The arcades place I used to go to (back in the mid to late 90s) had this game (2 cabinets) right next to Hydro Thunder (also 2 cabinets side by side), which itself was right next to Daytona USA (4 cabinets), and then followed by SEGA Rally Championship (2 cabinets). Me and my friends called that spot our "racing wall". It was also the loudest spot in the entire place (helped by the nearby presence of Killer Instinct as well). I always loved SF Rush, both the original and 2049 as well. I actually wish they would remaster the original, it would be a fantastic racing game even today, arcade racers were simply the best racing games out there.
I was never so excited for a port than the port on the Midway arcade compilation for San Francisco Rush for Gamecube. I finally had this arcade game on a home console, in what I expected to be it's full glory. I loved SFR so much that I accepted the incredibly flawed PS1 port for what it was and played a ton out of that. I had high expectations for the Gamecube arcade collections port. Well....it certainly was not a perfect port. It felt off and the sound of the engines were not synched. Practically unplayable in my opinion. What a disappointment it was. When I get hankering for some Rush, I play the N64 version on an emulator and in High-res it's quite impressive.
I loved this back in the day. You could get alternate vehicles by holding down one of the buttons. Later on I had it on the N64 but the arcade was best.
I loved playing Rush on the N64, and I put countless hours into Rush 2029 for the Dreamcast. Controls were a bit janky with an analog stick. I remember having to always push the stick forward and then slide it left or right while keeping it forward to turn. Simply pushing left or right did not jive with the car physics.
Did you ever play Rush The Rock? It's an expanded version of this with 4 new tracks, 4 new cars, a new music track, a new mirror mode and new shortcuts on the first 3 tracks
ok i get you.. so its more about handeling then speed.. im on a mission to get on the leader board on Rush in my local arcade.. ive got a lot of learning to do first.. im trying to become one with the rush gods
PS did not have anywhere near the power to port successfully. Graphically, it wasn't terrible, but the physics was custom built because the PS couldn't process the math for the arcade physics.
Neither a Voodoo Rush but a Voodoo graphics chipset with a second texture management processor instead (normal standalone cards came with just a single one).
this is one of those racing games where you could be coming 1st until you stuff up big time by clipping the edge of a wall or something and end up coming dead last. but not in RUSH. you're dead last for most of the track and you end up remaining last to the very end, as demonstrated in this video, lol.
I love how he's like
"ITS DANGEROUS!!! AAAAAAAAAAAAAHHHHHHHHHHHHHHH!!!"
god I love old 90's esque games XD
RUSHHHHHH
Agreed
@@erizonicola (cue suspenseful race start music)
3... 2... 1... *_RUSH!!!_*
@@TBONE_2004 CHECKPOINT!
90's is the funniest year decade in america
The arcades place I used to go to (back in the mid to late 90s) had this game (2 cabinets) right next to Hydro Thunder (also 2 cabinets side by side), which itself was right next to Daytona USA (4 cabinets), and then followed by SEGA Rally Championship (2 cabinets). Me and my friends called that spot our "racing wall". It was also the loudest spot in the entire place (helped by the nearby presence of Killer Instinct as well).
I always loved SF Rush, both the original and 2049 as well. I actually wish they would remaster the original, it would be a fantastic racing game even today, arcade racers were simply the best racing games out there.
I was never so excited for a port than the port on the Midway arcade compilation for San Francisco Rush for Gamecube. I finally had this arcade game on a home console, in what I expected to be it's full glory. I loved SFR so much that I accepted the incredibly flawed PS1 port for what it was and played a ton out of that. I had high expectations for the Gamecube arcade collections port. Well....it certainly was not a perfect port. It felt off and the sound of the engines were not synched. Practically unplayable in my opinion. What a disappointment it was. When I get hankering for some Rush, I play the N64 version on an emulator and in High-res it's quite impressive.
I miss this game so much :(
Best arcade game ever made:
San Francisco Rush
MaelstromExceptions horridable crap the Dreamcast version is better
@@rosscarpenter5604 The Dreamcast game is a port of the arcade Rush 2049 game.
Crazy Taxi was better.
Good times. Was so young playing this and was amazed by graphics. My friend and I would laugh so hard when crashing.
Epic.
Cool
Man i wish today arcades still had some of those old classic ... I miss this racing game lol
Omg I remember this game! I was like 6 or 7 years old when I played it at an arcade in Mar del Plata (Argentina)
That glitching when landing off center was always frustrating
Jugue este entre 98 y 00, buenos tiempos
God this game was so much fun back in the day!!
3,2,1 Rush!
IT'S DANGEROUS!
*Screams*
Rushhhhh
If I had a steering wheel I could do the track perfectly like back in the old days. I would never have had problems on those shortcuts or turns. :(
Definitely. Especially when you have to do precision jumps. Like The first shortcut that goes through the sewers on the left.
Memories. I lost the count of how many 10 french francs coins I spent in this evil arcade machine :)
chuck e cheeses made me love this game
Does anyone know about that secret area that you hit if you land on the "middle level" of the broken overpass/highway?
Yep with the big half pipe right?
I loved this back in the day.
You could get alternate vehicles by holding down one of the buttons.
Later on I had it on the N64 but the arcade was best.
I loved playing Rush on the N64, and I put countless hours into Rush 2029 for the Dreamcast. Controls were a bit janky with an analog stick. I remember having to always push the stick forward and then slide it left or right while keeping it forward to turn. Simply pushing left or right did not jive with the car physics.
Did you ever play Rush The Rock? It's an expanded version of this with 4 new tracks, 4 new cars, a new music track, a new mirror mode and new shortcuts on the first 3 tracks
Why is the actual track mirrored compared to the track on the select screen?
ok i get you.. so its more about handeling then speed.. im on a mission to get on the leader board on Rush in my local arcade.. ive got a lot of learning to do first.. im trying to become one with the rush gods
I remember this as the racing game with black tyre smoke
its so hard to control those cars you have to go straight on jumps, one little slip and the cars outta control
I loved the motor sounds...I got it for dreamcast..
That's the sequel to this game, Rush 2049.
Took so many of my quarters and it was worth it.
they just don't make 'em like this anymore
J Rod the ILLegal lol blame family guy
Its dangerous
nice man.. im just starting to get into rush.. (10 years too late).. im just wondering..does it make a big difference using stick?
Seeing this I wonder why the ps version was ported the way it looked?
PS did not have anywhere near the power to port successfully. Graphically, it wasn't terrible, but the physics was custom built because the PS couldn't process the math for the arcade physics.
We need a re make of this franchise as well as hydrothunder
they were good laps.. you can control that car pretty well
Intense game. They warned Dangerous for a reason!
i cant belive you finish last :(
Imagine this game on VR
Good song choice.
Can't go wrong with any. Just sayin.
I rembember this game. Why do you have only 4 cars? I thought you can pick any car in the game.
You have to press the view buttons at car select
use some secrets man, thats what this game is all about.
This game is powered by 3DFX's Voodoo 3 chipset.
Actually, it's not Voodoo 3. It's Voodoo Rush.
Neither a Voodoo Rush but a Voodoo graphics chipset with a second texture management processor instead (normal standalone cards came with just a single one).
Voodoo3 was announced in 1998, 2 years after this game came out.
Rush 2049 is the one that uses a voodoo 3 card
this is one of those racing games where you could be coming 1st until you stuff up big time by clipping the edge of a wall or something and end up coming dead last. but not in RUSH. you're dead last for most of the track and you end up remaining last to the very end, as demonstrated in this video, lol.
That's what the shortcuts are for.
Wow they trap the car in a cage so most people think it lock...............actually that smart
Is that the long-demolished Embarcadero Freeway?
anyone that wants to know this uses a voodoo graphics (original) with one extra TMU and a total of 10mb of edo ram....nice
Rashhhhhhhhhh!
Today's version would stick you behind a bunch of Google buses.
Your car says all stick man ur not supposed to drive automatic.
……WHAT’S YO NAMEEE? 🤣🤣
This title seems ripe for a reboot.
There's a spiritual successor in the form of Nitronic Rush and it's sequel, Distance.
Initiate
Its not aged that well. Hard drivin' aged well though.
Manual common bro learn how to drive stick...
Yes, because someone should have to worry about which gear they're in while driving.
The graphics are horrible.
1996? Graphics were amazing nothing like it.