@@feen_x I mean, to be fair, there’s only a 5% difference between the two builds. So, if you want full damage, get two peashooters with inkling for a max bonus of 120%. If you run the marquee that gives you a chance to not use up a special move, you kinda get rid of the need for harley. Sure, it’s not consistent but boosted argus agony sounds horrifying.
I invested and maxed inkling at silver for story and forgot and evolved her. I got all the double variants now, just need keys. Luckily, I've had more time to play lately. Thanks for the video!
I'd like to give a mention that Inkling is probably the best Peacock outside of Freeze Frame to use for grinding out fighters in her master origins story since the combination of both her SA1 and the dark elemental bonus gives her much higher damage output against the Upper Limits modifier and leaving her at gold tier can help take advantage of bigger longshots. That last point makes Inkling more appealing to use. Though other good options include Pea Shooter and Ultraviolent for having one of each of Inkling's traits for that story node.
@@vincikeeper1581 I'm only talking specifically that final node in Peacock master origins story mode where Freeze Frame, Inkling, Ultraviolet, and Pea Shooter shine there thanks to either meter control or bonus damage. Dream Catcher can also buck the usual moveset I use there a bit by fishing for long stuns with the gun special. Due to the modifiers and the lack of any bothersome buffs on any of the enemies (even Mummy Dearest's regen isn't so bad), Mean One will only perform about as well there as something like Sketchy or That's All Folks with her SA's being an occasional bonus that's only beneficial against MD if she's the last enemy, which should usually be the case if things had gone smoothly thus far in the fight.
Hey I have a question Is Wildcard peacock good? I was using Prism Plumage from the beginning but now all of a sudden I got Inkling, Wildcard and Sketchy. Now I'm using inkling with PP and I'm confused about Wildcard.
@@anaz0143 Generally speaking, I'd go with Inkling and Sketchy. Sketchy is a good offensive support on a budget and Inkling does good damage with potential for hilarious cheesing with unblockable projectile spamming if given some massive investment on her moves. Wildcard seems like a weak combination of Mean One's random debuffs (minus the buff conversion) and Immoral Fiber's suicide damage. So I'll say no on her.
Thanks for making the video! Bloody Valentine and Windswept should be interesting opponents for Inkling. I've got thousands and thousands of Peacock SP available, but still haven't built her yet.
Windswept needs accuracy to survive, and Bloody Valentine needs a def build / high streak. Also depends on the third member of your team and moves build (accuracy, crits, etc)
Is accuracy beneficial for inkiling?? Accuracy gives u a higher chance to activate your signature ability right? So i am assuming that, the more accuracy u have, the higher possibility that inklings sa2 (unblockable sp moves) will breakthrough, pls help me guys, correct me if im wrong
So I'm a PS4 fighting sick guy and I've dl this game and I guess I wanna know...how to get started I guess. 😂 I have a phone mount for my controller, so I guess I should use that (I do for Street Fighter 4 on mobile) buttons on screen with thumbs in way of action will never feel right to me. ESPECIALLY for a fighting game. These mobile fighters, free to play especially, have so many mechanics and things not in traditional fighters it's hard for me to wrap my brain around to get in to the loop of playing the game, not to mention the simplified controls for mobile games that are admittedly, a necessity. Also, for fighting games, I'VE NEVER EVER been a fan of the card system like in Injustice mobile. It basically forces me to get the same characters over and over again to get ones of better quality cuz it's just hard for a bronze to beat a silver, silver to gold, etc. So it kinda negates your skill like say I've put hours in training mode and my combos are spot on. But you got gold characters and because I haven't, ya know, played the game I'm stuck at bronze and you wax me. Even though you're objectively a worse player, you do more damage, you have better passive skills, your just better. I guess my question is, is that how it is here? Or have they come up with a better variant of this system?
I don't really know how to answer this well but the game is primarily a PvE game. Most of your fights will be against the AI. There is a PVP mode if you're into that but there's some connection issues which needs fixing. Combos aren't everything in this game, unfortunately. As an example, Annie (the character with the easiest combo potential) isn't the best character because she lacks utility in dealing with buffs. It's a totally different game than your standard fighting game. If you enjoy traditional fighting games, you should check out Skullgirls 2nd Encore (the main game of this series). THAT is where skill expression matters more.
@@ZeoW17 Actually i have it and was gonna just try the mobile game, I'll check it out based on what you e was saying. I guess that's my prob with the offerings on mobile. Some of them just aren't my style i guess.
Yeah I get you. I feel like the Mobile version is for gamers who has barely touched fighting games but is more familiar with the RPG elements in the game. This is also where I come from. I enjoy the game because it offers something new than typical RPG games. However, those who come from a fighting game background would probably not like the limitations imposed on the mobile version. Even though they have the same title and is worked on by the same developers, they are really two different games for different kind of audiences.
@@ZeoW17 And you know I think RPG fighting games can be cool. I can't wait to play Red Earth on the fighting game collection in June. It's basically a fighting game RPG where you get different levels and effects on weapons, rewards and a store where you buy stuff, but it has traditional fighting game controls special moves and combos! I might even end up liking Skullgirls mobile. Neve know.
Inkling with 2 Harleys is terrifying. Remember, harley boosts special move damage as well as speed up the cooldown.
inkling with pea shooter and harle is even more terrifying- the armor break + projectile bonus- 💀
@@feen_x I mean, to be fair, there’s only a 5% difference between the two builds. So, if you want full damage, get two peashooters with inkling for a max bonus of 120%. If you run the marquee that gives you a chance to not use up a special move, you kinda get rid of the need for harley.
Sure, it’s not consistent but boosted argus agony sounds horrifying.
That inconsistency is deadly in high streaks pf when a single ranged bb can end you.
I invested and maxed inkling at silver for story and forgot and evolved her. I got all the double variants now, just need keys. Luckily, I've had more time to play lately. Thanks for the video!
Inkling is broken if you have her moves maxed out. A lot of the time I end up winning the match before charging the prestige ability lol.
Inkling! One of my favorite variants! I haven't played the game in months I miss this game.
I'd like to give a mention that Inkling is probably the best Peacock outside of Freeze Frame to use for grinding out fighters in her master origins story since the combination of both her SA1 and the dark elemental bonus gives her much higher damage output against the Upper Limits modifier and leaving her at gold tier can help take advantage of bigger longshots. That last point makes Inkling more appealing to use. Though other good options include Pea Shooter and Ultraviolent for having one of each of Inkling's traits for that story node.
What about Mean One? She, Freeze Frame, and Inkling are monsters.
@@vincikeeper1581 I'm only talking specifically that final node in Peacock master origins story mode where Freeze Frame, Inkling, Ultraviolet, and Pea Shooter shine there thanks to either meter control or bonus damage. Dream Catcher can also buck the usual moveset I use there a bit by fishing for long stuns with the gun special.
Due to the modifiers and the lack of any bothersome buffs on any of the enemies (even Mummy Dearest's regen isn't so bad), Mean One will only perform about as well there as something like Sketchy or That's All Folks with her SA's being an occasional bonus that's only beneficial against MD if she's the last enemy, which should usually be the case if things had gone smoothly thus far in the fight.
@@ZanyWitch7 oh got it. But still, even without buffs Mean one hits hard, even though she would be an average peacock.
Hey I have a question
Is Wildcard peacock good?
I was using Prism Plumage from the beginning but now all of a sudden I got Inkling, Wildcard and Sketchy.
Now I'm using inkling with PP and I'm confused about Wildcard.
@@anaz0143 Generally speaking, I'd go with Inkling and Sketchy. Sketchy is a good offensive support on a budget and Inkling does good damage with potential for hilarious cheesing with unblockable projectile spamming if given some massive investment on her moves.
Wildcard seems like a weak combination of Mean One's random debuffs (minus the buff conversion) and Immoral Fiber's suicide damage. So I'll say no on her.
I recently started playing skull girls and you have always helped me with your guide videos! So keep up the good work
Moreeeee Fighter Showcases please...these are soo entertaining and useful
Inkling is basically 2E Peacock
My main team rn is Inkling with Harlequinn Cerabella and its so funny to watch enemy lose without me and my opponent moving from our spot xD
Thanks for making the video! Bloody Valentine and Windswept should be interesting opponents for Inkling. I've got thousands and thousands of Peacock SP available, but still haven't built her yet.
Windswept needs accuracy to survive, and Bloody Valentine needs a def build / high streak.
Also depends on the third member of your team and moves build (accuracy, crits, etc)
The perfect team inkling,pea shooter and harley
Ayyy! Nice peacock bro! Fr tho Inkling is fun as hell.
:0 my favorite variant
Just my luck the second shiny I obtain in Skullgirls Mobile is Inkling Peacock! She is now my 3rd strongest character, and I love her to death!!
Update: Now my strongest fighter.
Thank you
How can i decrease the cooldown. Her stats stays the same even when i upgrade her i need help
For your next fighter showcase could you please do timeless hero or moonstruck?
Is accuracy beneficial for inkiling?? Accuracy gives u a higher chance to activate your signature ability right? So i am assuming that, the more accuracy u have, the higher possibility that inklings sa2 (unblockable sp moves) will breakthrough, pls help me guys, correct me if im wrong
Nope, it only applies to debuffs
My god she's better than head hunter
Inkling is so funny, basically a button masher's dream. Got a shiny of her so first diamond I made.
Tengo que llevarla a diamante cuanto antes!
I mean, can we consider that the inkwell is one of the best silver characters?
Hey I have a shiny Shiny Shirt And Inking ;)
I still think peashooter is better than #peashootergang
who's better between peas shooter and inkling?
Pea Shooter for support. Inkling as a solo fighter.
make a video about freaky friday plss
Probably if you do it on online fights you probably made people question how it all happened...
So I'm a PS4 fighting sick guy and I've dl this game and I guess I wanna know...how to get started I guess. 😂 I have a phone mount for my controller, so I guess I should use that (I do for Street Fighter 4 on mobile) buttons on screen with thumbs in way of action will never feel right to me. ESPECIALLY for a fighting game. These mobile fighters, free to play especially, have so many mechanics and things not in traditional fighters it's hard for me to wrap my brain around to get in to the loop of playing the game, not to mention the simplified controls for mobile games that are admittedly, a necessity. Also, for fighting games, I'VE NEVER EVER been a fan of the card system like in Injustice mobile. It basically forces me to get the same characters over and over again to get ones of better quality cuz it's just hard for a bronze to beat a silver, silver to gold, etc. So it kinda negates your skill like say I've put hours in training mode and my combos are spot on. But you got gold characters and because I haven't, ya know, played the game I'm stuck at bronze and you wax me. Even though you're objectively a worse player, you do more damage, you have better passive skills, your just better. I guess my question is, is that how it is here? Or have they come up with a better variant of this system?
I don't really know how to answer this well but the game is primarily a PvE game. Most of your fights will be against the AI. There is a PVP mode if you're into that but there's some connection issues which needs fixing.
Combos aren't everything in this game, unfortunately. As an example, Annie (the character with the easiest combo potential) isn't the best character because she lacks utility in dealing with buffs. It's a totally different game than your standard fighting game. If you enjoy traditional fighting games, you should check out Skullgirls 2nd Encore (the main game of this series). THAT is where skill expression matters more.
@@ZeoW17 Actually i have it and was gonna just try the mobile game, I'll check it out based on what you e was saying. I guess that's my prob with the offerings on mobile. Some of them just aren't my style i guess.
Yeah I get you. I feel like the Mobile version is for gamers who has barely touched fighting games but is more familiar with the RPG elements in the game. This is also where I come from. I enjoy the game because it offers something new than typical RPG games. However, those who come from a fighting game background would probably not like the limitations imposed on the mobile version.
Even though they have the same title and is worked on by the same developers, they are really two different games for different kind of audiences.
@@ZeoW17 And you know I think RPG fighting games can be cool. I can't wait to play Red Earth on the fighting game collection in June. It's basically a fighting game RPG where you get different levels and effects on weapons, rewards and a store where you buy stuff, but it has traditional fighting game controls special moves and combos! I might even end up liking Skullgirls mobile. Neve know.
This Peekok looks really fun.
(Yeah I know it's Peacock not Peekok)
Inkling should be illegal
Too bad Peacock's PA really sucks ass. Otherwise it would make an already good and fun variant even better.