FtD Basic LUA Missile Tutorial

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  • Опубліковано 1 гру 2024

КОМЕНТАРІ • 43

  • @geilesopfer
    @geilesopfer 8 років тому +13

    PLS! let the standart colors to see it "normal" and quit this music.

  • @bubbayellowblue2105
    @bubbayellowblue2105 9 років тому

    I would love more tutorials on this. I was planning to build a fast, light fighter jet and these missiles would be perfect.

  • @zetarhythm3503
    @zetarhythm3503 9 років тому

    Ah, finally! I've been looking for a LUA missile tutorial for ages.

  • @TheRambo010
    @TheRambo010 9 років тому +1

    very nice tutorial man, i hope you keep making, they help alot

    • @ypsilonpropaganda1703
      @ypsilonpropaganda1703  9 років тому +1

      +Arthur Tomaz Thanks! :) I am considering restarting either in the near future, or, more likely, with the next big content updates.

  • @Eliaval
    @Eliaval 3 роки тому +1

    would love to see part 2 but this being 5 years old suggests no such thing will come
    :(

  • @firegaming6503
    @firegaming6503 7 років тому +5

    Ypsylon, QUIT THIS MUSIC pls

  • @klikkolee
    @klikkolee 8 років тому +1

    if every missile launch pad requires a transceiver, when would GetLuaControlledMissileCount ever return anything besides 0 or 1?

  • @treyfloyd6003
    @treyfloyd6003 4 роки тому

    So I put this In exactly as you did and I cant seem to get it to work at all

  • @jaihadgeppo150
    @jaihadgeppo150 8 років тому

    Im trying to make a missile artillery but i want the salvo to fire all at once but it keeps shooting a single missile when it reloads. help?

    • @ypsilonpropaganda1703
      @ypsilonpropaganda1703  8 років тому

      Remove any and all stagger fire modules.
      If that doesn't help, send me the file and I will take a look at it.

    • @jaihadgeppo150
      @jaihadgeppo150 8 років тому

      Ypsilon Propaganda ok thanks! But if they fire at the same time wont they blow eachother up?

    • @ypsilonpropaganda1703
      @ypsilonpropaganda1703  8 років тому

      DONALD DICK!!!!! They shouldn't, I thikn I has some cazy designes that shot hundreds of torpedoes at once and it worked fine. If you are experiencing this, however, feel free to contact me again.

    • @jaihadgeppo150
      @jaihadgeppo150 8 років тому

      Ok Great.

    • @no3ironman11100
      @no3ironman11100 8 років тому

      Does this take on the target's trajectory ? How did you find those out ? Is there somewhere where all the data we can use is written down ? (like the way you took the coordinate and stuff, It must be written somewhere, Right ?)

  • @klln1998
    @klln1998 8 років тому +1

    i copied the exact code and my missiles fly straight over the target...

    • @ypsilonpropaganda1703
      @ypsilonpropaganda1703  8 років тому +1

      This video is a year old now, so it may outdated.
      I am hoping that some of the new updates (especially regarding detection & prefabs) will be enough to make the game fresh again, and I can jump at you with up to date, better produced, and more professional tutorial content.

    • @klln1998
      @klln1998 8 років тому

      +Ypsilon Propaganda iay have messed up copying, I tried messing with a fee things and it works now 🙂

    • @ypsilonpropaganda1703
      @ypsilonpropaganda1703  8 років тому

      Keegan lee-Newbury Good to know!

  • @eddiemet12
    @eddiemet12 9 років тому

    I keep getting
    [string "..."]:22: Can not find SetLuaControlledMissleAimPoint
    stack traceback:
    [C]: in function 'error'
    [string "..."]:22: in function '__index'
    [string "function Update(I)..."]:8: in function 'Update'
    [string "temp buffer"]:73: in function 'RunUpdate'
    [string "temp buffer"]:79: in function
    anyone have any ideas on how to fix this?

    • @ypsilonpropaganda1703
      @ypsilonpropaganda1703  9 років тому

      +eddie metcalf Look below, you are making the very same mistake.
      You need the "I:" at the beginning, so the game knows you aren't calling one of your functions, but one of the built-in ones.
      change it to "I:SetLuaControllerMissileAimpoint()"

    • @michaelcardinal8561
      @michaelcardinal8561 7 років тому

      also u need another i in missile

  • @ptsg
    @ptsg 9 років тому

    it says that it cant find the GetLuaTransceiverCount... any tips?

    • @ypsilonpropaganda1703
      @ypsilonpropaganda1703  9 років тому

      +Sander Koldenhof +Sander Koldenhof Did you remember the "I:" at the beginning?
      (GetLuaTransceiverCount VS I:GetLuaTransceiverCount)

    • @ptsg
      @ptsg 9 років тому

      yes, i did...

    • @ypsilonpropaganda1703
      @ypsilonpropaganda1703  9 років тому

      Sander Koldenhof hah, alrighty, no problem. I'm glad to help :)

    • @ptsg
      @ptsg 9 років тому

      The I is for the command name right? at the top it says (something) = I. with the "I:" you give the order. but still. it says that it cant find the GetLuaTranceiverCount. i have "I:GetLuaTransceiverCount ()"

    • @ypsilonpropaganda1703
      @ypsilonpropaganda1703  9 років тому

      Sander Koldenhof This is exactly the stuff I wanted to make a lua tutorial for, but I have been sick the past few days! :/.
      The meaning off "I:" is now in my notes for the tutorial, though.
      In this pece of code you have put a space in between "I:GetLuaTransceiverCount" and "()", when they should be glued together, like this:
      "I:GetLuaTransceiverCount()".
      Hope this helps!

  • @sumoplays6840
    @sumoplays6840 9 років тому

    when i launch the missiles its all fine until it doesnt track the enemy and i cant find out whats wrong anyone can help?

    • @ypsilonpropaganda1703
      @ypsilonpropaganda1703  9 років тому

      +SumoPlays give me your code, and I'll have a look.

    • @sumoplays6840
      @sumoplays6840 9 років тому

      It was ur Code exactly

    • @sumoplays6840
      @sumoplays6840 9 років тому

      Checked over it 5 times

    • @ypsilonpropaganda1703
      @ypsilonpropaganda1703  9 років тому +1

      Sorry for extremely late reply, but no it wasn't :P. Type it again, and then compare the two, and you will find differences. You missed some odd apostrophe somewhere, messed up brackets in another place, or forgot the semi collom somwhere, I can almost guarantee it.

  • @MikoyanIGurevich-2929
    @MikoyanIGurevich-2929 7 років тому

    I want to make depth charges

  • @srlorch406
    @srlorch406 9 років тому +1

    Niced ! thx

  • @guvyygvuhh298
    @guvyygvuhh298 5 років тому +1

    OOF

  • @YummyMercury
    @YummyMercury 7 років тому

    Lua is not an acronym

  • @GlitchedBlox
    @GlitchedBlox 4 роки тому

    :/

  • @bubbayellowblue2105
    @bubbayellowblue2105 9 років тому +1

    I would love more tutorials on this. I was planning to build a fast, light fighter jet and these missiles would be perfect.