DCS UH-1H Huey Custom Mission: Spec Ops SEAD - RX 6950 XT

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  • Опубліковано 20 бер 2024
  • First run of a very trigger heavy mission. This is easily the most complicated mission I have done yet. Lot's of moving parts.
    It was fun though.
    2560x1440: Max graphics settings minus things listed below...
    View distance: down from Extreme to Ultra
    No Depth of Field
    No FSR
    AMD R7 5800X3D
    64gb DDR4 @3600Mhz
    RX 6950 XT
    Thrustmaster T.16000M FCS Flight Pack
    Custom Collective made from Logitech/Saitek Pro Flight Throttle Quadrant
    TrackIR 5 w/ Hat Clip
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КОМЕНТАРІ • 8

  • @Rell6000
    @Rell6000 2 дні тому +1

    CPU and RAM handle more than half of this simulation, of course you need a graphics card, it will have a nice atmosphere.

  • @ImJustVale
    @ImJustVale 2 дні тому +1

    Damn nice! Do you play VR too? I've got almost exactly the same rig + HOTAS (though I have an RX 6900 XTXH and non-3D 5800X) and VR is perfectly doable for me.

    • @namactual6992
      @namactual6992  2 дні тому +1

      Thanks!
      I do own an Oculus Rift, but I have not used it since they made Meta a requirement to use the hardware. I love VR, but I refuse the buy into it again until we get a proper open source HMD.

    • @ImJustVale
      @ImJustVale 2 дні тому

      @@namactual6992 Ahh alright, thanks for the response

  • @MrGoodnite44
    @MrGoodnite44 Місяць тому +1

    Do you share your mission? Great video by the way.

    • @namactual6992
      @namactual6992  Місяць тому +1

      Thanks man!
      I am just experimenting and learning what works and doesn't in the editor at the moment. The end goal is to make some real missions I can share though. I need to dive into the scripting portion next. I think I am seeing the end of what can be done using the mission editor alone.
      Most of these missions would not work playing blind. If you do not know where the trigger zones are they just break down. It makes it hard to play something like this when it breaks if you land in the wrong area. I also have to fake a lot of other things.
      In this particular case, I had to make the SA2's a neutral unit or the ground troops would just stop and shoot at them as soon as they disembark. As a result they would not move on through the way points. I made sure I could fly this route with live SA2's before I added the troops, but I had to keep myself honest and stay low as if they were live once I added the troops.

  • @chigtorials6487
    @chigtorials6487 Місяць тому

    Do you use reshade? I feel like my DCS doesn't look as good as yours lol

    • @namactual6992
      @namactual6992  Місяць тому +1

      I do use ReShade. I need to do a video on the settings I use as there is a lot there and it is always changing.
      The always on shaders are AMD Sharpening, FXAA and TAA. The rest have been all over the place. I am endless tweaking it.