When I was a kid I didn't know you can build a town in this campaign so I was trying all day to beat it with the starting army and in the end I was left with one villager and the flag. I used the villager to break the wall and drove the cart to the hill to win. It was glorious!
Gotta admit, it was downright therapeutic to see the best player in the world get rekt his first time on this mission. I've tried like 10 times and lost every time.
@@EinFelsbrocken When I did this for the first time I didn't realize you could build a base and thought it was just like the mission before. After like 5 tries I made it hahaha
Well, last time you made all four of your heros martyrs. I wonder how many of the four will die this time. I will edit hero deaths into this comment, with its cause. P.S.: The game says "Longbowmen are powerful, but Bombard Cannons are better!". Well, not with psychic level micro from the longbowmen... lol 6:21 - Jean Bureau, died to a cavalry charge consisting of two paladins, at least one of which was converted by a monk. 17:10 - La Hire got rekt by a squad of Longbowmen at close range. Last time he died due to an axe to the head. 17:13 - Guy Josselyne was killed in a battle with enemy heavy cavalry at the foot of an enemy trebuchet. 20:13 - Constable Richemont was slain under Viper's own TC, while fighting enemy horsemen. 21:17 - The Trade Cart with the french flag was destroyed under the back TC. gg 2nd Attempt: 22:36 - Jean Bureau, to a burgundian crossbowman. 24:10 - Constable Richemont, after running into the enemy base and stopping next to the enemy castle. 35:08 - Guy Josselyne, because he stopped running from the burgundian Halberdier.
An advice for those who might have found this hard. When you get the army and cannons don't attack the Burgundian city. Instead go south to attack their camp(no army there literally) and defend there. The units in the city will come there and then you take them out with cannons and archers. This way you won't lose any units. Then retake city and Burgundy will resign. Should be very easy to take on Shrewsbury then and later Castillon.
1. Lure the Burgundian northern forces out and kill them. 2. Attack the Burgundian southern base to cut off their man resource supply 3. Kill Shrewsbury before they can upgrade their knights to cavliers 4. Build your base in Shrewsbury's base while finishing off Burgundy The mission gets hard when you have multiple factions breathing down your neck. The Shrewsbury cavliers combined with the Burgundian halberdiers and champions combined with the longbowmen and overwhelming British forces makes the mission near impossible, especially when the game starts you at the damn Castle age. Dick move bro lol
The strategy: Survive the initial battle without losing any units. Build your base all the while: a) Calvary storm the southern Burgundian base. b) Everyone else storms Shrewsbury. Then at last everyone consolidates at the base to withstand the English siege. *This is not simple.* You _will_ lose too many units to withstand the English siege, failure to destroy either Burgundy or Shrewsbury will make the English siege even more impossible to withstand. You _will_ run out of time before the English attack and you will have your spine broken. Your bombard cannons _will_ kill more of your army than the enemy. The enemy _will_ convert and bombard you from behind their walls. This mission requires an immense amount of luck and is the hardest mission in the game. This mission is a 3 on 1 fight where you start on your back while blindfolded.
The first twenty minutes were glorious to watch. I'm a new player and have been getting pummelled in this campaign! Good to see I'm not alone, even someone with as much skill as yourself couldn't do it first time!
Man, I feel relieved now, you lost too on that insane mission. It's like "WOW WTF You gave me 5 mins to assemble a town and you send 10000000 longbowmen, fucker"
This mission is brutal on hard my god. I think the trigger for the english to attack is to destroy the middle Burgundy town center, so you could leave that alive while you destroy shrewsbury and burgundy's southern camp so that by the time you destroy it they basically resign not long after.
To be fair it is just impossible to keep an eye on the heros under such pressure. Just much more difficult than HD even from the capture of Burgundy base the resistance is tremendous... Nice play man
This mission is so insanely difficult. After restarting quite a few times I ended up using the strategy of ignoring the starter Burgundy base, taking over Shrewsberry (which has far better natural defenses to withstanding the onslaughts), building up a base and tech tree and slowly working my way back down the map to defeat Burgundy and then England. The Burgundy AI in this mission is extremely difficult- they build barracks right outside your base and if you miss even a single peasant they will send it across the map to the English base to start rebuilding.
I was playing this level a couple days ago. One useful strategy is to bring the trebuchet you have up to where your hero starts and shoot the towers from behind the base. Then keep your army waiting at the river. Their army will come out to attack the trebuchet and you can easily pick them off as they exit the town as half of them won’t see you until after they get shot at the river. And yeah, you have to take out Shrewsbury and the Burgundians as fast as possible. Your starting army is enough to take them both out after taking the town. I also left the top of the town open so that enemy units would attempt to come up that way and would ambush them with my archers and infantry there, it worked incredibly well on hard mode. I found the key was to not build my base as fast as possible, just make villagers in between hitting burgundy immediately after the town was down to finish them off, then immediately coming back to finish of Shrewsbury. By the time I had taken them both out was when the English showed up and I just had to deal with them afterwards.
My strategy is just spam villagers so I can build and raise army faster. Then overwhelm the England with massive cavalry. But I played on standard so that's why.
I want to say thank you for making this, I lost 2 or 3 times before I saw this and was able to get the win. I was taking purples base then going south and finishing him off but was then too weak to stop orange cavalry. Going to orange first turned out to be the winning move.
yeah, orange gets really, really strong but starts with virtually no military - so you can just bomb everything down and then mine all of their gold ^-^
The new AI in DE for this level is just ridiculous. Let's say there are 1.000.000 AoE players out there and Viper is the nr.1. That means he is the top 0,0001% of the world. If he is struggling with this level to such an extent then it might be just a little bit too hard... Well you can cheese this mission of course (by not killing the Burgundian TC, you don't activate red to attack), but that's not how it should be played...
@Gerd Wiesler And I established my base on the top right corner before going against the main Burgundy camp and Shrewsbury, which means there was no stone nor gold by the time I raided their camps (LOL)... You can imagine what happened from there... Let's just say I had to load a saved game several times and pretty much turtle up in the top hill with two castles, waiting for them to run out of their gold units.
@@Tsukuykamy In the original edition, there's an easy solution: making your way to the flag by attacking the northwestern flank of the English town. Is it not available in the DE?
Sir believe me I just started playing aoe 2 de its taking whole day for me to finish one mission. There is lot to learn in this game. So complicated yet funny. I don't know how u can do so many actions per minute. It's really amazing.
This strategy is for the Definitive Edition. The single most important point is *Do not destroy the TC of the Burgundians in the North.* - Destroy the Castle and all the Towers and military buildings in Burgundian North camp. But leave the TC alone. Let it stand. -Proceed to Shrewsbury and wipe them out . They have castle and couple of stables. Start building up there as the place got lot of supplies. - Go to Burgundian camp in the south via the North camp . You'd be seeing Burgundians trying to mine gold and other stuff . Position couple of cavalry at the mines and wood to kill the Civilians , but be careful not to touch the TC. - Destroy the Burgundian South Camp as it offers little resistance. Now you have whole of the map barring the English Land. south of the Central river. - Now you take all the time and exhaust the English. - Be careful to not attack the towers of the English on the other side of the river before you have a running economy. -The English wont go "full attack mode" if you do not destroy the Burgundian TC in the North. It seems to be programmed that way. This is actually quite doable if you manage the initial army well ! cheers !
This was one tough final mission! I didn't use the Burgundy base anymore, I set up camp in the Shrewberry base and turtled until I was able to amass an army to get the flag on the hill haha! Had plenty of retries in this game! Viva La France! :D
yes, your starting army is capable to, most importantly, take out shrewsbury immediately which is good because they are quite the handful if you allow them to boom up. It also allows you to mine their gold (and it's easy to defend because you can just replace their gates with your own - but stay away from the water or the english WILL treb you from the other side)
Fr not to mention those stupid boats cause AI in this game only spamm units that attack from far they never like a close fight AI is way trash in this game feels like playing with a noob player that attacks from far then run away and repeat pluss ai spamm units out of nowhere even if your base is full close and protected ai spamm units inside your base @@alwaysangry2232
I actually feel pretty good about myself. I played this last week, and ended up with the exact same progression, that is trying to just hold the burgundian camp and getting completely annihilated, and then just killing shrewsbury immediatly and getting the win after a long drawn out battle (I probably took longer than I needed to tough). So at the end, I'm as good at this mission as the Viper. Feelsgoodman. But for real, these AI longbows are ridiculous. I ended up turtling inside of Shrewsbury and had to lure the longbows into my castle fire because they freaking outranged my castles. And the game tells you to use bombard cannons to counter them. Very funny.
Hello there. I am not sure if you remember me, but, you gave me tips on how to beat this map using skirms and rams (in the comment section of Joan of Arc mission 5). Thanks dude. I tried what you told me to do. I took out Shrewsbury quickly, and had a really good time booming. Took out Burgundy as well. But, I am afraid, I struggled after that. I am really bad at microing, so, the skirm+ram plan failed for me. I had to go paladins. Even then, I was stuck. I just could not get to attacking their base with trebs. A cannon galleon would always obstruct the path, and those goddamn longbowmen lured my paladins to their castles or bombard towers. So, i had to retreat, most of the times. The only way i could win was by using petards. I took the left most corner of the wall (this was after i had taken care of the keeps and bombard towers in the way, again, using petards). Then, I took some paladins, took the trade cart, and went yolo all the way to the end. This win, to me, really sucks, man. I wanted to destroy Red completely because their longbowmen were annoying af. But, my noob style of gameplay is not giving me that victory of satisfaction. oh well. (sh)it happens Also, yeah, stupid tip from the game hints. I never created bombard cannons in the entire Joan of Arc campaign, in DE at least. And, unlike theviper here, i only lost the bombard cannon hero. :D
@@yonokhanman654 True that. XD These last two missions in Joan of arc were really difficult for me. Phew. I can't even believe I beat it on hard difficulty.
@@nbrocx4216 AI microing with ALL the ranged units is annoying. I did win this scenario by slowly taking out English but you need to be very aggressive with your paladins, just don't be affraid of castles and towers, longbowmen need 48 arrows to kill a paladin. With some monks, paladins can retreat and heal. Bombard cannons had some use here, when paladins rush in, they can move on, destroy towers and castles then retreat quickly unlike trebuchet. Another annoying part is English spamming their longbowmen like no tomorrow to defend their base, but they would run out of gold much faster than you think.
@@nguyenanthinh4364 Thanks for the suggestions. Appreciate it. I used to do this in aoe2hd, often. But, idk, in DE, it has been a lot harder for me. Actually, after the initial red army attack, immediately taking down red is probably the best time. And, I always try to beat red at that interval. After that interval, if I wait too long, they make way too many longbowmen. It doesn't help that it is so costly to get to cavalier, followed by Paladins in the first place. And then, massing them up. Longbowmen, comparatively, are dirt cheap. To lose paladins to these stupid ai longbowmen hurts the most. Yeah. exactly. That infinite longbowmen spam is exactly why I couldn't beat red. Bombard cannons do help here. hmm. They just die so quickly though. They barely outrange the longbowmen too. And, again, so costly compared to longbowmen. I still managed to win this mission. So, at least it's a victory, even though not the most satisfying one. I am kinda struggling with genghis Khan mission 3 ("into china") and saladin mission 5 ("jihad!"). These 2 are the only age of kings campaigns that I couldn't beat on hard difficulty. Btw, have you played the barbarossa campaign yet? The last mission in that has become way more fun now. Richard the lionheart now gets a base. So, he continuously makes longbowmen. :D Also, blue can create units and monks......really annoying. But, also fun to play.
DE made a lot of missions harder due to the better AI. As the enemies here more or less rely on an actual economy I assume that the new AI just booms up more efficiently and starts producing stuff into your face more effectively
I found one way to beat it in hard mode, if you attack and capture the purple fortress town as the game is designed, the you stir the "hornet's nest" and the red, orange, and purple (their main town is to the south) come to you in force and beat you by sheer numbers, also it sucks you only have one gold mine to the south to start with, and have to rely on the market for gold. So in my second attempt I did the following: A) Stay on the right corner, build a lumber camp and get wood, build a market to buy 100 stone, build town center on the south away from the river crossing (no man's land). Start on the defensive build castles behind the river crossing on the right corner, and put galleons in between the river crossing to aid on defending the castles, only orange attacks with cavalry and trebuchets. while defending the river, attack purple to the south by chopping the wood around the boulders to cross the river B) Using villagers send them north along the right map border to cut wood and punch a hole through the forest. C) Attack north and destroy Orange, but spare it's market. D) Once Orange is bitten and blotted out, make him an ally, and using trade cogs get gold from their "dead" market. E) Move south and beat purple fortress town. F) Red gets aggressive all the sudden, use cannons to destroy the Bombard towers guarding his town,. Thankfully there is a bunch of boulders blocking the cannon ships to the south, else they would use the ships aggressively against your town squeezed along south river. Unlike the old "aoe2 age of the kings" the AI in definitive edition uses ships more aggressively, the 4th campaign from Vlad Dracula "Breath of the dragon" is damn impossible, let's see if you can beat it in hard mode and give me tips on how do do it. Those canon ships are a pain in the ass! By the way, on minute 25:49, after you capture the purple fortress, why doesn't red immediately attack in force? it must be a glitch in your pc, because they gave me no respite.
"Some times, history is determined by the strength of arms, some times by happenstance"... This is a great turth. How many times have we seen such situations in Human History! And how many times the route of History has been altered by the will of a single man or a woman...
24:14 DONT YOU REMEMBER THE NORTH GOT NO WALL AND YOU BUILD THEM? HE TURNED AROUND THE BASE, HE WAS SENT IN THE WEST FOR STRANGE REASON BY YOURSELF LOOK AT 23:36 (LOOK THE BLUE DOT RUNING ON MINIMAP) YOU PROBABLY CLICKED ON A TARGET INSIDE FOR HIM OR HE WAS ON AGRESSIVE STANCE TRYING TO REACH A UNIT BEHIND WALL
The campaign is way harder than normal or HD. AI is slightly improved, but it's more aggressive on the first push. If you can hold off the first push generally things will settle down, though it can snowball out of control pretty quick. Some of the missions are almost stupidly unfair putting Feudal age units against Castle Age while also being outnumbered. Most of the times they are perfectly fun and fine, but some of them...
This level in DE was rediculous. Posting after the patch notes today, so I am glad they've tweaked the AI in it. From my several attempts at this level, The English seem to get triggered when you build your TC after taking over the Burgundy base. Though seems a bit inconsistent as sometimes you'd have a few minutes before the English force arrived and sometimes you'd have less. Even if you did defeat that English force, you're so weakened that Shrewsbury would finish you off as they're imp and you're still castle age. It is impossible to get to Imp before the English force hits. Therefore the way around it was to destroy Burgundy's main base and build up outside the town it tells you to. The amount Shrewsbury sends is still over the top if you let them build up though. One "bonus" to this is when you do decide to kill the Burgundy town, is you get all the buildings they've been building in the base. And you time it so that you're ready to deal with the English force. Though no way has anyone done that mission first time not knowing about the English force that comes.
trevor Wilkinson i tried today to do this level but it's the same. What they said that have changed? Anyway, there are several levels trough the campaigns that are ridiculous: 3 of Dracula, 5 of Alaric and some of Bari, specially the 4. And I didn't played all the campaigns yet, so there will be some of that ridiculos levels for sure. Sorry for my bad english, i'm italian 😀
well.... I have a more simple way to win it on hard difficulty! You take out the middle enemy then go to the north and destroy other enemy, then make a deck there, take your all army across the river using transport boat, destroy a tower and a castle while going to the flag destination, then bombard a wall and you're inside, then I advise to go in there with a flag horse and the best other horse you have, that best horse you will use to distract the 2 towers inside, around the hill, while distracting them go with the flag horse up the hill and that's it. I built only 3 buildings on this mission: church for a healer, mining camp for some gold and deck for transport boat, that's it. Finally it's over...
Hilarious implosion by Viper in first time! This one took several hours to complete! I only could take out Shrewsbury. I just could not deal with the initial massive English attack of Longbows, Treb, Cavalier, Onager. I just abandoned the center area and went to 'Shrewbury' area, destroyed them, walled up and boomed there. But even then there were constant attacks by Bugundy with monks, Infantry and english ofcourse. There was that pesky Cannon Galleon! So frustrating! It was a struggle to even maintain the walls! Once it was comfortable then i went back to center area and had an army of 25 Cav Archers (to counter the pesky longbowmen), Throwing Axemen (for knights) and lots of Light Cavalry and Siege. That was enough to take down Burgundy and finally the English.
I hated this mission with a passion when I did it last week. I didn't settle the middle Burgundy town with walls, instead I went for Shrewsberry immediately and took over their spot. Then it was 1 hour of turtling behind walls and 3 castles to make enough Paladins and trebs to kill off Burgundy again and red Britons. It was a constant stream of Longbowmen, onagers and cavaliers from red and priests, halbardiers from purple. Hell on earth to defend.
I was playing this level a couple days ago. One useful strategy is to bring the trebuchet you have up to where your hero starts and shoot the towers from behind the base. Then keep your army waiting at the river. Their army will come out to attack the trebuchet and you can easily pick them off as they exit the town as half of them won’t see you until after they get shot at the river. And yeah, you have to take out Shrewsbury and the Burgundians as fast as possible. Your starting army is enough to take them both out after taking the town. I also left the top of the town open so that enemy units would attempt to come up that way and would ambush them with my archers and infantry there, it worked incredibly well on hard mode.
THE SPEED RUN IS FEASIBLE. Instead of raiding the Burgundian settlement, I hung a left down the west side of the little stream in a NO ATTACK stance and got as far SOUTH on the map as possible. I moved the army to a corner by the river and built a lumber camp. The villagers chopped wood for a few minutes, then I assigned one to build a dock. I then had the dock build a transport ship. The army does get raided by Burgundian soldiers who go straight for the dock to tear it down, switch to aggressive, transport ship created, dock destroyed but Burgundians defeated in this battle. then I sent two Paladins, Josselyn, and Richemont along with the trade cart on the transport ship. Upon arrival on the furthest west side of map along the river, the British Galleys seem surprised by my transport ship which deploys my small crew just prior to being sunk nearly immediately, then it's RUN LIKE HELL past a bombard tower to the hill, but we made it before the Army could respond and GAME OVER!! !00 years war ended in 10 minutes....
I got completely demolished during this campaign yesterday and only managed to win it on moderate... So I'm glad to see even you have your problems here :D
The Bureaus then advanced two cannons (likely two breechloading culverins), and barraged the English position. The barrage was effective, particularly since the cannons had a greater range than English longbows. Taken from wikipedia on Jean Bureau. Proof how there are historical inaccuracies in the Jeanne d'Arc campaign, as his cannon cannot shoot as far as history tells.
I went into this campaign on hard blind. The difficulty is broken in comparison to every mission before it. I was very mad, but seeing Viper struggle with it at the start definitely makes me feel a bit better.
The only way I was able to beat this is that first I quickly rushed Burgundy's main base in the south, then went even more quickly to Shrewsbury while microing my army, dealt with Shrewsbury and defeated them. By that time, you also need to set up your base and starting economy because English will start attacking with heaps of longbows, dozens of onagers and a few trebs. It took me more than 5 hours of try and fail strategy to get it right.
This was the first campaign I started to play 19 years ago when I discovered AoE 2 as a veteran of AoE. I did forget how annyoing it was and here I am in 2020 trying to complete the JoA in AoE2DE once again. After some attempts I went through Siege of Paris and was thinking I went mad after sige so why not. Seems like a big bite for one day. I was undone as Jean Bureau when english longbowmen hit him hard when he went stuck between my units.
What I'm confused about, is in your first attempt the English hit you with a water attack...what triggered that? The second attempt not a ripple in the water! What up with that do ya think? Just the way the AI reacts to different play? This was a very enjoyable view...thanks Viper.
This one was real tough. I was only able to survive because I took out burgundy’s southern base first and then converted every orange knight that came by. But I also lost all heroes except for La Hire lol
Without cheesing it. I think the easiest thing to do. 1) wipe purple middle town. 2) immediately go to orange and wipe them. 3) run back down to purple and finish the kill there From there you have most of your army if your micro is ok and you’re in a 1v1 with both corners. I found red will try to take your army instead of going straight for eco once purple is killed. So you micro play to wipe their siege and turtle up behind a castle. You can then just boom and lure Longbows with a couple knights/heroes until you’re eco is big enough to ram/paladin swarm. I found ram paladin to be the easiest and you just spam out the red player with unit production. Don’t be afraid of castles or towers. Your paladin and rams soak up crazy damage anyway.
at first i tried defending the burgundian outpost but they send so many troops it seems impossible to make any progress. i panicked and just built a doc near the river and send the carriage directly to the flags on the hill
For those who find this difficult to acomplish in higher difficulties, just after you take the first town, go straight to Shrewsbury and wipe them off. Then will be easier to hold from there. (create walls in the path so you slow down red and purpls
At the end of the video.... How come El Cid is next? Isn't it supposed to be Saladin? Or maybe it was Genghis Khan? Someone in the chat said El Cid as well, so, it got me wondering. If he goes only by "European Campaigns", it should still NOT be El Cid next. Barbarossa, I believe. And, I want it to be Barbarossa next. I want Viper to play the 5th mission again. xD Also, Mr. Viper, I think you should have no shame in feeling like a noob. We all were noobs once. I still am. xD More than half of the viewers who have played these campaigns on hard would be really happy that....at least they could match the best player in the aoe2 world at something. Also, extra respect to you for clearing Kotyan Khan mission 2, as well as Joan of Arc 5th one.
Don't feel too bad about cannon hero unit in this mission. He's worse than hero cannon in Siege of Paris. He actually has LESS range than regular canon which is abysmal.
Why not taking southern part of the map firstly? Just place all your army to defend the vadus path in the southmost river, then you will be able to collect some wood first, gold afterwards and, finally, change some gold for stone in the market you have already built after collecting additional 200 units of wood. Then, build a TC, some houses and pump your villagers. Key point is avoiding bust the Brugundy central base at the very beginning, not even when you have developed your econ and army. First, wipe out Shrewsbury and southern Burgundy base, therafter go for the Burgundy base in the center, and then you will be able to battle with English army 1 vs 1. Surely, I'm not the only one who has thought about this. I just share this in case no one has already done it. Remember: unless you were a skillfull player, there is just no chance to defeat all those enemies simultaneously - particularly, if you trigger english mass attack by tacking over the central Burgundy base; there is no lucky strike: english trebs, cavs and longbowes will reduce your base to ashes.
I just take on Burgundy head on, claim their camp and right after, I take on Shrewsbury, which has tons of mines, and will go down easily, just use your infantry to take down their cavalry. From there, Casillon is an easy target. Destroy the towers on their side of the river, head north, then west, you'll see a lone Castle, with a tower, take them down. Destroy the northern gates of Castillon, and in goes the French Flag. Victory! Alternatively, ignore Brugundy and Shrewsbury completely, and just go straight to Castillon, again, head north, take down the lone castle, and enter from the northern gates. GG. It's odd how the game keeps Burgundy as our enemies, when in reality, a few years later after Joan was burnt to death, the Burgundians and French became allies, and they joined forces to expel the Britons from their country. The game also implies Charles VII didn't give a damn after Joan was killed by the Britons. He did. He legit joined forces with the Burgundians who were feeling guilty after what happened to Joan (scared of God's wrath), and together they liberated all of the villages and towns controlled by the Britons, until only Castillon and Calais were left. The French and Burgundian alliance completely humilliated the British in Castillon 1453; their canons decimated the British Infantry and Cavalry.
OMG I am so glad I found this because I have been trying to beat this mission for the last 6 hours. Sneaking, full on seige shrewsbury, booming inside. Feels better to watch #1 get rekt and figure it out.
37:14 onagers can actually work against the AI but you need a ridiculous amount (probably 20+) of them because once you hit critical mass, the auto-skirmish movement of the AI will actually start to work *against* them. But yeah, not feasible in 99% of situations, lol
i tried to held burgundy camp in my first try, the all 3 AI are relentless. Ridiculous infantry spam from burgundy from the south, knights+ram+treb from north, longbow+knights+treb+sieges from the english. I ended up cheesing the game by not destroying the TC and proceed to wipe of orange(north) and purple(south). Then i slowly farm to mass at north with the 100 woods given.
I cheese the shit out of this mission. There is a gold mine south of Burgundy camp. I spent starting 100 wood to build a lumber camp, harvest 500-600 wood, build some house, a gold camp and a monastery then harvest gold with all 4 villager, and get some monks. Shrewbury will attack my camp with small waves but English would just ignore me. Use monk to convert enemy cavaliers. If you are patient enough you can steal a huge cavaliers army from Shrewbury. With a much larger cavalry force, defending against longbowman is just a piece of cake.
New AI design (Orange just make Cavalier and Capped Ram only in old version) and more pop cap. make this campaign more 'came pain' I can't imagine how suffering Saladin is......
When I was a kid I didn't know you can build a town in this campaign so I was trying all day to beat it with the starting army and in the end I was left with one villager and the flag. I used the villager to break the wall and drove the cart to the hill to win. It was glorious!
You got my respect!
You are the real hero my friend
That sounds like it should be an achievement like how the Cuman campaign has one for one of the missions
I did the same last week, because i couldn´t do it the normal way. That´s way easier.
Honestly that's how I always did this mission as a kid
This makes me feel so much better about how many times I’ve ragequit this scenario
Gotta admit, it was downright therapeutic to see the best player in the world get rekt his first time on this mission. I've tried like 10 times and lost every time.
rlly it was easy for me bcs i know how to deal with it frome old aoe2 where ai is cheating
@@DarkScay DE is considered harder by...everyone tho..
@@EinFelsbrocken doesn't change how this chapter works tho: bascially, either you go aggressive or you go home :p
@@IschmarVI true :)
@@EinFelsbrocken When I did this for the first time I didn't realize you could build a base and thought it was just like the mission before. After like 5 tries I made it hahaha
"Most our heroes are alive"
2 secs later 1 hero died...
Well, last time you made all four of your heros martyrs. I wonder how many of the four will die this time. I will edit hero deaths into this comment, with its cause.
P.S.: The game says "Longbowmen are powerful, but Bombard Cannons are better!". Well, not with psychic level micro from the longbowmen... lol
6:21 - Jean Bureau, died to a cavalry charge consisting of two paladins, at least one of which was converted by a monk.
17:10 - La Hire got rekt by a squad of Longbowmen at close range. Last time he died due to an axe to the head.
17:13 - Guy Josselyne was killed in a battle with enemy heavy cavalry at the foot of an enemy trebuchet.
20:13 - Constable Richemont was slain under Viper's own TC, while fighting enemy horsemen.
21:17 - The Trade Cart with the french flag was destroyed under the back TC. gg
2nd Attempt:
22:36 - Jean Bureau, to a burgundian crossbowman.
24:10 - Constable Richemont, after running into the enemy base and stopping next to the enemy castle.
35:08 - Guy Josselyne, because he stopped running from the burgundian Halberdier.
WELL DONE BRO! WHAT A SCIENTIFIC REPORT APPROACH! VIPER WILL SURELY THANK YOU FOR THE VERY PROFESSIONAL WORK HERE!
wait did La Hire survive on the second run?
Doing god's work.
@@DarknessTemplar6 La Hire does not die. He merely gives the English fops a false sense of security.
23:23 Viper unwittingly sending Richemont to his death :D
1:50 La Pucelle has that effect on people. I was so into this campaign as a kid.
The original was gold though..
An advice for those who might have found this hard. When you get the army and cannons don't attack the Burgundian city. Instead go south to attack their camp(no army there literally) and defend there. The units in the city will come there and then you take them out with cannons and archers. This way you won't lose any units. Then retake city and Burgundy will resign. Should be very easy to take on Shrewsbury then and later Castillon.
you can't. the game got fucking smart and blocked the path with some dumb fucking trees
Is way easier to take Shrewsbury and you can hold there
But how it dosnt overtake the buildings
yea but time is short dude, Orange and Red will prepare sooner
1. Lure the Burgundian northern forces out and kill them.
2. Attack the Burgundian southern base to cut off their man resource supply
3. Kill Shrewsbury before they can upgrade their knights to cavliers
4. Build your base in Shrewsbury's base while finishing off Burgundy
The mission gets hard when you have multiple factions breathing down your neck. The Shrewsbury cavliers combined with the Burgundian halberdiers and champions combined with the longbowmen and overwhelming British forces makes the mission near impossible, especially when the game starts you at the damn Castle age. Dick move bro lol
Thanks for the guide.Finally complete the mission
a good strategy
23:36 Constable Richmont: I must go, my people needs me
23:35 and so constable richmont fade into the darkness
24:10 yeah right he died
AN ENTIRE MOUNTAIN BECAME POOR THAT DAY!
23:24 Viper misclick
:DDD
The strategy: Survive the initial battle without losing any units. Build your base all the while: a) Calvary storm the southern Burgundian base. b) Everyone else storms Shrewsbury. Then at last everyone consolidates at the base to withstand the English siege.
*This is not simple.*
You _will_ lose too many units to withstand the English siege, failure to destroy either Burgundy or Shrewsbury will make the English siege even more impossible to withstand. You _will_ run out of time before the English attack and you will have your spine broken.
Your bombard cannons _will_ kill more of your army than the enemy.
The enemy _will_ convert and bombard you from behind their walls.
This mission requires an immense amount of luck and is the hardest mission in the game.
This mission is a 3 on 1 fight where you start on your back while blindfolded.
The first twenty minutes were glorious to watch. I'm a new player and have been getting pummelled in this campaign! Good to see I'm not alone, even someone with as much skill as yourself couldn't do it first time!
Man, I feel relieved now, you lost too on that insane mission. It's like "WOW WTF You gave me 5 mins to assemble a town and you send 10000000 longbowmen, fucker"
This mission is brutal on hard my god. I think the trigger for the english to attack is to destroy the middle Burgundy town center, so you could leave that alive while you destroy shrewsbury and burgundy's southern camp so that by the time you destroy it they basically resign not long after.
To be fair it is just impossible to keep an eye on the heros under such pressure. Just much more difficult than HD even from the capture of Burgundy base the resistance is tremendous... Nice play man
I finnished Cid's campaign, Attila, Sforza, Pachacutec and Jeanne. This mission is the hardest by far. It's ridiculous.
iirc it's an achievement to keep all 4 alive ... I can see why
This mission is so insanely difficult. After restarting quite a few times I ended up using the strategy of ignoring the starter Burgundy base, taking over Shrewsberry (which has far better natural defenses to withstanding the onslaughts), building up a base and tech tree and slowly working my way back down the map to defeat Burgundy and then England. The Burgundy AI in this mission is extremely difficult- they build barracks right outside your base and if you miss even a single peasant they will send it across the map to the English base to start rebuilding.
I was playing this level a couple days ago. One useful strategy is to bring the trebuchet you have up to where your hero starts and shoot the towers from behind the base. Then keep your army waiting at the river. Their army will come out to attack the trebuchet and you can easily pick them off as they exit the town as half of them won’t see you until after they get shot at the river.
And yeah, you have to take out Shrewsbury and the Burgundians as fast as possible. Your starting army is enough to take them both out after taking the town.
I also left the top of the town open so that enemy units would attempt to come up that way and would ambush them with my archers and infantry there, it worked incredibly well on hard mode.
I found the key was to not build my base as fast as possible, just make villagers in between hitting burgundy immediately after the town was down to finish them off, then immediately coming back to finish of Shrewsbury. By the time I had taken them both out was when the English showed up and I just had to deal with them afterwards.
My strategy is just spam villagers so I can build and raise army faster. Then overwhelm the England with massive cavalry.
But I played on standard so that's why.
I want to say thank you for making this, I lost 2 or 3 times before I saw this and was able to get the win. I was taking purples base then going south and finishing him off but was then too weak to stop orange cavalry. Going to orange first turned out to be the winning move.
yeah, orange gets really, really strong but starts with virtually no military - so you can just bomb everything down and then mine all of their gold ^-^
I´m glad you replayed the La Hire and his sidekicks Campaign
23:34 Burgundy Crossbowman got knocked back by and cannonball and then got impaled by the gate when his allies closed it. Brutal.
nice catch
kkk
Why does TheViper get so many resources when he takes over the town? I just tried it again and got almost nothing.
The new AI in DE for this level is just ridiculous. Let's say there are 1.000.000 AoE players out there and Viper is the nr.1. That means he is the top 0,0001% of the world. If he is struggling with this level to such an extent then it might be just a little bit too hard... Well you can cheese this mission of course (by not killing the Burgundian TC, you don't activate red to attack), but that's not how it should be played...
@Gerd Wiesler And I established my base on the top right corner before going against the main Burgundy camp and Shrewsbury, which means there was no stone nor gold by the time I raided their camps (LOL)...
You can imagine what happened from there... Let's just say I had to load a saved game several times and pretty much turtle up in the top hill with two castles, waiting for them to run out of their gold units.
you just can't compare how good a player is by campaigns, when you figure out how to play its pretty easy
and as i remember you get the resources to build up when you destroy tc so that thing doesn't work
lmao that's what I did, I just ignore Burgandy and went to the back side of the British base and I just pushed from there.
@@Tsukuykamy In the original edition, there's an easy solution: making your way to the flag by attacking the northwestern flank of the English town. Is it not available in the DE?
Sir believe me I just started playing aoe 2 de its taking whole day for me to finish one mission. There is lot to learn in this game. So complicated yet funny. I don't know how u can do so many actions per minute. It's really amazing.
SAME
This strategy is for the Definitive Edition.
The single most important point is *Do not destroy the TC of the Burgundians in the North.*
- Destroy the Castle and all the Towers and military buildings in Burgundian North camp. But leave the TC alone. Let it stand.
-Proceed to Shrewsbury and wipe them out . They have castle and couple of stables. Start building up there as the place got lot of supplies.
- Go to Burgundian camp in the south via the North camp . You'd be seeing Burgundians trying to mine gold and other stuff . Position couple of cavalry at the mines and wood to kill the Civilians , but be careful not to touch the TC.
- Destroy the Burgundian South Camp as it offers little resistance. Now you have whole of the map barring the English Land. south of the Central river.
- Now you take all the time and exhaust the English.
- Be careful to not attack the towers of the English on the other side of the river before you have a running economy.
-The English wont go "full attack mode" if you do not destroy the Burgundian TC in the North. It seems to be programmed that way.
This is actually quite doable if you manage the initial army well !
cheers !
This was one tough final mission! I didn't use the Burgundy base anymore, I set up camp in the Shrewberry base and turtled until I was able to amass an army to get the flag on the hill haha! Had plenty of retries in this game! Viva La France! :D
I CAN DO THAT?!
How do you access the campaign? I did William Wallace, but could not find Joan of Arc anywhere...
This campaign match feels the same on every difficulty it's nuts.
Try to strike as early as you can. Its not gonna be difficult if you are just facing the English alone.
yes, your starting army is capable to, most importantly, take out shrewsbury immediately which is good because they are quite the handful if you allow them to boom up. It also allows you to mine their gold (and it's easy to defend because you can just replace their gates with your own - but stay away from the water or the english WILL treb you from the other side)
@@IschmarVI and then the english destroys your wounded army with their longbows, screw this mission
@@someguy9164 is a joke right? ,barely have time to settle, castle age fighting post imp units, specially the longbowmen
Fr not to mention those stupid boats cause AI in this game only spamm units that attack from far they never like a close fight AI is way trash in this game feels like playing with a noob player that attacks from far then run away and repeat pluss ai spamm units out of nowhere even if your base is full close and protected ai spamm units inside your base @@alwaysangry2232
I actually feel pretty good about myself. I played this last week, and ended up with the exact same progression, that is trying to just hold the burgundian camp and getting completely annihilated, and then just killing shrewsbury immediatly and getting the win after a long drawn out battle (I probably took longer than I needed to tough). So at the end, I'm as good at this mission as the Viper. Feelsgoodman.
But for real, these AI longbows are ridiculous. I ended up turtling inside of Shrewsbury and had to lure the longbows into my castle fire because they freaking outranged my castles. And the game tells you to use bombard cannons to counter them. Very funny.
Hello there.
I am not sure if you remember me, but, you gave me tips on how to beat this map using skirms and rams (in the comment section of Joan of Arc mission 5). Thanks dude.
I tried what you told me to do. I took out Shrewsbury quickly, and had a really good time booming. Took out Burgundy as well.
But, I am afraid, I struggled after that. I am really bad at microing, so, the skirm+ram plan failed for me. I had to go paladins. Even then, I was stuck. I just could not get to attacking their base with trebs.
A cannon galleon would always obstruct the path, and those goddamn longbowmen lured my paladins to their castles or bombard towers. So, i had to retreat, most of the times.
The only way i could win was by using petards. I took the left most corner of the wall (this was after i had taken care of the keeps and bombard towers in the way, again, using petards). Then, I took some paladins, took the trade cart, and went yolo all the way to the end.
This win, to me, really sucks, man. I wanted to destroy Red completely because their longbowmen were annoying af. But, my noob style of gameplay is not giving me that victory of satisfaction. oh well. (sh)it happens
Also, yeah, stupid tip from the game hints. I never created bombard cannons in the entire Joan of Arc campaign, in DE at least. And, unlike theviper here, i only lost the bombard cannon hero. :D
@@nbrocx4216 You didn't lose much with the bombard cannon hero, his stats are worse than the standard stats of a bombard cannon so he doesn't matter.
@@yonokhanman654 True that. XD
These last two missions in Joan of arc were really difficult for me. Phew. I can't even believe I beat it on hard difficulty.
@@nbrocx4216 AI microing with ALL the ranged units is annoying. I did win this scenario by slowly taking out English but you need to be very aggressive with your paladins, just don't be affraid of castles and towers, longbowmen need 48 arrows to kill a paladin. With some monks, paladins can retreat and heal. Bombard cannons had some use here, when paladins rush in, they can move on, destroy towers and castles then retreat quickly unlike trebuchet. Another annoying part is English spamming their longbowmen like no tomorrow to defend their base, but they would run out of gold much faster than you think.
@@nguyenanthinh4364 Thanks for the suggestions. Appreciate it.
I used to do this in aoe2hd, often.
But, idk, in DE, it has been a lot harder for me.
Actually, after the initial red army attack, immediately taking down red is probably the best time. And, I always try to beat red at that interval.
After that interval, if I wait too long, they make way too many longbowmen.
It doesn't help that it is so costly to get to cavalier, followed by Paladins in the first place. And then, massing them up.
Longbowmen, comparatively, are dirt cheap. To lose paladins to these stupid ai longbowmen hurts the most.
Yeah. exactly. That infinite longbowmen spam is exactly why I couldn't beat red.
Bombard cannons do help here. hmm. They just die so quickly though. They barely outrange the longbowmen too. And, again, so costly compared to longbowmen.
I still managed to win this mission. So, at least it's a victory, even though not the most satisfying one.
I am kinda struggling with genghis Khan mission 3 ("into china") and saladin mission 5 ("jihad!"). These 2 are the only age of kings campaigns that I couldn't beat on hard difficulty.
Btw, have you played the barbarossa campaign yet? The last mission in that has become way more fun now. Richard the lionheart now gets a base. So, he continuously makes longbowmen. :D
Also, blue can create units and monks......really annoying. But, also fun to play.
Glad to hear that I'm not the only one that remembered this mission being easier...
DE made a lot of missions harder due to the better AI. As the enemies here more or less rely on an actual economy I assume that the new AI just booms up more efficiently and starts producing stuff into your face more effectively
first time i did this as a child and i won by building a wonder :'D
I actually like the ending cutscene way more than the original. They did a good job there.
The original opening cutscene was gold though.. get goosebumps everytime
>The only person alive to command the armies of an entire nation at the age of 17
>CAROLUS REX WANTS TO KNOW YOUR LOCATION
I found one way to beat it in hard mode, if you attack and capture the purple fortress town as the game is designed, the you stir the "hornet's nest" and the red, orange, and purple (their main town is to the south) come to you in force and beat you by sheer numbers, also it sucks you only have one gold mine to the south to start with, and have to rely on the market for gold. So in my second attempt I did the following: A) Stay on the right corner, build a lumber camp and get wood, build a market to buy 100 stone, build town center on the south away from the river crossing (no man's land). Start on the defensive build castles behind the river crossing on the right corner, and put galleons in between the river crossing to aid on defending the castles, only orange attacks with cavalry and trebuchets. while defending the river, attack purple to the south by chopping the wood around the boulders to cross the river B) Using villagers send them north along the right map border to cut wood and punch a hole through the forest. C) Attack north and destroy Orange, but spare it's market. D) Once Orange is bitten and blotted out, make him an ally, and using trade cogs get gold from their "dead" market. E) Move south and beat purple fortress town. F) Red gets aggressive all the sudden, use cannons to destroy the Bombard towers guarding his town,. Thankfully there is a bunch of boulders blocking the cannon ships to the south, else they would use the ships aggressively against your town squeezed along south river. Unlike the old "aoe2 age of the kings" the AI in definitive edition uses ships more aggressively, the 4th campaign from Vlad Dracula "Breath of the dragon" is damn impossible, let's see if you can beat it in hard mode and give me tips on how do do it. Those canon ships are a pain in the ass! By the way, on minute 25:49, after you capture the purple fortress, why doesn't red immediately attack in force? it must be a glitch in your pc, because they gave me no respite.
"Some times, history is determined by the strength of arms, some times by happenstance"... This is a great turth. How many times have we seen such situations in Human History! And how many times the route of History has been altered by the will of a single man or a woman...
"I died with honour" after bugging into the wall lmao
24:14 DONT YOU REMEMBER THE NORTH GOT NO WALL AND YOU BUILD THEM? HE TURNED AROUND THE BASE, HE WAS SENT IN THE WEST FOR STRANGE REASON BY YOURSELF LOOK AT 23:36 (LOOK THE BLUE DOT RUNING ON MINIMAP)
YOU PROBABLY CLICKED ON A TARGET INSIDE FOR HIM OR HE WAS ON AGRESSIVE STANCE TRYING TO REACH A UNIT BEHIND WALL
bro why do you comment with capslock under every video
The campaign is way harder than normal or HD. AI is slightly improved, but it's more aggressive on the first push. If you can hold off the first push generally things will settle down, though it can snowball out of control pretty quick. Some of the missions are almost stupidly unfair putting Feudal age units against Castle Age while also being outnumbered. Most of the times they are perfectly fun and fine, but some of them...
Lets take a moment of silence for all the heroes who left us too soon.
May Daut be with you in dark times like these.
This level in DE was rediculous. Posting after the patch notes today, so I am glad they've tweaked the AI in it.
From my several attempts at this level, The English seem to get triggered when you build your TC after taking over the Burgundy base. Though seems a bit inconsistent as sometimes you'd have a few minutes before the English force arrived and sometimes you'd have less. Even if you did defeat that English force, you're so weakened that Shrewsbury would finish you off as they're imp and you're still castle age. It is impossible to get to Imp before the English force hits. Therefore the way around it was to destroy Burgundy's main base and build up outside the town it tells you to. The amount Shrewsbury sends is still over the top if you let them build up though.
One "bonus" to this is when you do decide to kill the Burgundy town, is you get all the buildings they've been building in the base. And you time it so that you're ready to deal with the English force. Though no way has anyone done that mission first time not knowing about the English force that comes.
trevor Wilkinson i tried today to do this level but it's the same. What they said that have changed?
Anyway, there are several levels trough the campaigns that are ridiculous: 3 of Dracula, 5 of Alaric and some of Bari, specially the 4. And I didn't played all the campaigns yet, so there will be some of that ridiculos levels for sure.
Sorry for my bad english, i'm italian 😀
@@d.6065 the patch notes only said they made the ai less difficult. I need to try it out to actually see what's changed.
well.... I have a more simple way to win it on hard difficulty! You take out the middle enemy then go to the north and destroy other enemy, then make a deck there, take your all army across the river using transport boat, destroy a tower and a castle while going to the flag destination, then bombard a wall and you're inside, then I advise to go in there with a flag horse and the best other horse you have, that best horse you will use to distract the 2 towers inside, around the hill, while distracting them go with the flag horse up the hill and that's it. I built only 3 buildings on this mission: church for a healer, mining camp for some gold and deck for transport boat, that's it. Finally it's over...
49:50 AGREED: I NEVER SAW A BARBICAN SO PITIFULLY MADE! NORMALY YOU GOT AT LEAST WALLS OR A BRIDGE LINKING THE GATES!
Hilarious implosion by Viper in first time!
This one took several hours to complete! I only could take out Shrewsbury. I just could not deal with the initial massive English attack of Longbows, Treb, Cavalier, Onager.
I just abandoned the center area and went to 'Shrewbury' area, destroyed them, walled up and boomed there.
But even then there were constant attacks by Bugundy with monks, Infantry and english ofcourse. There was that pesky Cannon Galleon! So frustrating! It was a struggle to even maintain the walls!
Once it was comfortable then i went back to center area and had an army of 25 Cav Archers (to counter the pesky longbowmen), Throwing Axemen (for knights) and lots of Light Cavalry and Siege.
That was enough to take down Burgundy and finally the English.
Joan "Hold the cross high so I may see it through flames"
17:06 That was the part when I gave up and loaded an earlier save. It is even worse when the orange knights attack you, too.
I hated this mission with a passion when I did it last week. I didn't settle the middle Burgundy town with walls, instead I went for Shrewsberry immediately and took over their spot. Then it was 1 hour of turtling behind walls and 3 castles to make enough Paladins and trebs to kill off Burgundy again and red Britons. It was a constant stream of Longbowmen, onagers and cavaliers from red and priests, halbardiers from purple. Hell on earth to defend.
Any1 know the name of the song that started at the intro of this campaign? Its so touching ;(
I was playing this level a couple days ago. One useful strategy is to bring the trebuchet you have up to where your hero starts and shoot the towers from behind the base. Then keep your army waiting at the river. Their army will come out to attack the trebuchet and you can easily pick them off as they exit the town as half of them won’t see you until after they get shot at the river.
And yeah, you have to take out Shrewsbury and the Burgundians as fast as possible. Your starting army is enough to take them both out after taking the town.
I also left the top of the town open so that enemy units would attempt to come up that way and would ambush them with my archers and infantry there, it worked incredibly well on hard mode.
THE SPEED RUN IS FEASIBLE. Instead of raiding the Burgundian settlement, I hung a left down the west side of the little stream in a NO ATTACK stance and got as far SOUTH on the map as possible. I moved the army to a corner by the river and built a lumber camp. The villagers chopped wood for a few minutes, then I assigned one to build a dock. I then had the dock build a transport ship. The army does get raided by Burgundian soldiers who go straight for the dock to tear it down, switch to aggressive, transport ship created, dock destroyed but Burgundians defeated in this battle. then I sent two Paladins, Josselyn, and Richemont along with the trade cart on the transport ship. Upon arrival on the furthest west side of map along the river, the British Galleys seem surprised by my transport ship which deploys my small crew just prior to being sunk nearly immediately, then it's RUN LIKE HELL past a bombard tower to the hill, but we made it before the Army could respond and GAME OVER!! !00 years war ended in 10 minutes....
I got completely demolished during this campaign yesterday and only managed to win it on moderate... So I'm glad to see even you have your problems here :D
The Bureaus then advanced two cannons (likely two breechloading culverins), and barraged the English position. The barrage was effective, particularly since the cannons had a greater range than English longbows.
Taken from wikipedia on Jean Bureau. Proof how there are historical inaccuracies in the Jeanne d'Arc campaign, as his cannon cannot shoot as far as history tells.
I went into this campaign on hard blind. The difficulty is broken in comparison to every mission before it. I was very mad, but seeing Viper struggle with it at the start definitely makes me feel a bit better.
The only way I was able to beat this is that first I quickly rushed Burgundy's main base in the south, then went even more quickly to Shrewsbury while microing my army, dealt with Shrewsbury and defeated them. By that time, you also need to set up your base and starting economy because English will start attacking with heaps of longbows, dozens of onagers and a few trebs.
It took me more than 5 hours of try and fail strategy to get it right.
This was the first campaign I started to play 19 years ago when I discovered AoE 2 as a veteran of AoE. I did forget how annyoing it was and here I am in 2020 trying to complete the JoA in AoE2DE once again.
After some attempts I went through Siege of Paris and was thinking I went mad after sige so why not. Seems like a big bite for one day. I was undone as Jean Bureau when english longbowmen hit him hard when he went stuck between my units.
What I'm confused about, is in your first attempt the English hit you with a water attack...what triggered that? The second attempt not a ripple in the water! What up with that do ya think? Just the way the AI reacts to different play? This was a very enjoyable view...thanks Viper.
This one was real tough. I was only able to survive because I took out burgundy’s southern base first and then converted every orange knight that came by. But I also lost all heroes except for La Hire lol
27:48 THAT WAS PRECISELY WHAT I WAS ANSWERING TO MYSELF!
9:20 how do you delete the buildings? What button?
Without cheesing it. I think the easiest thing to do.
1) wipe purple middle town.
2) immediately go to orange and wipe them.
3) run back down to purple and finish the kill there
From there you have most of your army if your micro is ok and you’re in a 1v1 with both corners.
I found red will try to take your army instead of going straight for eco once purple is killed. So you micro play to wipe their siege and turtle up behind a castle. You can then just boom and lure Longbows with a couple knights/heroes until you’re eco is big enough to ram/paladin swarm. I found ram paladin to be the easiest and you just spam out the red player with unit production. Don’t be afraid of castles or towers. Your paladin and rams soak up crazy damage anyway.
I was also steamrolled.. nice of this job aid.. thank you
23:23 You picked the two units of a paladin and Richmond and clicked beyond the wall. :D
Yup :D
The sheep-shagging longbowmen are a true pain in the ass here. Also, those burgundians never give up 'till you kill the last cheese eating villager.
at first i tried defending the burgundian outpost but they send so many troops it seems impossible to make any progress. i panicked and just built a doc near the river and send the carriage directly to the flags on the hill
actually, most of the people agree that the traditional approach is fail to win, viper is the first person win this game in traditional way
Not even 7 minutes in and you already lost a hero. Biper plez it was even the bombard cannon hero pepehands
Not even 15 min that he lost all his heroes xF
To be honest, he could have deleted that hero and it wouldn't have made much of a difference. Jean Bureau is straight up worse than regular canons.
tbh, that bombard cannon hero is super bad anyways. :p
@@IschmarVI yeah
The only advantage he's got is that he can regen on his own
Could you please increase the game sound/music volume? We need a balance between your commentary and the game. Thank you.
For those who find this difficult to acomplish in higher difficulties, just after you take the first town, go straight to Shrewsbury and wipe them off. Then will be easier to hold from there. (create walls in the path so you slow down red and purpls
Awesome! The Viper got wrecked ...now I don't feel so bad about getting wasted myself. Back to the drawing board lol!
Why did you build so many town centers in there?
Not even death can free Joan from being killed
A perfect Martyr.
What a name. Joan of Arc. 💯
I lost many time.
But you gave me hope! :D
At the end of the video....
How come El Cid is next?
Isn't it supposed to be Saladin? Or maybe it was Genghis Khan?
Someone in the chat said El Cid as well, so, it got me wondering.
If he goes only by "European Campaigns", it should still NOT be El Cid next. Barbarossa, I believe. And, I want it to be Barbarossa next. I want Viper to play the 5th mission again. xD
Also, Mr. Viper, I think you should have no shame in feeling like a noob. We all were noobs once. I still am. xD
More than half of the viewers who have played these campaigns on hard would be really happy that....at least they could match the best player in the aoe2 world at something.
Also, extra respect to you for clearing Kotyan Khan mission 2, as well as Joan of Arc 5th one.
I always took Shrewsbury ASAP. Much easier position to defend economy.
Shrewsbury and Burgundians. I got flocked off when I leave the Burgundians alone.
Don't feel too bad about cannon hero unit in this mission. He's worse than hero cannon in Siege of Paris.
He actually has LESS range than regular canon which is abysmal.
In reality, he is the greatest hero of battle of castillon which the mission refers to
Yeah that's an insult to Jean Bureau artillery genius
@@hnn.7699 Yea i know, they really did him injustice. Should've had 15-16 range 10 pierce armor and at least 120hp
i felt the same when i saw that amount of enemies
Why not taking southern part of the map firstly? Just place all your army to defend the vadus path in the southmost river, then you will be able to collect some wood first, gold afterwards and, finally, change some gold for stone in the market you have already built after collecting additional 200 units of wood. Then, build a TC, some houses and pump your villagers.
Key point is avoiding bust the Brugundy central base at the very beginning, not even when you have developed your econ and army. First, wipe out Shrewsbury and southern Burgundy base, therafter go for the Burgundy base in the center, and then you will be able to battle with English army 1 vs 1.
Surely, I'm not the only one who has thought about this. I just share this in case no one has already done it.
Remember: unless you were a skillfull player, there is just no chance to defeat all those enemies simultaneously - particularly, if you trigger english mass attack by tacking over the central Burgundy base; there is no lucky strike: english trebs, cavs and longbowes will reduce your base to ashes.
They give you one less trebuchet and less bombard cannons? Wew
thats based on the difficulty level
I just take on Burgundy head on, claim their camp and right after, I take on Shrewsbury, which has tons of mines, and will go down easily, just use your infantry to take down their cavalry.
From there, Casillon is an easy target.
Destroy the towers on their side of the river, head north, then west, you'll see a lone Castle, with a tower, take them down.
Destroy the northern gates of Castillon, and in goes the French Flag.
Victory!
Alternatively, ignore Brugundy and Shrewsbury completely, and just go straight to Castillon, again, head north, take down the lone castle, and enter from the northern gates.
GG.
It's odd how the game keeps Burgundy as our enemies, when in reality, a few years later after Joan was burnt to death, the Burgundians and French became allies, and they joined forces to expel the Britons from their country.
The game also implies Charles VII didn't give a damn after Joan was killed by the Britons. He did. He legit joined forces with the Burgundians who were feeling guilty after what happened to Joan (scared of God's wrath), and together they liberated all of the villages and towns controlled by the Britons, until only Castillon and Calais were left. The French and Burgundian alliance completely humilliated the British in Castillon 1453; their canons decimated the British Infantry and Cavalry.
OMG I am so glad I found this because I have been trying to beat this mission for the last 6 hours. Sneaking, full on seige shrewsbury, booming inside. Feels better to watch #1 get rekt and figure it out.
I finish this mission today..But in age of The king was really simple...In this mode...was insane...I think is one of The hardest mission
37:14 onagers can actually work against the AI but you need a ridiculous amount (probably 20+) of them because once you hit critical mass, the auto-skirmish movement of the AI will actually start to work *against* them. But yeah, not feasible in 99% of situations, lol
Was having trouble so I just gathered all the soldiers I could and destroyed one part of the wall and charged for the hill.
In the HD Edition i always attack the south burgundy base then kill the army but i don't know if is different in this edition.
I LISTEN TO FULL SOUND AOE2 DE SOUNDTRACK WHILE WATCHING YOUR VIDEO.
Captions: 50:23 British long woman don`t stand a chance, it`s fully acquitted Spanish paladin`s...
i tried to held burgundy camp in my first try, the all 3 AI are relentless. Ridiculous infantry spam from burgundy from the south, knights+ram+treb from north, longbow+knights+treb+sieges from the english.
I ended up cheesing the game by not destroying the TC and proceed to wipe of orange(north) and purple(south). Then i slowly farm to mass at north with the 100 woods given.
Pretty new to the channel. Thank you for playing the game with such awesomeness :))
Awesome video! Thank you!
Pls go for the Achievements of the Campaing missions as well ^^ they are very hard sometimes ^^ and probably a lot of fun for pro players ^^
lol this mission, i completely míssed getting that purple town and instead just sneaked past all the bad stuff.
I cheese the shit out of this mission. There is a gold mine south of Burgundy camp. I spent starting 100 wood to build a lumber camp, harvest 500-600 wood, build some house, a gold camp and a monastery then harvest gold with all 4 villager, and get some monks. Shrewbury will attack my camp with small waves but English would just ignore me. Use monk to convert enemy cavaliers. If you are patient enough you can steal a huge cavaliers army from Shrewbury. With a much larger cavalry force, defending against longbowman is just a piece of cake.
Or just build a port, then a transport ship and sneak the flag to the objetive, It took me 15 minutes
@@RolandTemplar You're right. :)) Some friends also told me that. But i just so f**king hate those annoying Longbowmen and want to crush their base.
@@nguyenanthinh4364 i love that long bowmen, cause rip tear that damn steppe lancers
50:21 am i missing something?
The hardest mission ever.
TELL ME ABOUT IT
you have to go sneaky down the map and kill burgundy and take ressources
Ah yes, many deaths
Thank you god they raised the population to 125, it’s difficult to play with 75 population in aoe hd against improved ai.
When I was a kid, I spent years trying to pass this phase. I was kinda relieved when I saw it was not difficult just for me
i remember rage quiting this challenge. Before unleashing cobra car army to the english, of course
I was also surprised by the difficulty in the DE. Good thing you only needed 2 tries. I made it to the seventh ;)
6:16 Fortunately, enemy trebuchet's shot is missed to important cart. How can it be?
New AI design (Orange just make Cavalier and Capped Ram only in old version) and more pop cap. make this campaign more 'came pain'
I can't imagine how suffering Saladin is......
i still play the HD version and just went back to Saladin's. i struggle so hard in HD, i don't want to know how bad it'll be in DE.
This is the last chapter i think...??
RESUME OF THE EPISODE (SPOIL ALERT):
MISTAKES WERE MADE!