I just loved that slow version music from Depot level. Can you make a soundtrack with those different versions of GE music or you have a problem with the creator? Keep going my friend.
just noticed this, but that AK model is the original model from before the games final release, you can actually see it in the box art on the back side
Is the Nintendo 64 controller thats compatible with the switch a good option to play this? Or is there a better controller for PC? I don't have either but I'm looking to buy.
The NSO N64 controller is a good option but not the best. You can use an original N64 controller on emulators with the Raphnet N64 to USB adapter, which will give you a 1:1 experience.
Forgot to say - never buy the "PC" N64 controllers that have a USB cable. They're garbage and will break after a few hours of use. Always buy first party.
NGL, this level felt very weak; especially since it's been leading up to saving the hostages. I mean the first two objectives are quickly eliminated within a minute. It felt like there needed to be polished up more.
I agree, I think it fell kinda flat for the finale. All in all, this collection of mods is outstanding from a mod creation perspective, especially with that cinematography work in the intro cutscene, but the level designs from a gameplay perspective were kinda hit or miss. There's definitely some great design choices that were made, but maybe some of the level and objective structures could do with a bit of retooling.
I remember when I saved the hostages I was like "Alright, maybe there's some extra objective or boss." and then it just ended. Still amazing but it could've used a better finale.
AK kind of looks like the beta version that were on some boxes. Also the white hit puff - used to be red/ not white. I got an n64 box with it. I dunno if all versions got the same screenshots on the back.
@@paulwinter5609 Here's the Steam Deck tutorial ua-cam.com/video/-Wq0NQNfk1M/v-deo.html and here's the mod tutorial ua-cam.com/video/8mL0I__VMec/v-deo.html
i like the goldeneye custom missions but is annoying that nobody has done a full campaign like the original goldeneye, so you can only load 1 custom level at the time and the rest of the game is the stock goldeneye levels facility,runway etc😢 especially annoying if using an everdrive and real hardware lol
I can at least say that there is a full campaign with 20 levels that's still work in progress. I can't give a specific date as it's going to be a huge mod that's gonna take a lot of time.
1:30. Rest in Peace, Hostage.
"Unlike your last excursion in Monte Carlo" confirmed Bond wasn't playing on 00 Agent on Frigate.
Hostage 1: "Thank god, it's James Bond! We're saved."
Hostage 2: "No, it's Graslu! But yes, we're saved."😂🙌
I just loved that slow version music from Depot level. Can you make a soundtrack with those different versions of GE music or you have a problem with the creator? Keep going my friend.
AK 47 straight from CS 1.6,also had the same sound effect hahaha
That's the OG KF7 from the back of the cartridge box.
As the other said, it's the original seen on the cartridge box for ge n64
@@markhalden3922 Why did they even change that?
@@Serjo777 no idea, probably the same reason the island in Dam is unreachable
I like the whole tower layout. It reminded me of the final mission in GTA San Andreas
I guess that 1 hostage casualty was acceptable...
just noticed this, but that AK model is the original model from before the games final release, you can actually see it in the box art on the back side
Is the Nintendo 64 controller thats compatible with the switch a good option to play this? Or is there a better controller for PC?
I don't have either but I'm looking to buy.
The NSO N64 controller is a good option but not the best. You can use an original N64 controller on emulators with the Raphnet N64 to USB adapter, which will give you a 1:1 experience.
Forgot to say - never buy the "PC" N64 controllers that have a USB cable. They're garbage and will break after a few hours of use. Always buy first party.
NGL, this level felt very weak; especially since it's been leading up to saving the hostages. I mean the first two objectives are quickly eliminated within a minute. It felt like there needed to be polished up more.
I agree, I think it fell kinda flat for the finale. All in all, this collection of mods is outstanding from a mod creation perspective, especially with that cinematography work in the intro cutscene, but the level designs from a gameplay perspective were kinda hit or miss. There's definitely some great design choices that were made, but maybe some of the level and objective structures could do with a bit of retooling.
I remember when I saved the hostages I was like "Alright, maybe there's some extra objective or boss." and then it just ended. Still amazing but it could've used a better finale.
@@lamb6276 it was meant to have an actual final level but couldn't make it sadly.
@@Graslu00I loved seeing all the new assets though that was super cool
@@Graslu00
What went wrong?
AK kind of looks like the beta version that were on some boxes. Also the white hit puff - used to be red/ not white.
I got an n64 box with it. I dunno if all versions got the same screenshots on the back.
totally
these levels are awesome.
keep going with this sort of stuff.
do you take any requests on the level layout, story etc?
I'm not the creator of these levels, I only showcase them. I have plans to make a few maps but I have yet to finish anything.
1:30 Moneypenny is going to be disappointed.
Is it possible get these levels and play on a steamdeck?
Yes, I have a Steam Deck tutorial on my channel. The process is the same as normal mods.
@@Graslu00 amazing what’s the name of the video?
@@paulwinter5609 Here's the Steam Deck tutorial ua-cam.com/video/-Wq0NQNfk1M/v-deo.html and here's the mod tutorial ua-cam.com/video/8mL0I__VMec/v-deo.html
@@Graslu00 wow thank you 🙌
i like the goldeneye custom missions but is annoying that nobody has done a full campaign like the original goldeneye, so you can only load 1 custom level at the time and the rest of the game is the stock goldeneye levels facility,runway etc😢 especially annoying if using an everdrive and real hardware lol
Gotta play goldfinger64.... N64 vault has a lot of custom campaigns
This is a five level compilation pack. There are several of these available on N64 Vault under the custom campaign section.
I can at least say that there is a full campaign with 20 levels that's still work in progress. I can't give a specific date as it's going to be a huge mod that's gonna take a lot of time.
When will the final level be released?
@@josephsarra4320 this is the final level
Pepsi :3
1:15 DO NOT READ THAT
Are these custom levels load downable
Description