Це відео не доступне.
Перепрошуємо.
Devil´s Path - Speed Level Design - RPG - Unity 3D - Mountain Environment
Вставка
- Опубліковано 21 сер 2018
- You want to cross the mountains? Then you have to take the misty Devil´s Path which lays all the way on a rocky cliff.
Originally, I´ve created this scene as a level where the strength of enemies scales during night.
- Read here about my thoughts and design decisions: www.gamedev.ne...
Lately, I have decided to do level design on one big open world map, from which I want to develope an dark medieval RPG.
- Check out my Playable Openworld Game Level Series: • Playable Game Level | ...
The Assets were created by myself. EXCEPT FOR:
-Nature Pack 2
-Rocks and Boulders
-GameObject Brush (it´s free and works well!)
Music by Adrian von Ziegler - huge thank-you!
I really like how you made the cliff face stepped/jagged and added shrubbery to it... nice music choice too
Breathtaking scene, really enjoy watching these in the morning, finally getting all caught up! Would be super cool to see you put together some kind of trailer where all your amazing level designs are combined into some sort of fantasy world 👑!
nice!
thanks ^^
Bro that was very nice
Very nice!
Thank you!
Impressive
Nice work you got here :)
Amazing !!!!!!!!!!!!!!!
Thank you very much :D
@@nekrosarts2906 ^^
Thanks for the video. Great work. Rocks and Boulders by EGAMEA? Which pack?
Thank you, it´s the Rocks and Boulders 2 by Manufaktura4K... it´s free, at least the basic version
Can i get all texture link please
very artistic, but how about the FPS performance
But is it optimized with all those overlapping cliffs?
This scene is not meant to be playable. Althrough I also made them overlapping in my playable game level series. There I used several technics to improve the performance, such as GPU instancing or occlusion culling.
i know tis is old bwtt u helpwed mwe sir