7:00 That has to be the biggest coincidence I have EVER seen. Belly flop landing at a site while an eclipse is happening. Amazing job! You’ve actually convinced me to play KSP now…
sorry to break your amazement but eclipses are common in the KSP system, because the Earth (Kerbin)'s moon (Mun) is on the same plane of inclination, unlike real life
even though you made a few crucial mistakes, like at launch instead of making starship go up at an angle it just went straight up, and when the booster was coming down it was also jsut straight down hence why you turned engines on earlier, it was overall a masterpeice in the making, keep it going man.
Well at the beginning of lift off Starship doesn’t pitch over to much on lift off and the pitch over in flight is something I am working on. 70k is a limit where you can switch vehicles so I am improving the length of the flight and angle of return. the 10 bobcat engines in the middle aren’t as powerful at the vector so I am trying to change the angle of entry. Thanks for the mistakes though. My next starship video covers there mistakes and the tower is now able to catch the booster and Ship.
@@RamSF24 you can hear the callout "pitching down range" when its at as low as 300m. so it does pitch really really early. it flies at an 45 degree angle at 10km
@@TotallyNoAim I do know that and I have changed my angle of lift off from 90 to 87 and also my new flight angle is different from this one but also I can’t make it fully like the real one since my booster doesn’t have that much range or enough fuel for a boost back burn but I have increased the length of the flight and it will be a noticeable change for I have started gliding back and lighting my engines around 2k. the next video will be a increase in reliability and fast turn around time for tankers. also next video will be a mission to the moon and show how strong my new v2.5 ship is. Thank you guys for the advice and I will for sure add in the future
@@RamSF24 try installing Waterfall Core and Stock Waterfall Effects. I hope it works. Personally I'm playing with Restock, I think the parts looks cool and modern with it
Huh cool mod… ITS STOCK 👏👏👏👏
7:00 That has to be the biggest coincidence I have EVER seen. Belly flop landing at a site while an eclipse is happening. Amazing job! You’ve actually convinced me to play KSP now…
sorry to break your amazement but eclipses are common in the KSP system, because the Earth (Kerbin)'s moon (Mun) is on the same plane of inclination, unlike real life
Crazy building skills. Very impressive
Thank you! I do plan on making it better and more accurate to the real version
great build and great execution!
This, this my friend, this is mighty fine, mighty fine I tell ya
i like how the tower is really just a huge amount of launch clamps
Unreal building skills, this looks amazing
U should install waterfall and stock waterfall effects to make the engine plumes (flames) look better and more realistic
even though you made a few crucial mistakes, like at launch instead of making starship go up at an angle it just went straight up, and when the booster was coming down it was also jsut straight down hence why you turned engines on earlier, it was overall a masterpeice in the making, keep it going man.
Well at the beginning of lift off Starship doesn’t pitch over to much on lift off and the pitch over in flight is something I am working on. 70k is a limit where you can switch vehicles so I am improving the length of the flight and angle of return. the 10 bobcat engines in the middle aren’t as powerful at the vector so I am trying to change the angle of entry. Thanks for the mistakes though. My next starship video covers there mistakes and the tower is now able to catch the booster and Ship.
@@RamSF24 you can hear the callout "pitching down range" when its at as low as 300m. so it does pitch really really early. it flies at an 45 degree angle at 10km
@@TotallyNoAim I do know that and I have changed my angle of lift off from 90 to 87 and also my new flight angle is different from this one but also I can’t make it fully like the real one since my booster doesn’t have that much range or enough fuel for a boost back burn but I have increased the length of the flight and it will be a noticeable change for I have started gliding back and lighting my engines around 2k. the next video will be a increase in reliability and fast turn around time for tankers. also next video will be a mission to the moon and show how strong my new v2.5 ship is. Thank you guys for the advice and I will for sure add in the future
@@RamSF24 there is a mod called Starship Expension project and Starship Launch Expension. really good mods!
@TotallyNoAimI know about the mod and I rather not use it since it the ship and booster is the mod I rather build it myself
I like how the trees is in air lol
Can you made tutorial how to build it?
Note this is all a test for my short flim coming up. Booster and Tower will be getting a redesign
awesome video
Thanks!
THE TOWER IS STOCK 0:42
Insane, also when the Starship was reentring atmosphere, does Kerbin was having an Ecclipse?
Yes it was didn’t think I would catch it during re-entry
coincided the landing with a solar eclipse 7:00
What kind of supercomputer are you running
You should've caught the ship too!
So cool
THIS IS STOCK???? You my friend are a ksp wizard
Where did you get that wing? I searched for it but i can't find anything.
Top flaps: Wing Type D,Small delta wing, Wing connector Type E
Aft flaps: Wing type B, Wing connector Type A
@@RamSF24 Thanks but how you fold the wings like the real one?
@@hastapilav825 breaking ground servos
tower 2 is cool
How do you get this I love it
I built it myself
@ this is crazy cool!!!!!
What targeting mod do you use?
How did you make the stock heat shield?
Flags
For flaps it is Panels
Do the flaps move or is it only via reaction wheels?
I only have 1 reaction wheel and it is mainly for space. the flaps do most of the work in the atmosphere
@@RamSF24 I'm working on a starship as well, do you maybe have discord if you mind helping me?
Yeah I do what is your discord?
@@RamSF24 wojteklesecond
I never saw before an eclipse in ksp
Can you put a download file?
How do you install mechjeb once downloaded?
Just put it into gamedata
the engines do sound like someone on the toilet
They do 😂 I want to download waterfall but I don’t know how to get the version for Stock
@@RamSF24 try installing Waterfall Core and Stock Waterfall Effects. I hope it works.
Personally I'm playing with Restock, I think the parts looks cool and modern with it
@@RamSF24do you have ckan? if so it does it all for you it puts in right folder you just have to click the check on waterfall than apply
its stock officer i swear
you failed KSP main contract - cause your rocket has Lift off but not Blast off !
what?
Wizardry
why use realplume when waterfall exists
Because I want to and why is it a big deal
@@RamSF24 it looks worse
@@judet2992cool and the point of this video is super heavy and starship.
@ yeah just saying, that’s quite an impressive creation nonetheless
Balls in yo jaws