Good thing they changed it as it sounds like a horrible medical condition. Psygnosis on the other hand sounds like something you'd find in an ancient Greek ante-nicene codex.
I remember playing Arcadia on my vic in 1982 and i must say it was far more amazing what a vic could do with 3.583 byte than what a Spectrum 16 could do!!
The deal with Marshall Cavendish was I think to make full price quality games to be given away with a magazine. The tight timescales for these games was one of the reasons they had so many staff
At least Miami drug dealers would have made sure their overhead was in check and that most of their staff weren't idling around doing nothing. I'm also sure they would have one or two accountants at least.
I'm not usually interested in computer gaming, more consoles, which is ironic as I just remember black and white TV so would have been old enough to be at the inception of PC gaming, but these documentaries are fascinating. Well done, Kim. This is the kind of stuff BBC3 should have been showing.
Watched this and the bbc doc and realised although I remember the Imagine name fondly, I only really remember their Ocean games - so not their actual output
Been binging your documentaries yesterday and now I finally have another to watch! I feel like I'm a bloody thief because these are all free and better than 75% of the content on the site.
I remember the logo and the company's adverts from the magazines. Mainly coin-op conversions (Mikey?) and similarly designed to Ocean's; this probably denotes they had already gone-under, before I had got into the speccy mags. Their own games looked like weak homebrew, what _were_ they thinking with Bandersnatch and the bizarre hardware add on? They didn't get past the _first level_ of "Fake it, till you make it".
Kimski I can give no higher praise than to say that these are the kinds of things Charlie Brooker probably wished he could do if Gameswipe had got off the ground...
And now it has kind of gone full circle, with Mr Brooker's great work on the Bandersnatch "movie". ;) I agree though - Kim should get far more recognition, not just in gaming land, but in journalism land.
I don't think I realised Alchemist came out quite so early, as my brother and I got it as part of the Beau Jolie compilation pack some time later. Good stuff so far, Kim; I'll keep watching!
Great video - and I remember "Commercial Breaks" very well! Funnily enough, I only remember Arcadia (and Schizoids) with any great nostalgia - the other stuff, so so. I remember reading a review of a later Imagine game (can't remember which) which said that the company reminded the reviewer of certain bands that turned out dross (after their initial hits) and expected the fans to buy it. Not a great business model, as it turned out.
To be honest I think the games made by these guys were lack lustre ... although they obviously made money. However, your review is very well done. Good stuff Kim
Great video and very informative. I've watched all of your videos on the British computer scene from this era and it's so interesting to see that the UK was experiencing a gaming boom while we in the US were having a market crash. Keep up the good work, Kim, I look forward to your eventual Psygnosis video. :)
Great work Kim! This took me back to my youth! That woolworths Xmas ad was like a precursor to operation yew tree! Anyway, a reminder of the early speccy days and my 3rd gen gaming from binatone tennis games to 2600 then to the speccy. Imagine was a company I liked but give a load of cash to anyone and they'll piss it all away. More docs please!
The sensible thing to do is make sure the contract has clauses meaning they would be penalised for pulling out of the contract making you money as well as keeping the development money.
Oh my God, the story of Ion Storm played out in almost identical fashion 15 years earlier in England. If only a single Brit developer had been on their team, they could have avoided it.
And it seems there actually was a Brit at Ion Storm, James Poole, who predictably saw the blood in the water early on and fought it tooth and nail, and when this proved impossible he quickly jumped ship.
I've been subscribed to your channel for only a week and I've watched almost all of your videos. Your content is incredible. Each video I've seen of yours is littered with so many positive comments. I and it would seem many others really appreciate what you do. It's a shame that your work has somewhat of a niche audience because I feel as though you deserve a lot more recognition. Thanks :-)
***** the gaming tv, GTA, Tomb Raider, SNES vs Mega Drive, Peter Molyneux and microcomputer videos have been amazing and very informative. I've learned so much. I've also enjoyed some of the game review videos too
One thing that interests me about this story is how odd it is that the company quickly went all-in on Bandersnatch and Psyclapse. Their other output (well, I mean, their actual output) doesn't come off as hugely ambitious or pushing the limits of what the micros could do, so how did they get hung up on this idea of megagames that would require new hardware and all the company's resources? It'd be interesting to know more about how the ideas for those games came about, why they decided they needed to do something this big, etc.
regretibly although I was old as sin back then I only knew them in late 1987 when they were just a simple pathetic front to the big Juggernaut Ocean Software, still it was usual a fun and thoroughly entertaining video my dear Kim, keep up the good work O queen of retrogaming documentries.
I like JOFFA playing PUD PUD. Arcadia it´s the first game and one of the most important shoot-em-up for Speccy. Imagine always be a great of 8 bits. Lovely. Well done! Indeed. Namaste.
Really good video. As one of those lonely cpc464 owners I wasn't familiar with these guys or their games but you did a great job of making it accessible and interesting regardless. Having grown up in Sheffield I'm hoping (and/or suggesting) you do one of these for Gremlin Graphics. Retro Asylum have a great episode on them. Thanks for the video. Cheers
Imagine supposedly knew the Atari 8 bit hardware couldn't replicate Green Beret well due to the PMG/sprite limitations, so gave the conversion to an external team, but they themselves really screwed up Atari 8 bit Arkanoid, due to broken ball movement and poor colour choices for backgrounds.
I remember as a kid making a Spectrum fanzine over the summer holidays & beyond. I tracked down Denton Designs programmers by looking through older Crash magazines for 'Imagine' phone numbers & doing interviews over the phone, 12 year old & making these links & getting scoops :-). Making money selling the fanzines at school and blagging games & posters (to use as prizes in the fanzine) from firms like Ocean, US Gold, Hewson, pretty much all of them to be honest, it seemed like second nature. WTF happened to that entreprenourlyness :-(
I'm just enjoying the 80s footage of the Bullring from when it had character, before it was torn down and replaced with a bland, same as every other, standard shopping mall.
Aww completely forgot about Alchemist! Arcadia too. Brilliant games for the time. But! Jumping Jack..rubbish? It's genius! A new hole appears every time you jump. It was one of my fav spectrum games tbh..Just picked up the android version for one pound! They haven't got the proper squelch sound unfortunately but it's pretty faithful. I loved it anyway lol
The guy who said piracy killed the business I reckon is right. I had a c64 and an Amiga with thousands of games and they were all pirated. I never paid full price for any and it was a huge scene at the time.
I want to download all of your videos and keep them on bluerays for safe keeping! You really should consider creating a documentary series blue ray pack or something though. This stuff is too good for UA-cam.
Arcadia was my first video game ever on the VIC 20. £40 for a game in 1983 destined for 84/85 ROFL ! BlunderSnatch more like. It would be nice Kim if you could do a piece on (Manchester based ?) Denton Designs and their connection to Beyond Software who also did The Lords of Midnight franchise by Mike Singleton (RIP), one of the most important game designers that ever lived.
If you haven't done one yet, how about a look at The Bitmap Brothers? Loved their games and their unique art style, they also had some amazing intros with top notch music.
Speedball 2 and The chaos engine are their 2 masterpieces. Everything else they've done is either just not that good or hasn't aged well (Xenon 2 especially)
Never liked the chaos engine, it got tedious pretty quickly. yeah, xenon 2 is not that great, but again it was only average to begin with, the soundtrack was the best bit tbh. I always liked mastertronics sidewinder as a shmup on the amiga, great gfx and ace sampled sound.
Great video once again Kim. Just a visual nitpick of your opening card: The imagine symbol is so mute in color compared to the text and your name so large at first I thought it was The story of Kim Justice... Great video once again.
Marshall Cavendish had nothing to do with the Megagames. That deal was for cover games for a part work series on computing. The games submitted were shit and MC asked for their dough back.
Ewen Nicolson yep, not the most accurate of your work Kim, also there where so many more games from Imagine and they where a multi-format publisher never just concentrating on the Spectrum. I fondly remember playing their games on my vic 20.
I remember an ex-Imagine staffer telling me about Eugene's first car, because he accompanied Eugene to the car insurance company. The conversation between Eugene and the insurer went something like this ... "Hello, I'd like to buy a car insurance policy" "Name?" "Eugene Evans" "Age?" "17" "And how long have you held your driving licence?" "Two days". Wait, it gets better ... "Make and model of the car?" "Lotus Esprit Turbo". You now have three guesses what the insurance agent's response was. 😂 Yes, Eugene apparently tried to persuade a car insurer to give him a policy on the same type of car used in a Bond movie as a submarine, two days after he passed his driving test. This sort of hilarity was just the beginning.
Hey Kim, you going to do anything on Psygnosis as a company? I grew up with them way way WAYYY back in the day (think I'm one of the few Americans that owned an Amiga)
Kim - is Westwood Studios on the pontential list for this style of review? Would love to hear the full story.. (I was so sad when EA killed them in ~ 2002).
I went to High-school across the street from westwood in las vegas in the mid 90s. They would come over and let us test games and whatnot. We got to go over there a few times... Great memories... And yes I hated what ea did to them lol.
Hey man. Great content here. And excellent bass chops I have checked out as well. As a request maybe you could do an episode about don bluth and the cult classics like dragons lair and the space ace series. Anyway. When interested I am doing remasters of mod files. Today I finished the pinball illusions 2 title track. Grtz vic
Psygnosis also operated under the name Psyclapse for a few months before rebranding to Psygnosis!
Good thing they changed it as it sounds like a horrible medical condition. Psygnosis on the other hand sounds like something you'd find in an ancient Greek ante-nicene codex.
I don't think it was a rebrand, rather a separate brand for a couple of more arcady titles. I could be wrong.
Yeah...sounds like prolapse!
and Roger Dean was involved with them as well.
Wasn't Psyclapse a sub-label of Psygnosis?
I remember playing Arcadia on my vic in 1982 and i must say it was far more amazing what a vic could do with 3.583 byte than what a Spectrum 16 could do!!
Videos like this are the reason I watch UA-cam! fantastic Video mate
#RIP Dave Lawson & Ian Hetherington
The deal with Marshall Cavendish was I think to make full price quality games to be given away with a magazine. The tight timescales for these games was one of the reasons they had so many staff
Christopher Rutherford they were going to write the type in games for the Input part work. I have a set of these on my shelf right now
Thank you for making these documentaries about the UK developers who made all those games I played as a child and teen!
As a yank , UK gaming companies CEOs lived like Miami drug dealers in my eyes lol
At least Miami drug dealers would have made sure their overhead was in check and that most of their staff weren't idling around doing nothing.
I'm also sure they would have one or two accountants at least.
@@AudieHolland very true
Atari even more so
I'm not usually interested in computer gaming, more consoles, which is ironic as I just remember black and white TV so would have been old enough to be at the inception of PC gaming, but these documentaries are fascinating.
Well done, Kim. This is the kind of stuff BBC3 should have been showing.
Watched this and the bbc doc and realised although I remember the Imagine name fondly, I only really remember their Ocean games - so not their actual output
Been binging your documentaries yesterday and now I finally have another to watch! I feel like I'm a bloody thief because these are all free and better than 75% of the content on the site.
Love the videos - reminds me of my speccy back in ‘82 ish. Wondering what the symbol in your name (in the starting credits) pertains to though?
So many memories from early speccy games with expert commentary - thanks a million Kimble.
I remember the logo and the company's adverts from the magazines. Mainly coin-op conversions (Mikey?) and similarly designed to Ocean's; this probably denotes they had already gone-under, before I had got into the speccy mags.
Their own games looked like weak homebrew, what _were_ they thinking with Bandersnatch and the bizarre hardware add on? They didn't get past the _first level_ of "Fake it, till you make it".
Kimski I can give no higher praise than to say that these are the kinds of things Charlie Brooker probably wished he could do if Gameswipe had got off the ground...
And now it has kind of gone full circle, with Mr Brooker's great work on the Bandersnatch "movie". ;)
I agree though - Kim should get far more recognition, not just in gaming land, but in journalism land.
I don't think I realised Alchemist came out quite so early, as my brother and I got it as part of the Beau Jolie compilation pack some time later. Good stuff so far, Kim; I'll keep watching!
Great video - and I remember "Commercial Breaks" very well! Funnily enough, I only remember Arcadia (and Schizoids) with any great nostalgia - the other stuff, so so. I remember reading a review of a later Imagine game (can't remember which) which said that the company reminded the reviewer of certain bands that turned out dross (after their initial hits) and expected the fans to buy it. Not a great business model, as it turned out.
To be honest I think the games made by these guys were lack lustre ... although they obviously made money.
However, your review is very well done. Good stuff Kim
Great video and very informative. I've watched all of your videos on the British computer scene from this era and it's so interesting to see that the UK was experiencing a gaming boom while we in the US were having a market crash. Keep up the good work, Kim, I look forward to your eventual Psygnosis video. :)
Lol the fox from Antichrist was a nice touch, favorite scene ever.
Great work Kim! This took me back to my youth! That woolworths Xmas ad was like a precursor to operation yew tree! Anyway, a reminder of the early speccy days and my 3rd gen gaming from binatone tennis games to 2600 then to the speccy. Imagine was a company I liked but give a load of cash to anyone and they'll piss it all away. More docs please!
I loved Jumping Jack, one of few games i still remember from my ZX Spectrum days.
The sensible thing to do is make sure the contract has clauses meaning they would be penalised for pulling out of the contract making you money as well as keeping the development money.
Oh my God, the story of Ion Storm played out in almost identical fashion 15 years earlier in England. If only a single Brit developer had been on their team, they could have avoided it.
And it seems there actually was a Brit at Ion Storm, James Poole, who predictably saw the blood in the water early on and fought it tooth and nail, and when this proved impossible he quickly jumped ship.
Will you be doing any follow-up video(s) about Psygnosis' roots to their eventual demise in 2012 Kim? Can't get enough of these.
awesome video as ever.. have introduced your stuff to a few people who love your stuff too.
I cant wait for the Psygnosis one!! Been dying for it..
I've been subscribed to your channel for only a week and I've watched almost all of your videos. Your content is incredible. Each video I've seen of yours is littered with so many positive comments. I and it would seem many others really appreciate what you do. It's a shame that your work has somewhat of a niche audience because I feel as though you deserve a lot more recognition. Thanks :-)
***** the gaming tv, GTA, Tomb Raider, SNES vs Mega Drive, Peter Molyneux and microcomputer videos have been amazing and very informative. I've learned so much. I've also enjoyed some of the game review videos too
Kim, how well put together and narrated. Thank you.
One thing that interests me about this story is how odd it is that the company quickly went all-in on Bandersnatch and Psyclapse. Their other output (well, I mean, their actual output) doesn't come off as hugely ambitious or pushing the limits of what the micros could do, so how did they get hung up on this idea of megagames that would require new hardware and all the company's resources? It'd be interesting to know more about how the ideas for those games came about, why they decided they needed to do something this big, etc.
Awesome videos like this is the reason I keep coming back for more. Keep up the good work!
Just found this channel recently. Loving your vids. Watched a load over the weekend.
Another excellent, well researched documentary. I really enjoy watching your behind the scenes documentaries
YEESSS! You're still on fire!!!!! Thx for creating all the masterpieces of videogaming history!
Your documentaries are legendary. Big fan here, keep it up!
Just so you know, that picture you keep showing of 'Bruce Everiss' is actually Steve Blower working on an advert for Ocean
Mark R. Jones
I can confirm this is correct, it’s my father’s picture - not Bruce.
Awesome documentary as always... Love the soundtrack u chose too. 😊
regretibly although I was old as sin back then I only knew them in late 1987 when they were just a simple pathetic front to the big Juggernaut Ocean Software, still it was usual a fun and thoroughly entertaining video my dear Kim, keep up the good work O queen of retrogaming documentries.
The photograph of the chap sat at the artboard is Steve Blower, not Bruce Everiss.
Well Done +Kim Justice Another fantastic Video! :) I am really enjoying these... You will run out of Software Houses soon!
I think you should do a video on Codemasters ot the Oliver Twins. Or both as the latter started out with the former.
I like JOFFA playing PUD PUD. Arcadia it´s the first game and one of the most important shoot-em-up for Speccy.
Imagine always be a great of 8 bits. Lovely.
Well done! Indeed.
Namaste.
I can thumbs up before I even start the video XD. Well done as always!
What a trip. Thanks for making this!
Nice work as always, love your documentary videos!
Really good video. As one of those lonely cpc464 owners I wasn't familiar with these guys or their games but you did a great job of making it accessible and interesting regardless.
Having grown up in Sheffield I'm hoping (and/or suggesting) you do one of these for Gremlin Graphics. Retro Asylum have a great episode on them.
Thanks for the video. Cheers
Another excellent video Kim. Well done!
Imagine supposedly knew the Atari 8 bit hardware couldn't replicate Green Beret well due to the PMG/sprite limitations, so gave the conversion to an external team, but they themselves really screwed up Atari 8 bit Arkanoid, due to broken ball movement and poor colour choices for backgrounds.
Thanks for the upload Kim.
brilliant work as always cant sit through videos this long from many people so you're a rare breed my friend
Nice vid Kim, I really enjoy your documentaries.
I remember as a kid making a Spectrum fanzine over the summer holidays & beyond. I tracked down Denton Designs programmers by looking through older Crash magazines for 'Imagine' phone numbers & doing interviews over the phone, 12 year old & making these links & getting scoops :-). Making money selling the fanzines at school and blagging games & posters (to use as prizes in the fanzine) from firms like Ocean, US Gold, Hewson, pretty much all of them to be honest, it seemed like second nature. WTF happened to that entreprenourlyness :-(
I'm just enjoying the 80s footage of the Bullring from when it had character, before it was torn down and replaced with a bland, same as every other, standard shopping mall.
Your videos are really good!
I absolutely adore these videos, very informative. Its also nice to learn about game creators from my home city that i didn't know existed :)
Aww completely forgot about Alchemist! Arcadia too. Brilliant games for the time. But! Jumping Jack..rubbish? It's genius! A new hole appears every time you jump. It was one of my fav spectrum games tbh..Just picked up the android version for one pound! They haven't got the proper squelch sound unfortunately but it's pretty faithful. I loved it anyway lol
wish I had played alchemist. Stonkers was great as was jumping jack, and it never crashed on my zx.
I didn't know much about Imagine Software until now. This was interesting! 🤓
Another fantastic vid, Kim. x
I've put dozens of hours into Jumping Jack, never known it crash once.
also, best Imagine game imo is Stonkers.
The guy who said piracy killed the business I reckon is right. I had a c64 and an Amiga with thousands of games and they were all pirated. I never paid full price for any and it was a huge scene at the time.
But would you have actually paid for them if you couldn't pirate them? Are you a lost customer?
I want to download all of your videos and keep them on bluerays for safe keeping! You really should consider creating a documentary series blue ray pack or something though. This stuff is too good for UA-cam.
I remember the Psygnosis in wavertree Liverpool..then Sony Took over..in the 90's
Arcadia was my first video game ever on the VIC 20. £40 for a game in 1983 destined for 84/85 ROFL ! BlunderSnatch more like. It would be nice Kim if you could do a piece on (Manchester based ?) Denton Designs and their connection to Beyond Software who also did The Lords of Midnight franchise by Mike Singleton (RIP), one of the most important game designers that ever lived.
Ooh! Is that a brief shot of Rick Wakeman at 16:29 ?? I do like Rick. :)
If you haven't done one yet, how about a look at The Bitmap Brothers?
Loved their games and their unique art style, they also had some amazing intros with top notch music.
Speedball, chaos engine, xenon 1/2, gods, cadaver and a few more. speedball 2 is the only one i would play now, the others haven't aged that well.
Speedball 2 and The chaos engine are their 2 masterpieces. Everything else they've done is either just not that good or hasn't aged well (Xenon 2 especially)
Never liked the chaos engine, it got tedious pretty quickly. yeah, xenon 2 is not that great, but again it was only average to begin with, the soundtrack was the best bit tbh. I always liked mastertronics sidewinder as a shmup on the amiga, great gfx and ace sampled sound.
Great video once again Kim. Just a visual nitpick of your opening card: The imagine symbol is so mute in color compared to the text and your name so large at first I thought it was The story of Kim Justice... Great video once again.
Loving the Luke Atmey theme at 4:36.
Psygnosis always makes me think of AGONY their incredibly good looking Amiga shooter.
Did they also do Apidya?
Apidya was actually made by Rainbow Arts
Excellent well done kim.
I want a blue imagine racing team jacket!
Top searches:
imagine kim justice
imagine john lennon
Man... i loved jumping jack when i was a kid.
Love your vids Kim
Marshal Cavendish already did a magazine and tape series: Storyteller. Doing a video game magazine for them sounds silly.
Excellent video.
Great stuff Kim. How do you find out so much?
I really dug the tune from the transformers movie. Wreckgartastic
thanks for this, very interesting. Owned both Alchemist and ZipZap (?) back in the day. Fun times.
Marshall Cavendish had nothing to do with the Megagames. That deal was for cover games for a part work series on computing. The games submitted were shit and MC asked for their dough back.
Ewen Nicolson yep, not the most accurate of your work Kim, also there where so many more games from Imagine and they where a multi-format publisher never just concentrating on the Spectrum. I fondly remember playing their games on my vic 20.
Great story.. I mised Yie aR Kung Fu. Was my all time Imagine arcade and C64 game...
the same year the video game crash of America happened, the computers in the UK had a lot of salesm
Nice use of Ted DiBiase's theme music.
I remember an ex-Imagine staffer telling me about Eugene's first car, because he accompanied Eugene to the car insurance company. The conversation between Eugene and the insurer went something like this ...
"Hello, I'd like to buy a car insurance policy"
"Name?"
"Eugene Evans"
"Age?"
"17"
"And how long have you held your driving licence?"
"Two days".
Wait, it gets better ...
"Make and model of the car?"
"Lotus Esprit Turbo".
You now have three guesses what the insurance agent's response was. 😂
Yes, Eugene apparently tried to persuade a car insurer to give him a policy on the same type of car used in a Bond movie as a submarine, two days after he passed his driving test.
This sort of hilarity was just the beginning.
I chuckle a little bit when I think of the people who haven't seen that Simpsons episode and don't get the Krusty jokes.
Great episode: Homie (or Homer) the clown
Good use of the Million Dollar Man theme. :)
Is that the famous BBC sweater i spot worn on Everiss?! 😂
Nice work kim
Hey Kim, you going to do anything on Psygnosis as a company? I grew up with them way way WAYYY back in the day (think I'm one of the few Americans that owned an Amiga)
She stated at the end that would be the next project.
Ah, thought it was a different company. apologies then
Comrade justice strikes again!
love how you used Ted debiase WWF theme beautiful wrestling nod keep up the good work :)
Money, money, money, money, moneeeeeeey.
+Carlos Fandango yep that's the one
The photo used for Bruce everis at 2:32 is incorrect. That’s Steve Blower - art director.
What is the music used at 10:20 and onward?
Kim - is Westwood Studios on the pontential list for this style of review? Would love to hear the full story.. (I was so sad when EA killed them in ~ 2002).
I went to High-school across the street from westwood in las vegas in the mid 90s. They would come over and let us test games and whatnot. We got to go over there a few times... Great memories... And yes I hated what ea did to them lol.
How do you keep making these half hour long in depth videos as frequently as you do I will never know. Probably there's dark magic involved.
Just one box of Black Magic, I think.
why at 22:20 are you playing the theme tune to steptoe and sons??????
I never understood the hype around Imagine. All their games were disappointing.
Hey man. Great content here. And excellent bass chops I have checked out as well. As a request maybe you could do an episode about don bluth and the cult classics like dragons lair and the space ace series. Anyway. When interested I am doing remasters of mod files. Today I finished the pinball illusions 2 title track.
Grtz vic
Sheeet, it just hit me why they were called 'Imagine'. Liverpool, John Lennon's Imagine. doh.
I love you Kim.
wonderful
I love the premise of "B.C. Bill". Political Correctness went straight out the window with that one! lol
What do the weird arrows on the letter C in Justice mean?