Great tips as always. I never knew about this. Added to my bag like an infinity stone.
Yea buddy these little gems always help take your scenes to that next level
Pro tip a few animated gobos shot right even if you have to create them, take the time. It's is not just for VIZ folks. Adding gobos indoors break up and naturalizes even stylized environments. Outdoor gobos of things like cloud shadows, when you have clouds in your HDRI, can really make them feel interesting to folks starting out. It's sort of like surface imperfections once you get started with them like potato chips you just have to have a bunch or the whole bag.
Very cool, man! Thanks for the great videos 👌🏼
So freaking cool!
DOOOOOPPPPEEE 🙌
Amazing enhancement! Would love to see some tuts on UE5 & Octane workflow here from you!❤
Thanks buddy, I don't really use octane in unreal as it's makes unreal as slow as just using it in Cinema 4d. Have just seen the path Tracer in unreal its pretty good 🤙🏾
you should do an animated version of that gobo like trees waving in the wind kind of thing....
here's a tip, if you move the spot light farther from the camera, the gobos will start to pop and cast shadow and won't feel as flat.
thank you for the great advice, please show me about tissue stimulation🙏
You can do this cloth sim in C4D (or other DCC) then you can import as alembic file :)
@@otsoya import as alembic file - how is it?
how can I import these files from blender? in the form of a sequence?
I'm not sure about blender but I have tutorials on my channel showing how to do it from cinema 4d with their plugin
but,there is another page where you don´t have to pay for it?
Gobos! Do not put them in your mouth!! Oh wait...thats goober's - 24/7 toddler care at the moment LOL. Terrible dad joke aside...
Light functions are SO underrated in Ue, this is a serious pro tip!
Thats a really great tip! Thanks again Winbush!
yup yup no problem brother 🤙🏿🤙🏿