Blender for Architecture: Make Blender's Camera behave like a Section Plane

Поділитися
Вставка
  • Опубліковано 1 лип 2024
  • #blender3d #3d #section
    Unlock the full potential of Blender's camera 'clip start and end' settings with this guide. It shows you how to accurately control the viewing distance of Blender's camera settings. Follow along as I walk you through the steps to accomplish such a feat, ensuring you have a complete understanding of how to master this essential Blender feature.
    🔔 Subscribe for more Blender tutorials and architectural visualisation tips!
    👍 Like, Share, and Comment if you found this video helpful!"
    STAY IN TOUCH:
    Instagram: peterefedes...
    LinkedIn: / peter-efe
    #blender3d
    #3d
    #section

КОМЕНТАРІ • 6

  • @habibnajib4282
    @habibnajib4282 11 днів тому +2

    Finally some clear instructions on something i actually need. Blender can be overwhelming. Looking forward to learn many more useful tips!

    • @PeterEfeDesigns
      @PeterEfeDesigns  11 днів тому

      Thanks, @habibnajib4282 I'm glad you gained something from this. Please let me know if you have a request for anything you are trying to achieve in Blender. If I can do it, I will create a tutorial about it.

  • @christabelefe9943
    @christabelefe9943 11 днів тому +2

    Totally understood this! Thanks for this 👊🏿

  • @user-ly4my3yy5r
    @user-ly4my3yy5r День тому +1

    I set my section camera up in the building and rendered with cycles using an area light that covers entire building but in line with camera and it works great. Thankyou.

    • @PeterEfeDesigns
      @PeterEfeDesigns  18 годин тому

      This is great to hear. I'm glad it worked out for you.