10:05 Love to see the wasteland just south of Panama. That region is to this day literally impassable, and there are no roads connecting Central and South Americas.
The Darien gap is not impassable, people go through it all the time, and people went through it in the past, including during the spanish colonial period. The issue is not that it is impassable, but that in terms of logistics, you can't efficiently move any large amount of people across, and building infraestructure there is expensive to stablish and maintain.
@@alecity4877 Agreed while it's impassable enough that I don't mind it being a wasteland in the game, by modern times I think something like a quarter of a million people pass through it a year. So still a vastly difficult task to do comparatively but by no means impassable any more.
@@Spacemarine658 yep. People seem to think if somewhere isn't developed it's because it's too much for modern technology to tame, and it isn't, it is simply very expensive and if someplace doesn't have the money to make the investment comfortably, it won't be done. The whole pacific coast of Colombia has a similar issue actually, with Buenaventura being the largest port they have in the pacific, but it's small and humble because the road to the town needs constant reparation from landslides and floods and fallen trees, it's the rainiest place in the world and it's full of mountain and wetlands covered by rainforest, it's hell to develop and maintain, it's perfectly doable but expensive. I don't mind it being a wasteland either, but just, don't know, really dislike the idea of these "untamable" places. Sorry I had to vent a little there.
@alecity4877 no worries I get it my hope is if they make terrain eventually change able (ie forests being chopped wholesale happened in some places during these times) I'd love to see places like the gap get a way to make them more and more passable/tamable it would even be cool as a mechanic to be able to eventually have it be far enough troops could pass through like any other rough terrain given time, money, and development. Tbf to the OC a lot of westerners (including myself) see a lot of this area through a western lens as that's all I was exposed to growing up since then I've learned a lot of "untamable" land was in fact tamed by the locals we just struggled with it as it was a far cry from the forests and cities of Europe lol more and more this eurocentric thinking is giving way to more broad understanding of the people's of the whole world and it makes me excited for one to see what we can learn from our past when we stop our implicit assumptions. TLDR: History is rad and I want more of it
I'm all for the realistic Darien gap. It's always been a bit silly having whole colonial empires of troops march between North and South America. Intercolonial wars need to be more localized
So nations that should have some flavor (IMO) , so they are fun and kinds historically accurate to play are Zaachila (the Zapotecs in EU4) Yucu Dzaa (Mixtecs in EU4), the Purépechas, as for the Mayans, the focus should be done on Tutul-Xiu, and the city of Mayapan, as Chichen-Itzá by this time period had already lost relevance and probably been abandoned, nonetheless Mayapan had become the center of the Mayapan league, a sort of trade league, and defense alliance.
Im really excited to play the purepecha people, theyre called tarascan in eu4 i think but they're a fascinating culture. Also some of the mayan tage would be really cool to play. Tenochtitlan would of course be fun too.
FYI, Nahua names and the language (Nahuatl) itself are pronounced like Spanish, so the „h“ is silent and a „u“ before a vowel makes a „w“ sound. So Nawa is how you’d pronounce it. There more complexity like modern Nahuatl pronouncing x differently to Classical Nahuatl, along with long vowels.
The Caribbean has so much potential in EU5 if they do it right. In EU4 I've only really seen it colonised by one, maybe two nations (usually always Castile/Spain and Portugal) with very rare variations which is pretty boring. I hope to see a far more dynamic Caribbean, where more colonial powers can realistically have a foothold and hopefully some decent piracy or privateering flavour and more complex trade competition. It's always been a major area of interest for me historically.
Pro-tip: Spanish doesn't natively have the letter 'w', so native words with a 'w' sound were written with an 'hu' instead, which is how that sound is usually spelled in Spanish words. Hence 'Nahua' is pronounced more like 'Nawa'.
As a trinidadian seeing jamacia have 3 locations while trinidad only has 1 pisses me off a bit but at the same time its a relatively small island so its understandable I really hope the pops on the island reflects the fact that taino and kalinago people both lived there
@@SireBabThe Classic Maya collapse already happened centuries before. The fall of Mayapan was nowhere as disastrous, but I do hope it's possible to form it (and that there is a risk that it falls apart)
Thank you for mentioning my thread! If you are curious me and other people made some suggestions to how to trigger flag swaps in the same thread, if you and anyone else have any idea you want to suggest please feel free to post it there too!👍
Far is from me to correct a proper enlish lad, but the flag institute dismissed the assertion that Union Jack is only used for naval vessels. Both were apparently used pretty synonymously.
Am I the only one who goes *sigh* when you read „we‘ll talk more about that in a Future Tinto talk“? Because, Yes I do wanna learn more about that but every new Tinto Talk about some very specific topic means the Game is another Week longer away. 😅
Playing as Tenotichlan or one of the Maya states is probably my first game in the region. though I probably will try some of the others out, Playing as one of the smaller cultures and religions in the region and trying to keep your way of life sounds like a fun challenge. One idea I had for a game is the conversion game, not trying to convert others but when the europeans arrive, ie the spanish, instead adopt catholicism as a way to avoid them conquering my empire.
Im going to be the erm actually guy but this is still North America, sorry but as a yucatec mayan speaker I must be extremely pedantic about this stuff xP. Regardless everything looks really good and as someone who has spent moore time playing in Mesoamerica than Europe in EU4, I am excited to see how everything will work once playing. Also the "tl" from nahuatl when at the end of a word is more pronounced like just the t with a very slight l sound, it almost like more of a click sound if that makes sense. If you say just "Na-wat" it is closer to the real pronunciation that sounding out the "L". :)
Continents are 100% arbitrary. Some countries consider both North and South America to be the same continent, and some consider them separate. The distinction between North, Central and South for EU5s purposes is no less correct than other arbitrary distinctions. None of em have a basis in actual geography, so its all gravy from my POV
@@Lord_Lambert Oh I know, I just like being the erm actually person xP, I was not being serious or anything. At the end of the day is all made up distinctions by people, as long as people can understand what you mean whatever name you use works,
First thing!!! The people living in Tenochtitlán called their city Mexico-Tenochtitlán. That was very hard for the Spaniards and they shortened it to Mexico. And they called themselves either Mexica or Tenochca. Paradox should call them Mexica or Tenochca. Either one would work.
technically continents are completely arbitrary and different countries have different ideas on what the continents are. Here its just used as a way to split up the Americas into bite sized chunks and imo thats fine
First thing!!! The people living in Tenochtitlán called their city Mexico-Tenochtitlán. That was very hard for the Spaniards and they shortened it to Mexico. And they called themselves either Mexica or Tenochca. Paradox should call them Mexica or Tenochca. Either one would work.
I bet there are more tags and locations in Mexico in Project Caesar than Eu4 ever had in all the Americas
You'll find the potatoes in the Andes, in South America.
10:05 Love to see the wasteland just south of Panama. That region is to this day literally impassable, and there are no roads connecting Central and South Americas.
The Darien gap is not impassable, people go through it all the time, and people went through it in the past, including during the spanish colonial period. The issue is not that it is impassable, but that in terms of logistics, you can't efficiently move any large amount of people across, and building infraestructure there is expensive to stablish and maintain.
@@alecity4877 Agreed while it's impassable enough that I don't mind it being a wasteland in the game, by modern times I think something like a quarter of a million people pass through it a year. So still a vastly difficult task to do comparatively but by no means impassable any more.
@@Spacemarine658 yep. People seem to think if somewhere isn't developed it's because it's too much for modern technology to tame, and it isn't, it is simply very expensive and if someplace doesn't have the money to make the investment comfortably, it won't be done. The whole pacific coast of Colombia has a similar issue actually, with Buenaventura being the largest port they have in the pacific, but it's small and humble because the road to the town needs constant reparation from landslides and floods and fallen trees, it's the rainiest place in the world and it's full of mountain and wetlands covered by rainforest, it's hell to develop and maintain, it's perfectly doable but expensive.
I don't mind it being a wasteland either, but just, don't know, really dislike the idea of these "untamable" places. Sorry I had to vent a little there.
@@alecity4877 also it's a strategic defense thing, it protects Panama from potential aggression from southern neighbors.
@alecity4877 no worries I get it my hope is if they make terrain eventually change able (ie forests being chopped wholesale happened in some places during these times) I'd love to see places like the gap get a way to make them more and more passable/tamable it would even be cool as a mechanic to be able to eventually have it be far enough troops could pass through like any other rough terrain given time, money, and development. Tbf to the OC a lot of westerners (including myself) see a lot of this area through a western lens as that's all I was exposed to growing up since then I've learned a lot of "untamable" land was in fact tamed by the locals we just struggled with it as it was a far cry from the forests and cities of Europe lol more and more this eurocentric thinking is giving way to more broad understanding of the people's of the whole world and it makes me excited for one to see what we can learn from our past when we stop our implicit assumptions.
TLDR: History is rad and I want more of it
I'm all for the realistic Darien gap. It's always been a bit silly having whole colonial empires of troops march between North and South America. Intercolonial wars need to be more localized
So nations that should have some flavor (IMO) , so they are fun and kinds historically accurate to play are Zaachila (the Zapotecs in EU4) Yucu Dzaa (Mixtecs in EU4), the Purépechas, as for the Mayans, the focus should be done on Tutul-Xiu, and the city of Mayapan, as Chichen-Itzá by this time period had already lost relevance and probably been abandoned, nonetheless Mayapan had become the center of the Mayapan league, a sort of trade league, and defense alliance.
Im really excited to play the purepecha people, theyre called tarascan in eu4 i think but they're a fascinating culture. Also some of the mayan tage would be really cool to play. Tenochtitlan would of course be fun too.
FYI, Nahua names and the language (Nahuatl) itself are pronounced like Spanish, so the „h“ is silent and a „u“ before a vowel makes a „w“ sound. So Nawa is how you’d pronounce it.
There more complexity like modern Nahuatl pronouncing x differently to Classical Nahuatl, along with long vowels.
The Caribbean has so much potential in EU5 if they do it right. In EU4 I've only really seen it colonised by one, maybe two nations (usually always Castile/Spain and Portugal) with very rare variations which is pretty boring. I hope to see a far more dynamic Caribbean, where more colonial powers can realistically have a foothold and hopefully some decent piracy or privateering flavour and more complex trade competition. It's always been a major area of interest for me historically.
Adding the Taino Chiefdoms of Hispaniola and maybe Cuba would make the gameplay more interesting
Pro-tip: Spanish doesn't natively have the letter 'w', so native words with a 'w' sound were written with an 'hu' instead, which is how that sound is usually spelled in Spanish words. Hence 'Nahua' is pronounced more like 'Nawa'.
good to know! :)
Tenochtitlan? A little city on a tiny little artificial island? Pff, I'm sure they'll never come to anything.
Potatos are only in south America
As a trinidadian seeing jamacia have 3 locations while trinidad only has 1 pisses me off a bit but at the same time its a relatively small island so its understandable
I really hope the pops on the island reflects the fact that taino and kalinago people both lived there
Nice pfp
The island on which Haiti and Dominica are located is called Hispaniola.
That's it, thank you :)
Haiti and Dominican Republic*
Dominica is another island country in the Caribbean, it's confusing lol
6:08 OH LET'S GO, THAT'S CLASS (Mo'o'ti and Pechichitane mentioned)
9:57 yup! Yucatan peninsula, graveyard of the dinosaurs' asteroid 😊
Not even 30 seconds into the video and I’ve already know who I’m playing first.
Maya can into Europe.
I wonder if they'll model the Mayan collapse
@@SireBabThe Classic Maya collapse already happened centuries before. The fall of Mayapan was nowhere as disastrous, but I do hope it's possible to form it (and that there is a risk that it falls apart)
Potatoes are typically South American, especially around Peru (so the Inca peoples).
I love the AOE3 soundtrack in the background lol
o7 it felt fitting
Man, you can play as Xochimilco!!!! I want to play as Texcoco with his famous poet king Nezahualcoyotl!!!
Thank you for mentioning my thread! If you are curious me and other people made some suggestions to how to trigger flag swaps in the same thread, if you and anyone else have any idea you want to suggest please feel free to post it there too!👍
Far is from me to correct a proper enlish lad, but the flag institute dismissed the assertion that Union Jack is only used for naval vessels. Both were apparently used pretty synonymously.
Nice video dude!
The draw style remains me of those lord of rings maps from the movies.
Am I the only one who goes *sigh* when you read „we‘ll talk more about that in a Future Tinto talk“? Because, Yes I do wanna learn more about that but every new Tinto Talk about some very specific topic means the Game is another Week longer away. 😅
I'm pretty sure at this point potatoes hadn't be exported out of the Andes yet so they wouldn't be a resource in Central America
Divergences Plantagenian flag would look good on a Plantagenet-ruled France.
We are almost finished with the tinto maps the game is near
Playing as Tenotichlan or one of the Maya states is probably my first game in the region. though I probably will try some of the others out, Playing as one of the smaller cultures and religions in the region and trying to keep your way of life sounds like a fun challenge. One idea I had for a game is the conversion game, not trying to convert others but when the europeans arrive, ie the spanish, instead adopt catholicism as a way to avoid them conquering my empire.
Im going to be the erm actually guy but this is still North America, sorry but as a yucatec mayan speaker I must be extremely pedantic about this stuff xP. Regardless everything looks really good and as someone who has spent moore time playing in Mesoamerica than Europe in EU4, I am excited to see how everything will work once playing.
Also the "tl" from nahuatl when at the end of a word is more pronounced like just the t with a very slight l sound, it almost like more of a click sound if that makes sense. If you say just "Na-wat" it is closer to the real pronunciation that sounding out the "L". :)
Continents are 100% arbitrary. Some countries consider both North and South America to be the same continent, and some consider them separate. The distinction between North, Central and South for EU5s purposes is no less correct than other arbitrary distinctions. None of em have a basis in actual geography, so its all gravy from my POV
@@Lord_Lambert Oh I know, I just like being the erm actually person xP, I was not being serious or anything. At the end of the day is all made up distinctions by people, as long as people can understand what you mean whatever name you use works,
Age of empires III background Music - Nice!
I hope the map looks as beautiful as the Victoria 3 map.
Wonder if the the Uto-Aztecan language will be represented, or if they'll keep them separate.
Wait, North west mecico has silk? I'm very curious what thats supposed to represent.
First thing!!! The people living in Tenochtitlán called their city Mexico-Tenochtitlán. That was very hard for the Spaniards and they shortened it to Mexico.
And they called themselves either Mexica or Tenochca. Paradox should call them Mexica or Tenochca. Either one would work.
Purepecha! ❤
Pop ia still way to low but map seems fair this time
New HRE
Personally, I'm not against Panama Canal simply for the utility it brings, same as Suez.
Wait, arid sea? How does that work?
age of empires 3 lol
Mexico, technically, is in North America...
technically continents are completely arbitrary and different countries have different ideas on what the continents are. Here its just used as a way to split up the Americas into bite sized chunks and imo thats fine
the island is haiti
First thing!!! The people living in Tenochtitlán called their city Mexico-Tenochtitlán. That was very hard for the Spaniards and they shortened it to Mexico.
And they called themselves either Mexica or Tenochca. Paradox should call them Mexica or Tenochca. Either one would work.