I think the problem with all of them is the starting maps I think most people would prefer a large American map and a nice German map I think the American maps don't have anywhere near big enough fields and the European maps aren't complex enough I definitely don't think they should of gone down this Thai theme stuff
I totally agree. Although it's japanese not Thai. On FS22 I was always playing on British maps. Expanding those uses would have been so much better. Adding things as simple as potato variety for different food processes, adding durum wheat for pasta production etc. But they're patching a lot of issues as we speak. But do you remember when fs22 was released? It was awful at first. But it's potentially the best game they've ever released. So I would argue that we need to give them time. It's 4 days old. We wouldn't expect a new born baby to walk after 4 days. It will take time
Fs22 is at the moment more complete and better by a mile. FS25 will be better than FS22 in about a year when some expansions, mods and most needed bug fixing patches are released.
Oh yeah they messed up there. I was saying in a podcast that they should categorise the equipment better. So have a section for tractors, trucks/cars/miscellaneous, a section for harvesters (including potato, beet, forage, vegetables etc) and for equipment have tilling, grass work, forestry etc. When the game released I was massively disappointed in how it was executed
The workers are still poo too. They want to follow a certain path and if you have 2 workers on the same field 1 does nothing but follow a path that has already been worked on while the other one actually does work. It's a bit silly. Rather than following on to the next untouched path
@@UTTPCHICKENNUGGET its not that farming is any easier however GPS has been used on farms till around the early 2000s mid late 90s and guess what it makes farmers lives EASIER, Also unlike real farming its a GAME, farming isnt easy and its not going to be but a game can only go so far before no one will play it the game is not trying to go overboard with realism as it shouldnt and it shouldnt have too
@@FarmingFiasco U good bro, little kids on YT is always annoying. Great video anyway! I cant really with FS25 because they did nothing new to forestry, except remove a bunch of machines and added a few new trees. Im a logging guy so i was pretty dissapointed. But as soon as we get Giants editor everything might fall into place :) Keep up the good work!
I think the problem with all of them is the starting maps I think most people would prefer a large American map and a nice German map I think the American maps don't have anywhere near big enough fields and the European maps aren't complex enough I definitely don't think they should of gone down this Thai theme stuff
I totally agree. Although it's japanese not Thai. On FS22 I was always playing on British maps. Expanding those uses would have been so much better. Adding things as simple as potato variety for different food processes, adding durum wheat for pasta production etc. But they're patching a lot of issues as we speak.
But do you remember when fs22 was released? It was awful at first. But it's potentially the best game they've ever released. So I would argue that we need to give them time. It's 4 days old. We wouldn't expect a new born baby to walk after 4 days. It will take time
Fs22 is at the moment more complete and better by a mile. FS25 will be better than FS22 in about a year when some expansions, mods and most needed bug fixing patches are released.
They've got some good mods on king mods
True. BUT the UI is the only downside lmao
Oh yeah they messed up there. I was saying in a podcast that they should categorise the equipment better. So have a section for tractors, trucks/cars/miscellaneous, a section for harvesters (including potato, beet, forage, vegetables etc) and for equipment have tilling, grass work, forestry etc.
When the game released I was massively disappointed in how it was executed
The workers are still poo too. They want to follow a certain path and if you have 2 workers on the same field 1 does nothing but follow a path that has already been worked on while the other one actually does work. It's a bit silly. Rather than following on to the next untouched path
And the settings
Ur supposed to need to do this and that farming should not be easy like that
It's available in real life
@@FarmingFiasco my grandad farms irl it ain't easy
@@UTTPCHICKENNUGGET its not that farming is any easier however GPS has been used on farms till around the early 2000s mid late 90s and guess what it makes farmers lives EASIER, Also unlike real farming its a GAME, farming isnt easy and its not going to be but a game can only go so far before no one will play it the game is not trying to go overboard with realism as it shouldnt and it shouldnt have too
I hope they use kaizen steady improvement
They are working on a patch for fixing issues. I'm not sure when it'll be fixed but it won't be long
It is better 22 is goat
22 is great but 25 has the edge
@@FarmingFiascoyea
@FarmingFiasco nunh unh
Uh huh
@@FarmingFiasco yu hu
It's not better u traitor
How rude
@@FarmingFiasco traitor to the republic
@@UTTPCHICKENNUGGET I'm sorry ☹️
@@FarmingFiasco U good bro, little kids on YT is always annoying. Great video anyway! I cant really with FS25 because they did nothing new to forestry, except remove a bunch of machines and added a few new trees. Im a logging guy so i was pretty dissapointed. But as soon as we get Giants editor everything might fall into place :) Keep up the good work!