@11:37, you can see on my screen that it says "Not reviewed". Is that what you're talking about? That simply means the app has never been publicly released, so it has not been reviewed by Google Play yet. Google only reviews your app when you publish it. Internal testing does not count.
One question: 1. I can't uncheck the two options you showhed us in the video: "Show Splash Screen" and "Show Unity Logo" (why is that the case?). Any help/information will be greatly appriciated! Thanks!
2 questions 1. Will I not have violations if I show real ads in an internal test like the one you show in this video? 2. Will they not be able to see my reverse engineered code if I don't obfuscate?
1. Ads. I'm not aware of any "violation" for showing ads in an internal test. You can show real ads on an internal test build. 2. If somebody wants to reverse engineer your code, obfuscation would make that harder. Personally, I make games, so I'm really not worried about hackers. If somebody wants to hack the game, I don't mind. I openly share all the code in these videos after all. If you're making an app with something that has more reasons to consider security, you may want to consider obfuscation.
You have to be initiated into the secret society of mobile developers. They have secret handshakes and special codes to make stuff work while us outsiders spend days tearing our hair out trying to copy the YT videos they make. Example;- I've copied this YT video to get an update out to an internal testing group. All fine, except that the internal testing group don't see the new version, only the old version. Why? I've no idea. If I was in the secret society of mobile developers it would just work as in the video.
i have follow every step but i got You uploaded an APK or Android App Bundle signed with a certificate that is not yet valid. You need to sign your APK or Android App Bundle with a certificate that is currently valid
2 things I'd check: 1) Did you set up the keystore manager thing @2:16? 2) Google offers an option to Choose Signing Key and then Use Google-Generated Key
Perfect thanks!
thanks
I have shared the links with my internal testers. But still it is showing not reviewed. How the review the app?
@11:37, you can see on my screen that it says "Not reviewed". Is that what you're talking about? That simply means the app has never been publicly released, so it has not been reviewed by Google Play yet. Google only reviews your app when you publish it. Internal testing does not count.
One question:
1. I can't uncheck the two options you showhed us in the video: "Show Splash Screen" and "Show Unity Logo" (why is that the case?).
Any help/information will be greatly appriciated! Thanks!
You cannot turn those off if you're using the free version of Unity. You need a paid version of Unity to disable those.
2 questions
1. Will I not have violations if I show real ads in an internal test like the one you show in this video?
2. Will they not be able to see my reverse engineered code if I don't obfuscate?
1. Ads. I'm not aware of any "violation" for showing ads in an internal test. You can show real ads on an internal test build.
2. If somebody wants to reverse engineer your code, obfuscation would make that harder. Personally, I make games, so I'm really not worried about hackers. If somebody wants to hack the game, I don't mind. I openly share all the code in these videos after all. If you're making an app with something that has more reasons to consider security, you may want to consider obfuscation.
Love how some ppl just do it while you spend hours ripping your hair off your skull.... why oh why xD
You have to be initiated into the secret society of mobile developers. They have secret handshakes and special codes to make stuff work while us outsiders spend days tearing our hair out trying to copy the YT videos they make.
Example;- I've copied this YT video to get an update out to an internal testing group. All fine, except that the internal testing group don't see the new version, only the old version. Why? I've no idea. If I was in the secret society of mobile developers it would just work as in the video.
i have follow every step but i got
You uploaded an APK or Android App Bundle signed with a certificate that is not yet valid. You need to sign your APK or Android App Bundle with a certificate that is currently valid
2 things I'd check:
1) Did you set up the keystore manager thing @2:16?
2) Google offers an option to Choose Signing Key and then Use Google-Generated Key
@@mattwhiting2205 1> yes i am , 2> yeah i choose google recommend but what you mean use google-genrated key ?
how to fix this -App not available for this account
Your account hasn't yet been invited to participate in this app's internal testing program.
It sounds like you haven't set up the internal testers: ua-cam.com/video/t01woyZS7NY/v-deo.html