Exactly. I was hoping the pulse rifle buff would help it cook, but it hasn’t. I personally think what holds bad juju back is that it’s exotic perk that buffs super energy and weapon damage only procs on kill. I’m fine with the super energy on kill, but weapon damage needs to be substantial if it’s going to require a kill.
Running a Darkest Before with a Wellspring Incandescent combo and find it very satisfying with the ability energy boost along with Incandescent stuff happening.
If you told every Destiny player to solo flawless a dungeon, most would pick Prophecy or Heresy. The jumping sections of Shattered Throne and Sparrow race section of Grasp are too risky. Duality, Spire, Warlord's, and Ghosts are more demanding in terms of survivability and damage output.
@@ignatoseg4664shattered throne, pit, and grasp all have extremely easy mechanics, sometimes close to no mechanics like the first two major encounters of ST.
I found prophecy to be the easiest to learn for the first time because it's very straight forward. Shattered Throne first encounter can be confusing without experience (or a map), Grasp of Avarice has all the traps initially which waste time, even Pit of Heresy is more complicated
I love Forerunner. With Forerunner you can get unlimited frag grenades while saving your main power grenades. It makes buildcrafting that much more fun.
I was going to say I have 2 crafted nullify pulses now. one for gm's and one for everything else. the gm roll is under-over/ chaos reshaped. and the everything else roll is heal-clip/ incan. it's a monster
@@EternalD2Is say of the raid it might be the easiest along with the smg and bow(?). IIRC they drop from the first encounter right? That ones easy enough that imo you could learn that one encounter, then do the last encounter (also an easy encounter) for the key, then excision to get another border. If youre lucky you can get up to 3 red borders perk week just doing those 3.
Bad Juju looks great and feels great, but it feels like you’re shooting grains of rice at enemies in any content outside of low-end PVE
Exactly. I was hoping the pulse rifle buff would help it cook, but it hasn’t. I personally think what holds bad juju back is that it’s exotic perk that buffs super energy and weapon damage only procs on kill. I’m fine with the super energy on kill, but weapon damage needs to be substantial if it’s going to require a kill.
Really happy that weapons were unsunset, Python was my favorite legendary shotgun and now it’s back
1:58 How is forerunner the only special sidearm in the game?????
Probably not 'rocket sidearm' but that seems dumb
@@Agentz47 buried bloodline
@@amyschweid4805 the game does actually consider buried bloodline a rocket sidearm since its damage gets buffed by hazardous propulsion
@@amyschweid4805 yeah you right
Ok, I get what others mean, but I think he means not a rocket frame
Bad Juju plus Celestial Nighthawk on Hunters is insane for golden gun spamming
U forgot to add the call rocket sidearm, very underrated
Isnt the call one of the most used weapons in the game
Lol
explosive payload is 15% dmg increase not 30% ...
Bad Juju is a terrific gun, it's drawback is that it doesn't have splash damage and the reload mainly works against rank-and-file enemies
Running a Darkest Before with a Wellspring Incandescent combo and find it very satisfying with the ability energy boost along with Incandescent stuff happening.
Prophecy is by far not the easiest dungeon to do. Shattered throne, pit of heresy, and even grasp of avarice are easier.
Idk man I feel like prophecy is like the most straightforward
It's literally gambit the dungeon
@@ignatoseg4664 I'm not gonna lie, Prophecy is the first dungeon I ever did and I solo flawless'd it, Prophecy really is that easy
If you told every Destiny player to solo flawless a dungeon, most would pick Prophecy or Heresy.
The jumping sections of Shattered Throne and Sparrow race section of Grasp are too risky.
Duality, Spire, Warlord's, and Ghosts are more demanding in terms of survivability and damage output.
@@ignatoseg4664shattered throne, pit, and grasp all have extremely easy mechanics, sometimes close to no mechanics like the first two major encounters of ST.
I found prophecy to be the easiest to learn for the first time because it's very straight forward. Shattered Throne first encounter can be confusing without experience (or a map), Grasp of Avarice has all the traps initially which waste time, even Pit of Heresy is more complicated
Bad juju is getting buffed too! I’m excited for the details Thursday
I love Forerunner. With Forerunner you can get unlimited frag grenades while saving your main power grenades. It makes buildcrafting that much more fun.
Hmm if you run prismatic with osmosis do you get 3 dif elements if you have 2 dif grenades?
Better devils with reconstruct and one for all/threadling is pretty decent. Add unraveling rounds and its fun for low entry content.
Nation of beasts is my favorite hand cannon in the game, since its perks got updated it hasn’t left my inventory
Said it last video and I will say it again. I love Bad Juju so when I saw its getting a buff I was very happy
Nation of Beast is my favorite arc hand cannon
I use forerunner when brave happen, that gun wipe orange bar enemy so good
Darkest before is one of my favorite primaries.
Does bad juju need its catalyst or is it just a qol catalyst ?
it extends the perk duration by 1 second so its nice to have but not mandatory
Used my darkest before with subsistence/incandescent before TFS but man… Nullify pretty much replaced it and does the job way better unfortunately…
I was going to say I have 2 crafted nullify pulses now. one for gm's and one for everything else.
the gm roll is under-over/ chaos reshaped. and the everything else roll is heal-clip/ incan.
it's a monster
I agree i love my nullify, but its gotta be one of the harder weapons in the game to get unfortunately compared to darkest before
@@EternalD2Is say of the raid it might be the easiest along with the smg and bow(?). IIRC they drop from the first encounter right? That ones easy enough that imo you could learn that one encounter, then do the last encounter (also an easy encounter) for the key, then excision to get another border.
If youre lucky you can get up to 3 red borders perk week just doing those 3.
hold on, what happens if u throw a rock grenade from forerunner while holding a weapon with osmosis? 🤨
So forerunner will one tap a red wyvern
No one seems to farm prophecy
"the only special sidearm in the game" you sure about that?