I find sukuna's domain to be the best for taking down hakari as well bc of the constant damage slowing down regeneration plus an absolutely op move set
7:40 as a megumi main... ouch. first of all we aren't all spammers I have a combo second you can use rabbit escape to force your enemy into a block which you can use to get behind them and m1 them. nue can be used to counter people who jus block in a corner and can also be paired with rabbit escape to make a attack you cant escape unless you have counter can also be paired with toad to combo extend. Toad is basically hakaris shutter doors, but u need to uppercut to extend your combo and divine dog is the most versitile move and if you fail the final hit it will create a black cloud and 9/10 times they will front dash into your block. I can agree that toad variant is just bad. pros include long ranged moves, multiple options for combat, and long ranged moves cons include If you don't play it smart your moves are very predictable, less then 100 max health, and 3/4 moves are blockable. megumi ult you got everything right tbh pros, you can combo the ult moves, you can switch the base moves and ult moves, and MAHORAGA HELP. cons mahoraga gets jumped and manji kick
The one think for gojo is that when somebody uses hollow purple just go right in front of them. Then it cannot it’s you because of how far hollow purple goes in front of the player
Gojo ult can be countered in the most easiest way. M1, *stare at them, M1, M1, *stare* downslam M1. They usually ragequit after you deny all of their attacks
2:00 you forgot to mention that he has probably THE BEST. non ult special in the game. being able to hit people if they're climbing or in the air. (rlayja awakening outfits)
Cannot agree with that Megumi section at all so here's a real Megumi breakdown Rabbit Escape +Auto tracking on the target +Great versatility for combo extensions and starters +Good pressure tool for neutral -Not always guaranteed for extending combos -Low damage -Move ends early if hit Rabbit Escape Variant +Fun surprise tool -Lacks versatility Nue +Unblockable +Easily works into Toad +Locks on in air -Predictable in neutral Nue Variant +Safe approach tool +High movement speed -Puts your special on cooldown Toad +Great combo extension after uppercutting/downslam +Can catch people offguard if they're too aggressive as it doesn't despawn after being hit +Not omnidirectionally blocked -Doesn't work after 4 m1s normally -Very punishable if used incorrectly Toad Variant +Allows Nue to lock on +Allows all of Rabbit Escape to hit the target -Not as good as the regular Toad due to losing m1 damage Divine Dog: Totality +Multiple uses +Extreme versatility +Can be used at the same time as other moves -Disappears on ragdoll -Long windup Insanity +Silent +No visual cue +Can switch back to base with special key -Switching to base takes ult bar, so you need to be strategic Max Elephant +High damage +Can work with moves like Toad and Rabbit Escape well -Loud and easy to predict +/-Always goes through buildings until it lands on stable ground, works well for fighting indoors but is terrible for fighting above the train station/atop the skyscraper Great Serpent +Controllable +Grabs multiple targets +Disables ragdoll cancel +Applies poison effect -Time of the move depends on how quickly you grab someone -Can be cancelled Shadow Swarm +Combo extends with Toad +Controllable -Very vulnerable when using the move Shadow Swarm (Chimera Shadow Garden) +Allows multiple people to easily invade domains (without bug abusing with emotes) -Hurts (Bad) -Basically a joke move Mahoraga +High hp +Tons of unblockable moves +Great versatility +Massive damage -Moves are slow -Buggy dashes -Very weak to domains due to ritual killing you if it runs out Didn't cover anything covered in the video but it's not fair to not cover a character properly because you don't understand it, Megumi is an amazing character with a very high skill gap if you choose to use him without doing the 1234 combo
That’s a big W right there, I as a megumi main with 4700+ kills couldn’t find any mistakes in your words, don’t forget that in recent update even though Tze didnt reported it in update log I still found out that Mahoraga’s ritual time got cut from 25sec to 18sec, basically a huge nerf to him, and buffs like fast cooldown on takedown and adaptation are trash, takedown damage got decreased drastically, adaptation is still hard to land, don’t forget you have only 18sec to land adaptation FOUR TIMES AT THE SAME TYPE OF ATTACK AND ALL OF IT WHILE GETTING JUMPED. So yeah basically if you don’t have actual big skill on mahoraga you are basically just a punching bag for the server😢
I don’t think this is very fair to the downsides a lot of these have Every one of these should have predictable in neutral with the exception of elephant and rabbit R. Everything is extremely telegraphed and extremely easy to punish once people understand the matchup, as megumi’s combos a very lacking without the presence of nue, and rely on dashes to break guards, and lacks a m1 reset like the rest of cast. This is just compounded by not being capable of using certain moves against the 2 most popular characters in the game because you will be punished harshly for it, no nue or dogs against a Yuji, and no nue for Gojo. Just because you can punish those moves on reaction.
its weird, cause he talks about megumi's moves like if you cant string them together. He doesnt once say anything about a combo, but on mahito's he talks about combos.
the thing about that is that his combos aren't really true and they don't do enough damage to make the amount of effort you put in to land them worth it
Megumi can have big advantage because his moveset arent him attacking its his curses so you can just use rabbit move and dash behind someone to m1 (applies to wolf moves too) [Yousef81use - Early access in jjs]
I feel like this guy is a big Megumi hater lollll, I mean come on bro his entire Moveset counters Mahito's domain, since you can legit keep him away the entire time by either knocking him back or stalling him by making him block.
just specializing in countering a domain doesnt sound very practical overall. But i do agree, you can easily overwhelm your opponents with megumi. If you just use one move at a time like this guy you wont find any success.
@@Council_Member i played megumi yesterday again after are long time and it was pretty fun anfbas long you don't run away the whole time you can do decent combo his ult was more are Problem to me because shadow swarm is ass and mahoraga cost you one life in rank like yeah anime acruate but lose one life for losing you ult? Come on
7:40 Megumi imo is either the worst or best if your a pro or know how to combo good with megumi it’s good but if your not a pro or you don’t how to combo with megumi is actual bad like his first 4 moves are bad and can blocked but his ult good also he has mahoraga so he’s good Megumi imo is 6/10
you can switch move set from your ultimate to base state of megumi by pressing the ultimate bar making you have 8 moves inside of 4 and it won't get rid of your ultimate 8:59 pls tell our people about this
I kinda disagree with the megumi one because i find that if you just play super aggressive and make use of the rabbit escape before using most moves you can definitely overwhelm people in most fights plus his special is great for running away or getting behind someone
Gojo mains who spam lapse blue deserve the blood eagle torture mane, i mean red isnt that bad i guess, block it, but lapse blue... Another thing is that his combo (Set A) is so much that id say i'll describe it as S = Ordertype Shuffle Function B = {1, 2, 3, 4} A = {S(B)} Or A_2 = {C | C ⊆ P(B) | n(C) > 1} Ofc if r ∈ B its a different way to articulate (Matzoid_Aleebain, Early Access)
ong I once fought a gojo and he was hella passive and the only move he ever used was lapse blue (I mean he used the other moves but very sparsely) he was trash but very annoying since he was also teaming
For me Mahito definetlyhas to be the best character i mean like the domain can counter people teaming on you.. and focus strike has like 1.5 second stun and really long range ( baipergaming early access)
Not only is every domain near impossible to cast if your getting teamed on, but all domains are useful if you're getting teamed in. Mahito's low key the worst because they can just, run.
@@Bigorna_head77 Arguably, not even that. A Gojo can deal an Hakaris Ult half of his bar inside of his domain. A Sukunas domain speeds up by 2 times the bar drain even if the Hakari is blocking (so it's pretty obvious that the Hakari will die if the Sukuna chooses to target). Meanwhile Mahitos domain is mixed: with this new update a good Hakari can make you unable to do anything due to the strength difference in your ults; at the same time a good Mahito can kill an Hakari Ult in his domain.
I’m tired of people calling Megumi bad bro. Have you seen a Megumi sweat? The character is good, people just apparently don’t know how to use him. He does like 70% if you’re using him right 🤣
the thing with gojo is that he benefits the most from being good at m1 trading, because its easier to waste evasives and do your combos. also low cooldowns
I like how no one loves Megumi just because he's not a character that needs an extremely difficult and annoying combo to do to take only half of the person's life lol
the reason a lot of people don't like Megumi is because all of his moves are ranged, which supports a very runny playstyle. Gojo also has rlly easy combos though I don't see anyone complaining about that.
@@Blue06.05 Technically he is a medium range Summoner, but I don't see what's so bad about him, his positive point is keeping a considerable distance from the enemy, but among all the characters he has the least defensive capacity, but the most interesting, since he is not based on the same thing as combos and etc., people just have to stop being childish
@@BeyondBurntStars a huge chunk of megumi's moveset caters towards running, like his special, nue variant. The dog can also slow the attacker down by forcing the attacked to either block or get hit and combo'ed. At which point the cycle continues because the special recharged. I think what makes people REALLY dislike him, is the huge spam of moves, which is by all means and effective strategy. Rabbit escape is a combo extending and combo starting move that's hard to counter if the megumi is good. Nue has a HUGE hitbox. Nue variant is the same, except the megumi player moves towards you as well, so it's mainly just to close the distance/ run. Toad can get blocked really easily when used outside of an uppercut/downslam M1 combo, with it it's just a combo extender. It can also nullify attacks if the megumi player activates it before the guy attacks. Toad variant literally locks Nue onto you when you're in the air because of it. Totality dogs is just a lock-on move that's either a combo starter due to being taken by surprise, or a staller cuz it forces you to block. Worse yet, when the megumi starts attacking you NORMALLY while the dogs are active. So if you try and dash to the side, you get completely punished.
6:43 Missed Hakari con, all moves when failed force you to stand in place for a bit too long(in my opinion) unless evasive is used making blocks ur worst enemy, btw for Megumi the flying toad variant is supposed to take advantage of the fact that Nue can't miss a target midair so you use flying toad and then before they go too high get nue to track
hakari`s main con is that his 3 base moves are blockable and the only unblockable having long startup. also megumi would had the best combo potential if ragdoll cancel werent a thing in this game (awakening outfit sadamNoob228)
Missed pro Yujis special the ability to feint is incredibly useful, you can easily make someone waste an evasive make them block or dash away then follow up with crushing blow. Feels weird to not bring up
You forgot that Hakari ult is the domain , not the jackpot, And in a same level battle, hakari is doomed with whoever is inside of it. And if someone is outside: Purple+ World slash+ Mahito Train+ Jumping into with nue AANND Hakari cant do nothing against a sukuna, as he has no movility, is just waiting to be killed while the opponent (one with a brain ) just need to keep hitting m1 button AAANNND Hakari Jackpot is the only awakening that loses time with damage AAAANNNNDDD he has no finishers
Hakari can deflect Sukuna’s fire arrow with the counter fym? Plus even with sukuna just block cuz they always do the exact same combo, all of em. Second they hit that charge attack either counter or block then fight back
@@weeabooze655 use counter and then ear the dash right afterwards Try blocking and youll eat an R or dash And only a bad sukuna spam the same combo over a block. It ainy my fault you play against jolesitogamerproo2012
Yall hakari is literally immortal in vanilla jjs, unless you get 2 different hollow purples to hit him at the same time or he somehow gets in the direct middle of a nuke
You forgot that gojo can stop people from running by teleporting behind them and using 3 to combo them, and if they keep running you can repeat.(early access, daaaa565)
Mahito is literally a BROKEN moveset. Body repel can lead to an instant win in duels. But fighting against a Mahito is pretty annoying. (sonic97551 kill sound)
mahito is the best :)))))) and u shouldn't m1 when u want a person to get off block in vessel's ult. It's auto targetted infront, just front dash dash bruh (kiaphan8626 custom kill sound) Another good vid :)))
in my opinion sukuna is just as good as gojo awakened, the only difference is the mental anguish when you fight sukuna vs being killed quick against a gojo
check your videos everything on your channel indicates that YOU are kid and you're probably deaf if you can't hear his voice which sound more like from grown man and also he didn't even say Mahito is free
Nah, Hakari’s worst enemy is Mahito. It’s the only thing that can consistently break your Domain cycle and the only character that can one shot you, Sukuna’s domain is only a problem if you have no moves or you’re just starting/about to finish jackpot, because the average Hakari mops the floor whit the average Sukuna.
TBH we know that Megumi/ten shadows is a Favorite character for a runner. But, I as a controller player gojo is the easiest character to play in controller and Yuji is a lil bit hard but just a little bit hard but still good for sweaty player Like me😅 (Didi312tu, early access,jjs, and day 9)
Gojo is quite annoying to fight because: 1. If your opponent is a Gojo main and a runner, they can use reversal red or lapse blue Worse, they can dash and attack after doing one of the two moves I just mentioned 2. Gojo's ult has almost no moves that can be avoided except Hollow Purple if they are on the ground (IamAdophin_8 Early Access🙏)
Mahitos base moves dont do much damage but are just really annoying. only way he can do alot of damage is a combo which most mahito players cant comprehend (hellomanguybad early acess )
First! Please get my man (The Number One Hakari Main in North America) early access! I believe his username is ColdRanen... something. I can't remember!
Tze made yuji 80 hp because he doesn't have a cursed technique in the anime, the same for megumi but for a different reason, (IbrahimAftaab) more emote slots
Random fact: Sukuna is the best ult for taking down Mahoraga since it has all 4 damage types, and Mahoraga could very rarely adapt fully.
show accurate huh
I find gojo better you can just domain him and wait Till the bar goes down or Just damage him
I find sukuna's domain to be the best for taking down hakari as well bc of the constant damage slowing down regeneration plus an absolutely op move set
@@samantha-i93gdI think Mahito domain better you just touch them and they blow up
I just think all domains are overpowered for kill mahoraga except hakari's domain.
missed yuji con: tze gave him lower health cuz he knew people who use combos would spam for combos (awakening outfit olliespud999)
That's true? I never knew that lol
@@dikensonmercredi56yeah i think m3gumi has lower health too
@@mohamedmohamedyoussouf4853He does
I checked and he actually does
Nice bait
7:40 as a megumi main... ouch. first of all we aren't all spammers I have a combo second you can use rabbit escape to force your enemy into a block which you can use to get behind them and m1 them. nue can be used to counter people who jus block in a corner and can also be paired with rabbit escape to make a attack you cant escape unless you have counter can also be paired with toad to combo extend. Toad is basically hakaris shutter doors, but u need to uppercut to extend your combo and divine dog is the most versitile move and if you fail the final hit it will create a black cloud and 9/10 times they will front dash into your block. I can agree that toad variant is just bad. pros include long ranged moves, multiple options for combat, and long ranged moves cons include If you don't play it smart your moves are very predictable, less then 100 max health, and 3/4 moves are blockable. megumi ult you got everything right tbh pros, you can combo the ult moves, you can switch the base moves and ult moves, and MAHORAGA HELP. cons mahoraga gets jumped and manji kick
For me the toad variant is funny to pair with nue variant to send some poor sap flying
@@iygnehzeel-ib6nn I use toad as a combo extender for instance 3 m1s uppercut toad then 4 m1s rabbit escape
The one think for gojo is that when somebody uses hollow purple just go right in front of them. Then it cannot it’s you because of how far hollow purple goes in front of the player
One problem. If it’s a skilled gojo player, they will jump and then use hollow purple, so they do it midair.
@@LuckyScrambleyeah and it is generally the better variant because it is harder to predict from higher heights
Thing*
Missed pro: in megumi ult you can switch between move sets accessible to other shadows while still in ult by pressing G
He didn't miss it
@@zawn8221Nuh uh he never talked about it if you can give me a time stamp that would be good tho
@@teebowfamily 9:03, he mentioned it.
@@YuukaWasHereoh
@@YuukaWasHere🤑
Gojo ult can be countered in the most easiest way. M1, *stare at them, M1, M1, *stare* downslam M1. They usually ragequit after you deny all of their attacks
2:00
you forgot to mention that he has probably THE BEST. non ult special in the game. being able to hit people if they're climbing or in the air.
(rlayja awakening outfits)
Cannot agree with that Megumi section at all so here's a real Megumi breakdown
Rabbit Escape
+Auto tracking on the target
+Great versatility for combo extensions and starters
+Good pressure tool for neutral
-Not always guaranteed for extending combos
-Low damage
-Move ends early if hit
Rabbit Escape Variant
+Fun surprise tool
-Lacks versatility
Nue
+Unblockable
+Easily works into Toad
+Locks on in air
-Predictable in neutral
Nue Variant
+Safe approach tool
+High movement speed
-Puts your special on cooldown
Toad
+Great combo extension after uppercutting/downslam
+Can catch people offguard if they're too aggressive as it doesn't despawn after being hit
+Not omnidirectionally blocked
-Doesn't work after 4 m1s normally
-Very punishable if used incorrectly
Toad Variant
+Allows Nue to lock on
+Allows all of Rabbit Escape to hit the target
-Not as good as the regular Toad due to losing m1 damage
Divine Dog: Totality
+Multiple uses
+Extreme versatility
+Can be used at the same time as other moves
-Disappears on ragdoll
-Long windup
Insanity
+Silent
+No visual cue
+Can switch back to base with special key
-Switching to base takes ult bar, so you need to be strategic
Max Elephant
+High damage
+Can work with moves like Toad and Rabbit Escape well
-Loud and easy to predict
+/-Always goes through buildings until it lands on stable ground, works well for fighting indoors but is terrible for fighting above the train station/atop the skyscraper
Great Serpent
+Controllable
+Grabs multiple targets
+Disables ragdoll cancel
+Applies poison effect
-Time of the move depends on how quickly you grab someone
-Can be cancelled
Shadow Swarm
+Combo extends with Toad
+Controllable
-Very vulnerable when using the move
Shadow Swarm (Chimera Shadow Garden)
+Allows multiple people to easily invade domains (without bug abusing with emotes)
-Hurts (Bad)
-Basically a joke move
Mahoraga
+High hp
+Tons of unblockable moves
+Great versatility
+Massive damage
-Moves are slow
-Buggy dashes
-Very weak to domains due to ritual killing you if it runs out
Didn't cover anything covered in the video but it's not fair to not cover a character properly because you don't understand it, Megumi is an amazing character with a very high skill gap if you choose to use him without doing the 1234 combo
That’s a big W right there, I as a megumi main with 4700+ kills couldn’t find any mistakes in your words, don’t forget that in recent update even though Tze didnt reported it in update log I still found out that Mahoraga’s ritual time got cut from 25sec to 18sec, basically a huge nerf to him, and buffs like fast cooldown on takedown and adaptation are trash, takedown damage got decreased drastically, adaptation is still hard to land, don’t forget you have only 18sec to land adaptation FOUR TIMES AT THE SAME TYPE OF ATTACK AND ALL OF IT WHILE GETTING JUMPED. So yeah basically if you don’t have actual big skill on mahoraga you are basically just a punching bag for the server😢
theres also the fact that with great serpent you can basically guarantee you can get mahoraga
another mahoraga con: the entire server WILL jump you and you are going to die
I don’t think this is very fair to the downsides a lot of these have
Every one of these should have predictable in neutral with the exception of elephant and rabbit R. Everything is extremely telegraphed and extremely easy to punish once people understand the matchup, as megumi’s combos a very lacking without the presence of nue, and rely on dashes to break guards, and lacks a m1 reset like the rest of cast. This is just compounded by not being capable of using certain moves against the 2 most popular characters in the game because you will be punished harshly for it, no nue or dogs against a Yuji, and no nue for Gojo. Just because you can punish those moves on reaction.
I bet you Megumi got all those kills by stealing you spammer
Here’s a tip as a skilled hakari user:if you side dash be hind them shutter doors will not be blockable
just m1 atp
If you use it after an M1 combo it won’t be blockable either
no shit
Somebody don’t know how to use Megumi 💀 (hint: it’s not running and spamming.)
its weird, cause he talks about megumi's moves like if you cant string them together. He doesnt once say anything about a combo, but on mahito's he talks about combos.
He’s still bad moveset wise
the thing about that is that his combos aren't really true and they don't do enough damage to make the amount of effort you put in to land them worth it
@@kingleogolden98 Bro you never fighted a skilled megumi as i can see. They are MORE ANNOYING THAN MAHITO
“75% of his moves are blockable when used by themselves 🤓”
Kid named combos: 🗿
Megumi can have big advantage because his moveset arent him attacking its his curses so you can just use rabbit move and dash behind someone to m1 (applies to wolf moves too) [Yousef81use - Early access in jjs]
Mahito 3 + r: Completely forgotten 💀
I feel like this guy is a big Megumi hater lollll, I mean come on bro his entire Moveset counters Mahito's domain, since you can legit keep him away the entire time by either knocking him back or stalling him by making him block.
just specializing in countering a domain doesnt sound very practical overall. But i do agree, you can easily overwhelm your opponents with megumi. If you just use one move at a time like this guy you wont find any success.
@@Council_Member i played megumi yesterday again after are long time and it was pretty fun anfbas long you don't run away the whole time you can do decent combo his ult was more are Problem to me because shadow swarm is ass and mahoraga cost you one life in rank like yeah anime acruate but lose one life for losing you ult? Come on
A lot of players are megumi haters, when he was early access he was literally called p2w
7:40 Megumi imo is either the worst or best if your a pro or know how to combo good with megumi it’s good but if your not a pro or you don’t how to combo with megumi is actual bad like his first 4 moves are bad and can blocked but his ult good also he has mahoraga so he’s good
Megumi imo is 6/10
i think megumis probably one of the strongest characters if you know how to play him, and you gotta know how to block bypass
Ty for the extra emote slots
Honey wake up your favorite Jojo bird uploaded
you can switch move set from your ultimate to base state of megumi by pressing the ultimate bar making you have 8 moves inside of 4 and it won't get rid of your ultimate 8:59 pls tell our people about this
Megumi having the best moveset for approaching
I kinda disagree with the megumi one because i find that if you just play super aggressive and make use of the rabbit escape before using most moves you can definitely overwhelm people in most fights plus his special is great for running away or getting behind someone
A Pro About Gojo is that twofold kick is a good combo starter if you combine it with rapid punches (Early access PairOfZebras)
Missed pro : with megumi you can pair flying toad with nue
and rabbit escape
Gojo mains who spam lapse blue deserve the blood eagle torture mane, i mean red isnt that bad i guess, block it, but lapse blue...
Another thing is that his combo (Set A) is so much that id say i'll describe it as
S = Ordertype Shuffle Function
B = {1, 2, 3, 4}
A = {S(B)}
Or
A_2 = {C | C ⊆ P(B) | n(C) > 1}
Ofc if r ∈ B its a different way to articulate
(Matzoid_Aleebain, Early Access)
💀
ong I once fought a gojo and he was hella passive and the only move he ever used was lapse blue (I mean he used the other moves but very sparsely)
he was trash but very annoying since he was also teaming
@@HogBurger These people are the worst I would not mind them getting sent to a boring eternal oblivion
@@HogBurger uhhh ok?
Spamming lapse blue should be easy to counter just by blocking but that’s harder to do when playing aggressively
For me Mahito definetlyhas to be the best character i mean like the domain can counter people teaming on you.. and focus strike has like 1.5 second stun and really long range
( baipergaming early access)
Not only is every domain near impossible to cast if your getting teamed on, but all domains are useful if you're getting teamed in. Mahito's low key the worst because they can just, run.
@@CaileanMacKenzie its only better than other domains if you're fighting a jackpot hakari
@@Bigorna_head77 Arguably, not even that. A Gojo can deal an Hakaris Ult half of his bar inside of his domain. A Sukunas domain speeds up by 2 times the bar drain even if the Hakari is blocking (so it's pretty obvious that the Hakari will die if the Sukuna chooses to target). Meanwhile Mahitos domain is mixed: with this new update a good Hakari can make you unable to do anything due to the strength difference in your ults; at the same time a good Mahito can kill an Hakari Ult in his domain.
You forgot to mention Yuji and Megumi have 75% hp instead of 100%
I’m tired of people calling Megumi bad bro. Have you seen a Megumi sweat? The character is good, people just apparently don’t know how to use him. He does like 70% if you’re using him right 🤣
the thing with gojo is that he benefits the most from being good at m1 trading, because its easier to waste evasives and do your combos. also low cooldowns
I like how no one loves Megumi just because he's not a character that needs an extremely difficult and annoying combo to do to take only half of the person's life lol
the reason a lot of people don't like Megumi is because all of his moves are ranged, which supports a very runny playstyle. Gojo also has rlly easy combos though I don't see anyone complaining about that.
@@Blue06.05 Technically he is a medium range Summoner, but I don't see what's so bad about him, his positive point is keeping a considerable distance from the enemy, but among all the characters he has the least defensive capacity, but the most interesting, since he is not based on the same thing as combos and etc., people just have to stop being childish
@@BeyondBurntStars STOP RUNNING 😡😡😡😡 RUNNING IS NOT SKILLED IM GONNA JUMP WITH MY GANG ON YOU STUPID MEGUMI 😡😡😡🐒🐵
@@BeyondBurntStars a huge chunk of megumi's moveset caters towards running, like his special, nue variant. The dog can also slow the attacker down by forcing the attacked to either block or get hit and combo'ed. At which point the cycle continues because the special recharged.
I think what makes people REALLY dislike him, is the huge spam of moves, which is by all means and effective strategy.
Rabbit escape is a combo extending and combo starting move that's hard to counter if the megumi is good.
Nue has a HUGE hitbox. Nue variant is the same, except the megumi player moves towards you as well, so it's mainly just to close the distance/ run.
Toad can get blocked really easily when used outside of an uppercut/downslam M1 combo, with it it's just a combo extender. It can also nullify attacks if the megumi player activates it before the guy attacks. Toad variant literally locks Nue onto you when you're in the air because of it.
Totality dogs is just a lock-on move that's either a combo starter due to being taken by surprise, or a staller cuz it forces you to block. Worse yet, when the megumi starts attacking you NORMALLY while the dogs are active. So if you try and dash to the side, you get completely punished.
@@Blue06.05That’s called a zoner playstyle
6:43 Missed Hakari con, all moves when failed force you to stand in place for a bit too long(in my opinion) unless evasive is used making blocks ur worst enemy, btw for Megumi the flying toad variant is supposed to take advantage of the fact that Nue can't miss a target midair so you use flying toad and then before they go too high get nue to track
hakari`s main con is that his 3 base moves are blockable and the only unblockable having long startup. also megumi would had the best combo potential if ragdoll cancel werent a thing in this game (awakening outfit sadamNoob228)
Yuji pro as wide Moveset is wild
another con is that yuji and megumi has less hp compared to the other characters (ShallWeSayDealing, early access, jujutsu shenanigans)
I mean Tze put pros and cons in the characters to make the experience more balanced and fun! (Hellohiyesnojd early access)
Missed pro Yujis special the ability to feint is incredibly useful, you can easily make someone waste an evasive make them block or dash away then follow up with crushing blow. Feels weird to not bring up
You forgot that Hakari ult is the domain , not the jackpot,
And in a same level battle, hakari is doomed with whoever is inside of it.
And if someone is outside: Purple+ World slash+ Mahito Train+ Jumping into with nue
AANND Hakari cant do nothing against a sukuna, as he has no movility, is just waiting to be killed while the opponent (one with a brain ) just need to keep hitting m1 button
AAANNND Hakari Jackpot is the only awakening that loses time with damage
AAAANNNNDDD he has no finishers
Hakari can deflect Sukuna’s fire arrow with the counter fym?
Plus even with sukuna just block cuz they always do the exact same combo, all of em. Second they hit that charge attack either counter or block then fight back
@@weeabooze655 use counter and then ear the dash right afterwards
Try blocking and youll eat an R or dash
And only a bad sukuna spam the same combo over a block.
It ainy my fault you play against jolesitogamerproo2012
@@lobo-r2726 don't diss my boy jolesitogamerproo2012 ever again lil bro or i'll have to oil up and come to your house
Mahitos Mains Are So Annoying 💀
,Attempt #9 (sffspiderYT, early access jjs)
Im kinda dissapointed Tze didnt make Head Splitter as a variant for Drill Splitter but its aight ( - katasandiee - awk outfit - jjs )
Yall hakari is literally immortal in vanilla jjs, unless you get 2 different hollow purples to hit him at the same time or he somehow gets in the direct middle of a nuke
You forgot that gojo can stop people from running by teleporting behind them and using 3 to combo them, and if they keep running you can repeat.(early access, daaaa565)
The problem of Hakari is that his counter is slow and he can't counter like manji kick.
(GreenNinja90003 kill sfx)
Hakari's ult's worst enemy is not the Sukuna domain,Mahito's domain will destroy them if you have a decent amount of health.
what about Hakari's counter?
Hakari: His R can boost his speed wich is stackable (1 2 3 and 4 speed atack, no character speed)
Mahito is literally a BROKEN moveset. Body repel can lead to an instant win in duels. But fighting against a Mahito is pretty annoying. (sonic97551 kill sound)
mahito is the best :))))))
and u shouldn't m1 when u want a person to get off block in vessel's ult. It's auto targetted infront, just front dash dash bruh
(kiaphan8626 custom kill sound)
Another good vid :)))
in my opinion sukuna is just as good as gojo awakened, the only difference is the mental anguish when you fight sukuna vs being killed quick against a gojo
4:00 You missed that he cant break blocks from behind with m1, only dash or other moves
I love using hakari just to gamble with the ult lol (Guys_asked early access jjs)
mahito's ult awakening changed and there is a super awakening now
fun fact: megumi doesnt suck. you do if you cant combo with him.
What I don’t like about Gojo is that 2 out of the 4 moves are blockable and the other two are close range so that’s why I don’t use Gojo.
I got gifted with early acess and already mastered an mahito combo and GOD his ult is super broken (pepe5097, JJS more emote slots)
Mahito aint free kid
check your videos everything on your channel indicates that YOU are kid and you're probably deaf if you can't hear his voice which sound more like from grown man and also he didn't even say Mahito is free
7:34 well in my case sukuna is gonna have to sacrifice his ult for my jackpot since i’m not dying before he does
Nah, Hakari’s worst enemy is Mahito. It’s the only thing that can consistently break your Domain cycle and the only character that can one shot you, Sukuna’s domain is only a problem if you have no moves or you’re just starting/about to finish jackpot, because the average Hakari mops the floor whit the average Sukuna.
In my opinion yuji is the best character
(Sonick_1234567890a awk outfit)
Why
Yuji has a OP counter .
When u land ur first move u can just make ur opponent half hp.
True, now I cant stand Yuji users its full of tryhards
To me hakari is OP if done right. (Ac2002rocks)
Yuji and megumi both have 80 HP instead of the usual 100 HP. (max_cyberwarrior2017, kill sfx, JJS)
Mahito's Head spliter move should've been a special for his ult (ilostmyaccountnooool early access ples)
Crazy how tze needed Mahito sword dash and he is still op (1m2k4k12n kill SFX)
megumi is good if you guys would try using your m1s more instead of relying on your moves to start a combo and try ACTUALLY DOING COMBOS
Great video (molkiok early acces)
I’m almost 90% sure Hakari’s M1’s are better than all other base characters
The next character should be takaba
you forgot that hakari loses a bit of his ult when he gets hit
forgot to mention one con of Mahito (as of now)
money
3/4 of Gojo ult is cancelable, for purple just get super close lol
Mahito’s Ulti is Op as shit now
TBH we know that Megumi/ten shadows is a Favorite character for a runner. But, I as a controller player gojo is the easiest character to play in controller and Yuji is a lil bit hard but just a little bit hard but still good for sweaty player Like me😅 (Didi312tu, early access,jjs, and day 9)
For mahito’s big fists they do 4 damage and the third hit from it is unblockable
i use the mahito clubs, they are my favorite one
Bro I do not care if you're good or not, if Megumi is good or not. If you use Megumi you should be ashamed of yourself
I use megumi because he's fun to play if played properly
Second! I am the #1 Hakari main in NA tukatuka gamble! Can you please give me something else I want that is in another game?
A Combo for megumi that I know it’s. *you ragdoll them the. He’s toad+nue than spam rabit* this will keep them in the air unless they ragdoll*use nue*
7:37 missed con. Mahito domain cooks hakari ult.
I don’t think it works anymore I might be wrong
Gojo is quite annoying to fight because:
1. If your opponent is a Gojo main and a runner, they can use reversal red or lapse blue Worse, they can dash and attack after doing one of the two moves I just mentioned 2. Gojo's ult has almost no moves that can be avoided except Hollow Purple if they are on the ground
(IamAdophin_8 Early Access🙏)
I forgot, max red can be dodged if your opponent is stupid
Also that if you try to use max red r variant/ black flash and miss you can get flinged very far
How does hakari ult have underwhelming dmg i can insta kill someone so quick
Can you update mahito cuz of the new update?
No one considers that sukuna cleave is a true combo into rush unless ragdoll cancel ☠️
Megumi base is not bad, what is this guy on?
Its the most annoying part of megumi, its easier to fight Maho than base Megumi
Mahitos base moves dont do much damage but are just really annoying. only way he can do alot of damage is a combo which most mahito players cant comprehend (hellomanguybad early acess )
Hakari has no vertical attacks neither and has no mobility moves + 3 of his moves are blockable, the unblockable move is really slow
It feels a little inaccurate on how hakari only has 1 con
pov: yuzi black flash rn 💀
First! Please get my man (The Number One Hakari Main in North America) early access! I believe his username is ColdRanen... something. I can't remember!
YOO HIITADRI!
What ru doing here💀
How you do red air variant?
Tze made yuji 80 hp because he doesn't have a cursed technique in the anime, the same for megumi but for a different reason, (IbrahimAftaab) more emote slots
this shows this vid is old (even tho it was posted 6 days ago) as it uses the old awakening for mahito
I love this guy
(12usman123, early acess
Gojo is goated
CycloneV9-early access-JJS
KING OF CRIMSON
epic video
helps with beating some characters
MonikaTheFailedSoul Early Access
maheedoe is crazy
Megumi aint even that bad, even though i dont use it. Ive seen people obliterate me with it.
[Lostsoulofdrifter - early access]
Fun fact
Divergent fist deals more dmg than black flash and stuns for longer
It doesn’t deal more damage
Nah what did my boy megumi do to yall 😭
Shadow swarm needs to be in his base
why do i feeel like this is an oral presentation
no need to be so formal
Gojo Ult needs nerfed to Sukuna’s level
Missed con: yuji doesn't have to many good combos tho.
(Mlr1604,early access)
Gojo is so easy to play (Higgywitabliggy Early Access)