You displayed the structure as "Assault", "Support" and "Security", there is another one: "Command", while it can be attached to either of the other 3 it might make sense to have it separate, maybe only at a company sized raid. I do not remember whether it came up in the ranger handbook though. In a radioless environment the PL needs to set foot onto the objective to exercise control over the assault as the base element. It is not clear where PL and PSG would be, maybe such detail is not needed, but I would like to see that detail from your personal experience. Having the person with the highest authority in the place of the highest risk is leadership by example, ensures sensitivity to casualties, but also the highest probability of him becoming a casualty.
Great video, would be cool to see you make a gear video that is oriented more towards sustained combat or "infantry-centric" stuff. I can't imagine stepping off to go anywhere without at least 12-13 mags on me with an extra six in the bandolier in the assault pack. I'm heavy, but I'm ready.
Question? Do you follow the Ranger handbook for every mission? Or is this more ideal for open terrain in Afghanistan as opposed to claustrophobic streets of Sadr City?
No there is an entirely different set of TTPs/mission planning considerations for modern day raids. Not going to discuss them here as they’re still in use. But many of the overarching principles remain the same. Isolation (security), containment (support by fire), and then assault.
Cordon & Search is most used in urban areas during low intensity counter-insurgencies. A "classic" raid usually implies that you're in bad guy territory the whole time and you don't have control over the AO within which said raid is taking place. Even for urban areas within a high intensity conflict, a lot of high speed low drag goes out the window and is replaced with thermobarics and having combat engineers chuck satchel charges at fortifications. Or just the classic "pour gasoline outside and light it on fire" technique.
You displayed the structure as "Assault", "Support" and "Security", there is another one: "Command", while it can be attached to either of the other 3 it might make sense to have it separate, maybe only at a company sized raid. I do not remember whether it came up in the ranger handbook though. In a radioless environment the PL needs to set foot onto the objective to exercise control over the assault as the base element. It is not clear where PL and PSG would be, maybe such detail is not needed, but I would like to see that detail from your personal experience. Having the person with the highest authority in the place of the highest risk is leadership by example, ensures sensitivity to casualties, but also the highest probability of him becoming a casualty.
Thanks for making these videos. Helping me out a lot 👍
Awesome class, thank you
Great video, would be cool to see you make a gear video that is oriented more towards sustained combat or "infantry-centric" stuff. I can't imagine stepping off to go anywhere without at least 12-13 mags on me with an extra six in the bandolier in the assault pack. I'm heavy, but I'm ready.
Basically the planning process. Is it done prior to leaving the wire or are planning /ORP done near target depending upon lighting?
Nah everything is planned before infil
Question? Do you follow the Ranger handbook for every mission? Or is this more ideal for open terrain in Afghanistan as opposed to claustrophobic streets of Sadr City?
No there is an entirely different set of TTPs/mission planning considerations for modern day raids. Not going to discuss them here as they’re still in use. But many of the overarching principles remain the same. Isolation (security), containment (support by fire), and then assault.
Cordon & Search is most used in urban areas during low intensity counter-insurgencies. A "classic" raid usually implies that you're in bad guy territory the whole time and you don't have control over the AO within which said raid is taking place. Even for urban areas within a high intensity conflict, a lot of high speed low drag goes out the window and is replaced with thermobarics and having combat engineers chuck satchel charges at fortifications. Or just the classic "pour gasoline outside and light it on fire" technique.
Add SSE piece in there
Gonna do a dedicated vid for that after I get around to CQB
Uhhhh huh huh ....you said penetrate😂
👏👏👏