Yeah! Another superb tutorial from Konstantin! Thank you for this. BTW: You can get even more believable seam pattern by using not the voronoi-fracture but the edgefracture-node in combination with the measure_curvature-node (remapped concave and convex attribs as cost attrib)
Hi Taek, you might want to have a look at the file linked in the description. However the provided setup does not necessarily show best practices. This course seems more suitable: www.sidefx.com/tutorials/karma-a-beautiful-game/
a couple of new node uses discovered from this tut - thanks!
You are a legend
Superb tutorial.
Followed the tutorial on a heart shaped cushion. Looks lovely. Thank you🙏
Amazing Tutorial! Thanks For this!
Thank you Alejandro, learned a lot from you, as well!
Another great one Konstantin! Thanks for taking the time to record this.
Thanks Konstantin, learned a lot of new tricks! Your tuts are great
Yeah! Another superb tutorial from Konstantin! Thank you for this.
BTW: You can get even more believable seam pattern by using not the voronoi-fracture but the edgefracture-node in combination with the measure_curvature-node (remapped concave and convex attribs as cost attrib)
Hi Robert, sounds very interesting. Could you perhaps post your workflow on odforce or so?
Hey Robert, interested in this too! Trying some messing about but getting rather messy results, do you have any further thoughts you could explain?
Great tutorial Konstantin!
Concise and to the point. Danke viel
I love your tutorials. Thanks
holy shit the soft peak stuff is kinda the rest length on the vellum solver but a poor's man version, I love it lmao
Thanks Konstantin. 🙏
Great Tutorial! Thanks alot.
Thank you, Fabian! Any Houdini Artist really should check out your channel, as well!
Beautiful tutorial. Thanks very much!
Awesome tutorial as usual, thanks.
Thanks for this nice tutorial
Pig head seems to be having a nice time in it's shibari based quilt.
At 3:27 my whole mesh is blue and theres no limitations is there an explanation for this ?
Maybe the voronoi fracturing didn't work? Best you look into the example file!
@@KonstantinMagnus I tried downloading it it says its not available ? Do i have to create an account on there ?
@@ClapClap4Sim You can get it here without registration: procegen.konstantinmagnus.de/stitching-a-patchwork
@@KonstantinMagnus Thanks !
awesome tutorial !!
Great tutorial as allways! Thnx!
(I can't make the UVs visible on the perspective viewport, I don't have that button)
Thanks Matt!
The UV button came with Houdini 19 I think. You could use the UV quick shade-node instead.
Thnx!
Awesome, thank you very much!
THANK YOU
I wish you showed the rendering process for it too!
Hi Taek, you might want to have a look at the file linked in the description. However the provided setup does not necessarily show best practices.
This course seems more suitable:
www.sidefx.com/tutorials/karma-a-beautiful-game/
Thanks
awesome!
Pretty cool!
Thx
Thanks Konstantin, learned a lot of new tricks! Your tuts are great