Death Wind II - F-Zero Expanded Soundtrack
Вставка
- Опубліковано 24 сер 2024
- "Good luck driving through these tight corners with the wind blowing in your face! You'll need it..."
Death Wind II is one of three tracks in F-Zero that utilizes the tile-switch function to change the main route to an alternate path, said alternate path on this particular track has been known for being tricky to traverse due to its sharp turns. Combined with the unpredictable bumpers / turbo snails, it is one hell of a track, especially for a certain golden machine...
Technically not related, but as I was looking through the spriter's resource today I found out that the bumper cars in F-Zero 99 have files that refer to them as "snail cars", I guess that shows just how much of an impact the F-Zero community has had on Nintendo!
Very happy you included the eerie breathing/wind in the background. A lot of people forget that deathwind has that.
It sounds more sinister, I love it!
The hectics of getting through the boosters while turning those tight corners WHILE there's constant wind is present in this Expanded soundtrack!
Now we just need tornados hurtling across the track. Get caught in one of those and you're set back by 10 places...
The bassline in this version too is very ominous which I like, there's this droning humming noise in the centre which is in harmony with the wind
@@RemixRave Empyrean Colony Twist Circuit would like to have a talk with you
@@JudgmentSigma I had a meeting with GX Port Town this morning. I've arranged for a Teams call tonight with Empyrean Colony.
I'm really loving these so far. As somebody who has attempted Death Wind II multiple times, this perfectly encapsulates the feeling of trying to SURVIVE this living hell of a track. It's definitely one of the most difficult and nerve wracking tracks in Nintendo's racing game history.
funnily enough this is one of the 2 king league tracks that completely fucks my shit up in original f-zero
the other one is red canyon 2, i just die on the 2nd ramp in both red canyons. a lot
@@kamilslup7743 nahh bro red canyon 2 is fair compared to death wind 2, who ever hosts the f zero gp should have justed used the non windy side of the planet smh
Death Wind is definitely my favorite course in the OG F-Zero purely because of the atmosphere. love what it does with so little, this does a good job expanding on that
Sounds more tense, perfect for King's League and some new turns to learn!
Good luck trying to dodge the Red Bumpers now! 💀
At least it's not as bad as Red Canyon 2 or Fire Field...
@@ZacharyBateman-fp3zx Red Canyon 2 is a breather episode before Fire Field, that course not even that hard.
Fire Field on the other hand, deserves its title for the most difficult track in SNES F-Zero.
Death Wind lll with darker cloudy sky lol
F Zero Maximum Velocity
Ancient Mesa
Synobazz
I neeeeeed more of what you were building at :54!! I hope you do a Death Wind III someday
Red Canyon II Next or Port Town II?
Port Town II since I intend to do these in order of appearance
Across the Nexus Soundtrack:
Battle Theme of Adam of The Phantom Empire