10 Towers NERFED | Accelerator, Swarmer & More | Hardcore Gems FIXED | TDS v1.23.3 Update Review
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- Опубліковано 26 вер 2024
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~||What is Tower Defense Simulator?||~
Tower Defense Simulator is a Roblox game made by Paradoxum Games created on the 5th of June 2019 and officially released on the 15th of June 2019. It involves players teaming up with one another to fighting waves of different enemies until they either are overrun or triumph that particular map. Players gain cash by damaging enemies and from wave bonuses, which can subsequently be invested in buying new towers or upgrading existing ones. There is also a Versus mode where other players can team up to face down another team. In this instance, players can send enemies. Once players are defeated or triumph, they gain EXP, which is used to level up, and Coins, which can be used to purchase new towers.
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Nerfing shit in the name of PvP is so stupid bro, imagine a tower you use often being horrible because of a mode you dont even get rewards from or care about.
it a bug not a nerf, y u think they would nerf swarmer out of all tower. That shi was forgotten😭🙏
@@Fatmanwoah ik, I'm talking about in general
Especially cowboy
Ngl they should make a separate data on towers for PvP and regular games. (If they could change the enemies so why not change towers)
@@Fatmanwoahthey neutered it in frost invasion (the towers beehives dont work half the time, the towers been the same for like 4 YEARS.)
LEAVE ARCHER AND SWARMER ALONE THEY'VE BEEN THROUGH ENOUGH
True
Poor archer and swarmer, they just want to be free from the TrashCan😞😕
Not to mention all of these towers except for cowboy are actually bugged
@@POfaxv archer is decent but swarmer worst tower rn
FRRRR
Devs on their way to make a already dead tower even worse:
💀💀💀
Some of the nerfs are bugs from what I heard
@@SillyBobo190All of them are.
For all the normal people who dont want to waste 10 minutes watching an overextended video:
- No tower here was actually nerfed except cowboy, all the towers mentioned (and some usables) were affected due to a bug with damage overtime which doesnt give cash anymore. This also applies to accelerator for some reason. This only applies to the molten, fallen, and special modes though (hardcore not included.)
- The cowboy was nerfed for a pretty stupid reason, it no longer gives cash from spawned enemies, due to pvp being a thing and the devs thinking it was too overpowered.
- Swarmer is now more broken! Not in a good way. Now the swarmer hits already stung towers which loses a LOT of DPS. Same applies to beehive grenade. 16 DPS for 6K is wild.
Wdym it only applies for Molten,Fallen and special modes.... those are all the modes in the game,are we supposed to farm easy mode ? hahah
@@AGTaNGrA.ok the thing is that easy, intermediate and hardcore uses a different cash system on their enemies, which gives you cash once you actually kill it, however for the other modes, they give you cash upon dmg, and DoT (damage overtime) doesn’t count towards as dmg hence not giving you money (don’t ask me about accel I’m also confused on accel’s case)
@@AGTaNGrA.Bro just play intermediate 🤦
then why not just apply that effect to ONLY pvp
@@OneRandomUA-camrNamedInvalidwikia already stated that the devs did not want to have the tower have different functions in between different gamemodes
Next tds nerfs:
-Rangers damage has been divided by 10 across all of his upgrades, we felt that he did a little too much for pvp.
-Freezers stats has been reverted to that before it's rework, we found his potential crowd control too much for pvp
-Mortar will be able to hit at most 5 enemies no matter how many enemies are in the blast radius, too much crowd control for pvp.
- Engineers final sentry will be the minigun sentry since the war machine sentry had a really good crowd control.
-Pyromancer not only will be able to hit 4 enemies but he will give a speed buff to the enemies similar to that of shockers, we found it to be initially a low cost and high reward for pvp
-We will postpone the paintballer rework to 2050.
We know that you are all excited for the pvp gamemode and these changes will make sure to make pvp fun😊. On a completely unrelated note, there will be a gladiator sale (with its price increased)
Edit: We also decided that fire damage coming from Pyro will deal no damage and only reduce armour by 4% across all levels + the fire will spread among the enemies, thus enemies that weren't hit by Pyro will acquire the speed buff.
Edit2: Due to suggestions from the community, pyro's enemy buff will be reworked, now instead of giving the spead of shockers it will be more similar to that of the April Fools enemy imposter while boosted by circuit (for refrence)
Edit:This comment is a joke with the intents to satirize the developers descicions. It's not the actual balance notes of the next live/shadow update
Pyro giving speed buff to enemies 💀💀💀
Man ima be fr nerfing tower because of pvp is beyond dumb
fuck pvp
Change the pyro to it gives enemies the circuit ability
@@mohammadsafian9824man, john roblox will be trolling if he saw this
So the thumbnail is a clickbait, they aren't nerfed, they are just affected by a bug. That's it.
That’s kinda true cuz ranger got bugged
What happened to cowboy ?
I love Wikia colors making 10 min long video to talk about nothing
@@thippn2263what happened to ranger?
Ty for saving 10 minutes of my whole life 💀💀
Crazy even bad tower got a nerf
devs been smoking too much
@@shadowguyonlinethey spend some of dev money for crack. Just like what fnf devs are doing with the funds they had for their game
Some of the nerfs are bugs, like the accelerator not giving cash.
@@lGuestsl im pretty sure people say it was bugs
The devs sometimes do the stupidest shit and nerf tower that are (in practicality) USELESS
There's no way they nerfed SWARMER out of all towers he's already dead and now buried 6ft under😭😭
It's not nerf but bug
They put a massive sting in the operation
@@Jusu831 no there was a bug they fixed it and now it sucks even more
@@vovanchidfy I thought he said that swarmer now attack the enemy that already stung and also the stung doesn't stack?
@@vovanchidfyit still isn't a nerf
Next tds update:
dj 'rework': He will give less range boost and less discounts but at max level, he can summon 'partygoers' with 1 health and 2 damage, they cost 20k to spawn one and the cooldown is 10 minutes
this is so dj is more balanced in pvp
edit: wikiyapper is still yapping (I haven't finished the video, I just know that he yaps a lot)
qhar
Dj needs a nerf tho ngl
You mean nerf
Commander rework in a nutshell:
@@Suitedbee Why?
Dude, TDS devs are being SOOOO STUPID rn. Instead of doing stupid crap with towers and nerfing the hell out of them just bc of PVP, is extremely unnecessary.
I propose 2 things.
1. HAVE A BLACKLIST. If a tower is deemed too OP for PvP, then don't let it be in PvP! Let PvP's stuff be separate from main game to make the game balanced!
2. Just.. dont add PvP?
1:35 bruh no wonder why I'm not getting money when my cowboy shooting breakers :/
yeah lately i've been wondering about how the hell am i not getting all accel maxed before wave 40 on fallen, that nerf's kinda annoying tbh
@@5impleFRi dont understand tho do he doesnt make the 25,40,120.. money or the dmg money?
If the his special abilty its not ok if dmg money its not okey tho
@@Staff-Studiosit means shooting spawns won't add to his money making spin counter
Yeah I’ve been wondering too…
Changing a tower gamewide just for PvP is pretty stupid, and from my experience with the test they will have to drastically change either PvP or a lot of towers for the meta to not be super stale
TDS devs wondering why swarm towers are good when all zombies available for sending are cheap horde zombies. They couldve fixed it by properly adding expensive boss zombies for sending.
Or adding a fierce cap.
Nah because of eco, they should just let AOE towers be meta
So they weren’t nerfed and instead were unintentional side effects :/
Cowboy: “YEARS OF ACADEMY TRAINING WASTED”
Funniest thing is that devs called this update “bug fix update” XD
0:01 it's the classic event, not the hunt
TDS: Change the position of a block. Consequences: Boss gains 20x speed
buff the commando and the swamer and the archer and everyone will be happy
and make the literal necromancer stronger, it is a tower of gems and an event and many prefer the brawler, so give the necromancer a buff
9:08 brawler tweaking out for a second
As soon as I saw the thumbnail I started to scream… ☠️
they really have a problem with player just getting money, they already nerfed the start cash and now cowboy will generate also less ? I just find this stupid
I believe its to make it harder so people cant just depend on accel to carry the whole game so you have to think of another way to win
Look like the devs need to fix some of the towers that don’t generate cash when they damage them. And for Cowboy and the golden Cowboy, it should still generate cash shots for every enemy especially from breakers and mystery’s. It should also generate cash even if it not damaging the enemy like the leads and the lead bosses. I don’t know if the cowboy has a bug. But it does, then they should fix it.
Instead of completely removing the money gain from enemies which are spawns by players or breakers and other enemies that don't give money, they should make it that it gives LESS money.
at least 50% less than what you would normally get. Tbh this would be more balanced.
Tds is cool game, but when Below nerf towers it's actually sucks
4:36 nah the brawler having a cool cinematic like its in a movie or smth xD
indian movie lol
@@DangBao-ic1wf LOL
Nerfing towers for the sake of one single mode is just stupid.
most of them (aside from pyro and cowboy) are BUGS OMG
this video was made to clickbait.
Shortplained:
Cowboy and g cowboy got nerfed.
Accel, Trapper, Toxic Gunner, Jester, Cryomancer, Pyromancer, Swarmer and Brawler got bugged.
Swarmers sting cant stack.
Some consumables are also bugged.
Swarmaers already isnt planed to stacke tho
Tbh i hope they rework swarmer to be a tower that can stack effects.
imagine a pyro except the flames stacks if there is multiple of them
im pretty sure cyromancer was actually nerfed because now it deals no damage at all at the lower levels. this made cyromancer unusable for hardcore and sorta useless for early game because now theres no point of using it for the lead detection because now it doesn't even deal damage
They started breaking balance for just pvp update
I think the quests tab is broken?
the count up of do dmg('s) doesn't count up
wait, so the cowboy is getting nerfed because of a single gamemode that will be around for a few more days and will take weeks if not months to fully release?why not just reduce money gained from the breaking enemies?
You know shit’s serious when wikia’s vid is over 10 minutes.
They could just disabled cowboy in the pvp gamemode
personally I really think they should take the same approach ninja kiwi did with btd6 and btd battles 2, keep the games seperate, or atleast make the towers balanced differently based on which one you're playing
this video is extremely misleading. All the towers he said was "nerfed" was literally just bugged.
AND ATOP THIS ALL damage UI's are broken again. Your dmg missions will not be completed anytime soon :3
99 bugs in the code we just pushed
99 bugs in the code
take one down
patch it out
106 bugs in the code we just pushed
okay, so basically, they bashed cowboy and its gilded varient, absolutely burried a booty cheeks unit and have ZERO bugs fixed except a single one??
STOP NERFING TOWERS PLEASE BUFF THE BAD ONES, to compansate make everything harder, that should have a similar effect lmao
Edit: no offense to the tds devs but they kinda suck at their jobs.... They try to make a bugfix update?
MORE BUGS!
they are terrible at balancing towers as well... Oooo this tower good for pvp we has 2 nerf... BUFF THE GAMEMODE OR SOMETHING ELSE BECAUSE NERFING THE TOWER MAKES IT WORSE IN EVERY GAMEMODE NOT JUST PVP!!!!
2019: Added Area 51 event, Added Commando.
2019: Removed Area 51 event.
2024: Commando Unchanged. 2 base damage for 1,600 placement, yet overpriced for little damage.
We can’t really be to harsh on the bugs because there is this thing in game development where implementing new code on an old game with lots of content has a high chance of effecting a different set of code because of how many there has been over the years. It’s actually a valid and worldwide issue in the game dev industry and not just the developers being bad.
People: “HOW COULD THEY NERF SWARMER?”
WikiaColors: “I bet it has absolutely nothing to do with clickbait.”
This reason why below won't get bloxy awards because.
1. Nerfing towers
2. His games getting more buggy and glitches.
3. Raz left the tds.
So yeah, there more. But can't remember which one it is.
Raz left was a good idea.
Dude, they should disable earning cash from summons for cowboy in ONLY PvP, period.
I think videos like these prove that people don’t watch the video anymore before commenting
3:26 what's up with that accelerator on the right 😭
What's the point of buffing cowboy and nerfing it again 💀.
Also Accel is nerfed significantly, NOW THEY JUST NERFED IT AGAIN?????💀
Swarmer and Archer are basically depressed😢
Jester, Cryomancer, Brawler, Toxic Gunner, Trapper and Pyromancer is kind of expected tbh
The pyromancer burn damage not giving cash has been a problem ever since fallen and molten were reworked into the new system
Pvp was a good idea. Now it's just a foreshadow for what's going to happen to the towers
2 months later:
nerfed brawler
accel buffed
engi slighty nerfed
tds community going wild
repeat the process
the accelerator seeing that they nerf it with every update and buff the engineering: No more, please no More
Swarmer: "You are already at rock bottom, why did you take it as a challenge and brought a drill?!?"
these heavy and unnecessary nerfs are part of the reason I don't play this game anymore. And I especially hate the cowboy nerfs because 1. its fine how it is now (being the first rebalance of more money and 12 placement limits) 2. the developers were too lazy to make it only go into effect when playing one game mode so its now world-wide. The game has just been so much fucking harder to play now because of all of these UNNECESSARY nerfs.
ngl pvp mode sucks solely cuz of these dumb nerfs and bugs
it legit broke the game entirely
I remember back when you would sell all towers after the ga,e ended to see who got the ,lst chast
pretty sure that these are bugs and not actually nerfs
so these will get fixed later..
Just now?
That swarmer issue has been present for many months after its "fix" during the halloween event.
I suppose this shows the neglect towards those kind of towers.
And they still forgot about commando💀
3:29 what happen to that accel 💀
HI wiki I think you forgot the contract mission bugged because when I buy the mission contract like dealing 250k damage with Ranger. So when I was in the match I equipped Ranger with supports so when Ranger was dealing damage to enemies the mission contract did not count the Ranger's damage therefore I can't complete the mission contract. I just wasted 1,200 coins for nothing.
btw necromancer (the tower) is bugged and on max level it only breaks one grave instead of all of them. So just don't max out necromancers
Why is the cowboy holding his gun upside down in the thumbnail💀
Fix 1 thing = 10 other thing broken ✅️
Tds doesnt fix bugs, the restart bug has been since inter released 💀😭🙏
We're going back to TDX with this one 🗣🗣🔥🔥🔥🔥🔥🔥🔥🔥
WHY THE F*** WOULD IT BE A GOOD IDEA TO NERF TOWERS JUST TO IMRPOVE THE PVP EXPERIENCE WHILE IT'S ALREADY BEYOND SAVING???
tds trying not to make all the towers fucking awful:
Swarmer being one of the worst towers in the game
The devs: nerf it
This is why i hate tds devs, they made people got bored cause nerf.
Lo unico molesto es el cambio del cowboy que ya no da dinero al 100%, el resto solo hay que esperar que lo arreglen xd.
Never let the devs cook again
They could have just put the nerds in the pvp mode like wtf
Swarmer went from a meta tower to the worst tower in the game 😭☠️
bro archer and swarmer about to be on dispose bin after already being in the trashban
Thank Paradoxum for ruining my molten solo strategy 👍
When was has they're been a good buff or nerf
That isn't a shadow patch before that a horrible way to fix stuff
commando is REELING in his sheets the moment he hears an event tower is nerfed
CAN THEY JUST STO P TOUCHING ACCELERATOR WITH STUPID UPDATES?!
Now Swarmer is even more dead than it already was
Basically all of these are bugs that turn out bad for the tower
Thank god the Accelerator one was just a bug. I was scared for a minute
They need to start making monthly updates again idc anymore.
bro you can’t even get nuclear accelerator anymore💀
Swarmer is crazy people barely use them
The devs are NOT cooking with this bro. Get whoever is coming up with these ideas fired bruh 😭🙏
imagine nerfing a tower abolutely no one uses anymore
Im like 99.99999% sure the swarmer bug has been happening since ages ago already
They over cooked with this one 💀
Cryo was never op why did they even nerf it
Reading the thumbnail with TEN nerfed tower is pain 😢
i had swarmer but i lost my account so i was trying to get my account but oh boy
devs on their way to kill one of their most popular games:
judging from the game being tds i think this is just a new bug
Lucky me i barely use any of these towers. I switched to engi so idgaf if they do anything accel.
They just killed archer and swarmed and jester even more
CAN YOU WATCH THE GODDAM VID FIRST?????
its a bug
Did the ranger bug at lvl max get fixed?
Are they nerfing accel so people can buy engi or something cause like wtf
I never saw my Archer bur nbut it stood in the description does it actually do burn damage?
WTH my swarmer done nothing wrong unless its gettinb a rework but bro poor swarmer
how tf did they bug out 10 mostly unrelated to each other towers