Sorry for the late reply. I haven't had time to pay attention to channels lately. Before applying dynamics, it is best to keep the starting and ending points of the curve open (if you apply dynamics to a closed curve, the curve shape may become strange). If you set 'point lock' to 'BothEnds' among the 'follicle node' properties created after applying dynamics, you may be able to create a desired necklace, etc. One of my tutorials "ua-cam.com/video/V476eB1z2r4/v-deo.htmlsi=qdYruuBOMUOjUdBN" may be helpful. thank you!
My best compliments, beautiful result and motion graphics! Thanks for sharing your method!
Thank you so much for your comment. I'm glad my tutorial was helpful to you!😀
You totally saved my life...Thank you!!
I'm glad the tutorial was helpful.
Thanks for your comment.
재밌네요. 10분 전후로 알려주시려고 고민 많이 하셨겠어요! 수고하셨습니다 ㅎㅎ
네~ 최대한 짧게 만들어 보려고 하는데 요즘은 좀 여유있게 만들고 있네요~ 코멘트 감사합니다~!
I am using maya and i dont know exactly how to make motion like c4d and you did it, thanks!
I often wish there were more Maya motion graphics tutorials.
I will continue to test so that motion graphics such as c4d can be used in Maya as well.
@@tml3d 😍😍😍
Love the tutorial!!
I have a quetion,dynamic curve can use on closeing curve? like necklace , wristband something else
thanks ur reply~^^
Sorry for the late reply. I haven't had time to pay attention to channels lately. Before applying dynamics, it is best to keep the starting and ending points of the curve open (if you apply dynamics to a closed curve, the curve shape may become strange). If you set 'point lock' to 'BothEnds' among the 'follicle node' properties created after applying dynamics, you may be able to create a desired necklace, etc. One of my tutorials "ua-cam.com/video/V476eB1z2r4/v-deo.htmlsi=qdYruuBOMUOjUdBN" may be helpful. thank you!
@@tml3d it's oaky thank's a lot ~^^
Each of your tutorials is amazing. thank you!
thank you for saying that!!