"What are the comps for your game?" is one of the most important questions to ask yourself as a designer. I think it's more important than people think. You need to know who to pitch to and a key part of that is knowing "people who really like game x will certainly like my game"
I like this episode . I've been having similar thoughts on genre. I work at a FLGS. For what it's worth, the store is organized into "genres". I'm the one that created the categories and did the organizing. How many games we carry of a type played a significant role in determining the genre categories I chose. We have a wall of standard board games (Catan, Azul, etc) and aisles with genre sections. The genre sections are Cooperative, Classic, Party (which I strictly define as "plays at least 7 players), 2-player only, deck builders, deduction, kids, and japanime.
@peterc.hayward8067 normally no, but for purposes of "hey I'm in a game store and I'm looking for x type of game" you'd be surprised how often "x" is "a great game with 2 players"
"What are the comps for your game?" is one of the most important questions to ask yourself as a designer. I think it's more important than people think.
You need to know who to pitch to and a key part of that is knowing "people who really like game x will certainly like my game"
The audio version published that is accessible through Apple Podcasts only has audio for one of the two speakers.
Fixed, thanks!
I like this episode . I've been having similar thoughts on genre.
I work at a FLGS. For what it's worth, the store is organized into "genres".
I'm the one that created the categories and did the organizing. How many games we carry of a type played a significant role in determining the genre categories I chose.
We have a wall of standard board games (Catan, Azul, etc) and aisles with genre sections. The genre sections are Cooperative, Classic, Party (which I strictly define as "plays at least 7 players), 2-player only, deck builders, deduction, kids, and japanime.
Would you call 2-player-only a genre? That's an interesting one.
@peterc.hayward8067 normally no, but for purposes of "hey I'm in a game store and I'm looking for x type of game" you'd be surprised how often "x" is "a great game with 2 players"
Backgammon has been breaking the abstract genre for over 100 years
By "no luck", yes! But it fits so many of the other genre markers.
Oh yeah discord. I'm a member of that. But I find discord so cumbersome
I like it, but I spent half a decade on Slack first, so I'm v accustomed to the layout
Cascadia is not abstract, lol. The publishers should be ashamed of themselves for doing that.
It really surprised me! 😂