🔔Enjoyed the video? Don't miss out on future content - hit that subscribe button and turn on notifications for a front-row seat to more exciting updates! 🚀👍
9 minutes in and you have shown the simplest way to get free joysticks getting free assets moving I have seen on all the unity tutorials so far in 2024! I hope the newer updates are a little more sparse so I can catch up with everyone haha. Thanks for the clear and concise information friend.
This is the shortest video I have watched for setting up the joystick. To the point, great work. Liked the video and subscribed to the channel. Thank you.
Hi great video nice and short. Is there anyway we can use WSAD if was played on pc web broseer but if ran on phone browser it would switch to virtual joystick?
I think you can, we are using direction right, so you can get input direction from WASD, obviously, you need to modify values based on specific platforms. You can check which platform you are using, docs.unity3d.com/ScriptReference/RuntimePlatform.html
Hi! Thank you for this video! I have a question... I'm using this script on my first-person controller game... the player has components which work well on desktop (character controller, rigid body and player input - all from previous tutorials) however on mobile, although the joystick works as shown in the video, the player doesn't move at all. I have no errors with the code either. I'll appreciate your guidance! I don't know how to code but I can copy and paste any changes needed.
Its really hard to understand, what's the problem without seeing it, the code for the joystick simple, I think your code might be okay(no errors), but movement also depend on your character controller, and plane colliders, double check them, also if you have multiple canvas on the game, take a look at your canvas layers.
Hello, I already downloaded the two Unity Store packages that you left in the links in your video and I already added them to my Unity project but I can't find the stickman, it's supposed to be inside the joystick package but I can't find it, it seems like it's not there anymore. Could you leave me the link just for the stickman please?
Oh sry man, stickman is not included, on the packages. For alternative you can download a character from mixamo and animation. here is video link explaining how to do that, ua-cam.com/video/0yJHe5nGDnA/v-deo.html www.mixamo.com/
@@GameCipher oh I understand thank you very much for the alternative I´m a girl xD hahaha but don´t be worry your video was really helpfull to me thanks
Hi ! My game has select characters feature, so im confused on how to make the movement controller to both of the characters since in this tutorial it for only 1 characters. Did you have any ideas about this? Thankyou!
you see character controller in character parent right, so one thing you can do , change the character, based on your character selection , keep the parent same, but this system also has its limitation, like character collider height, but you can also store the collider data for your player. Then replace the data for each one. you can also event do like make prefab , just assign the necessary references for the joystick. like character controller.
@@GameCipheri am learning unity now from unity pathways is it ok to start from there or should i start in any other way and how did you learnt c# in did you followed any tutorials or you learnt from unity documents
@@pashamlakshminivas I think you are on the right path, After finishing your unity course, start making simple games like flappy bird, zigzag, Endless Runner, but change game in your way. practice and practice.
@@GameCipher IT WORKED HAHAHAHAHA IM LITERALLY JUMPING RIGHT NOW! IT TOOK ME A DAY TO THINK WHATS WRONG AND HOW DID IT NOW WORK HAHAHAHA THANKS BROTHER I'LL SUBSCRIBE AND WORK FOR THE ANIMATION TO RUN AND WALK
🔔Enjoyed the video? Don't miss out on future content - hit that subscribe button and turn on notifications for a front-row seat to more exciting updates! 🚀👍
9 minutes in and you have shown the simplest way to get free joysticks getting free assets moving I have seen on all the unity tutorials so far in 2024! I hope the newer updates are a little more sparse so I can catch up with everyone haha.
Thanks for the clear and concise information friend.
Thank you for your kind words. :)
@@GameCipher any chance you could show how to make a shoot function in the future that would be cool
@formantaudio , I wil keep that in my mind. Thank you for the suggestion.
Bro help me !!!!!! @@GameCipher
@@GameCipherbrohelp me reply to this comment bro 😢😢😢.????
This is the shortest video I have watched for setting up the joystick. To the point, great work. Liked the video and subscribed to the channel. Thank you.
Thanks for the sub! 😀
Good! Thx for help!
Welcome 😀
it's awesome!! your video is very good to follow thx
Glad it helped!
Hi great video nice and short. Is there anyway we can use WSAD if was played on pc web broseer but if ran on phone browser it would switch to virtual joystick?
I think you can, we are using direction right, so you can get input direction from WASD, obviously, you need to modify values based on specific platforms.
You can check which platform you are using,
docs.unity3d.com/ScriptReference/RuntimePlatform.html
Thanks this wonderful tutorial, please next time increase the volume of your voice :)
Thank you, I will
Very helpful 😊😊 Great 👍
Hi! Thank you for this video! I have a question...
I'm using this script on my first-person controller game... the player has components which work well on desktop (character controller, rigid body and player input - all from previous tutorials) however on mobile, although the joystick works as shown in the video, the player doesn't move at all. I have no errors with the code either.
I'll appreciate your guidance! I don't know how to code but I can copy and paste any changes needed.
Its really hard to understand, what's the problem without seeing it, the code for the joystick simple, I think your code might be okay(no errors), but movement also depend on your character controller, and plane colliders, double check them, also if you have multiple canvas on the game, take a look at your canvas layers.
@@GameCipher Thank you for your response! It's fixed now
Hello, I already downloaded the two Unity Store packages that you left in the links in your video and I already added them to my Unity project but I can't find the stickman, it's supposed to be inside the joystick package but I can't find it, it seems like it's not there anymore. Could you leave me the link just for the stickman please?
Oh sry man, stickman is not included, on the packages.
For alternative you can download a character from mixamo and animation.
here is video link explaining how to do that,
ua-cam.com/video/0yJHe5nGDnA/v-deo.html
www.mixamo.com/
@@GameCipher oh I understand thank you very much for the alternative
I´m a girl xD hahaha but don´t be worry
your video was really helpfull to me thanks
Great tutorial! Thanks! You have a very good controller! Do you plan to add jump buttons for the joystick or something similar?
Thank you.
I am currently not planning to extend this controller system. But maybe someday will add a jump and fight button with animation
@@GameCipher Thanks for the answer! I will follow your channel!
Hi ! My game has select characters feature, so im confused on how to make the movement controller to both of the characters since in this tutorial it for only 1 characters. Did you have any ideas about this? Thankyou!
you see character controller in character parent right, so one thing you can do , change the character, based on your character selection , keep the parent same, but this system also has its limitation, like character collider height, but you can also store the collider data for your player. Then replace the data for each one. you can also event do like make prefab , just assign the necessary references for the joystick. like character controller.
❤❤❤❤❤
is it similar for 2d also?
you should get the inputs from the joystick, but you have to move characters in different ways.
@@GameCipheri am learning unity now from unity pathways is it ok to start from there or should i start in any other way and how did you learnt c# in did you followed any tutorials or you learnt from unity documents
@@pashamlakshminivas I think you are on the right path, After finishing your unity course, start making simple games like flappy bird, zigzag, Endless Runner, but change game in your way. practice and practice.
@@GameCipher do you have linkdin profile sir. If you have can you share it.
After I run it the joystick disappears. Do you have an idea how to solve it?
On joystick variable ,there are are 3 modes, that you can change , I believe it will work.
@@GameCipher you mean the dynamic and the fixed? please enlighten me
@@GameCipher IT WORKED HAHAHAHAHA IM LITERALLY JUMPING RIGHT NOW! IT TOOK ME A DAY TO THINK WHATS WRONG AND HOW DID IT NOW WORK HAHAHAHA THANKS BROTHER I'LL SUBSCRIBE AND WORK FOR THE ANIMATION TO RUN AND WALK
Hope you can help to how to animate it running and walking
@@几卩卄丂ツ there is also another video on how to set up character and animations. That will help you :)
Can you give me the codes, please?
shorturl.at/ksLTZ
thanks, very cool. can you make a tutorial to add a jump on this character.
Will try my best to make it happen sometimes soon. Thank you.
stop making tutorial now in unity, maybe start in godot or ue
Yea, lets see 😶
Kenny site not have copyright?
Most of the assets on that , you can use absolutely free.
Oh, so there is no copyright@@GameCipher