VR Booster - Release and Feature Showcase

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  • Опубліковано 22 лют 2022
  • VR Booster is a VR template project built using the XR Interaction Toolkit as its basis. Leverage the versatility of OpenXR with the advanced interaction systems featured in this toolkit.
    Download it from the Unity Asset Store here:
    assetstore.unity.com/packages...
    Documentation:
    docs.google.com/document/d/1h...
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КОМЕНТАРІ • 16

  • @promo_whirlwind
    @promo_whirlwind 2 роки тому +8

    That looks amazing! You really just did all of the extra work to remove the difficulties of handling locomotion and object interaction in VR games. I also assume the running and jumping works very similar to that of VirtuaSonic? If so, that is a great system for natural sprinting movement.

    • @SuperSonic68
      @SuperSonic68  2 роки тому +3

      Thanks! Yep, movement and jumping is based on Virtua Sonic, but with much more refinement.

    • @xemply
      @xemply 2 роки тому

      @@SuperSonic68 Omg this is amazing

  • @WillowPillowVT
    @WillowPillowVT 2 роки тому +3

    This genuinely looks super cool! Might give this a shot someday just to maybe try and make a simple VR game or maybe something more if it gets to that point!

  • @Pixelith
    @Pixelith 2 роки тому

    You just gave me a reason to try VR dev on my Quest 2. Happy to see a video from you too!

  • @flashdabeest1615
    @flashdabeest1615 2 роки тому

    Looks awesome! I can't wait to see what people use this for!

  • @LightningThunderbolt707
    @LightningThunderbolt707 2 роки тому +2

    Given that you had released Virtua Sonic not too long ago, it only makes sense for this to be the logical next step, or perhaps you're giving us some insight into your development process with it? I'm not sure. Either way, this looks incredibly exciting and innovative. Looking forward to seeing what you're planning in the future!

  • @RamblePrism
    @RamblePrism 2 роки тому +2

    Neat!

  • @DaRealViso
    @DaRealViso Рік тому

    this is the first thing I'm gonna buy once I get some money

  • @NightSpyderTech
    @NightSpyderTech 2 роки тому +3

    Wow this is everything I need. Does it used action based input? Is it cross platform?

    • @SuperSonic68
      @SuperSonic68  2 роки тому +2

      Yes and yes! Ease of deployment was made a high priority with VR Booster. Simply toggle which headsets you'll be deploying to in the XR Plugin Management settings and go!
      You could, theoretically, use an HTC Vive for in-editor testing and then deploy to a Quest 2 without any changes to the settings, or SDK.

  • @fashvr9961
    @fashvr9961 2 роки тому

    I wish sonic virtua had this thumbstick with hand swinging movement

  • @floatii3940
    @floatii3940 2 роки тому +1

    ik this has nothing do to with this but how do you add grind rails to the bumper engine it doest work with the scripts already there

  • @nazo7090
    @nazo7090 2 роки тому

    Simple

  • @poompkin6537
    @poompkin6537 2 роки тому

    IM THE 29TH VIEWER

  • @Sebastian-qq9tt
    @Sebastian-qq9tt 2 роки тому

    Niiiiiiiiiice!! Wow, you need to research Promo-SM.