Pizza Tower John Gutter Lap 30
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- Опубліковано 6 чер 2024
- I am working on a Pizza Tower mod. It will have many difficulties and modes. The first 10 laps will be a reworked and fairer version of the Lap 10 mod, and there is also an infinite laps mode, where you can do as much laps as you want. This video is of me doing infinite lap mode and doing 30 laps. Gamebanana WIP: gamebanana.com/wips/85363
Guide on how to survive:
Laps 1 and 2: Escape before the timer runs out
Lap 3: Out-maneuver Pizza Face
Lap 4: Make sure that you are running fast enough or grabbing when you encounter Snick.exe. Make sure the War Timer doesn't run out
Lap 5: Don't touch John Ghost. He spawns like Pizza Face but rubberbands to you.
Lap 6: Fake Peppino copies your movements. Don't stay in one spot for too long and don't go in a spot you were previously at a few seconds ago.
Lap 7: Captain Goblin shoots at you. Don't stay in one spot for too long, or else a cannonball will hit you!
Lap 8: The Tomato Jumpscare guy from Don't Make A Sound appears. Instead of appearing at the top of the screen, he will spawn like Pizza Face.
Lap 9: The Pumpkin Ghost chases you. He acts like John Ghost, but spawns at the top left. You sometimes need to taunt to bait him away from your path.
Lap 10: Snick.exe becomes a fast boy and rubberbands to you, but with no speed cap.
Lap 11: Pizzahead chases you. Behaves like John Ghost, but with no speed cap and gives you a time's up if you touch him.
Lap 12: The lights will go out, making it a bit harder to see.
Lap 13: Pizzamancer is supposed to chase you, but since this is the beta version of the mod, he isn't implemented yet.
Lap 14: From Lap 14 and onwards, if the War Timer runs out, instead of giving you a time's up, a red skull will spawn and chase you faster than John Ghost's max speed.
Lap 15 - 19: I don't have ideas yet on what to implement
Lap 20: The Doise will chase you, throwing explosive rocks.
Also, how in the world did I keep the combo for more than 20 laps?
If there lap 25 will adds sonic?
Idea Lap 15:a lap to rest
Buff Captain Goblin. His presence currently DOES NOT MATTER.
Cool ideas for Lap 15-19
Lap 15: adds hard mode
Lap 16: 3 santas from RFF
Lap 17: makes it harder to see
Lap 18: decreases the spawn timer for all characters
Lap 19: decreases the war timer by 4 seconds
Lap 15 more toppin monsters appear
Lap 16 santas from rrf
Lap 17 hard Mode
Lap 18 Peppina appears very faster than snick
Lap 19 Peddito appears tryna kill you
With a pummel
Finally can get enough points for S rank
Skill issue
Lap 1 is your regular escape
Lap 2 normal u turn
Lap 3 every generic lapping mod
Lap 4 the same as in lap 3
Lap 5 john por- i mean ghost is the same
Lap 6 döppleganger comes in for the ride
Lap 7 WHY IS THERE SO MANY CANON BALLS?
lap 8 stop hit and roll
lap 9 supposed to be the end but we went further with laps. also the pumpkin from tricky treat is here
lap 10 cant turn back. must lap wait why is snick exe faste-
i might do more later with these nutshell descriptions but this is the end for now
nice
Most sane pizza tower modder
This looks so chaotic... I want to play it
I'm convinced that Pizza Tower Players are Massicists
Indeed, counterpoint someone can beat a level of Kirby within the time of your multiplayer wait time
Yeah probably
this looks like a really fun way to spice up infinite laps, cant wait to play it when it comes out
Great video keep working on the mod 😊😊
Finally the mod i have been waiting for this lap 10 stuff too easy bro
Lap 30 should've said " DON'T YOU HAVE ENOUGH POINTS?!"
LAP 11 (Others chasing the endless void, ua-cam.com/video/y1KilKDB0oY/v-deo.html):
- Pizzaface's sprites change to show him severely damaged, revealing Pizzahead angrily steering from inside. Random cogs (from Pizzaface's boss fight, Phase 2) spawn, travelling horizontally from left to right, going through walls. They cause normal enemy knockback upon contact.
LAP 12 (Instant Regretti, ua-cam.com/video/hWYbiYv_Iro/v-deo.html):
- Ghost John E. Cheese from the Vigilante's boss fight appears and behaves like he does there. Spawns from a random entrance that Peppino DID NOT come from.
LAP 13 (Funiculi Freakout, ua-cam.com/video/cr0Y_DkL05w/v-deo.html):
- One random Escape Spawner spits out Snotty, who acts like a smaller and slower version of the Cheese Animatronic from Don't Make A Sound. Why is he mad at Peppino?
LAP 14 (It's Dying Time!, ua-cam.com/video/O3OBs0FqbZ0/v-deo.html):
- Unused Ghost Mushroom from Don't Make a Sound appears. Quoted from Pizza Tower Wiki on Miraheze:
"The first [unused] variant would appear in Don't Make A Sound, and appear in a room and slowly float towards Peppino. If it made contact with him, Peppino would be teleported to the room he previously was in with no damage given."
Lap 15
Just make it rain vigi bombs.
Lap 16 to 18
The toppin monsters [besides the cheese one]
Lap 19
Room shuffle. Keep the lap room, door room, and John room the same. But randomize the rooms between.
Lap 12 is Mignight supergale, Lap 13 is spagetiosis and l Lap 14 is Humorus Hapless Havoc i think
i LOOOOOVEEE slop
Ikr these mods be lame af
mmmm yumm
damn if this is what people consider slop then what is PTUCE considered now?
PTUCE is good because of the multiplayer not the laps and other stuff@@saltman8975
@@TV-Face The only thing good about that mod is the sonic moveset and playing with more than 1 other person
Considering that Pasta La Vista is the final song used, I’d recommend changing it to be Slice Of Mayhem (also by Oofator), it would match the absolute insanity far better than the Lap 5 track.
Nah I’d use pizza mayhem
Slice of Mayhem is used as the Noise's lap 10 theme.
Its just used as a placeholder im pretty sure
What it's supposed to be (from this I think m.ua-cam.com/video/Qf3gqps-lIg/v-deo.html&pp=ygUXYWxsIGxhcHMgaW4gcGl6emEgdG93ZXI%3D)
Lap 1 - None
Lap 2 - None
Lap 3 - Pizza Face
Lap 4 - Snick
Lap 5 - Ghost of Pillar John (or GoPJ)
Lap 6 - Fake Peppino
Lap 7 - Pirate Goblin + Fake Santa
Lap 8 - All Animatronics from "Don't Make a Sound"
Lap 9 - Noise
Lap 10 - Snick Mayhem (Snick gets faster, + Nuke) (It was the Update)
Lap 11 - Pizza Head
Lap 12 - Semi Lights Out
Lap 13 - Spawns the Doise
Lap 14 - Every room has a Horse Race (To make it fair, it will be 2x faster)
Lap 15 - The Ghost King from "Pizza scare"
Lap 16 - An extra Snick and Pillar John (Cuz why not?)
Lap 17 (Lap 26 Music, there's no Lap 17 to 30 Music) - Spawns the Noise (with the Gun)
Lap 18 (Lap 33) - Summons a Pizza Face boss
Lap 19 (Lap 50) - Summons Pepperman
(Lap 50 and A0 - Inverted Colors)
Lap 20 (Lap A0) - Summons Noise boss
Lap 21 (Lap 420) - Spawns another Pizza Face, but a Troller.
(The Song makes sense remember the meme? What's 9+10, 21, U stupid)
Lap 22 (Lap 1k) - Decreased Timer (remove 2 sec.)
Lap 23 (Lap 1262023, don't even ask) - Adds Peppeevee in the game, basically it's like Peppino, but fast, and it is 5 sec behind the TAS record. When Peppeevee is 1st, he comes back to you and punches you like Snick
Lap 24 (Lap 10^10^10^10 wow we're going fast) - Increase Enemy Spawn by 250%
Lap 25 (Lap pi) - Changed design of the level, + You need to do it 3 times in a row.
Lap 26 (Lap e) - Decreased Timer (remove 2 sec.)
Lap 27 (Lap i) - Spawns the Lap 9 (old) enemy
Lap 28 (Lap !) - Changed design again of the level, added Landmines + Adds 2 Fake Peppino, and Doubles the amount of Animatronics
Lap 29 (Lap Infinite) - A Golden God chasing you, acts as Fake Peppino, but the speed is Mock 2 or 4 if it's touches you, the game crash (or you die)
Lap 30 (Final Lap) (Jungle (me) : Listen I don't know why but Snick really wants another Snick Mayhem)
Snick of Mayhem (Snick : This is a harder version just so you know)
Snick will act as in the Egg Lap Mod
Snick Speed Increase - 1.5x (Jungle : What!)
Summons 3 Extra Snick
Snick Goblin (Jungle : What)
- Act as the Pirate Goblin but uh. It's way faster.
Combo Loss - Speed of the Combo going down will now be 150% Speed
Buffs per lap (Like TD6 of +2% Moab Class Hp)
Lap 1 to 9
+5% Snick Speed
+10% Pizza Face Size
+5% Horse Speed
+10% Spawn Rate
Lap 10 to 29
+10% Snick Speed
+25% Pizza Face Size
+10% Horse Speed
+50% Spawn Rate (Oh god)
Lap 30
+20% Snick Speed
+50% Pizza Face Size
+25% Horse Speed
+100% Spawn Rate (Oh no)
Ok so i said this on the GameBanana page but i will copy and paste it here just because
Misc:
Have the war timer have a sprite change on lap 14 to indicate the new mechanic
Have a different sprite for pizzahead (unless the current is a placeholder)
have a no checkpoints mode, where there is a flag in the lobby by each level showing how many laps you were able to do on a level. If you died then the laps you did wont save
Add a hard mode where john ghost spawns in different areas like in Lap Hell Hotfix and The tomato monster spawns in a specific area (and maybe change some other things but idk what)
Lap Ideas:
Lap 13: I know Pizzamancer is planned, but what if he works the exact same as pizzaface, but he instead spawns at the exit of the room and not the start and you have to dodge him. Maybe slow him down in some rooms if they are impossible
Lap 15: The king ghost starts chasing you, activating traps in the level that weren't there before
Lap 16: The horse from Fast Food Saloon appears in every room, and if you cant beat it in a race then you are stuck in that room forever (or until you die)
Lap 17: (This one sounds like it would take effort to code, but i think it would sound cool) Peddito starts chasing you, and he moves like John Ghost but WAY faster. If you grabs you, then he will slowly drag you to pizzaface and you have to spam grab 5 - 10 times to escape
Lap 18: Other Toppin animatronics appear in the level. There doesn't have to be all 4 toppin animatronics in one room, but at least have a toppin animatronic appear at least once during the lap that isn't just the tomato monster
Lap 19: Have a timer similar to the one in Secrets of The World, where if you run out of time on it, then you will times up. The timer resets if you enter a new room, and the timer length changes depending on how big the room is
Lap 30: I don't know if something is already planned but if not here is an idea I had. I understand if it's too hard to code but here it is
Pizzafaces sprite is replaced with the one in the boss portrait. To even be fast as him you have to be at a constant mach 4 so outrunning him is basically impossible. However, the health shown in bosses appears and you have 6 health before you die, losing one health for each hit. If you get hit, Pizzaface is stunned for 4 seconds. You can parry Pizzaface, causing you to not get hit and stunning him for 4 seconds. Maybe make it to where if you parry Pizzaface then it skips the parry animation so the stun doesnt kill you. Pizzaface would also be the only one you can parry (unless snick is parriable idk tho) so you still have to worry about everything else. I think the music for this lap should be Slice of Mayhem by Oofator, I feel like that would fit.
There is already a hard mode, that I didn't show, but cool ideas!
Dang this mod is epic
Don’t listen to the haters keep working on your mod my friend
I’m thinking the name could be “Served Cold”
As for lap 20, maybe king ghost?
This can not be genuinely fun 😭
Lap 12 should play the song “midnights Suprisegale”. I know there’s a video called pizza tower lapped and they have lap themes past lap 10 you can use
Lap 11 - Others Chasing The Endless Void
Lap 12 - Midnights Surprisegale
Lap 13 - Either Uh Oh Spaghettios!, I make my Lap 13 (Pandora's Panic), or reuse a Lap 3 (probably Post-Mortem Macaroni)
Lap 14 - I've Been Running For Eternioli
Lap 15 - Newton's Sauce Of Motion
Lap 16 - Maniac Pasta
Lap 17 - Lap Maniac
Lap 18 - I Must-A Go Rapidini
Lap 19 - Instant Regretti
Lap 20 - Vanity With A Side Of Spaghetti
Oh yeah, and make sure it's a bit dark (Idea from All Laps
why
Now P rank it.
minus 1 singular second on the war timer every 50 or 100 laps, adds just that little bit of more stress
maybe you could call this the first lap 20/30 mod?
POV: that one imposible mision
Lap 15-19 since theres no current ideas could have additions to already existing enemies. Like fake peppino being significantly closer, john ghost not slowing near you, etc
Dude I have a ton of ideas for what laps will add what.
Let me list off some of em':
Lap 9: Pizzamancer.
Lap 11: I thought it was a bit odd that lap 7 adds the Goblin Cannon and Fake Santa, so this lap would add him instead.
Lap 12: John E. Cheese. Behaves like in the Vigilante Bossfight.
Lap 13: Pineapple Toppin' Monster. Occaisonally appears next to the Player, making a pose and shooting out Pirhanapples.
Lap 14: Totems along with Tribe Cheese which cause Totem Clouds to spawn.
Lap 15: Cheese Toppin' Monster, behaves pretty much the same. Would spawn on the floor somewhere.
Lap 16: Peppino Clones, not much of a threat since you can just run over em'.
Lap 17: Buzzsaws from Bloodsauce Dungeon. Spawn in the walls I guess.
Lap 18: Sausage Toppin' Monster. Spawns next to Peppino, and chases until eventually they'll probably get to a wall that they can't pass.
Lap 19: The Vigilante. Chases you, and once he gets onscreen he shoots cheese bullets at you. If above, he uses his Uzi. may sometimes use dynamite instead of bullets.
Lap 20: Cows from Oregano Desert. Spawn on the ground. Very Annoying.
Lap 21: Wind Turbines from Fast Food Saloon. Spawn on the ground aswell, could either be an inconvenience or helpful.
Lap 22: Pepperman. He shoulder bashes towards you, if he comes in contact with a wall, he is stunned, and proceeds to groundpound and then bounce up and bounces off of the walls.
Lap 23: Pumpkin Ghost.
Lap 24: Cannon Goblinbots. They can't be killed, but their cannonballs can be parried the other way. Spawn on the ground.
Lap 25: The Noise.
Lap 26: Mushroom Toppin' Monster. Spawns on the left side of the room on the ground.
Lap 27: King Ghost from PizzaScare. He comes with his traps.
Lap 28: Mines from WAR. Stepping on them cause an explosion just seconds after. Spawn on the Ground.
Lap 29: Pig Cops from The Pig City. Spawn on the ground.
Lap 30: Pizzahead, I thought it'd be cool if he had an Uzi like in the Bossfight, maybe throw those big TV's, and throw Stupid Rats. Or stomp on the ground making the playing bounce into the air if they're on the ground aswell, use punching gloves, and chase them with a swatter like in the final phase.
These are just ideas and would probably be very difficult to implement some of them. I could probably make Lap Flags for them too.
I do think there would have to be different types of lap blocks, so some would be possible or just a bit less tedious.
I could probably come up with hundreds of lap ideas, but that'd just be too hard to code in.
Bro is really mad
Hey dosent Pizzaface also have a flashlight around him for lap 12?
Lap 15 idea: add pedito that is like snick but has the mechanics of John ghost, lap 16 adds old pizza face that spawns like snick but he goes more fast the more you are at that room with no speed cap(forces you to go to the next room)
Pls 100 laps!
Lap 826 when
hey I would want you to know that the lap 9 theme has a V2.
Ultrakill reference???
Pov: you had to pay the tax cotes 138,383,54$
mmmmmm
This man is better than chaos lord
fr
To be fair he isn't the best player though. It does take a lot of patience to lap 5 P Rank Secrets Of the World, so he is still very skilled
PEPPINO! GET OFF THE *weed*
what song is used for lap 20?
The Nightmarioli begins
I thought lap 10 was hell...
Now Lap 50 it.
The Final lol 25:33
will the noise work in this mod?
yes (I think)
●_● oh god no... ○_○
17:04 21
Now do war
Doise?
Lap 11 Pizza head is chase
Lap 12 night mode
Lap 20 Doise is drop the rock
True
ideas :
lap 15 : lowface spawns, the lowface timer would be on the top of the screen because of the war timer.
lap 16 : cheese monster spawns
lap 17 : peddito spawns a faster ver of snick from snicks challenge
lap 18 : mushroom monster spawns
lap 19 : cone ball spawns
(no lap 20 bc you have a idea for it)
lap 21 : old pizzaface spawns
lap 22 : noise spawns, faster ver of fake peppino!
lap 23 : pizza face becomes faster
lap 24 : sausage monster spawns
lap 25 : peddito and old pizza face becomes becomes faster!
lap 26 : doise drops rocks more often
lap 27 : fake peppino and noise speeds up!
lap 28 : all the toppin monster speed up!
lap 29 : another timer but now hurts you every time it hits 0.
lap 30 : everything speeds up.
Good ideas! I will add some of them.
@@windgaming1187 can I make lap flags for the later laps?
@@guy_or-something. sure! I will credit you, do you have a gamebanana account that I can add credits for?
@@windgaming1187 no sadly, the next best thing I have is scratch, I could post the project and you could export them if that works?
@@guy_or-something. Could you instead send images on google drive? I can download it that way.
Why does noise look like doise
That is because it is the Doise, not the Noise
Oh
17:07 Where is the flag???
I ran out of flags to use, so it is just a small text at the bottom of the screen
Btw for lap 14, is that a reference to Spooky's and Roblox Doors??
yes, the red skull is a reference to Haste from the backdoor from roblox Doors.
literally how is this fun
One word we love pain
why is every mod these days just laps and beta content :( theres so much potential and yet people just keep rehashing the same old slop
not trying to discourage you from modding or anything, but if you can mod at all, think of all the things you COULD be doing!!!! do you really wanna do the same old lap mod everyone else has already done a trillion times, even though the concept is inherently really lame and unoriginal? idk i just think itd be cool to have more actual unique mods out there
Some ideas are better stays on paper. This is one of them. Seriously, I'd rather beat Pizza Gauntlet lap 5 P rank
… WTF?!
But what the fuck is this
S for stop fucking lapping its impressive ok? Now stop this is too much please this is the first documentation of a completely fictional character being overworked.