Let's Build an Action Adventure RPG in Game Builder Garage | The Legend of Alice - Part 1

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  • Опубліковано 28 чер 2024
  • It's dangerous to go alone!
    Today we start the journey to building out an action adventure rpg game in Game Builder Garage. In this episode/part we start to build out our player character by creating his companion Bob and adding in the basic attack function of the powerful Destroy Sword. We get into the programming after setting out some simple scope and story goals that will guide us through the project.
    Game ID - G 000 3KT 31N
    To prevent things from getting out of hand I've divided the adventure into 4 tentative parts as of now.
    1. Intro Area
    2. Overworld
    3. Dungeon / Temple
    4. Finale / Boss
    I don't have big list of planned features because I don't want this to be a sad E3 trailer situation where I end up not being able to deliver. In the next episode we can add some more player abilities, and start to plan and build out the intro level. The goal there will be to incrementally have the player acquire the basic set of abilities and learn to use them before going into the overworld and tackling some quests.
    "Wake up" audio graciously provided by my lovely wife.
    Chapters
    00:00 Intro
    00:29 Scope & Planning
    01:36 Story & Themes
    02:33 Bob Companion
    05:29 Destroy Sword
    09:14 Results For Now
    09:29 Game ID
    09:33 Outro
    Questions, suggestions, requests? Let me know in the comments.
    Thanks for watching,
    have a lovely day!
    #GameBuilderGarage #GBG #RPG
    ─────────────────
    Game: Game Builder Garage
    Genre: Programming Game
    Platforms: Nintendo Switch
    Developer: Nintendo
    Publisher: Nintendo
    Release Year: 2021
    ─────────────────
  • Ігри

КОМЕНТАРІ • 118

  • @user-ev9gy1ni6u
    @user-ev9gy1ni6u 7 місяців тому +3

    I relate with u 100% with your intro. I rarely finish the games I build.
    Also this is the best GBG related video on UA-cam so far.

    • @DaveNodon
      @DaveNodon  7 місяців тому

      The further you get into a project, the more the work and mental load grows exponentially 😵‍💫. That’s why I haven’t continued this series in so long it just blew up in my head haha. Thank you! 😊

  • @DaveNodon
    @DaveNodon  2 роки тому +19

    Thank you for the support everyone! I see the comments to incorporate the nodon identity more in the related weapons abilities, I had planned on doing that to a few, but keeping it consistent for all of them does sound like a good idea 🤔 maybe we can rectify this in part 2!

  • @willmcdono
    @willmcdono Рік тому +1

    30 seconds in and I'm floored by the creative genius at work in the world building.

    • @electricpepperoni4789
      @electricpepperoni4789 Рік тому

      I want hardly to beleive this is real but 30 seconds in is literally empty

  • @turtlemaster4017
    @turtlemaster4017 2 роки тому +9

    I’m so excited for when it’s finished just like mousey cheese maze.

  • @VideoDojoPro
    @VideoDojoPro 2 роки тому +16

    Let's goooooooooooooo! ✨
    EDIT: 0:02 I think Nintendo just found their new Zelda voice actress! 😮

    • @freezermakesmemes
      @freezermakesmemes 2 роки тому +1

      Hi

    • @DaveNodon
      @DaveNodon  2 роки тому +5

      I think Nintendo might be looking for an experienced 3D modeler for their next wave of first party titles 👀

  • @cancercrab6487
    @cancercrab6487 2 роки тому +2

    Wow incredible work man. I LOVE the whole nodon spin on the plot! Looking forward to the rest of the series!

  • @thadd3265
    @thadd3265 2 роки тому +3

    You make it look easy

  • @matthewmurdoch6932
    @matthewmurdoch6932 9 місяців тому +1

    THIS CHANNEL IS AWESOME!! DON'T STOP!!

  • @Oribloop
    @Oribloop 2 роки тому +14

    Really excited to see how the rest of this series turns out! Also awesome editing, can't wait to see more! :D

    • @DaveNodon
      @DaveNodon  2 роки тому +1

      Thanks! 😄

    • @freezermakesmemes
      @freezermakesmemes 2 роки тому

      HI WILL YOU UPLOAD TODAY?

    • @Oribloop
      @Oribloop 2 роки тому

      @@freezermakesmemes Maybe...

    • @freezermakesmemes
      @freezermakesmemes 2 роки тому

      @@Oribloop IM HUGEEEEE FAN

    • @Oribloop
      @Oribloop 2 роки тому

      @@freezermakesmemes I know lol I've seen you across multiple GBG channels

  • @Weegeebois
    @Weegeebois 2 роки тому +13

    Might as well make super person Oddesy while your at it.
    but actually this is really awesome I can't wait for more episodes on this. Keep it up Dave!

    • @chocoyoshi_
      @chocoyoshi_ 2 роки тому

      That would be really cool to see, imagine just walking up to an alien nodon as a person, and then just becoming the alien.

  • @lol-mw7zh
    @lol-mw7zh 2 роки тому +1

    unbelievable dude this is fantastic!! amazing editing skills!

  • @wanghosom
    @wanghosom 2 роки тому +2

    That was amazing, can't wait for part 2!

  • @freezermakesmemes
    @freezermakesmemes 2 роки тому +3

    YO I VOTED THIS ONE AND IT HAPPENED!!!

  • @ReshiramR52
    @ReshiramR52 2 роки тому +2

    I will 100% use the sword tutorial for my new game, and will credit you in it. Thank you! 😊

    • @ReshiramR52
      @ReshiramR52 2 роки тому +1

      Magnetic Temple (4 levels)
      P-008-3TW-VHR

  • @jbelastegui
    @jbelastegui Рік тому

    POV: Bob sees this. Bob: HEY! YOU MADE A GAME WITH ME!

  • @Kirby_Super
    @Kirby_Super 2 роки тому +4

    You should have made the Destroy Object Nodon BE your weapon, like a hammer

  • @dustinbuck6385
    @dustinbuck6385 2 роки тому +2

    Love it looking forward to this series!

  • @hindsightdocumentary8351
    @hindsightdocumentary8351 2 роки тому +1

    Yes. Just...yes. You are incredible and an inspiration!!

  • @aaronology987
    @aaronology987 2 роки тому +3

    YESSSS IT’S HERE REEEEEEEEE !!!
    I’m so excited for this series

  • @imaginationsquare
    @imaginationsquare 2 роки тому

    I have 2 ideas that might make bob look better. You can use a blue texture to get rid of the ugly lines on the ball, and maybe you can use a flat texture of a lighter blue circle, that is in the center of the blue ball, that always faces the camera and is just a little bit bigger, to recreate the outline they normally have

  • @cikmini_series4712
    @cikmini_series4712 Рік тому

    Thank you you’re so kind and generous and good a game builder garage

  • @brown2579
    @brown2579 2 роки тому

    Very cool :)

  • @graysonlegend1039
    @graysonlegend1039 2 роки тому +2

    YES a working sword in gmg!

  • @chanonchoochai6733
    @chanonchoochai6733 2 роки тому +2

    Keep Going I love this channel

  • @TheMrObservador
    @TheMrObservador 2 роки тому +1

    Hello Dave, good to see this new video. I like how all is taking form : D.
    Quick two suggestions:
    -The timer for the textures of the trail doesn't need that counter, u can use the timer settings to hold the value for also 0.25 and connect the NOT directly from the timer.
    -The counter for the attack(the one the flag activates), can be setted to range and set the number to 25, so u use the flag to count down and when it reaches 0 u use a NOT to activate both the animations and the reset

  • @the_doskias
    @the_doskias 2 роки тому

    This seems awesome.

  • @kool-aidack
    @kool-aidack 2 роки тому +1

    Now this is epic gamer time

  • @JinjoJinjoJinjo
    @JinjoJinjoJinjo 2 роки тому +1

    Legend of Alice, bob of the wild

  • @Sp3ctralI
    @Sp3ctralI 2 роки тому +1

    Has no one else wondered how he made the person have closed eyes?

  • @bababap9496
    @bababap9496 2 роки тому

    Thx ! Part 2 please !

  • @francis-producoes
    @francis-producoes 2 роки тому

    CANT WAIT!

  • @jgcodes2020
    @jgcodes2020 2 роки тому +6

    This is already pretty cool.
    _insert unfunny joke about people thinking that Alice is the purple Person Nodon_

  • @QuantumVoyager56
    @QuantumVoyager56 2 роки тому +1

    You should add a village with a few homes and one of them could have a nervous father destroying sensor And picky teen destroy object

  • @lellylow4253
    @lellylow4253 2 роки тому

    Your explanation of scope creep really made me feel gd 2.2

  • @user-yn7gr7ro1c
    @user-yn7gr7ro1c 5 місяців тому

    7:17
    You dont need counter, use timer nodon instead

  • @Tazerboy_10
    @Tazerboy_10 2 роки тому

    This is an interesting concept...

  • @omegazero9580
    @omegazero9580 2 роки тому +1

    What the...!? Dude, your project seems very interesting. Looks like I'll give you a Sub. Kinda looking forward for your project 👌

  • @bogchamp5627
    @bogchamp5627 Рік тому

    why do you use the multiply nodon to stop the player from moving when they attack

  • @TheMrObservador
    @TheMrObservador 2 роки тому

    I just came back to say i was thinking of this video today and i must say i really like your narration, how u connect the themes

  • @BluShiGuy
    @BluShiGuy 2 роки тому

    Nice

  • @ironpro1511
    @ironpro1511 2 роки тому +3

    Finally

  • @ambientkacper
    @ambientkacper 2 роки тому +1

    Yoo new series

  • @GrayReyGD
    @GrayReyGD 2 роки тому +1

    Bob and alice is wingless navi’s

  • @MGenrl
    @MGenrl Рік тому

    bruh. that was a beautiful nodon mess. I approve.

  • @voidsr6163
    @voidsr6163 2 роки тому

    interestingly I just connected the two textures to the launch nodon without adding the timer to swap between them and discovered that for some reason the launch nodon appears to alternate between the two anyway whenever an object is launched.
    I was curious so I played around with it and may have discovered a bug with the launch object nodon. it seems that if you create texture A and then create texture B if you connect up A first and then B it will alternate seamlessly on its own for some reason. but if you connect B up first and then A that won't happen instead it will only show texture A.
    furthermore if you create a texture C and hook that up, B will be ignored entirely and A and C will alternate instead. at first I thought It was creating a queue starting with the last object it was given ironically enough, but only later found out that the objects its given must be connected in order by the time they were created (i.e. oldest first, newest second) or else it won't alternate at all. (all of this is on current patch by the way i just double checked)

    • @DaveNodon
      @DaveNodon  2 роки тому +1

      That's an awesome find! I hadn't even checked to see if that was a possibility.

    • @voidsr6163
      @voidsr6163 2 роки тому

      @@DaveNodon upon further testing I found this bug only happens with the launcher set to Box shape, and only with the (1) launcher not (10) or (100) as far as I can tell. Its such an oddly specific set up, if it weren't for this tutorial I almost certainly wouldn't have found it.

  • @purple_person_nodon8946
    @purple_person_nodon8946 2 роки тому

    FOR ANYONE WHO CANT DO THE CAMERA DO THIS:offset distance for X:2.00
    for Y:0.10
    and for Z:6.00

  • @lord_caccum
    @lord_caccum 2 роки тому +1

    I was waiting for this

  • @studioarentain3960
    @studioarentain3960 2 роки тому

    You should make A discord for GBG fans!! I'd love to share my projects with people like you :]

  • @ungabunga2472
    @ungabunga2472 2 роки тому

    So I was so inspired that I’m making a sequel (or spiritual successor) to your game. I’ve run into a wall though. See I also want the person to be stationary when attacking but I need its action to be “while pressed”. Problem is that it’s spamming the animation instead of holding it. Any idea how to troubleshoot this issue? I’m like you where I don’t usually make a full game. This is mostly due to my lack of programming savy but this time I’m going all in, and I really want to do this project justice. Btw it’s called TLOA Bob of the Wild (lol)

    • @DaveNodon
      @DaveNodon  2 роки тому +1

      Fantastic name! 😆
      As for the whole press button problem. I don’t really know, because a sustained input should just make him hold the animation. It might be the cool down, maybe it’s firing off constantly? Try to locate where the rapid signal is coming from and why it’s firing that way instead of being constant

    • @ungabunga2472
      @ungabunga2472 2 роки тому

      Thanks! 😁 Alright I appreciate the advice. I’m not sure if my big brain will be able to figure it out but I’ll give it another shot. I don’t wanna give away too much but I’m also using the purple person and I have Alice as my following guide instead. I’m also using one melee and one ranged weapon however they are different from your game. Can’t wait to show it off and I’m looking forward to seeing more of yours, especially the boss battle!😈

  • @Icraveoreos9
    @Icraveoreos9 2 роки тому

    I like it

  • @rattlebunny9558
    @rattlebunny9558 2 роки тому

    My camera keeps getting stuck in my character how to fix it

  • @brandonmartin50
    @brandonmartin50 Рік тому +1

    does it matter what the destroy sword looks like?

  • @aidenmynyk8198
    @aidenmynyk8198 2 роки тому +1

    Could you do a turn based battle tutorial. A turn based battle like paper mario 64

  • @katymann1283
    @katymann1283 Рік тому

    Can you make a vid on how to make enemies break when you SLASH them?

  • @zachcapricorn3512
    @zachcapricorn3512 2 роки тому +1

    What is a String connector?

    • @DaveNodon
      @DaveNodon  2 роки тому

      In GBG there is a nodon in the connectors tab called String connector. It creates a kind of rope like physics object that links two things together

  • @purple_person_nodon8946
    @purple_person_nodon8946 2 роки тому

    i couldn't get the camera to work

  • @MalachiVR732
    @MalachiVR732 2 роки тому

    I tried to make the sword bc I couldn't find a video I didn't add a sheith I don't want one but the block you use for the sword won't go away like when I walk into the enemy they die even If I don't press the attack vutton

    • @DaveNodon
      @DaveNodon  2 роки тому

      Yeah, using this method, you need to manage when the Sword is "attacking" using logic. Like a button press + detect sword equals damage. Using a teleport to bring the sword in when you attack would make that different, might switch to that method down the road.

  • @raphma4063
    @raphma4063 2 роки тому

    Or how to switch tools and weapons in gbg

  • @Syn523
    @Syn523 2 роки тому +1

    How does the sword deal damage

    • @DaveNodon
      @DaveNodon  2 роки тому

      There is a touch sensor detecting the fancy object that the sword is made from. When it detects the sword AND you are pressing the attack button, I can use that output to deal damage.
      Thinking of changing how it works on the back end so that the sword teleports in, it would all look the same but if an enemy only had to detect the presence of the sword and not two things, I might be able to save nodon usage for other things.

  • @purple_person_nodon8946
    @purple_person_nodon8946 2 роки тому

    i fixed it dw

  • @eatthebana
    @eatthebana 2 роки тому +2

    time to make dark souls.

  • @redstonecommander5190
    @redstonecommander5190 Рік тому

    OK the beginning of the video looks kind of creepy

  • @raphma4063
    @raphma4063 2 роки тому

    What about the person entering the ufo

  • @lotharheidel3320
    @lotharheidel3320 2 роки тому

    Dave, why was there a german Skyward Swprd Map.
    Bist du deutsch? (Are you german?)

    • @DaveNodon
      @DaveNodon  2 роки тому

      I honestly didn’t notice until you pointed it out! Maybe it’s a good thing because it’ll prevent spoilers to most of the audience? 😆 I only ever learned like one sentence in German

    • @lotharheidel3320
      @lotharheidel3320 2 роки тому

      @@DaveNodon What sentence in german is it?

  • @ThatCatBeerus
    @ThatCatBeerus Рік тому

    This guy is game builder garage’s griffpatch

  • @Jizoku_666
    @Jizoku_666 2 роки тому

    Can you please tell me the camera angles? Thanks

    • @DaveNodon
      @DaveNodon  2 роки тому

      If you mean the camera settings. I just use a simple camera attached the player with a Z position of something like -3 or -5. To give it more of an over the head look and to prevent so much floor clipping i might adjust it later on.

    • @brandonmartin50
      @brandonmartin50 Рік тому

      How did you get the first person angle

  • @cryptic2702
    @cryptic2702 2 роки тому

    When is part 2 Releasing

  • @SuperDZ555
    @SuperDZ555 2 роки тому

    7:54 wdym by "Teleport" nodon?

    • @kydude629
      @kydude629 2 роки тому

      There are Teleport Nodon

    • @SuperDZ555
      @SuperDZ555 2 роки тому

      @@kydude629 THE THING IS, I KNOW ABOUT TWO KINDS OF TELEPORT NODON, SO WHICH ONE?!

    • @kydude629
      @kydude629 2 роки тому

      @@SuperDZ555 you responded fast he means both

    • @DaveNodon
      @DaveNodon  2 роки тому

      I meant that how it is now, I need a bunch of logic on sword-destroyable objects because the sword object is technically always In front of the player. IF I only teleport the sword in when I attack I can reduce the amount of nodon I use in every "attackable" object in the game. I think for the overworld which is the next level I build, I'll need to use that method so I can keep every possible nodon free for making the big environment.

  • @kd_dsgb
    @kd_dsgb Рік тому

    When’s the next part please

  • @lotharheidel3320
    @lotharheidel3320 2 роки тому

    !!!NOTE FOR EVERYONE!!!
    Do NOT click on the link from Christopher

    • @DaveNodon
      @DaveNodon  2 роки тому

      Reported and deleted thanks for bringing it up!

  • @martinknight5510
    @martinknight5510 Рік тому

    Are you tried putting in the text are you on the screen the end of the video and it was over the limit of calculus for the code I will give you to give me the game which is 10

  • @ajayyakhmi3008
    @ajayyakhmi3008 2 роки тому

    My person is moving wrong

  • @timgames5134
    @timgames5134 2 роки тому

    This ID doesn’t work… I can‘t time an I

    • @DaveNodon
      @DaveNodon  2 роки тому

      It’s a 1 sorry, I either typed it wrong or the font was not a good choice!

    • @timgames5134
      @timgames5134 2 роки тому

      Thanks

  • @fatiyahe
    @fatiyahe 2 роки тому

    plz make the weapon the destroy object nodon so another companion is a weapon like cappy is to mario or atleast put the destroy object nodon's face on the sword

  • @anassebriej654
    @anassebriej654 2 роки тому

    you go way too fast for me to make the game, sorry

  • @spongeking
    @spongeking 2 роки тому

    Are you a donon

    • @DaveNodon
      @DaveNodon  2 роки тому

      Sometimes I feel more like a nonod

  • @cikmini_series4712
    @cikmini_series4712 Рік тому

    The only problem was it went really fast one time and the part I didn’t know how to do 😂🥲oh and hi oribloop big fan