In army general iirc only the first attacking unit is shown to your opponent, and which supporting forces you chose are kept hidden. I've found that the AI works by assuming you commit everything you can to the attack, maximising attack value, and determines whether it can mount a successful defence on that basis. So when playing against the computer it doesn't matter what forces you commit to the attack, only what forces you are *in a position* to commit.
Forced to be aggressive for sure, but youre floating 24 points when you said that with essentially no recon or infantry while pushing through trees and a town. When you lost the infantry and supply you had the points for 3 more tanks to cover the left of the forest.
“I’m forced to be somewhat aggressive” 38:40 well that would make sense since you chose to attack haha Honestly the fact that you can make an attack move and the AI will still mindlessly throw tanks at you on attack move at all is one of the more annoying things about the game AI… just doesn’t ever take a defensive approach
I feel like this game is in desperate need of more maps or map variations, because you've played the same maps like 3-4 times now and you're only on turn 2...
In army general iirc only the first attacking unit is shown to your opponent, and which supporting forces you chose are kept hidden. I've found that the AI works by assuming you commit everything you can to the attack, maximising attack value, and determines whether it can mount a successful defence on that basis. So when playing against the computer it doesn't matter what forces you commit to the attack, only what forces you are *in a position* to commit.
Thanks, I've always wondered why it didn't feel consistent if they are going to fully commit or not.
Hmm, I'll try and consider this more then. Cheers!
I was gripping my knee to the flesh, seeing units wasted while looking at another unit
(I love your videos either way)
Love the content, keep it up! cant wait for the NORTHAG AGs, they seem really interesting as well
Hey Vulcan. Don't forget you have the 1st Armored reinforcements to call in.
@@Silverraptorvideos They are ready on Turn 5
@VulcanHDGaming I thought they were available right away at the beginning?
@@Silverraptorvideos Nope, you just choose where they can come.
I need more! This is such a great campaign.
This battle was like the Army, In Tents.
Forced to be aggressive for sure, but youre floating 24 points when you said that with essentially no recon or infantry while pushing through trees and a town. When you lost the infantry and supply you had the points for 3 more tanks to cover the left of the forest.
Captain Obvious here. "You can't kill what you can't see!" ;) lol! P.S. Enjoying the playthrough. :)
at 21:35 that SPW was shot at 4 times by Leopards and survived lol
Love this game
just watching this and waiting for NORTHAG to finally drop :P
“I’m forced to be somewhat aggressive” 38:40 well that would make sense since you chose to attack haha
Honestly the fact that you can make an attack move and the AI will still mindlessly throw tanks at you on attack move at all is one of the more annoying things about the game AI… just doesn’t ever take a defensive approach
My favorite part was at 9:20
Warno: Army Generals - Twilight 2000
How come there are no T-64 and T-72 tanks?
high octane campaign
I feel like this game is in desperate need of more maps or map variations, because you've played the same maps like 3-4 times now and you're only on turn 2...
belt up
I don't get it, are Warno and Broken Arrow two different games?
Yes