for sure its much more valueable on elemental weapons because of the harnessing + runeglass value but in this builds case i decided to go with the nature half conversion boost since it would also boost the poison damage (posion is nature) by 20% after being boosted by the natures wraths 20% , ontop of this alot of people have a shit load of thrust resist so it made sense to do it here
@@caniix That makes sense. I was running NW with full glass, harness and double damage ring as a 5 con musket but my att pants build seems to still be more damage still - once all the empowers kick in, so I think wrath might not be ideal for musket. Was hoping it was better
Impressive damage, what would you think about venom and bow? I guess Poison Shot and nature runeglass would be much fun, poison them both distant and near 🙃
poison shot and bow instead of hatchet could be really good to be honest with full nature conversion and the poison shot also getting the harnessing value :) as for rapier secondary it could be a good option and i tried it but having to invest so much into INT makes the sweep stab weapon damage lose alot of value therefore not ticking very hard, although it may tick for a few seconds longer it would have been nice if nature also scaled off INT like void/ice/fire gems do so i could try full 350 int spear and get all the perk values while still having good scaling on the weapon damage
im still so torn, between using an optimised natures wrath build, and/or the more standard Featherweight or tumblers etc.. all those builds really have their induvidual strengths. i like the damage on NW builds, with full harnessing and runeglass etc., but how much more tanky i am, in the other options, with only a small bit of less damage really.. dunno which tradeoff i like. guess depends on situation etc
yeah it would completely depend on the situation but as a general rule i would say that natures wrath would have most success on ranged builds whereas featherweight is the more consistent option for melee
@@joshfulk2822 without running featherweight and without the 200 constitution bonus its not worth taking fortifying perforate because the value it provides would be minimal, all the other weap perks are not very useful in the build except maybe keen berserk which received a buff since i made this video
@@caniix thanks for replying I've just started venturing into pvp copied a couple different builds and idk what I'm doing wrong or if everyone's videos are just cherry-picked showing kills on 50 con people but I'm never doing the amount of damage I see in the vids. Good chance it's a skill issue. been using your spear hatchet build with nature damage and just can't slap people. Might have to go heavy with 200 con and be a bit more sustainable.
@@joshfulk2822 there’s alot of factors involved when it comes to pvp, one of them being who you’re up against, their weight class, their protection gems etc but also it has to do with your own knowledge and skill of the builds to proc the empowers and other utilities/passives/perks that will help with burst damage and when to use your most damaging skills after proccing these things, just takes a bunch of play time. Starting off with 200 con and maybe even in medium sounds like a good start to get a feel for things
depends really, i wanted to use sns at first but i couldn’t run it with natures wrath (medium chest), but with hatchet it played out well also, the advantage of running sns would be being able to swap kick for skewer or cyclone since you have the bash setup but you would have to use featherweight instead of natures wrath losing some damage
Much love from Brazil, keep going bro , you're awesome ❤
thanks alot my bro ❤️
Thats how to make those build videos. Nice 💪🏼
thank you =]
good shit Caniix!
Goat Sylas! 🐐
❤️
Atleast my man in light keep going w gameplay
✊🏽
The spear ist completly fine.
balanced
Nice video. Is Nature's Wrath worth it with split damage? It seems like it's more suited to like full magic weapons (ig, vg, fs).
for sure its much more valueable on elemental weapons because of the harnessing + runeglass value but in this builds case i decided to go with the nature half conversion boost since it would also boost the poison damage (posion is nature) by 20% after being boosted by the natures wraths 20% , ontop of this alot of people have a shit load of thrust resist so it made sense to do it here
@@caniix That makes sense. I was running NW with full glass, harness and double damage ring as a 5 con musket but my att pants build seems to still be more damage still - once all the empowers kick in, so I think wrath might not be ideal for musket. Was hoping it was better
Impressive damage, what would you think about venom and bow? I guess Poison Shot and nature runeglass would be much fun, poison them both distant and near 🙃
imo venom with rapier wouId be better cuz of 150 int buff + u wiII have a weapon to escape
poison shot and bow instead of hatchet could be really good to be honest with full nature conversion and the poison shot also getting the harnessing value :) as for rapier secondary it could be a good option and i tried it but having to invest so much into INT makes the sweep stab weapon damage lose alot of value therefore not ticking very hard, although it may tick for a few seconds longer
it would have been nice if nature also scaled off INT like void/ice/fire gems do so i could try full 350 int spear and get all the perk values while still having good scaling on the weapon damage
im still so torn, between using an optimised natures wrath build, and/or the more standard Featherweight or tumblers etc.. all those builds really have their induvidual strengths. i like the damage on NW builds, with full harnessing and runeglass etc., but how much more tanky i am, in the other options, with only a small bit of less damage really.. dunno which tradeoff i like. guess depends on situation etc
yeah it would completely depend on the situation but as a general rule i would say that natures wrath would have most success on ranged builds whereas featherweight is the more consistent option for melee
FACTS
Would you swap out any of the perks for an ability perk? Like fortifying perforate? Or something?
@@joshfulk2822 without running featherweight and without the 200 constitution bonus its not worth taking fortifying perforate because the value it provides would be minimal, all the other weap perks are not very useful in the build except maybe keen berserk which received a buff since i made this video
@@caniix thanks for replying I've just started venturing into pvp copied a couple different builds and idk what I'm doing wrong or if everyone's videos are just cherry-picked showing kills on 50 con people but I'm never doing the amount of damage I see in the vids. Good chance it's a skill issue. been using your spear hatchet build with nature damage and just can't slap people. Might have to go heavy with 200 con and be a bit more sustainable.
@@joshfulk2822 there’s alot of factors involved when it comes to pvp, one of them being who you’re up against, their weight class, their protection gems etc but also it has to do with your own knowledge and skill of the builds to proc the empowers and other utilities/passives/perks that will help with burst damage and when to use your most damaging skills after proccing these things, just takes a bunch of play time.
Starting off with 200 con and maybe even in medium sounds like a good start to get a feel for things
@@caniix Thank you!
28 Fire Res bro really doesnt like FS
considering going more lmfao
Sns/spr < Hat/spr?
depends really, i wanted to use sns at first but i couldn’t run it with natures wrath (medium chest), but with hatchet it played out well also, the advantage of running sns would be being able to swap kick for skewer or cyclone since you have the bash setup but you would have to use featherweight instead of natures wrath losing some damage
Bot🤖🤖🤖
factss