QUICKLY Implement Joystick For Mobile Games In Unity (2023)

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  • Опубліковано 28 лис 2024

КОМЕНТАРІ • 15

  • @alxdrksoul
    @alxdrksoul Рік тому +2

    Thank you Mario :D I love all these updates to the course nwn

  • @okeuwechue9238
    @okeuwechue9238 Рік тому +1

    Thnx for the vid. Very helpful.
    @2:18 you say that we need to add a Player Input component. If I wanted to associate this new movement controller to my main camera, what type of component should I be adding instead?

  • @StickyLabDev
    @StickyLabDev 8 місяців тому

    what if i must have 5 different joystick ,,,,,,,,,,,,,,,please help,, i must show the joystick ui so i'll use on screen stick ,the problem is , how to differentiate each joystick

  • @dashcamfootage7305
    @dashcamfootage7305 3 місяці тому

    So i have set up joystick in the way youre showing, but the problem comes when i want to implement jump action by swiping up on the screen at the same time im dragging joystick and it wont register until i remove finger from joystick. What am i doing wrong? @Root Games

  • @numdypixel2654
    @numdypixel2654 4 місяці тому +1

    Thank you!!!

  • @Majitov2
    @Majitov2 7 місяців тому +1

    raxmat brat
    thank you

  • @bluefroggames5451
    @bluefroggames5451 Рік тому

    So I used this for a 3D project is there a way to make it easily move forward and backwards because when the joystick goes upwards my character flys up into the air great tutorial btw

    • @RootGames
      @RootGames  Рік тому

      Maybe you are using the wrong axis. Try to apply movement to another axis.

    • @SenpaiZeroo
      @SenpaiZeroo 4 місяці тому

      i know this is late but i will comment it anyway for others to see. save it in vector2 variables then get the y and store it as z value
      Vector2 vector = moveAction.action.ReadValue();
      mX = vector.x;
      mZ = vector.y;

  • @hooliganszone6484
    @hooliganszone6484 Рік тому +1

    Is this can move 3d charachter?

    • @RootGames
      @RootGames  Рік тому

      yes, you just need the code for 3d but the principle is the same

    • @hooliganszone6484
      @hooliganszone6484 Рік тому

      Thanks about the course is it necessary to have a big backround in c#? Cuz im justa. A beginner

    • @RootGames
      @RootGames  Рік тому

      @@hooliganszone6484 No, beginner level is enough to follow the course.

  • @codehubhq
    @codehubhq 5 місяців тому

    why is every one using the easiest way to make a joystick?
    Can you make a tutorial on how to make a DPad for mobile?