang6685
    @yidingzhang6685 3 роки тому

    Very instructive, thank you!

  • @sharadskywalker
    @sharadskywalker 3 роки тому +5

    The special guest's tips at the end were motivating .. thank you :) 🥰

  • @delphinelisabeth
    @delphinelisabeth 2 роки тому +2

    this is a very well described approach, you need more subscribers for sure. lol the kid at the end ...

  • @icarostuart
    @icarostuart 2 роки тому

    I want to leave just a few comments:
    - the overall video quality and content are excellent, and the explanations were straightforward and clear. are you a teacher?;
    - not even once databases were put into the table, and systems used to have them for obvious reasons, and the proposal seam to handle everything in memory without databases;
    - the video discuss top-down and bottom-up approaches and choose the second as the right one, but actually, there are 2 types of system design interviews placed by FAANG companies:
    - component design (focused on OOP, SOLID, design patterns, code standards, best practices, maintainability, and usually placed to not-senior positions);
    - system architecture design (focused on high-level system design, architectural discussions, scale and distributed system problems, placed for more senior positions);
    - the video targeted only one option, assuming that this is what system design interview stands for, but in fact, the hiring team defines which one to apply depending on the seniority of the opening.
    - The tips for picking the proper requirements were excellent.

  • @babumon5351
    @babumon5351 3 роки тому

    Thanks a lot . You are a good teacher.

  • @ChandraShekhar-by3cd
    @ChandraShekhar-by3cd 4 роки тому

    Thanks for such a nice and detailed explanation. PLease upload more video on System Design such am MMT , UBer etc.

    • @ThinkSoftware
      @ThinkSoftware  4 роки тому +1

      Yes will be uploading from time to time. Also I already have a video on Uber System Design. Haven't you check that yet?

  • @a-gamephile5613
    @a-gamephile5613 4 роки тому +2

    Nice video, sir. Please make more OOD videos in future. Looks like special guest has already started to code in Machine code !!

  • @vinoltauro9160
    @vinoltauro9160 3 роки тому +1

    Great Content! Would Love to see more of this. Thank you Sir.

  • @PratapShinde
    @PratapShinde 2 роки тому +2

    That's an awesome video. I was once asked in an interview to design a "Cricket Score board". I wish I had this material back then. Could you please give it a try. Would love to see how your approach

  • @jptuser
    @jptuser 3 роки тому +1

    Very good explanation. Thanks for your effort.

  • @GauravKawatrakir
    @GauravKawatrakir 3 роки тому

    It's a useful video on handling and understanding the problem. It could be more useful, if we have complete code to have an idea of "how to write code and apply design patterns". Thanks a lot for these videos.

  • @dino3prd
    @dino3prd 4 роки тому +2

    Amazing explanation. Stumbled upon this video by accident, happy that I did. Thank you :) Please make more OOD videos

    • @ThinkSoftware
      @ThinkSoftware  4 роки тому

      Thanks for the comment 🙂. Will make more videos on OOD soon. BTW have you seen other videos on my channel?

    • @vishalmishra1937
      @vishalmishra1937 3 роки тому

      @@ThinkSoftware i am loving it .make more such videoes on ood

    • @ThinkSoftware
      @ThinkSoftware  3 роки тому

      Thanks

  • @Grusha12345
    @Grusha12345 Рік тому +2

    You need a hashmap in addition to each heap. At the very last step you mentioned that the selected parking spot should be removed from heaps corresponding to "other" entrances. Heaps don't provide random access in O(log(n)). The algo would be the following then: store all in a hashmap by id per each entrance, get the optimal spot from the current heap, get distances that correspond to each entrance by the spot id from hashmaps, remove the spot from each heap using its distance. There is also a chance to have equal distance for two different spots, they could be handled with linked lists for duplicates.

    • @ThinkSoftware
      @ThinkSoftware  Рік тому +3

      I may have to make another video to explain this. I replied already to few other comments that in the heap you store pointer to a node that itself comprises of following:
      Node {
      Node*listOfPointersInEachHeap;
      int distance;
      ParkingSpotEntry *entry;
      } where Node is
      ParkingSpotEntry {
      ParkingSpotId id;
      ...
      }
      So, once you get the NodeWrapper from one heap, you don't need to search for that parking spot in other heaps. You already have pointers to nodes in each heap and so you can directly remove the node from other heaps.

    • @prerakchoksi2379
      @prerakchoksi2379 Рік тому

      @@ThinkSoftware how would i do that in java?

  • @paragkadam2169
    @paragkadam2169 3 роки тому

    In my opinion getParkingSpot() should take ParkingSpotType along with the Terminal as parameters because we need to know what type of vehicle(compact, large, motorcycle) is coming in parking before assigning it a spot.
    Also, getTicket() should take ParkingSpot which was returned by getParkingSpot() above as Parameter instead of ParkingSpotType because the ParkingSpot will have all the required info to be printed on the ticket than just the ParkingSpotType.
    Overall a great video, thank you for the clear explanation.

  • @chintamalli695
    @chintamalli695 3 роки тому +9

    In order to implement, Nearest Parking spot from Entry and Lift: Probably I still use priority Queue but with comparator , (Lift Distance followed by entry spot distance)

    • @nehasht2
      @nehasht2 2 роки тому

      Priority queue is used to implement min and Max heaps based on comparator

  • @DanielMbaluka
    @DanielMbaluka 3 роки тому +1

    Very useful. Thank you

  • @monicasharma7351
    @monicasharma7351 3 роки тому +3

    waiting for more content.Best OOD videos. Please make some more on this topic.

    • @ThinkSoftware
      @ThinkSoftware  3 роки тому

      Thanks for the comment 🙂. Will see.

    • @prabhatsharma284
      @prabhatsharma284 3 роки тому

      @@ThinkSoftware Please make more content on Object oriented Design please

  • @sharatchandra9198
    @sharatchandra9198 3 роки тому

    extremely clear and precise

  • @subrahmanyagurumurthy5083
    @subrahmanyagurumurthy5083 3 роки тому

    Awesome content! Thank you.

  • @josegabrielriosperez5757
    @josegabrielriosperez5757 3 роки тому +80

    I think there is an error in the complexity of the algorithm that reserve the parking spots. The operation of remove the parking spot from the current min_heap is effectively O(log(n)), because we are removing the minimum value of this heap. But this removed parking spot, is not necessarily at the top of the other heaps, so removing it from the other heaps will costs O(n), because you will need to search the element in the entire heap. And this is ignoring operations with the available and reserved sets. Except this, I think you made a great video, thanks a lot!

    • @ThinkSoftware
      @ThinkSoftware  3 роки тому +4

      Thanks for the comment.

    • @frankkang8041
      @frankkang8041 3 роки тому +9

      For this one, you can just use the available set to check if it is available and remove it from the front it if it is not. Since the total number of nodes is 4n, the amortized time complexity for removal is still O(log(n)).

    • @frankkang8041
      @frankkang8041 3 роки тому +2

      Four AVLs could also solve this problem.

    • @codepecharcha10
      @codepecharcha10 2 роки тому +7

      what we can do is as each parking lot is assigned an id...each heap will be handling a certain range of parking lot rather than all 4 heaps handling all parking lots. and when the vehicle exits according to the id assigned...the free parking space id will be assigned back the heap which is handling it.

    • @rajeshrajan4464
      @rajeshrajan4464 2 роки тому +1

      Yes, this approach is better since we know every parking spot is nearest to only one entrance. Redundancy is avoided.

  • @emanik2
    @emanik2 Рік тому +1

    very well elaborated esp when compared to others.

  • @blatogh1277
    @blatogh1277 Рік тому

    I think for solving the parking spot that is closest to the entrance and a elevator, I can define a specfic data type for putting into the min heap. For example, , the min heap defines the judgement condition can be :
    return o1.distance_Entrance < o2.distance_Entrance && o1.distance_Elevator < o2.distance_Elevator ? -1 : 1

  • @stillyi
    @stillyi 3 роки тому

    Great video! It does get harder to focus at around 50% but that can jut be me

  • @vennyroxz
    @vennyroxz 4 роки тому

    Great explanation. Please make more object oriented design videos.

  • @abhaywaterloo
    @abhaywaterloo 2 роки тому

    Hi, great work! Could you please elaborate further on enums and OCP ? Also where can I learn this stuff ?

  • @sanyuktakate4099
    @sanyuktakate4099 3 роки тому +1

    Thank you. I liked your approach to the question and also, how you mentioned the different design patterns. May I know how you made the design decision to create a simple class and when u decided to create an interface?

    • @ThinkSoftware
      @ThinkSoftware  3 роки тому

      Thanks for the comment. You usually talk in terms of interface until you need to have some specific implementation where you then talk in terms of class.

  • @RobCutmore
    @RobCutmore 3 роки тому

    Loved this video. One thing I didn't understand is how we can efficiently remove a parking spot from the min heaps for the other terminals? It likely won't be the closest available spot to the other terminals so it won't be the root of the min heap.

    • @ThinkSoftware
      @ThinkSoftware  3 роки тому

      Thanks for the comment 🙂. We have discussed this already in several other comments

  • @komalchitkara9341
    @komalchitkara9341 3 роки тому

    This video is explanatory and all the concepts are linked together. Very well explained. Although it is not scope of this video but until it is visible at code level how to implement it , it does not give confidence.Is this possible to created more detailed video on OOPS and how to decide the data structure use for solving a problem.

    • @ThinkSoftware
      @ThinkSoftware  3 роки тому

      Thanks for the comment 🙂. Will look into this.

  • @shadanzahid4594
    @shadanzahid4594 2 роки тому

    minimize ( sum of distance from door and each of the elevator ) means final distance will be the distance of parking lot from door plus min(distance of all elevator from the parting lot)

  • @wanwan6234
    @wanwan6234 2 роки тому +1

    amazing video, thank you a lot .

  • @AkashJadhavIT
    @AkashJadhavIT 3 роки тому

    great video not many videos like this on internet, Please make more Videos like this

  • @jingyuanwu6152
    @jingyuanwu6152 3 роки тому

    Super helpful!. Thank you so much, sir! I have a question here. I saw some online resources mention the use case and user activity analysis. What do you think of these? Are they part of the requirements collection?

    • @ThinkSoftware
      @ThinkSoftware  3 роки тому

      Yes they should be part of requirements collection

  • @fmarobase5343
    @fmarobase5343 10 місяців тому

    Very informative video, thanks.
    I think we could aldo add a requirement regarding the parking lot being either "long-term" or "short-term"?

  • @suyogjain8069
    @suyogjain8069 3 роки тому +1

    The video is super helpful. Thanks. :) Would it be possible to have more object oriented design related videos?
    Also any resources if you would recommend for OOD and Design patterns would be helpful

    • @ThinkSoftware
      @ThinkSoftware  3 роки тому +1

      Thanks for the comment 🙂. I will try to come up with more videos. It is just a matter of time. Currently I am busy in working on my book so didn't get much time to produce more videos but once the book is launched I will have more time. As far as resources are concerned, I don't think there is any single good resource. You might have to read from multiple places and still try to make sense of it. Might be another idea for my future book 🙂

  • @vipsclassicalboy
    @vipsclassicalboy 16 днів тому

    This is good you create curiosity what could be done to fix, what could be done to optimise.. Good teacher does not provide the exact solution they lead to that solution

  • @100bands
    @100bands 3 роки тому

    Detailed and well explained! Thanks for sharing

  • @vineethpolamreddy7089
    @vineethpolamreddy7089 3 роки тому

    Awesome content and great explanation. Please make a video on basic OO design patterns.

    • @ThinkSoftware
      @ThinkSoftware  3 роки тому

      Thanks for the comment 🙂. Will look into this.

  • @GoodLuck-dv2zu
    @GoodLuck-dv2zu Рік тому

    We can use BFS algorithm to find the nearest free spot in our building, for that we should define our building and floors as matrix

  • @Noyemie26
    @Noyemie26 4 місяці тому

    Hi! Thank you for this video. I am not sure I understand why using an enum for the Parking Spot type is a bad idea? Everywhere I've worked enums were widely used to describe the type of an entity